Difference between revisions of "Shardplate"

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Shardplate does not dent or bend. Instead, sections of the armor can crack after heavy or repeated impact and will eventually fail.{{book ref|sa1|prologue}} When a section of the armor fails, it will explode into bits of molten metal.
 
Strength and speed are also greatly increased by Shardplate. It provides the ability to jump great distances{{book ref|sa1|26}}, heave objects of great weight, and run at high speeds. The strength that is granted by Shardplate is such that Dalinar Kohlin was able to catch a Chasm Fiend's swinging foreclaw, and hold the creature (which must weigh many tons) at bay long enough for Adolin to further weaken it. The extra support of Shardplate can assist the wearer in overcoming physical injuries that might otherwise leave him or her incapacitated.{{book ref|sa2|i|4}} Wearing Shardplate requires extensive training to control this strength without damaging everyday objects.{{book ref|sa1|12}}{{book ref|sa2|44}}
 
Agility and dexterity are increased by Shardplate. A person armored in Shard acquires faster reflexes and is more responsive in battle.{{book ref|sa1|58}}
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