Difference between revisions of "Shardblade"

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{{Item
|image=Shardplate.jpeg
|type={{cat tag|Weapons}}
|magic=[[Surgebinding]], [[spren]]
|appearance=Six foot long, ornately decorated swords
|abilities=Incredibly light and sharp, able to be summoned and dismissed. Able to cut through any inanimate object.
|world=Roshar
|universe=[[Cosmere]]
|books=[[The Stormlight Archive]], [[Warbreaker]]{{wob ref|6892}}
}}{{spoilers|book=sa3}}{{update|book=sa3}}
{{quote
| According to legend, the Shardblades were first carried by the [[Knights Radiant]] uncounted ages ago. Gifts of their god, granted to allow them to fight horrors of rock and flame, dozens of feet tall, foes whose eyes burned with hatred. The [[Voidbringer]]s.
| [[Szeth]]'s thoughts on Shardblades{{book ref|sa1|prologue}}
}}
A '''Shardblade''' is a type of [[Investiture|Invested]] weapon found on [[Roshar]] that is typically carried by the [[Knights Radiant]]{{book ref|sa1|prologue}} and the [[Herald]]s of the [[Almighty]].{{book ref|sa2|87}} Shardblades likely each contain a [[Splinter]] of a [[Shard]]'s power.{{book ref|sa2|16}} They are considered to be a fabrial by some, although they have some distinct characteristics of their own.{{book ref|sa3|33}} Shardblades are usually used with [[Shardplate]], Invested armor that also exists on Roshar,{{book ref|sa1|prologue}} as Shardblades are so large that they are unwieldy on their own.{{book ref|sa1|13}} Making use of a Shardblade is referred to as [[Shardwielding]]{{article ref|The Way of Kings|The Way of Kings cover synopsis}} and those who are bound to a Shardblade are referred to as Shardbearers.{{book ref|sa2|16}}
 
{{sidequote
| The Heralds glow like the sun, wield the Honorblades, and speak with the voices of a thousand trumpets. They could cast down buildings with a command, force the storms to obey, and heal with a touch.|[[Shallan]]'s thoughts on the Heralds{{book ref|sa2|63}}
|side=right|size=300px|
}}
 
Seven of the Honorblades are held by the [[Shin]], who have kept them safe for millenia.{{book ref|sa2|88}} The Honorblade of [[Jezrien]] is held by [[Kaladin]] but it is not bonded to him.{{book ref|sa2|87}} [[Talenel]]'s Honorblade has been stolen by persons unknown.{{wob ref|8850}} The Blade he arrived at [[Kholinar]] with was swapped at some point for the Shardblade that was brought with him to the [[Shattered Plains]]. The final Honorblade is in the possession of [[Nale]],{{wob ref|2562}} he went back to retrieve his Blade after abandoning the Oathpact.{{wob ref|2909}}
 
 
{{sidequote
| The Honorblades are what we are based on, Kaladin. Honor gave these to men, and those men gained powers from them. Spren figured out what He'd done, and we imitated it.
| Syl to Kaladin{{book ref|sa2|87}}
|side=right|size=300px|
}}
The spren still is capable of speaking with their Radiant while in Blade form.{{book ref|sa2|86}} In addition to that, the spren need not take the shape of a Blade. They can become a spear, a shield, a knife, an axe, a hammer, or apparently a large variety of weapons. In the past they may have even taken the form of bows, although it is uncertain what was used for a string.{{book ref|edgedancer|20}} A spren may take many forms when it become solid, but it must be metal.{{book ref|edgedancer|20}} Radiant Blades may be lent to others, just like their dead counterparts, and may even change form in order to aid the borrower.{{book ref|sa2|72}} When the Radiant who owns the Blade dies, the spren is freed and may bond again with another person one day.{{wob ref|6688}} A Radiant's Shardblade also allows for the activation of the Oathgates.{{book ref|sa3|8}}
=== Dead Shardblades ===
{{quote
| Dead. Then they live again a little when someone summons them, syncing a heartbeat to their essence.
| [[Sylphrena]] on dead Shardblades{{book ref|sa2|87}}
}}
 
 
{{sidequote
| It just feels wrong to me. I hate it. I'm glad he got rid of it. Makes him a better man.
| [[Syl]] on [[Dalinar]] giving up [[Oathbringer]]{{book ref|sa1|73}}
|side=right|size=300px|
}}
Dead Shardblades also have one other unique trait. When touched by a Radiant or Radiant-in-training, the Radiant will hear the agonizing screams of the spren inside.{{book ref|sa2|57}} If the Radiant touches the Blade of another, the person it is bonded to will also hear screams and be accused of murdering the spren. This experience is terrifying. There is no known way to free the spren trapped within dead Shardblades,{{book ref|sa3|28}} they have been so severely damaged that it would require their original knight{{wob ref|6937}} to repair them in almost all cases.{{17s ref|post|224039|Firefight Tour Salt Lake City|date=5 January 2015}} These deadeyes do have some measure of awareness of their surroundings in the Physical Realm, and may grow to hate some wielders less because they approve of their actions, screaming more quietly in their hands.{{book ref|sa3|28}} Other living true spren that are capable of forming the Nahel bond will sometimes express dislike and revulsion for anyone wielding a dead Shardblade, no matter the character of the person bound to the Blade.{{book ref|sa1|73}}{{book ref|sa3|18}} They consider these Blades to be abominations,{{book ref|sa2|16}} and distrust those that use the corpses of their relatives as mere objects.{{book ref|sa3|10}} Other spren have managed to understand the reasons humans still make use of the Blades.{{book ref|sa3|18}}
 
{{sidequote
| We had to be given Shardblades to fight, otherwise we would have had to resist the Voidbringers with clubs.
|[[Kabsal]] on the origins of Shardblades{{book ref|sa1|45}}
|side=right|size=300px|
}}
These Shardblades were used by the Radiants to fight against the Voidbringers for at least several Desolations.{{book ref|sa2|64}} Finally, the Last Desolation, [[Aharietiam]], occurred.{{book ref|sa|part=prelude}} The Heralds, broken under the pressure of their torture, abandoned their Honorblades and broke the [[Oathpact]]. They told mankind that humanity had won the war finally and left the Radiants to guide mankind themselves. At some point the [[Shin]] people obtained these nine remaining Honorblades and took them, guarding them for millennia.{{book ref|sa2|88}} At some point it was known that Shardblades could be blocked by aluminum,{{wob ref|8489}} although this knowledge has slipped into legend and been largely forgotten.{{book ref|sa3|100}}
=== Refounding of the Knights Radiant ===
{{quote
| Speak again the ancient oaths and return to men the Shards they once bore. The Knights Radiant must stand again.
| [[Tanavast]] in one of [[Dalinar's visions]]{{book ref|sa1|75}}
}}
[[File: Szeth_the_assassin.jpg|300px|thumb|right|<center><small>by: [[User: Sheep|Sheep]]</small></center>Szeth holding his Honorblade]]
== Politics ==
{{quote
| Any man can win a Shardblade. Slave or free. Lighteyes or dark. It's the law.
| [[Moash]] on winning Shardblades{{book ref|sa1|46}}
}}
Shardblades were often one of the most tangible expressions of power between various nations.{{book ref|sa1|29}} Kingdoms with many Shardblades were often considered to be more politically powerful than the others. Those without Shardblades, especially the smaller kingdoms, lived in fear of those with Shardblades.{{book ref|sa1|29}} In the major Vorin kingdoms, Alethkar and Jah Keved, Shardblades are sign of nobility and power. The highprinces of these nations and oftentimes their children or favored highlords typically have a Blade or two. With perhaps twenty or so Blades each, Jah Keved and Alethkar have the most Blades of any kingdom on Roshar.{{book ref|sa1|52}} These Blades are passed down family lines,{{book ref|sa2|14}} although if a Shardbearer is killed, their Blade goes to their killer.{{book ref|sa1|46}}
 
{{sidequote
| This weapon is worth fortunes. Cities, palaces, kingdoms.
| [[Torol Sadeas]] on Shardblades{{book ref|sa1|69}}
|side=right|size=300px|
}}
Even within the Vorin kingdoms themselves, those with Shardblades were usually seen as more powerful. Highprinces of Alethkar and Jah Keved jostle with one another for position and influence,{{book ref|sa1|15}} and Shardblades are just another tool and indication of power and authority.{{book ref|sa2|5}} Duels for Shards can be used to embarrass political enemies as well as to weaken their military strength. For instance, Highprince Dalinar Kholin had his son duel Shardbearers that supported Torol Sadeas politically,{{book ref|sa2|51}} in order to disarm and shame them.{{book ref|sa2|5}} As most Blades are won by those who already have their own Shards, not all Blades are kept by the person that wins them. Oftentimes they are bestowed upon an heir or relative,{{book ref|sa1|18}} a worthy warrior,{{book ref|sa2|16}} a loyal officer,{{book ref|sa1|18}}{{book ref|sa2|66}} or even sometimes promised to an ally.{{book ref|sa1|24}} It is worth noting though that even if a person is said to own a Shardblade, their it is considered treasonous to sell the Blade or defect to another kingdom.{{book ref|sa2|66}} However other than this exception, when a person is able to claim and bond a Blade without having it taken from them, no one will question their ownership of the weapon.{{book ref|sa3|7}}
[[File: Relief.jpg|300px|thumb|right|<center><small>by: [[Greg Call]]</small></center>The [[Herald]] [[Nale|Nalan'Elin]], holding his Honorblade]]
{{quote
| We have strength and power granted by the Almighty. It's a great responsibility, and it's our duty to use it for the protection of our men.
| [[Adolin Kholin]] on being a Shardbearer{{book ref|sa2|49}}
}}
According to Vorin doctrine, the Shardblades were gifts from the Almighty, used to fight the Voidbringers, who were said to have skin of stone.{{book ref|sa1|prologue}} As humanity was barely making spears, and their metalworking was incredibly basic, they needed the aid of their god to drive the Voidbringers from Roshar and the Tranquiline Halls and back into Damnation.{{book ref|sa1|61}} While the Radiants were initially a force for good,{{book ref|sa1|61}} it is said that over time they became corrupt{{book ref|sa1|21}} and eventually betrayed mankind in some way, possibly helping the other side.{{book ref|sa1|43}} Thereafter they were known as the Lost Radiants, and some began to say that their powers had been a curse{{book ref|sa2|3}} or merely fanciful tales.{{book ref|sa2|5}} The Honorblades have been elevated to a place of legend,{{book ref|sa1|19}} considered to be mythological treasures.{{book ref|sa1|29}} In Vorinism, it is not believed that being killed by a Shardblade destroys the soul, likely due to their connection to the Radiants.{{wob ref|3754}} There are legends of a [[Aluminum|light, silvery metal]] that falls from the sky and has the capacity to block Shardblades.{{book ref|sa3|100}}
=== Dueling ===
{{quote
| Fighting with Shardblades, though, that could be like a dance. The large weapons took a great deal of skill to swing properly, and Plate was resilient, so exchanges were generally drawn out. The fights were filled with grand motions, wide sweeps. There was a fluidity to fighting with a Shardblade. A grace.
| Dalinar's thoughts on Shardblade duels{{book ref|sa1|58}}
}}
The Vorin kingdoms of eastern Roshar have a proud tradition of dueling, particularly with Shardblades. A duel between Shardbearers was not just a contest of skill, but an art form all its own.{{book ref|sa1|58}} Lighteyes and darkeyes alike gathered in arenas, to view not only a simple battle, but a grand spectacle. While there were rules and regulations as to what was permitted and forbidden during a duel, oftentimes certain actions were forbidden by traditions stronger than law.{{book ref|sa2|14}} Duels are supposed to be fought slowly and gracefully, both opponents testing one another before dueling in earnest. Duelists nearly always make use of traditional dueling styles, such as Windstance or Smokestance. Duels that are instead fought quickly with fast, brutal blows are nontraditional and unpopular with both highjudges and audiences, if not technically forbidden. While Shardblades typically do not need to be swung at full strength in combat, it is useful during a duel with someone also wielding another Shardblade.{{book ref|sa1|58}} Some duels are fought without a Shardblade, but even many of those are fought without a shield evoking the classical ideal of a duel with Shardblades.{{book ref|sa2|45}}
 
{{sidequote
| I am highprince here, Dalinar. In this arena, my word is the only law, granted me by the authority of the king.
| Highjudge [[Istow]]{{book ref|sa2|56}}
|side=right|size=300px|
}}
Duels are moderated by a highjudge, who has absolute authority over what occurs during a duel within the arena.{{book ref|sa2|56}} Both duelists agree to terms in front of the highjudge before a duel. Duels are usually fought until a specific number of sections of Plate are Shattered. The typical number of Plates duelists fight for is one, but higher stakes duels can go for more two or three, but this can prove dangerous. {{book ref|sa1|58}} Some try to jam their Blade in gaps between the sections of Plate, hoping to break them.{{book ref|sa2|52}} This is a dangerous move though, and risks seriously wounding an opponent. A duel can also go until surrender, which allows a man to keep fighting until he feels he is bested or is rendered incapable of further fighting.{{book ref|sa2|56}} If a highjudge feels a duel has gone too far, she can end the duel herself. Duelists can also agree to a paired duel, in which one man fights two or a disadvantaged duel wherein the disadvantaged side need only have fewer duelists than the other side. Specific language when challenging another person to a duel is crucial as other duelists will use any flaws in the wording of the challenge to skew the duel to their own advantage.
=== Shardblade Tactics ===
{{quote
| A Shardbearer wasn't just a force of destruction; he was a force of morale and inspiration. The men fought more vigorously as they saw their brightlord felling foe after foe. Shardbearers changed battles.
| Dalinar's thoughts on Shardbearers{{book ref|sa1|56}}
}}
The first tactical decision made using Shards is often deciding where to deploy them. As Shardblades are as rare as they are effective, generals and tacticians must decide where they are most useful. Shardbearers typically only fight in the most important battles.{{book ref|sa1|16}} For instance, no Shardbearers were necessary when the Alethi fought the Reshi in the [[wastescum skirmishes]],{{book ref|sa1|16}} but every single Shardbearer has been deployed to the Shattered Plains for the War of Reckoning.{{book ref|sa1|52}} While sending as many Shardblades to a conflict as possible may seem a simple solution, it may leave an army exposed elsewhere or leave its homeland defenseless.{{book ref|sa1|18}} Another consideration is the fact that sending Shardbearers to a battle may serve as a deterrent to one's enemies, but it may also escalate the conflict and provoke one's enemies to send their own Shardbearers into battle.{{book ref|sa1|52}}
 
{{sidequote
| In fighting a Shardbearer, everything became about that Blade. The Blade that nothing could stop, the Blade that didn't just kill the body— but severed the soul itself.
| [[Kaladin]]'s thoughts on Shardblades{{book ref|sa2|18}}
|side=right|size=300px|
}}
As swords and arrows are practically useless against a Shardbearer, heavy weapons such as war hammers and axes are often used in an attempt to counter them.{{book ref|sa1|56}} The most common tactic is to simply drown a Shardbearer in enemies.{{book ref|sa2|85}} Enemy forces attempt to attack from all directions, hoping that the Shardbearer may grow distracted or disoriented.{{book ref|sa1|56}} Despite the fact that most regular soldiers are afraid to face a Shardbearer, when they attack in large groups the weight of the army can force even the reluctant forward,{{book ref|sa1|56}} and there is always the chance that someone will get in a lucky blow.{{book ref|sa2|85}} Shardbearers are vulnerable if they can be separated from the soldiers supporting them, so if an army can separate a Shardbearer from their honor guard and limit their mobility, they have a decent chance of killing him.{{book ref|sa1|28}} One tactic to reduce a Shardblade's effectiveness is to get in close to the Shardbearer, staying within the Shardbearer's reach{{book ref|sa3|11}} and taking advantage of the Blade's long, non-lethal hilt.{{book ref|sa1|56}}{{book ref|sa2|89}} Fortifications may be constructed with this principle in mind, keeps built with narrow corridors to prevent a bulky Shardbearer from maneuvering.{{book ref|sa3|66}} As the Shardblades cut through corpses instead of knocking them away like a normal weapon would, Shardbearers often become surrounded in corpses, which can lead to unstable footing and decreased mobility.{{book ref|sa1|56}} In extended battle, Shardbearers are rarely the last fighting, their enemy focuses on bringing them down first so that their Blades can be turned on their own men once they have fallen.{{book ref|sa1|67}} This means when a Shardbearer is killed, recovering their Blade and Plate are a higher priority than even retrieving the highlord's body.{{book ref|sa2|82}}
 
== Development ==
{{quote
{{sidequote
| Can I make a situation where these oversized, over-stylized blades are actually practical? Why in the world would you need a weapon like that? And how do you actually use one?
| [[Brandon Sanderson]]{{wob ref|9020}}
}}
[[Brandon Sanderson]]'s inspiration for Shardblades came out of the books, art, and video games in the fantasy genre during the 80s and 90s. He was a big fan of the [[Wikipedia:Final Fantasy|Final Fantasy]] games on the [[Wikipedia:NES|NES]], in which there are oversized swords.{{wob ref|9020}} Impractically large and ornate swords were common in other fantasy art during this time period as well. Brandon began to think about the circumstances in which these swords would be actually be practical and the kinds of enemies that they would be useful in combating. He also began to wonder how he could even make these swords useful, and came to the conclusion that they would have to be summoned. Brandon also felt that lightsabers are the coolest magic sword, but because Star Wars is science fiction, he wanted to come up with a cool magic sword for the fantasy genre.{{wob ref|1005}}
 
== Trivia ==
* In the initial draft of [[The Way of Kings]], Kaladin earned a Shardblade while defending [[Elhokar]] from an assassin, and kept it instead of giving it up.{{wob ref|4650}}
* Brandon had a character dual wield a pair of Shardblades in the initial draft of [[The Way of Kings]] from 2002.{{wob ref|1234}}
* There is a miscount in the original draft of Words of Radiance, where Dalinar's army ends up with one too many Shardblades after Adolin has completed his duels. It was corrected by making Teleb borrow one of the King's Blades.{{wob ref|8849}}
* Hoid cannot be injured by a Shardblade,{{book ref|sa2|epilogue}} because it damages the soul and Hoid's healing method repairs the soul.{{wob ref|5606}}
* There is no theoretical upper limit to the number of dead Shardblades a person can bond, and a person may have multiple living Shardblades, but it would be difficult to obey the oaths of multiple orders at the same time.{{wob ref|6647}}
* Dalinar Kholin is unable to summon his Shardblade while he is experiencing one of his [[Dalinar's visions|visions]].{{book ref|sa1|19}}
* Adolin Kholin has a habit of repeatedly summoning and then dismissing his Blade when he is nervous.{{book ref|sa2|50}}
 
== Notes ==
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