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{{exemplary}}
The '''Shards of [[Adonalsium]]''', or '''Shards''' for short, are pieces of the power of creation itself.{{qa ref|727|45
There are sixteen Shards{{epigraph ref|TWoK|11}}, and they are the most powerful known entities in the [[cosmere]]. They are related to many, if not all, magic systems, and for practical purposes, they are gods. All Shards started at an equal power level.{{17s ref|2383|post|42116
Nine Shards have thus far been mentioned in the novels, either referenced by their Shard's name or its holder. Those known by intent are [[Ruin]], [[Preservation]], [[Honor]], [[Odium]], [[Cultivation]], [[Endowment]], [[Devotion]]{{qa ref|715|9
== Introduction ==
These Shards are named after their respective [[intent]], which represents the driving force of the power{{annotation ref|mb3|chapter=58}}--an aspect of creation. However, after the Shattering, the Shards were left with no mind to control the power. For [[Realmatic]] reasons, a mind--Cognitive power--must be attached to the Spiritual power of the Shard. People eventually took up these Shards, like [[Rayse]] and [[Bavadin]], who share some history with whoever wrote [[the Letter]].
When a person takes up a Shard, the extreme power vaporizes the body, allowing the person's mind to expand.{{qa ref|727|45}} From then on, the person's consciousness feeds on the power of the Shard to remain alive{{annotation ref|mb3|chapter=58}}, but the Shard's intent is the driving force of the power. Over an immense time--centuries, perhaps millennia--a Shardholder’s mind begins to change, slowly molding to the Shard's intent.{{annotation ref|mb3|chapter=57}}{{qa ref|691|17
{{quote
}}
It is not clear who the original Shardholders were, or where they came from. Over time, Shardholders begin referring to themselves as their Shard's name (though they do remember their original selves{{qa ref|700|5
Often, a Shardholder's original name is mentioned in some form on their world. Atium is named after Ati, lerasium after Leras, and those condensed essences of their Shards' power. AonDor is derived from Aona, a Shardholder on Sel. It is also suspected that 'Domi', god of the Shu-Korath people, is short for Dominion.{{epigraph ref|sa1|22}}
It appears that the bond between human and Shard is permanent. The only evidence of Shards changing hands after the original Shardholders are when a Shard dies. When that dies, the person's original body rematerializes and falls to the ground as a corpse.{{epigraph ref|mb3|56}}
Ruin and Preservation were drawn together because they were such perfect opposites{{qa ref|691|9
It is implied that not all Shards are equal (though they started at an equal level{{17s ref|2383|post|42116
Odium was powerful enough to travel to Sel, kill Aona and Skai, and Splinter their power:
It is unknown if Odium is special in his ability to Splinter a Shard, but regardless, the person who wrote [[the Letter]] is terrified of Odium's power.
Odium is not native on Roshar{{qa ref|675|32
If Brandon were to do a novel where different magic systems collide as the focus of the book, he refers to it as a '''conflux''' book.{{qa ref|692|12
The [[Seventeenth Shard]], however, are not a Shard of Adonalsium, but rather an organization of people who hop between worlds.{{17s ref|6|text=Welcome to 17th Shard}}
! colspan=5 class=title |Shards of Adonalsium
{{row|Shard|Holder|[[Shardworld|World]]|Books|pre={{#!:!widht=25%|}}|pre5={{#!:!width=1%|}}| }}
{{/row|Ruin|Ati|Scadrial|mb|c2=(later [[Sazed]])|{{qa ref|727|19
{{/row|Preservation|Leras|Scadrial|mb|c2=(later [[Sazed]])|{{qa ref|727|19
{{/row|Endowment||Nalthis|wb|{{qa ref|428|59
{{/row|Devotion|Aona|Sel|e|{{qa ref|715|9
{{/row|Dominion|Skai|Sel|e|{{qa ref|763|2
{{/row|Honor|Tanavast|Roshar|sa|{{qa ref|698|1
{{/row|Odium|Rayse|Braize|sa|{{qa ref|700|7
{{/row|Cultivation||Roshar|sa|{{qa ref|692|21
{{/row||Bavadin|Taldain|White Sand|{{qa ref|727|19
|}
It is likely that this is a complete list of all the Shards for the published [[Shardworld]]s.
Some worlds have more Shards than others.{{qa ref|428|59
Ruin and Preservation are the only Shards on [[Scadrial]] at the moment.{{qa ref|727|19
{{quote
One is a tough call. You've never met the Shard itself, but you've seen its power.<br>
The other one you have not met directly, but have seen its influence.
|Brandon Sanderson{{qa ref|727|31
}}
Endowment was confirmed to be the Voice from [[Warbreaker]],{{qa ref|428|59}} which Lightsong interacts with. [[Raoden]] interacts with a second voice when he jumps into the [[Shardpool]] in [[Elantris]] (presumably Aona's). Before the release of [[The Way of Kings]] it was not clear what the other two Shards were. However, Hoid was not a Shardholder on that list.{{qa ref|691|12
With the Way of Kings, [[the Letter]] demystifies the other two unaccounted for Shards: we had not directly met Skai's Shard, but his power on the planet of [[Sel]] has been seen (and, presumably, his related magic, with the [[Dakhor]]). And [[Odium]] traveled to Sel, killing Aona and Skai, so by default his influence is pervasive on Sel.{{epigraph ref|sa1|22}} So, all the Shards on Scadrial, Sel, and Nalthis are accounted for.
There are three Shards on Roshar{{qa ref|691|13
Therefore, for all Shardworlds that have been seen, all Shards are known.
{{quote
|There is one [Shard] who just wants to hide + survive.
|Brandon Sanderson{{17s ref|2652|post|46099
}}
Shards hold a vast amount of Spiritual energy, and have enormous capabilities, so much power that they have effectively become gods. Moving a planet is easy for them to accomplish.{{epigraph ref|mb3|4}} They exist on a higher level than the Physical Realm, and have expanded Cognitive aspects and perceptions. Time seems to matter little to Shards. Minutes can pass like hours.{{epigraph ref|mb3|17}}
Shards can will themselves to various parts of their world instantaneously (or near instantly).{{book ref|mb3|76}} They can will themselves to other Shardworlds, as noted from Odium's journey to Sel{{epigraph ref|sa1|21}} and Brandon implying that [[Sazed]] could travel to another world, but chooses not to.{{qa ref|691|16
Shards can fuel magic, as evidenced by Ruin and Preservation's ability to fuel all the Metallic Arts.{{qa ref|727|45}} Ruin could manipulate the contents of Feruchemical metalminds. Ruin and Preservation can both whisper into the minds of humans.
Shards can see into the future, though this is difficult to do. [[Honor]] describes seeing the future like "It's as if the future is a shattering window. The further you look, the more pieces that window breaks into."{{book ref|twok|75}} Some Shards are better at seeing into the future--Honor says Cultivation is better at future sight than Honor.{{book ref|twok|75}} Preservation saw into the future and created the [[Terris Prophecies]].{{qa ref|727|9
Shards can develop complex constructs with their power. Preservation made the mists Snap Allomancers long after his mind had withered away.{{qa ref|428|10}} Honor created a visual journal which [[Dalinar]] now sees during [[highstorm]]s.{{book ref|twok|75}}
Aspects of Shards' power regenerate over time. The Well of Ascension reformed every 1024 years{{qa ref|691|3
=== Weaknesses ===
One of the largest weaknesses a Shard has is that its holder is shaped to its intent. Ruin and Preservation could not create by themselves, as it was against their Shards' intent to do so alone. Odium refuses to take additional Shards simply because doing so would change his personality.{{qa ref|675|12
Shards, though their minds are significantly expanded, are not omniscient, omnipresent nor omnipotent. Even after Ruin was free from his prison, he couldn't influence everything. After the end of ''[[The Hero of Ages]]'', Sazed can more easily influence events where the mists are located{{qa ref|727|8
Ruin could not read minds, but this is not a limitation to all Shards. Ruin is invasive, it can insert thoughts, but that power can't hear the reaction. Preservation listens and protects, and as such can hear what is inside people's minds, but cannot insert thoughts.{{qa ref|723|13
Preservation and Ruin are blind to metal, the [[focus]] of the [[Metallic Arts]]. It is not clear if other Shards are blind to an aspect of their respective focus, but Brandon has stated that Sazed is also blind to metal{{qa ref|727|80
Honor states to [[Dalinar]] that a champion may bind [[Odium]], but it is unknown what he meant.{{book ref|TWoK|75}}
All magic systems that are currently known are related to Shards. [[Allomancy]] is of Preservation, [[Hemalurgy]] is of Ruin, and [[Feruchemy]] is the balance between the two Shards. [[AonDor]], by name, appears to be related to [[Devotion]]. [[Awakening]] is of [[Endowment]]. It is thought that [[Surgebinding]] is of [[Honor]], but this is not confirmed. The only magic that may not be related to a Shard are [[Hoid]]'s ability to move from planet to planet, but the mechanics of his powers are not clear.
The types of magics that exist on a world depends on which Shards are present. If Endowment were to move to Scadrial, additional combinations of magics may form.{{qa ref|691|25
Though magics are related to a Shard, that does not mean that the effect of a magic is in line with a Shard's intent. For example, Allomancy does things like Pushing and Pulling that don't bring to mind "Preserving" things. Rather, a Shard's intent determines ''how'' the magic is obtained, not its effect.{{qa ref|622|107
Magic systems have a [[focus]]. Metals are the focus for the Metallic Arts, Aons are the focus for AonDor, and the Commands are the focus for Awakening.{{cite|need better than 'Eric says so}}
==Theories and Speculation==
===Shardic Sentience===
It has been theorized that a Shard's power creates sentience.{{17s ref|549
===Shardholder of Endowment===
Endowment's Shardholder is currently unknown, but since the Tears of Edgli are related to color and Awakening, it's been proposed that Endowment's original name was Edgli.{{qa ref|691|7
It is also theorized that Endowment's Shardholder is female.
== Notes ==
{{columns|count=2|<references
{{17s ref|549|text=Shardic Sentience}}
{{17s ref|636|text=Power generates sentience}}
{{17s ref|2383|post|42116|All shards started equal?}}
{{17s ref|2383|post|42213|Did Cultivation come to Roshar with Honor?}}
{{17s ref|2652|post|46099|Clues in signed things}}
{{qa ref|428|59|Could you tell us the numbers per book?}}
{{qa ref|428|106|What planet is Elantris is set on?}}
{{qa ref|590|46|How did Wyrn see into the future?}}
{{qa ref|622|107|How is Allomancy of Preservation?}}
{{qa ref|675|12|When Odium slays the Shardbearers, why doesn't he absorb the enemy Shards?}}
{{qa ref|675|32|Can you give me a hint about Odium?}}
{{qa ref|691|3|Why did the Well of Ascension refill every thousand years?}}
{{qa ref|691|7|Is Edgli Endowment's real name?}}
{{qa ref|691|9|Are all Shards paired?}}
{{qa ref|691|12|Does Hoid hold a Shard?}}
{{qa ref|691|13|How many Shards have existed on Roshar?}}
{{qa ref|691|16|Can Sazed worldhop?}}
{{qa ref|691|17|Will Sazed go mad?}}
{{qa ref|691|25|If Endowment went to Scadrial, would more magic's appear?}}
{{qa ref|692|12|Will you ever write a book or series where different magic systems come into the same world?}}
{{qa ref|692|21|Is Cultvation a Shard on Roshar?}}
{{qa ref|697|21|Barring (Honor), did we see any Shards (like Sazed) in (TWoK)?}}
{{qa ref|698|1|Honor was held by Tanavast first?}}
{{qa ref|700|3|Who names the planets?}}
{{qa ref|700|5|Do (Shards) still remember their original names?}}
{{qa ref|700|5|Does Bavadin hold a Shard?}}
{{qa ref|708|3|How was Sazed/Harmony able to communicate with Waxillium near the end of the book?}}
{{qa ref|715|9|Aona's shard is Devotion?}}
{{qa ref|723|13|How does Harmony hear Wax's thoughts?}}
{{qa ref|727|8|Do the Metallic Arts still exist after Sazed's ascension?}}
{{qa ref|727|9|How were the Terris Prophecies created in the first place?}}
{{qa ref|727|19|Is Scadrial the name of the Mistborn world?}}
{{qa ref|727|31|Have we met these (Shards)?}}
{{qa ref|727|45|Allomancy is fueled by Preservation's body?}}
{{qa ref|727|80|Is Sazed effected by the metal blindess, or can he see thing written in metal?}}
{{qa ref|763|2|Another Shard revealed}}
{{qa ref|836|49|Are any of them native?}}
{{qa ref|836|49|Honor and Cultivation were there long before Odium showed up}}
</references>}}
{{cosmere}}
[[Category: cosmere|*]]
[[Category: Magic]]
[[Category: Shards| ]]
[[Category: Notable Articles]]
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