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There are sixteen Shards{{epigraph ref|TWoK|11}}, and they are the most powerful known entities in the [[cosmere]]. They are related to many, if not all, magic systems, and for practical purposes, they are gods. All Shards started at an equal power level.{{17s ref|post|42116}}
Ten Shards have thus far been mentioned in the novels, and an additional one by Brandon. They were either referenced by their Shard's name or their Vessel. Those known by intent are [[Ambition]], [[Autonomy]], [[Cultivation]], [[Devotion]], [[Dominion]], [[Endowment]], [[Honor]], [[Odium]], [[Preservation]], and [[Ruin]]. An eleventh Shard which has been partially revealed just "wants to survive." It is unclear what the intent of this Shard is, as it could be Survival but also could be many other things. [[Trell]] may be one of the unknown Shards or an alternate name for a known Shard, as it is an unknown being of great power worshiped by [[Miles Hundredlives]], and served by the Set.
== Introduction ==
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It is not known what [[Adonalsium]] is, whether it be a person or a great power. Since Shards have been called pieces of the power of creation{{qa ref|727|45}}, it is theorized that
These Shards are named after their respective intent, which represents the driving force of the power{{annotation ref|mb3|chapter=58}}--an aspect of creation. However, after the Shattering, the Shards were left with no mind to control the power. For [[Realmatic]] reasons, a mind--Cognitive power--must be attached to the Spiritual power of the Shard. People eventually took up these Shards, like [[Rayse]] and [[Bavadin]], who share some history with whoever wrote [[the Letter]].
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| [[The Letter]], about
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It is not clear who the original Vessels were, but they all originally were from [[Yolen]]. Together, the sixteen of them killed
Often, a Vessel's original name is mentioned in some form on their world. Atium is named after
It appears that the bond between human and Shard is permanent. The only evidence of Shards changing hands after the original Vessels are when a Shard dies. When that dies, the person's original body rematerializes and falls to the ground as a corpse.{{epigraph ref|mb3|56}}
It is implied that not all Shards are equal (though they started at an equal level{{17s ref|post|42116}}).
{{quote
| One need only look at the aftermath of his brief visit to Sel to see proof of what I say. In case you have turned a blind eye to that disaster, know that
| [[The Letter]]{{epigraph ref|sa1|22}}
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It is unknown if
If Brandon were to do a novel where different magic systems collide as the focus of the book, he refers to it as a '''conflux''' book.{{qa ref|692|12}}
The [[Seventeenth Shard]], however, is not a Shard of
While it is not a requirement for taking up a Shard, it helps to be able to utilize Investiture.{{qa ref|979|56}}
It is likely that this is a complete list of all the Shards for the published [[Shardworld]]s. Some worlds have more Shards than others.{{qa ref|428|59}}
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With the Way of Kings, [[the Letter]] demystifies the other two unaccounted for Shards: we had not directly met Skai's Shard, but his power on the planet of [[Sel]] has been seen (and, presumably, his related magic, with the [[Dakhor]]). And [[Odium]] traveled to Sel, killing Aona and Skai, so by default his influence is pervasive on Sel.{{epigraph ref|sa1|22}} So, all the Shards on Scadrial, Sel, and Nalthis are accounted for.
There was significant debate whether Odium could see into the future. People agreed that Odium is more proficient than Ruin at the very least, because having hatred for something would mean that Odium would stop at nothing to exact his goals, even if he had to wait an extremely long period of time. However, Odium is probably not as good as Cultivation or Preservation in this regard, but this still means Odium is much more dangerous than Ruin.
== See Also ==
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