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|books=[[Mistborn (series)|Mistborn]]
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'''Mistwraiths''' are a species of creature on [[Scadrial]]. They were created by the [[Lord Ruler]] from the [[Terris]] [[Feruchemist]]s after he took the power at the [[Well of Ascension]].{{epigraph ref|mb3|68}} It is unclear if
▲They were created by the [[Lord Ruler]] from the [[Terris]] [[Feruchemist]]s after he took the power at the [[Well of Ascension]].{{epigraph ref|mb3|68}} It is unclear if Mistwraiths survived the [[Catacendre]].{{book ref|bom|12}}
== Physiology ==
Like [[kandra]],
Mistwraiths are people who have a blockage between the Physical Realm and the Cognitive Realm, which impairs their ability to think.{{wob ref|1230}}
A single [[Hemalurgic]] spike is enough to staple a [[Cognitive Shadow]] to a mistwraith, though whether this has happened in the past is unknown.{{wob ref|12758}}
==
They are usually fearful existences in [[skaa]] folklore, associated with skaa's fear toward mists.{{book ref|mb1|9}} It is believed that mistwraiths can take a person's face or fully impersonate them; one way to be sure a person is not a mistwraith is to take them out into the sunlight and verify that they don't disappear.{{book ref|mb1|prologue}}{{book ref|mb1|4}}
Through the use of [[Hemalurgy]] they could regain the sentience they once possessed, becoming [[kandra]] after being implanted with two Hemalurgic spikes.{{book ref|mb3|62}} [[MeLaan]] mentions that removing both spikes brings the kandra back to their "primal state," once again becoming a mistwraith.{{book ref|mb5|13}}. The transformation from mistwraith back to kandra is quick, as evidenced when [[Wayne]] replaces MeLaan's spikes after she experiences this firsthand,{{book ref|mb6|29}} although this could depend on how much time passes between each state.▼
Post Catacendre, mistwraith statues are placed in cemeteries in order to scare "territorial" mistwraiths away. The need for this is likely just superstition.{{book ref|mb6|12}}
The transition from mistwraith to kandra requires specific types of Hemalurgic spikes, known as [[blessing]]s. Other types of Hemalurgic spikes, such as those that create [[koloss]], would not necessarily be enough to transform the mistwraith into a kandra, however they would cause weird side effects.{{wob ref|4580}}▼
== Relation with Kandra ==
▲Through the use of [[Hemalurgy]] they could regain the sentience they once possessed, becoming [[kandra]] after being implanted with two Hemalurgic spikes.{{book ref|mb3|62}} [[MeLaan]] mentions that removing both spikes brings the kandra back to their "primal state," once again becoming a mistwraith.{{book ref|mb5|13}}
▲The transition from mistwraith to kandra requires specific types of Hemalurgic spikes, known as [[blessing]]s. Other types of Hemalurgic spikes, such as those that create [[koloss]], would not necessarily be enough to transform the mistwraith into a kandra
<gallery caption="Images of mistwraiths">
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{{Mistborn}}
[[es:Espectro de la bruma]]
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