Difference between revisions of "Marsh"

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=== Steel Inquisitor ===
Upon becoming an Inquisitor, he gained further abilities in Allomancy and [[Feruchemy]] through the use of [[Hemalurgic]] spikes. He initially had eleven spikes.{{book ref|mb1|epilogue}} Some of the spikes granted Marsh the abilities of Allomantic [[steel]],{{book ref|mb2|57}} [[iron]],{{book ref|mb2|58}} [[pewter]],{{book ref|mb3|34}} [[tin]],{{book ref|mb3|42}} [[brass]],{{book ref|mb3|65}} [[zinc]],{{book ref|mb4|epilogue}}, [[copper]], [[bronze]] and [[atium]],{{book ref|mb3|81}} as well as granting him the abilities of Feruchemical [[gold]].{{book ref|mb3|69}} His spike for Allomantic [[bronze]], coupled with his natural ability as a Seeker, lets him pierce standard copperclouds.{{epigraph ref|mb3|37}} After Ruin took control of the Inquisitors he gained ten more spikes, and, adding the spike that grants him Feruchemical [[atium]] which he took from another Steel Inquisitor Vin killed, he has twenty-two in total.{{book ref|mb1|epilogue}}{{book ref|mb3|13}}{{wob ref|4142}} His new powers included Allomantic [[duralumin]],{{epigraph ref|mb3|72}}{{book ref|mb7|28}} and Feruchemical pewter,{{book ref|mb3|65}} steel,{{book ref|mb3|42}} and atium.{{wob ref|4142}}{{book ref|mb7|28}}
 
This amount of spikes takes a great toll on his body.{{book ref|mb7|part=ars}}
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