Difference between revisions of "Kaladin"

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Due to his recent struggles, Kaladin shows hostility and resentment, although at times his wit, sarcasm, and intelligence show through. He appears to have got his sense of humor from his mother and is constantly questioning the world around him.
 
== Attributes and Abilities ==
{{update|book=sa3}}
[[File:Kaladin-antti.jpg|thumb|right|300px|<center><small>by [[Coppermind:Artists/Antti Hakosaari|Antti Hakosaari]]</small></center> ]]
 
=== Surgebinding ===
Kaladin has the ability to manipulate the Surges of Adhesion and Gravitation through his Nahel bond with the honorspren Sylphrena.{{book ref|sa1|57}} By breathing in Stormlight, he gains superhuman strength, speed, agility, durability, stamina, and healing, as long as he has access to Stormlight.{{book ref|sa1|62}} While his honorspren is present with him, his movements are enhanced by her, which Kaladin describes as "being guided by the wind." This gives Kaladin a superior natural fighting talent, although it does not replace skill by itself.{{book ref|sa2|52}} After Kaladin swore the third Ideal of the Windrunners, Sylphrena gained the ability to become a Shardblade. Unlike the dead Blades left after the Recreance, Kaladin can summon her in the form of any weapon he chooses, as well as a shield, and transform it from one to another almost instantaneously.{{book ref|sa2|86}}
 
==== Adhesion ====
Full Lashing is the first of the Three Lashings Kaladin mastered, and the first he used consciously. He was able to bond fist-sized rocks to a sheer chasm wall and create a ladder.{{book ref|sa1|59}} He used Full Lashing to disarm his opponents by yanking their weapons with his own and neutralize them by bonding them to surfaces, while sparring, although he stated he felt awkward due to lack of practice. His Full Lashing had no effect on himself at this time.{{book ref|sa2|12}} He later bound himself to the saddle of his horse, demonstrating that he can choose when his Full Lashing would bond him or ignore him.{{book ref|sa2|25}}
 
==== Gravitation ====
Though he has never used it consciously, Kaladin performed Reverse Lashings during the bridge runs for the entirety of his time as a bridgeman. He instinctively managed to infuse the bridge he carried to attract the Parshendi arrows shot at him while approaching the target plateaus.{{book ref|sa1|6}} Later at the Battle of the Tower, he infused the shield he was carrying to draw an entire volley of arrows shot at Bridge Four.{{book ref|sa1|67}}
 
After his encounter with the Assassin in White, he managed to duplicate the ability to perform Basic Lashings.{{book ref|sa2|41}} Initially he had problems adjusting to the sudden change of perspective, but with practice, he managed to push down his panic and become accustomed to the altered gravity. He has discovered how to perform multiple Lashings in the same or different directions, as well as partial Lashings. He has achieved "flight" by Lashing himself to the air and shown that he can keep up with a more experienced Surgebinder like Szeth.{{book ref|sa2|86}}
 
==== Resonance ====
As a Knight Radiant who has access to two Surges he also has a [[resonance]].{{wob ref|1296}} Windrunners, such as Kaladin, have an increased number of [[squire]]s, more than any other order, as their resonance.{{wob ref|915}}
 
=== Combat Skills ===
During his time in Amaram's army, Kaladin's natural talent blossomed him into a master at spear-fighting. He was the quickest learner among the members of his cohort. His effortless ability surprised his drill sergeant, Tukks.{{book ref|sa1|27}} Kaladin spent the year after his brother's death driving himself to exhaustion each day at the practice yard. He eventually grew to be known as the best spearman in Amaram's army.{{book ref|sa1|63}} He was able to take down six spearmen by himself in seconds even before he discovered his abilities as a Surgebinder.{{book ref|sa1|47}} Combined with Stormlight, he held off dozens of Parshendi almost single-handedly.{{book ref|sa1|68}}
 
While the spear is his preferred weapon, Kaladin has training with other weapons as well. He often carries throwing knives as a secondary weapon and is able to use them with considerable accuracy.{{book ref|sa1|47}} He has been known to wield a quarterstaff, a hammer, and a halberd.{{book ref|sa2|86}} After becoming the Kholin bodyguard, he started training with the Swordmaster Zahel, though he is by no means an expert with a sword yet.{{book ref|sa2|16}} Syl has also confirmed that Kaladin's preternatural skill with weapons, evident since the first time he picked up a quarterstaff as a boy, comes from their bond.{{book ref|sa2|52}}
 
Kaladin also possesses a capable mind as a military commander. He became the youngest squadleader in Amaram's army when he was eighteen years old. He managed to reduce the casualty rate of his squad to the lowest in the entire army.{{book ref|sa1|47}} He was able to train Bridge Four with barely any resources.{{book ref|sa1|73}} He is able to quickly analyze a battlefield and assess the tactical situation.{{book ref|sa1|32}}
 
=== Medicine ===
Kaladin started training in medicine with his father and assisting him in surgery when he was eight years old.{{book ref|sa1|10}} His training was mostly concentrated in, but not limited to, surgery. After joining the army, he had considerable practice as a field medic, attending to his fellows soldiers injured in combat.{{book ref|sa1|1}} He showed to have at least a basic understanding of pharmacology when he harvested and extracted his own antiseptic from knobweed sap.{{book ref|sa1|23}} He also demonstrated knowledge in neurological disorders like epilepsy.{{book ref|sa2|41}}
 
== History ==
After his return, [[Elhokar]] asks Kaladin to join his mission to open the [[Kholinar]] [[Oathgate]] and transport the team by flying them with Lashings above the highstorm, which will constantly renew their Stormlight. Before doing so, Kaladin practices transporting a large group in this manner by flying [[Dalinar]], [[Navani]], and others from the Oathgate in [[Stormseat]] to the warcamps,{{book ref|sa3|50}} and by flying with [[Shallan]] to unlock the [[Thaylen City]] Oathgate after Queen [[Fen Rnamdi]] finally agrees to have it opened.{{book ref|sa3|58}}
{{expand}}
 
== Attributes and Abilities ==
{{update|book=sa3}}
[[File:Kaladin-antti.jpg|thumb|right|300px|<center><small>by [[Coppermind:Artists/Antti Hakosaari|Antti Hakosaari]]</small></center> ]]
 
=== Surgebinding ===
Kaladin has the ability to manipulate the Surges of Adhesion and Gravitation through his Nahel bond with the honorspren Sylphrena.{{book ref|sa1|57}} By breathing in Stormlight, he gains superhuman strength, speed, agility, durability, stamina, and healing, as long as he has access to Stormlight.{{book ref|sa1|62}} While his honorspren is present with him, his movements are enhanced by her, which Kaladin describes as "being guided by the wind." This gives Kaladin a superior natural fighting talent, although it does not replace skill by itself.{{book ref|sa2|52}} After Kaladin swore the third Ideal of the Windrunners, Sylphrena gained the ability to become a Shardblade. Unlike the dead Blades left after the Recreance, Kaladin can summon her in the form of any weapon he chooses, as well as a shield, and transform it from one to another almost instantaneously.{{book ref|sa2|86}}
 
==== Adhesion ====
Full Lashing is the first of the Three Lashings Kaladin mastered, and the first he used consciously. He was able to bond fist-sized rocks to a sheer chasm wall and create a ladder.{{book ref|sa1|59}} He used Full Lashing to disarm his opponents by yanking their weapons with his own and neutralize them by bonding them to surfaces, while sparring, although he stated he felt awkward due to lack of practice. His Full Lashing had no effect on himself at this time.{{book ref|sa2|12}} He later bound himself to the saddle of his horse, demonstrating that he can choose when his Full Lashing would bond him or ignore him.{{book ref|sa2|25}}
 
==== Gravitation ====
Though he has never used it consciously, Kaladin performed Reverse Lashings during the bridge runs for the entirety of his time as a bridgeman. He instinctively managed to infuse the bridge he carried to attract the Parshendi arrows shot at him while approaching the target plateaus.{{book ref|sa1|6}} Later at the Battle of the Tower, he infused the shield he was carrying to draw an entire volley of arrows shot at Bridge Four.{{book ref|sa1|67}}
 
After his encounter with the Assassin in White, he managed to duplicate the ability to perform Basic Lashings.{{book ref|sa2|41}} Initially he had problems adjusting to the sudden change of perspective, but with practice, he managed to push down his panic and become accustomed to the altered gravity. He has discovered how to perform multiple Lashings in the same or different directions, as well as partial Lashings. He has achieved "flight" by Lashing himself to the air and shown that he can keep up with a more experienced Surgebinder like Szeth.{{book ref|sa2|86}}
 
==== Resonance ====
As a Knight Radiant who has access to two Surges he also has a [[resonance]].{{wob ref|1296}} Windrunners, such as Kaladin, have an increased number of [[squire]]s, more than any other order, as their resonance.{{wob ref|915}}
 
=== Combat Skills ===
During his time in Amaram's army, Kaladin's natural talent blossomed him into a master at spear-fighting. He was the quickest learner among the members of his cohort. His effortless ability surprised his drill sergeant, Tukks.{{book ref|sa1|27}} Kaladin spent the year after his brother's death driving himself to exhaustion each day at the practice yard. He eventually grew to be known as the best spearman in Amaram's army.{{book ref|sa1|63}} He was able to take down six spearmen by himself in seconds even before he discovered his abilities as a Surgebinder.{{book ref|sa1|47}} Combined with Stormlight, he held off dozens of Parshendi almost single-handedly.{{book ref|sa1|68}}
 
While the spear is his preferred weapon, Kaladin has training with other weapons as well. He often carries throwing knives as a secondary weapon and is able to use them with considerable accuracy.{{book ref|sa1|47}} He has been known to wield a quarterstaff, a hammer, and a halberd.{{book ref|sa2|86}} After becoming the Kholin bodyguard, he started training with the Swordmaster Zahel, though he is by no means an expert with a sword yet.{{book ref|sa2|16}} Syl has also confirmed that Kaladin's preternatural skill with weapons, evident since the first time he picked up a quarterstaff as a boy, comes from their bond.{{book ref|sa2|52}}
 
Kaladin also possesses a capable mind as a military commander. He became the youngest squadleader in Amaram's army when he was eighteen years old. He managed to reduce the casualty rate of his squad to the lowest in the entire army.{{book ref|sa1|47}} He was able to train Bridge Four with barely any resources.{{book ref|sa1|73}} He is able to quickly analyze a battlefield and assess the tactical situation.{{book ref|sa1|32}}
 
=== Medicine ===
Kaladin started training in medicine with his father and assisting him in surgery when he was eight years old.{{book ref|sa1|10}} His training was mostly concentrated in, but not limited to, surgery. After joining the army, he had considerable practice as a field medic, attending to his fellows soldiers injured in combat.{{book ref|sa1|1}} He showed to have at least a basic understanding of pharmacology when he harvested and extracted his own antiseptic from knobweed sap.{{book ref|sa1|23}} He also demonstrated knowledge in neurological disorders like epilepsy.{{book ref|sa2|41}}
 
== Relationships ==
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