Difference between revisions of "Kaladin"

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|world=Roshar
|universe=[[Cosmere]]
|booksfirst appeared=[[The StormlightWay of ArchiveKings]]
}}
{{update|sa3|sa4}}
=== Appearance ===
{{for|/Gallery|more images}}
Kaladin is a very tall man, even tall by Alethi standards, standing approximately 6'4" in Rosharan feet (nearly seven cosmere standard feet).{{wob ref|12138}}{{wob ref|15034}} He is leanly muscular and has multiple scars on his body.{{book ref|sa1|6}} He has tan skin{{book ref|sa1|prologue}} and shoulder-length wavy black hair typical of an Alethi. He was born with dark brown eyes,{{book ref|sa1|1}} though after swearing the [[Immortal Words|Third Ideal]] of the [[Windrunner]]s, his eyes turn a pale, glowing blue whenever he summons [[Syl]] as a [[Shardblade]], and for a few hours after he dismisses her.{{book ref|sa3|5}} Like most Rosharans, Kaladin's eyes have an [[Wikipedia:Epicanthic fold|epicanthic fold]].{{wob ref|4079}} His face is square and firm with strong lines and a proud chin. He prefers to be clean-shaven but during his time as a slave, he grows a long, scraggly beard.{{book ref|sa1|46}} He is branded on his forehead with a ''[[Glyphs/Index#Sas|sas]] [[Glyphs/Index#Nahn|nahn]]'' [[glyphpair]] indicating his slavery and a ''shash'' [[glyph]] meaning "dangerous".{{book ref|sa1|2}} These brands disappeardisappeared after Kaladin swearsswore the Fourth Ideal.{{book ref|sa4|110}}
 
=== Personality ===
 
=== Surgebinding ===
Kaladin has the ability to manipulate the Surges of Adhesion and Gravitation through his Nahel bond with the honorspren Sylphrena.{{book ref|sa1|57}} By breathing in Stormlight, he gains superhuman strength, speed, agility, durability, stamina, and healing, as long as he has access to Stormlight.{{book ref|sa1|62}} While his honorspren is present with him, his movements are enhanced by her, which Kaladin describes as "being guided by the wind." This gives Kaladin a superior natural fighting talent, although it does not replace skill by itself.{{book ref|sa2|52}}
 
Kaladin often refers to his powers as the Three Lashings. The Full Lashing is sticking objects together with Adhesion. It is the first of the Three Lashings Kaladin mastered, as it is the easiest to perform.{{book ref|sa1|part=ars}} He can use this Lashing to bond rocks to a sheer chasm wall and create a ladder,{{book ref|sa1|59}} and similarly to use brushes as portable handholds for climbing.{{book ref|sa4|55}} He also uses the Full Lashing to disarm his opponents by yanking their weapons with his own and neutralize them by bonding them to surfaces while sparring.{{book ref|sa2|12}} Full Lashings cannot affect a Radiant's skin, but they can affect hair and clothing.{{book ref|sa2|25}}{{book ref|sa4|55}}
 
=== Shardwielding ===
After Kaladin sworeswears the Third Ideal of the Windrunners, Sylphrena gainedgains the ability to become a [[Shardblade]]. Kaladin can summon her in the form of any weapon he chooses, as well as a shield, and transform it from one to another almost instantaneously.{{book ref|sa2|86}} His preferred weapon for fighting is a spear,{{book ref|sa2|86}} but he usually summons Syl in her default Blade shape when showing her off.{{book ref|sa3|7}} Later, the Fourth Ideal allows him to additionally summon windspren and manifest them in the Physical Realm as [[Shardplate]].{{book ref|sa4|110}} His Plate glows blue at the seams, and is emblazoned with the glyph of [[Bridge Four]] on the chest. The spren that can create it are always present nearby, though not always manifest; this allows Kaladin to summon it at a moment's notice.{{book ref|sa4|114}} He can also send it out to manifest on other people and protect them this way.{{book ref|sa4|111}}
 
=== Combat Skills ===
{{image|Kaladin by ToastSamurai.jpg|side=right|height=400px}}
 
During his time in Amaram's army, Kaladin's natural talent blossomedblossoms him into a master at spear-fighting. He wasis the quickest learner among the members of his cohort. His effortless ability surprisedsurprises his drill sergeant, Tukks.{{book ref|sa1|27}} Kaladin spentspends the year after his brother's death driving himself to exhaustion each day at the practice yard. He eventually grewgrows to be known as the best spearman in Amaram's army.{{book ref|sa1|63}} He wasis able to take down six spearmen by himself in seconds, even before he discovereddiscovers his abilities as a Surgebinder.{{book ref|sa1|47}} Combined with Stormlight, he heldholds off dozens of Parshendi almost single-handedly.{{book ref|sa1|68}}
 
While the spear is his preferred weapon, Kaladin has training with other weapons as well. He often carries throwing knives as a secondary weapon and is able to use them with considerable accuracy.{{book ref|sa1|47}} He has at various times wielded a quarterstaff, a hammer, and a halberd.{{book ref|sa2|86}} After becoming the Kholin bodyguard, he startedstarts training with the Swordmaster Zahel, though he is by no means an expert with a sword yet.{{book ref|sa2|16}} Syl has also confirmed that Kaladin's preternatural skill with weapons, evident since the first time he picked up a quarterstaff as a boy, comes from their bond.{{book ref|sa2|52}}
 
Kaladin also possesses a capable mind as a military commander. He becamebecomes the youngest squadleader in Amaram's army when he wasis eighteen years old. He managedmanages to reduce the casualty rate of his squad to the lowest in the entire army.{{book ref|sa1|47}} He wasis able to train Bridge Four with barely any resources.{{book ref|sa1|73}} He is able to quickly analyze a battlefield and assess the tactical situation.{{book ref|sa1|32}}
 
=== Medicine ===
Kaladin startedstarts training in medicine with [[Lirin|his father]] and assisting him in surgery when he wasis eight years old.{{book ref|sa1|10}} His training wasis mostly concentrated in, but not limited to, surgery. After joining the army, he hadgains considerable practice as a field medic, attending to his fellows soldiers injured in combat.{{book ref|sa1|1}} He has some level of understanding of pharmacology, as he is able to harvest and extract his own antiseptic from knobweed sap.{{book ref|sa1|23}} He also has a basic grasp of neurological disorders like epilepsy.{{book ref|sa2|41}}
 
=== Social Status ===
Kaladin has had a varied social standing throughout his life. His birth to Lirin, a darkeyed surgeon of the second [[nahn]], setsets him at second nahn originally.{{book ref|sa1|6}} When he wasis branded a slave by Amaram, his rank changedchanges to tenth nahn, like all slaves.{{book ref|sa1|51}}{{wob ref|13069}} When Dalinar rescuedrescues him and mademakes him captain of the Kholin guard, his nahn wasis uncertain, since captain wasis a rank usually given only to lower-dahn lighteyes. During this time, he wasis treated as an oddity outside of the normal caste system by many.{{book ref|sa2|5}}
 
Once Kaladin beganbegins summoning Syl as a Shardblade, his eyes would temporarily change to blue, making him a lighteyes, before fading back to brown, making him darkeyed again. Dalinar decideddecides that his status as a [[Shardbearer]] mademakes him a lighteyes of the fourth dahn, regardless of his current eye color. Since fourth dahn is a landed title, Elhokar gavegives Kaladin a small piece of the [[Eastern Crownlands]] to rule over. This technically makes Kaladin a landed lord, despite him not actually having any control over his territory, as it wasis taken over by [[Voidbringers]] shortly before he obtainedobtains it.{{book ref|sa3|58}}
 
As Bridge Four grewgrows into the refounded Order of Windrunners, Kaladin wasis promoted from captain to highmarshal.{{book ref|sa4|3}} Shortly before the Fused occupation of Urithiru, Kaladin steppedsteps down, at Dalinar's request, and becamebecomes a surgeon.{{book ref|sa4|18}}{{book ref|sa4|10}} His notoriety as Stormblessed{{book ref|sa4|102}} and the high social status of Radiants{{book ref|sa4|25}} mademake his effective status remain high, even if he wasis technically just a surgeon. He wasis reinstated briefly as highmarshal during the occupation,{{book ref|sa4|63}} although he renounces command again upon the retaking of the tower.{{book ref|sa4|116}}
 
== History ==
{{sidequote
|You have to learn when to care, son. And when to let go.
|Lirin to Kal after Miasal's death {{book ref|sa1|20}}
|side=left|size=275px
}}
{{quote
|Somebody has to start. Somebody has to step forward and do what is right, because it is right. If nobody starts, then others cannot follow...Because, son. We have to be better than they are.
|Lirin to Kaladin {{book ref|sa1|41}}
}}
While on a hunting trip, [[Roshone]] and [[Rillir]] were seriously injured by a [[whitespine]] and brought to [[Lirin]]’s surgery room. Kaladin and Lirin determined that Rillir’s injuries were already fatal and tended to Roshone despite his protests. They anesthetized both patients, Roshone for surgery and Rillir for mercy. During the procedure, Lirin hesitated when he discovered a piece of the whitespine’s tusk near Roshone’s femoral artery. Kaladin considered how easy it would be to fake an accident, but they continued on to save Roshone’s life as Rillir died. When Kaladin asked his father why he did not let Roshone die, Lirin answered that they have to be better men than the lighteyes.{{book ref|sa1|41}}
{{sidequote
|Don't worry. I'll bring you home. I'll protect you, Tien. I'll bring you back...
|Kaladin weeping over Tien's body {{book ref|sa1|67}}
|side=left|size=200px
}}
Because bridgemen were supposed to be expendable, Kaladin was told that he could keep tending to the wounded men, but they would not be paid or fed while they were unable to work. Not wanting to give in to Brightlord [[Torol Sadeas|Sadeas]], the bridgeleader asked other members of [[Bridge Four]] to pitch in money and food to care for the men. However, all refused except for [[Rock]]. He offered to share his food with [[Hobber]], who was the least injured of the three. Knowing it would only be a matter of time before the [[rotspren]] were attracted to the wounded, Kaladin came up with the idea of collecting [[knobweed]] stems during stone-gathering detail. With the stems, he could create the antiseptic the men desperately needed and even sell some to get more supplies and food. Gaining the trust of [[Rock]] and [[Teft]], Kaladin enlisted their help to find and collect the knobweed during their new detail. [[Syl]] assisted as well, finding patches of knobweed and guiding Rock—who was mysteriously able to see her—to them. While working to extract the sap that night, Kaladin started building camaraderie with the two men, even managing to get Rock to open up and share some of his life story.{{book ref|sa1|21}}{{book ref|sa1|23}}
 
Kaladin returned to the apothecary and made a deal for his bridge crew to gather [[knobweed]] sap in return for a [[spheres|skymark]] per bottle of sap and some bandages. Upon returning from selling the sap, [[Gaz]] sent [[Bridge Four]] to do chasm duty, recovering valuables from the war dead who had fallen into the chasms. In the chasms, Kaladin continued to build rapport with the men, bringing [[Dunny]] into the fold, who sang for the men while others hovered behind. Through their work, Kaladin came across a spear in the chasms. Picking it up and holding it drew the ire of [[Moash]], [[Sigzil]], and [[Earless Jaks]], who began taunting the bridgeleader. Ignoring their gibes, Kaladin closed his eyes and went into a trance. He performed an advanced practice kata with the spear, revealing his talent as a genius spearman to the men, leaving them speechless.{{book ref|sa1|27}} This particular sequence would years later become known as the Chasm Kata.{{book ref|tsm|37}} During the display, [[Teft]], along with some of the other men, noticed an unknown spren—actually [[Syl]]—zipping around Kaladin. Through the rest of their chasm duty and on the walk back, more men started to open up. The night culminated in Kaladin using the money he had earned to purchase food and assigning [[Rock]] to cook a stew. Not a single person refused to partake in eating around the fire. The next day, a majority of the men followed his orders to rise out of bed and practice.{{book ref|sa1|27}}
 
==== Side Carry ====
{{quote
|I want you to go back into the barrack and tell the men to come out after the storm. Tell them to look up at me tied here. Tell them I’ll open my eyes and look back at them, and they’ll know that I survived.
|Kaladin to Rock, Teft, and Moash before the highstorm {{book ref|sa1|35}}
}}
As punishment for the failure, [[Torol Sadeas|Highprince Sadeas]] demoted several officers and executed [[Lamaril]], the lighteyed officer directly in charge of the bridgemen. Sadeas declined to execute Kaladin directly, but instead decided to let the [[Stormfather]] judge him. Kaladin would be freed if he could survive being tied to the side of [[Bridge Four]]’s barrack during the highstorm. Prior to the highstorm, [[Rock]], [[Teft]], and [[Moash]] came to see Kaladin and promised they would remember him. Kaladin asked them to tell the men to come out after the storm and they will see that he had survived. Teft gave Kaladin a dun sphere for good luck and the men retreated into the barracks as the storm approached.{{book ref|sa1|34}} As the storm raged and slammed into Kaladin, [[Syl]] told him to grab the roof and then the ring that his rope was attached to. He did as she said knowing that if he let go, he’d be dangling in the air again. However, the rain numbed his fingers and caused him to slip, flapping in the air again. As he hit the roof, everything went black and silent. During the darkness, Kaladin met the Stormfather in the form of a large, inhuman face. Immediately after, Kaladin’s [[Surgebinding]] abilities manifested and he drew upon [[Stormlight]] from the glowing blue sphere before falling unconscious.{{book ref|sa1|35}}
 
==== Assault on the Royal Palace ====
When readying for the assault, Elhokar gave Kaladin the duty to save the Queen and the heir. While the other with the troops storm the palace, Kaladin, Shallan, Skar, and Drehy used their Radiant powers to engage and distract the Fused. They seized the Sunwalk and the eastern gallery, using Shallan's illusions to fake their death, and meet the others in the palace.{{book ref|sa3|83}} Kaladin joined Elhokar to lead a force, including Noro's squad, up the stairs to the royal chambers. They found the queen, who has lost her mind and joined the enemy. Kaladin searched the room and Syl found little [[Gavinor]] surrounded by red spren. Using his Sylblade Kaladin cut one of the spren, and scared off the other spren. Elhokar and Kaladin then fled down the palace followed by the Queen's Guard. They were met at the bottom by a group of parshaman, led by [[Sah]], Kaladin's friend. Kaladin froze when he noticed he had friends in multiple of the fighting groups, the conflicting loyalties overwhelming him. He tried to stop the fighting, but his efforts were in vain. He was watching Elhokar starting to speak the First Ideal, when [[Moash]] came in and killed the king. Drehy, Skar, and Adolin enter just in time to save Kaladin and pull him to safety.{{book ref|sa3|84}} Kaladin was in shock and watched while Shallan activated the Oathgate and the group ended up accidentally in in Shadesmar.{{book ref|sa3|85}}
 
=== Trip through Shadesmar (1174) ===
The next morning, Kaladin woke up on the ship. The captain, [[Ico]], took him to the hold to get the special device that could make water for the humans. He then talked with Syl, about the ship and why she was wearing a disguise. Shallan and Kaladin discussed spren and the weird ship.{{book ref|sa3|99}} When arriving in Celebrant, the group split up; Kaladin went with Adolin and Syl to change money and buy supplies. Kaladin got distracted by a stall selling paintings, including a painting from the [[Court of Gods]] seemingly depicting a figure with nine shadows. The group soon discovered that the city was under control of the Fused. They narrowly escaped when Syl surrendered herself to a ship of honorspren.{{book ref|sa3|102}}
 
The honorspren sailed south-west, letting the group move freely on deck except Syl who was kept captive. Kaladin was very angry over Syl's imprisonment, and wanted to fight her free. Eventually, Kal went to the high deck to use a spyglass. HeAfter confronteda conversation with [[Notum]], the captain of the ship, Kaladin started contemplating the Windrunners' Ideals. He felt himself afraid of drawing closer to the Fourth Ideal because of what it might demand of him. This contemplation seemed to cause the first step of manifestating living Shardplate in the form of pinpricks of light trailing soft luminescence in the air next to him. This made some mistspren gasp, whisper, and move away, presumably to fetch the captain. Kaladin was then also able to mentally communicate with Syl, who was still in the processhold. The captain confirmed to him that the lights were windspren, an uncommon sight in Shadesmar, as they live almost completely in the Physical Realm. In this conversation with the captain, he revealed that Dalinar had bonded the Stormfather, which impressed the honorspren very much. Shortly thereafter, they spotedspotted eight Fused in pursuit of the ship.{{book ref|sa3|108}} They were close to [[Longbrow's Straits]], here a land area, with Thaylen City on the other side. Using the bead of a room, Adolin, Shallan, Kaladin, and their spren snuck into the bead ocean while the honorspren and Azure held off the Fused. Kaladin flew them part of the distance, and the group had an exhausting hike across the land to get to the Thaylen City Oathgate, only to find it guarded.{{book ref|sa3|110}}{{book ref|sa3|112}} The group attacked the Oathgate in an attempt to get back to the Physical Realm.{{book ref|sa3|115}} Kaladin used some of the remaining stormlight to attack the Fused, he managed to draw four into an extended chase.{{book ref|sa3|116}} he managed to disarm one of them, and one of the others offered a challenge. Exactly then his stormlight ran out, and he dropped into the beads. Syl pulled him out of the beads, and during the whole fight encouraged him to speak the fourth ideal. Kaladin wasn't ready yet.{{book ref|sa3|117}}
 
{{image|Servant of Odium by Petar Penev.jpg|side=left|width=200px|Fighting [[Amaram]]}}
=== Adolin Kholin ===
{{image|Shardplateconcept.jpg|side=right|width=180px|Bodyguarding Adolin}}
Kaladin first sees Adolin saving a darkeyed prostitute who is being harassed by some lighteyed officers. Despite this, Kaladin, due to his past interactions with lighteyes, marks it up as an act.{{book ref|sa1|46}} Their relationship sours even more when they next meet face-to-face, with Kaladin seeing Adolin as spoiled and arrogant and Adolin disliking Kaladin's condescending attitude and willingness to order those clearly above him in rank. Their interactions manifest in glares and taunts with each only tolerating the other out of necessity.{{book ref|sa1|68}}
 
This changes when Kaladin, at a suicidal disadvantage, aids Adolin in a battle against four other Shardbearers. After the duel, while the king offers a boon to Adolin, Kaladin unknowingly embarrasses Elhokar by demanding a Right of Challenge to face Amaram in the arena, resulting in his incarceration.{{book ref|sa2|57}} This only further convinces Kaladin that lighteyes can't be trusted. Upon being freed, however, he discovers that Adolin had demanded to be locked up in the same prison, and had refused to be released until Kaladin was pardoned. When questioned why, the prince only says that it wasn't right after Kaladin had saved his life. Adolin then offers Kaladin one of the newly won sets of Shards, though the former bridgeman refuses both, stating that the artifacts had killed too many of his friends for him to want anything to do with them. Confused, the prince instead gives the set to Moash at Kaladin's recommendation.{{book ref|sa2|66}} From there the two become good friends, although their friendship is stressed due to their mutual attraction to Shallan Davar.{{book ref|sa2|76}}{{book ref|sa2|77}}{{book ref|sa3|77}} After a while, Shallan and Adolin confess their love to each other and Kaladin gives up on her for good.{{book ref|sa3|121}}
Kaladin and [[Shallan Davar|Shallan]] are among the first new [[Knights Radiant]] in centuries. They both reveal themselves independently during the [[Battle of Narak]], together serving as the catalyst for the refounding of the order.{{book ref|sa2|78}}{{book ref|sa2|86}} Kaladin and Shallan initially have a strained relationship. During their first meeting, Shallan tricks Kaladin out of his new boots.{{book ref|sa2|28}} During their later meetings, Kaladin suspects Shallan of being a spy or opportunist at worst, and a privileged, unempathetic lighteyes at best.{{book ref|sa2|36}}{{book ref|sa2|44}} This clash of personalities is reflected in their respective spren, as the [[Cryptic]]s (to which Shallan's spren [[Pattern]] belongs) and [[honorspren]] are involved in a complex spren conflict.
 
Later, when Kaladin and Shallan are both stranded in the chasms of the [[Shattered Plains]], they grow to respect and admire one another. During this time, they reveal some of their personal history and secrets to each other, including the fact that Shallan has a Shardblade.{{book ref|sa2|74}} Although unsure of their own natures as members of the Knights Radiant, this incident causes them to suspect each other of being more than meets the eye. As time passes, the two of them grow closer together, with Shallan admitting that Veil is attracted to him.{{book ref|sa3|121}} In the end, however, she chooses Adolin instead. When Syl asks how Kaladin feels about this, he claims that she lifted his burdens a bit and reminded him of Tien (possibly since they were both LighweaversLightweavers), but that he never actually loved her.{{book ref|sa3|121}}
 
{{image|Kal Syl.jpg|side=right|width=180px}}
 
=== Sylphrena ===
[[Sylphrena]], known as Syl, is the [[honorspren]] that Kaladin has [[Nahel bond|bonded]]. Syl is Kaladin's constant companion and perhaps his best friend. In addition to providing Kaladin with companionship and guidance, Kaladin's bond with Syl is what allows him access to his [[Surgebinder]] abilities and to become a member of the [[Knights Radiant]].{{book ref|sa1|57}} Syl is also a living weapon and is able to manifest herself as a [[Shardblade]].{{book ref|sa2|86}} Syl's existence, the Knights Radiant, and Kaladin are linked together. When Kaladin doesn't live up to [[Immortal Words|the oaths]] that he has made as a Knight Radiant, Syl slowly loses intelligence and is eventually "killed."{{book ref|sa2|74}} When Kaladin reaffirms his oaths, he is able to revive Syl,{{book ref|sa2|84}} although it is implied that there is a way for Kaladin to more permanently kill Syl.
* Kaladin is most likely a Hufflepuff.{{wob ref|11943}}
* Kaladin is referred to as "Child of [[Tanavast]]" and "The Son of Tanavast" by the Stormfather, while many other characters are called "Child of Honor". There is a reason for this.{{wob ref|12688}}{{book ref|sa3|31}}
* During the events of ''Rhythm of War'', Kaladin was as close as it was humanly possible to be to the 4thfourth Ideal, without having sworn it. This, along with how much he exemplified Windrunner-hood, allowed him to resist the effects of the partially corrupted Sibling's influence. {{wob ref|14523}}
 
== Notes ==
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