Difference between revisions of "Kaladin"

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|parents=[[Lirin]], [[Hesina]]
|siblings=[[Tien]], [[Oroden]]
|relatives=[[Aesudan]]{{wob ref|10909}}, [[Gavinor]]
|born=Late {{Rosharan date|1153}}{{wob ref|10572}}
|abilities={{tag+|windrunner}}, {{tag+|Shardbearer|cat=Shardbearers}}
|bonded=[[Sylphrena]]
|titles=Highmarshall, Captain of the [[Bridgemen]], Knight Radiant, Son of Tanavast
|aliases=Kaladin Stormblessed, Bridgeboy, Kal
|profession=Soldier, bridgeman <small>(formerly)</small>, bodyguard <small>(formerly)</small>, {{cat tag|Medical professionals|apprentice surgeon}} <small>(formerly)</small>
|groups={{tag|Knights Radiant}} <small>([[Order of Windrunners|Windrunners]])</small>, {{tag|Bridge Four}}, {{tag+|army|Kholin}}, {{tag+|army|Amaram's}} <small>(formerly)</small>, {{tag+|army|Sadeas}} <small>(formerly)</small>, {{tag+|Kaladin's squad}} <small>(formerly)</small>, [[Takers]] <small>(formerly)</small>, {{tag|Kholinar Wall Guard}} <small>(formerly)</small>
|birthplace=Hearthstone
|'residence={{tag|Hearthstone|cat=Residents of Hearthstone}} <small>(formerly)</small>, {{tag|Shattered_Plains#Warcamps|text=The Alethi warcamps|cat=Residents of the Alethi warcamps}}<small>(formerly)</small>, {{tag|Urithiru|cat=Residents of Urithiru}}
|residence=Urithiru
|nation=Alethkar
|world=Roshar
|universe=[[Cosmere]]
|booksfirst appeared=[[The StormlightWay of ArchiveKings]]
}}
{{update|sa3|sa4}}
Despite these challenges, or perhaps because of them, Kaladin is driven to protect others. Utilizing his skills as a surgeon, he attempts to save as many lives as possible. As a soldier, he rescued thousands of soldiers during the [[Battle of the Tower]], liberated a thousand bridgemen, and defended Dalinar Kholin and King [[Elhokar Kholin]] from numerous assassins.
 
He has bonded with the [[honorspren]] [[Sylphrena]], more commonly known as Syl. This bond allows him to discover his powers as a [[Surgebinder]] and destiny as a member of the Knights Radiant, an order which has been defunct ever since the [[Day of Recreance]]. Kaladin, along with [[Dalinar Kholin]], [[Renarin Kholin]], and [[Shallan Davar]], is one of the first new founding members of the Knights Radiant in centuries. Their public revelation during the [[Battle of Narak]] serves as the catalyst for the re-founding of the Knights Radiant.
 
After the re-founding of the Knights Radiant, Kaladin helped the expansion of the Knights Radiant by taking on Bridge Four as squires, with most of them eventually becoming Knights themselves.
=== Appearance ===
{{for|/Gallery|more images}}
Kaladin is ana extremelyvery tall man, even tall by Alethi standards, standing approximately 6'4" in Rosharan feet (nearly seven cosmere standard feet tall).{{wob ref|12138}}{{wob ref|15034}} He is notablyleanly muscular and has multiple scars on his body.{{book ref|sa1|6}} He has tan skin{{book ref|sa1|prologue}} and shoulder-length wavy black hair typical of an Alethi. He was born with dark brown eyes,{{book ref|sa1|1}} though after swearing the [[Immortal Words|Third Ideal]] of the [[Windrunner]]s, his eyes turn a pale, glowing blue whenever he summons [[Syl]] as a [[Shardblade]], and for a few hours after he dismisses her.{{book ref|sa3|5}} Like most Rosharans, Kaladin's eyes have an [[Wikipedia:Epicanthic fold|epicanthic fold]].{{wob ref|4079}} that appear faintly colored amber when he is holding [[Stormlight]].{{book ref|sa1|38}} His face is square and firm with strong lines and a proud chin. He prefers to be clean-shaven but during his time as a slave, he grows a long, scraggly beard.{{book ref|sa1|46}} He is branded on his forehead with a ''[[Glyphs/Index#Sas|sas]] [[Glyphs/Index#Nahn|nahn]]'' [[glyphpair]] indicating his slavery and a ''shash'' [[glyph]] meaning "dangerous".{{book ref|sa1|2}} These brands disappeardisappeared after Kaladin swearsswore the Fourth Ideal.{{book ref|sa4|110}}
 
=== Personality ===
Ever since childhood, Kaladin has had a strong protective instinct, which only grows once he begins discovering and swearing the [[Immortal Words]]. He uses his medical skills to save people, first as an apprentice surgeon and later as a battlefield medic. As a youth, he joins the army so he can look after his younger brother, Tien.{{book ref|sa1|44}} As a squadleader in Amaram's army, he recruits the youngest members with the least training to his squad so that he can train and protect them{{book ref|sa1|47}} As captain of Dalinar's personal guard, he protects Dalinar and [[Elhokar Kholin|the king]] from assassins on multiple occasions.
 
Kaladin shows a deep sense of loss when those under his protection die and has a tendency toward depression in various forms. By the time he joins Bridge Four, he has lost so many people that he has fallen into a deep depression. He thinks himself cursed because he always survives when others do not.{{book ref|sa1|2}} At his lowest pointpoints, Kaladin falls into apathetic despair and becomes suicidal. This happened twice, the first during his first few weeks as a Bridgeman, where the constant death broke what little will he had left; the second when Teft was murdered and his father was thrown off Urithiru.{{book ref|sa1|11}}{{book ref|sa4|106}} He is also prone to seasonal depression, feeling a sense of heavy melancholy during the weeks of the [[Weeping]].{{book ref|sa1|43}}{{wob ref|6260}}
 
Kaladin is deeply conflicted about killing, finding it philosophically hard to justify and the notion that one must kill in order to protect ironic and paradoxical. Although he is a soldier, he has been trained as a surgeon, whose highest calling is to save all lives. Additionally, as a member of the [[Order of Windrunners]], he lives by the [[Immortal Words|Ideals]] of his order, to which protecting life is central. It is further irony that Kaladin's powers of killing appear to be at their strongest when he is actively protecting something or someone. This paradox has plagued Kaladin and [[Syl]], who have both been unable to explain why killing is justified if the protection of life matters.
 
Kaladin also displays several classic symptoms of clinical depression and seasonal affective disorder, amplified by the loss and pressures that are forced upon him. He is prone to depressive episodes, particularly during the [[Weeping]], in Shadesmar, or in prison—places with little to no sunlight. Despite the outward confidence he is often able to show, he often feels like a failure, focusing on the many deaths that he feels he could have prevented. During these times, he feels morose and chapters from his point of view describe that he was feeling "gray" and morose spiraling farther into depression.
 
Kaladin draws a black and white distinction between lighteyes and darkeyes, harboring a deep resentment and distrust for virtually all [[lighteyes]], fueled by the betrayals of people like [[Roshone]], [[Amaram]], and [[Katarotam]]. Ironically, Kaladin himself is noted to have many lighteyed qualities. Many characters remark that Kaladin has the bearing of a lighteyes—meaning a leader or noble, since the term "lighteyes" encompasses these qualities in the Alethi language—and others have noted that "Kaladin" sounds like a lighteyed name, rather than a darkeyed name. Further, when Kaladin comes into his true power as a [[Knight Radiant]], he becomes lighteyed. Kaladin despises these qualities in himself, because they make him more similar to lighteyes.{{book ref|sa2|87}}
 
Due to his recent struggles, Kaladin shows hostility and resentment, although at times his wit, sarcasm, and intelligence show through. He appears to have got his sense of humor from his mother and is constantly questioning the world around him.
 
He dislikes beards, finding the way that they itch at the corner of his mouth to be annoying. Due to this, he tries to shave his own whenever he can.{{book ref|sa1|11}}
 
He finds the Vorin insistence on gender norms to be ridiculous and doesn't expect anyone to live up to them, questioning why people mocked others, like Renarin, for not being the traditional masculine ideal.{{book ref|sa3|55}} However, he does seem to still believe in them and the dichotomy they enforce on how one's role in society, he simply doesn't enforce them himself.{{book ref|sa3|55}}
 
While Kaladin is accepting of gay people such as Drehy, he considers them to be unmasculine, and considers Drehy's own beliefs in Vorin gender norms to be funny considering his sexuality.{{book ref|sa3|55}} However, this doesn't lead him to acting in a bigoted manner against gay men, and even apologizes when he winds up insulting them.{{book ref|sa3|55}} This can be traced back to how Vorin society in general accepts it due to their focus on oaths;{{wob ref|1443}} mixed with the beliefs in very strict gender norms, which, while Kaladin does not fully buy into them, do influence the way he sees the world.{{book ref|sa3|55}} These two factors can be seen as shaping his views on homosexuality.
 
== Attributes and Abilities ==
 
=== Surgebinding ===
Kaladin has the ability to manipulate the Surges of Adhesion and Gravitation through his Nahel bond with the honorspren Sylphrena.{{book ref|sa1|57}} By breathing in Stormlight, he gains superhuman strength, speed, agility, durability, stamina, and healing, as long as he has access to Stormlight.{{book ref|sa1|62}} While his honorspren is present with him, his movements are enhanced by her, which Kaladin describes as "being guided by the wind." This gives Kaladin a superior natural fighting talent, although it does not replace skill by itself.{{book ref|sa2|52}}
 
Kaladin often refers to his powers as the Three Lashings. The Full Lashing is sticking objects together with Adhesion. It is the first of the Three Lashings Kaladin mastered, as it is the easiest to perform.{{book ref|sa1|part=ars}} He can use this Lashing to bond rocks to a sheer chasm wall and create a ladder,{{book ref|sa1|59}} and similarly to use brushes as portable handholds for climbing.{{book ref|sa4|55}} He also uses the Full Lashing to disarm his opponents by yanking their weapons with his own and neutralize them by bonding them to surfaces while sparring.{{book ref|sa2|12}} Full Lashings cannot affect a Radiant's skin, but they can affect hair and clothing.{{book ref|sa2|25}}{{book ref|sa4|55}}
Basic Lashings involve manipulating Gravitation to make an object or person fall in a different direction. After his encounter with the Assassin in White, Kaladin manages to duplicate the ability to perform Basic Lashings.{{book ref|sa2|41}} He has since learned how to perform multiple Lashings on a single object, as well as partial Lashings. He is able to fly by Lashing himself into the air,{{book ref|sa2|86}} and has gotten quite good at instinctively dismissing and renewing Lashings in different directions to achieve complex maneuvers such as looping and banking.{{book ref|sa4|6}} He can also use this ability to transport people over long distances by Lashing both themselves and himself multiple times in a direction. He typically does this while over the [[highstorm]] so as to avoid running out of Light.{{book ref|sa3|60}}
 
The Reverse Lashing is the most [[Intention|Intent]]-centered Lashing of the three, and as such is generally more difficult to use. It involves infusing an object and commanding it to attract a specific other object.{{book ref|sa4|49}} Kaladin unconsciously performesperforms this Lashing during the bridge runs for the entirety of his time as a bridgeman, infusing the bridge he carries to attract the Parshendi arrows being shot at him while approaching the target plateaus.{{book ref|sa1|6}} Later at the Battle of the Tower, he infuses the shield he is carrying to draw an entire volley of arrows shot at Bridge Four.{{book ref|sa1|67}} He also uses this Lashing to rip [[The Pursuer]]'s head from his body.{{book ref|sa4|106}}
 
In addition to the Lashings, Kaladin is able to use his Surges to create a pocket of calm within a highstorm. This manifests as a barrier of [[windspren]].{{book ref|sa3|31}}
 
=== Shardwielding ===
After Kaladin sworeswears the Third Ideal of the Windrunners, Sylphrena gainedgains the ability to become a [[Shardblade]]. Kaladin can summon her in the form of any weapon he chooses, as well as a shield, and transform it from one to another almost instantaneously.{{book ref|sa2|86}} His preferred weapon for fighting is a spear,{{book ref|sa2|86}} but he usually summons Syl in her default Blade shape when showing her off.{{book ref|sa3|7}} Later, the Fourth Ideal allows him to additionally summon windspren and manifest them in the Physical Realm as [[Shardplate]].{{book ref|sa4|110}} His Plate glows blue at the seams, and is emblazoned with the glyph of [[Bridge Four]] on the chest. The spren that can create it are always present nearby, though not always manifest; this allows Kaladin to summon it at a moment's notice.{{book ref|sa4|114}} He can also send it out to manifest on other people and protect them this way.{{book ref|sa4|111}}
 
=== Combat Skills ===
{{image|Kaladin by ToastSamurai.jpg|side=right|height=400px}}
 
During his time in Amaram's army, Kaladin's natural talent blossomedblossoms him into a master at spear-fighting. He wasis the quickest learner among the members of his cohort. His effortless ability surprisedsurprises his drill sergeant, Tukks.{{book ref|sa1|27}} Kaladin spentspends the year after his brother's death driving himself to exhaustion each day at the practice yard. He eventually grewgrows to be known as the best spearman in Amaram's army.{{book ref|sa1|63}} He wasis able to take down six spearmen by himself in seconds, even before he discovereddiscovers his abilities as a Surgebinder.{{book ref|sa1|47}} Combined with Stormlight, he heldholds off dozens of Parshendi almost single-handedly.{{book ref|sa1|68}}
 
While the spear is his preferred weapon, Kaladin has training with other weapons as well. He often carries throwing knives as a secondary weapon and is able to use them with considerable accuracy.{{book ref|sa1|47}} He has at various times wielded a quarterstaff, a hammer, and a halberd.{{book ref|sa2|86}} After becoming the Kholin bodyguard, he startedstarts training with the Swordmaster Zahel, though he is by no means an expert with a sword yet.{{book ref|sa2|16}} Syl has also confirmed that Kaladin's preternatural skill with weapons, evident since the first time he picked up a quarterstaff as a boy, comes from their bond.{{book ref|sa2|52}}
 
Kaladin also possesses a capable mind as a military commander. He becamebecomes the youngest squadleader in Amaram's army when he wasis eighteen years old. He managedmanages to reduce the casualty rate of his squad to the lowest in the entire army.{{book ref|sa1|47}} He wasis able to train Bridge Four with barely any resources.{{book ref|sa1|73}} He is able to quickly analyze a battlefield and assess the tactical situation.{{book ref|sa1|32}}
 
=== Medicine ===
Kaladin startedstarts training in medicine with [[Lirin|his father]] and assisting him in surgery when he wasis eight years old.{{book ref|sa1|10}} His training wasis mostly concentrated in, but not limited to, surgery. After joining the army, he hadgains considerable practice as a field medic, attending to his fellows soldiers injured in combat.{{book ref|sa1|1}} He has some level of understanding of pharmacology, as he is able to harvest and extract his own antiseptic from knobweed sap.{{book ref|sa1|23}} He also has a basic grasp of neurological disorders like epilepsy.{{book ref|sa2|41}}
 
=== Social Status ===
Kaladin has had a varied social standing throughout his life. His birth to Lirin, a darkeyed surgeon of the second [[nahn]], setsets him at second nahn originally.{{book ref|sa1|6}} When he wasis branded a slave by Amaram, his rank changedchanges to tenth nahn, like all slaves.{{book ref|sa1|51}}{{wob ref|13069}} When Dalinar rescuedrescues him and mademakes him captain of the Kholin guard, his nahn wasis uncertain, since captain wasis a rank usually given only to lower-dahn lighteyes. During this time, he wasis treated as an oddity outside of the normal caste system by many.{{book ref|sa2|5}}
 
Once Kaladin beganbegins summoning Syl as a Shardblade, his eyes would temporarily change to blue, making him a lighteyes, before fading back to brown, making him darkeyed again. Dalinar decideddecides that his status as a [[Shardbearer]] mademakes him a lighteyes of the fourth dahn, regardless of his current eye color. Since fourth dahn is a landed title, Elhokar gavegives Kaladin a small piece of the [[Eastern Crownlands]] to rule over. This technically makes Kaladin a landed lord, despite him not actually having any control over his territory, as it wasis taken over by [[Voidbringers]] shortly before he obtainedobtains it.{{book ref|sa3|58}}
 
As Bridge Four grewgrows into the refounded Order of Windrunners, Kaladin wasis promoted from captain to highmarshal.{{book ref|sa4|3}} Shortly before the Fused occupation of Urithiru, Kaladin steppedsteps down, at Dalinar's request, and becamebecomes a surgeon.{{book ref|sa4|18}}{{book ref|sa4|10}} His notoriety as Stormblessed{{book ref|sa4|102}} and the high social status of Radiants{{book ref|sa4|25}} mademake his effective status remain high, even if he wasis technically just a surgeon. He wasis reinstated briefly as highmarshal during the occupation,{{book ref|sa4|63}} although he renounces command again upon the retaking of the tower.{{book ref|sa4|116}}
 
== History ==
{{sidequote
|You have to learn when to care, son. And when to let go.
|Lirin to Kal after Miasal's death {{book ref|sa1|20}}
|side=left|size=275px
}}
{{quote
|Somebody has to start. Somebody has to step forward and do what is right, because it is right. If nobody starts, then others cannot follow...Because, son. We have to be better than they are.
|Lirin to Kaladin {{book ref|sa1|41}}
}}
While on a hunting trip, [[Roshone]] and [[Rillir]] were seriously injured by a [[whitespine]] and brought to [[Lirin]]’s surgery room. Kaladin and Lirin determined that Rillir’s injuries were already fatal and tended to Roshone despite his protests. They anesthetized both patients, Roshone for surgery and Rillir for mercy. During the procedure, Lirin hesitated when he discovered a piece of the whitespine’s tusk near Roshone’s femoral artery. Kaladin considered how easy it would be to fake an accident, but they continued on to save Roshone’s life as Rillir died. When Kaladin asked his father why he did not let Roshone die, Lirin answered that they have to be better men than the lighteyes.{{book ref|sa1|41}}
=== Amaram's Army (1168-1172) ===
==== Natural talent ====
Kaladin received his initial training under [[Tukks]], who taught him the importance of controlled passion—to be passionate and to care without losing control of his emotions—a lesson that he did not initially understand. During his training, Kaladin demonstrated a natural aptitude for being a soldier, learning the spear faster than anyone else in his cohort, barely even needing instruction, much to Tukks’ surprise.{{book ref|sa1|27}}{{book ref|sa1|49}} After freezing on the battle field the first time, Kaladin was assigned cleaning duty by Tukks. Not to punish him, but to help him fit in more. Tukks explained about how many soldiers stugglestruggle with the need to hurt the enemy. However, Kaladin didn't believe he froze because he was afraid to hurt someone, but because he realized he could kill, if needed.{{book ref|sa3|91}}
{{quote
|It’s good to care when you fight, so long as you don’t let it consume you. Don’t try to stop yourself from feeling. You’ll hate who you become.
{{sidequote
|Don't worry. I'll bring you home. I'll protect you, Tien. I'll bring you back...
|Kaladin weeping over Tien's body {{book ref|sa1|67}}
|side=left|size=200px
}}
{{image|Kaladin vs Helaran by Vedtom.jpg|side=left|width=250px|Fighting [[Helaran]]}}
==== Fighting the Shardbearer ====
FourOne yearsyear laterafter becoming a Squadleader, in {{Rosharan date|1172|10}}, Kaladin fought his final battle in [[Amaram]]’s army. Prior to the battle, Kaladin met with a Squadleader [[Gare]] and two of his sergeants. Kaladin bribed Gare to transfer [[Cenn]], a young and inexperienced soldier, to Kaladin’s own squad, whom he entrusted to his sergeant [[Dallet]]. He also bribed the surgeons to give priority to his men. While bribing the surgeons, the money pouch stuck to his hand by what Kaladin assumed to be a [[windspren]], although it was actually his first meeting with [[Sylphrena]]. After consulting with Dallet, Kaladin went to the front lines to prepare for battle.{{book ref|sa1|47}}
 
Once the signal to march was given, Kaladin’s well-disciplined squad used non-standard tactics to avoid taking any casualties. However, the larger battle didn’t go nearly as well. When the larger body of [[Amaram]]’s forces broke, Kaladin’s squad was left in the middle of the enemy. During the chaos, Kaladin single-handedly defeated six men to save Cenn, who had been stranded alone without the rest of the squad.{{book ref|sa1|1}} After treating [[Cenn]], Kaladin saw an enemy battalionlord and decided to kill him, hoping such a feat would get him transferred to the [[Shattered Plains]], where Kaladin believed the real fight and honorable men can be found. Kaladin and two of his subsquads executed their plan flawlessly, with Kaladin himself landing the killing blow on the enemy battalionlord.{{book ref|sa1|47}}
Because bridgemen were supposed to be expendable, Kaladin was told that he could keep tending to the wounded men, but they would not be paid or fed while they were unable to work. Not wanting to give in to Brightlord [[Torol Sadeas|Sadeas]], the bridgeleader asked other members of [[Bridge Four]] to pitch in money and food to care for the men. However, all refused except for [[Rock]]. He offered to share his food with [[Hobber]], who was the least injured of the three. Knowing it would only be a matter of time before the [[rotspren]] were attracted to the wounded, Kaladin came up with the idea of collecting [[knobweed]] stems during stone-gathering detail. With the stems, he could create the antiseptic the men desperately needed and even sell some to get more supplies and food. Gaining the trust of [[Rock]] and [[Teft]], Kaladin enlisted their help to find and collect the knobweed during their new detail. [[Syl]] assisted as well, finding patches of knobweed and guiding Rock—who was mysteriously able to see her—to them. While working to extract the sap that night, Kaladin started building camaraderie with the two men, even managing to get Rock to open up and share some of his life story.{{book ref|sa1|21}}{{book ref|sa1|23}}
 
Kaladin returned to the apothecary and made a deal for his bridge crew to gather [[knobweed]] sap in return for a [[spheres|skymark]] per bottle of sap and some bandages. Upon returning from selling the sap, [[Gaz]] sent [[Bridge Four]] to do chasm duty, recovering valuables from the war dead who had fallen into the chasms. In the chasms, Kaladin continued to build rapport with the men, bringing [[Dunny]] into the fold, who sang for the men while others hovered behind. Through their work, Kaladin came across a spear in the chasms. Picking it up and holding it drew the ire of [[Moash]], [[Sigzil]], and [[Earless Jaks]], who began taunting the bridgeleader. Ignoring their gibes, Kaladin closed his eyes and went into a trance. He performed an advanced practice kata with the spear, revealing his talent as a genius spearman to the men, leaving them speechless.{{book ref|sa1|27}} This particular sequence would years later become known as the Chasm Kata.{{book ref|tsm|37}} During the display, [[Teft]], along with some of the other men, noticed an unknown spren—actually [[Syl]]—zipping around Kaladin. Through the rest of their chasm duty and on the walk back, more men started to open up. The night culminated in Kaladin using the money he had earned to purchase food and assigning [[Rock]] to cook a stew. Not a single person refused to partake in eating around the fire. The next day, a majority of the men followed his orders to rise out of bed and practice.{{book ref|sa1|27}}
 
==== Side Carry ====
{{quote
|I want you to go back into the barrack and tell the men to come out after the storm. Tell them to look up at me tied here. Tell them I’ll open my eyes and look back at them, and they’ll know that I survived.
|Kaladin to Rock, Teft, and Moash before the highstorm {{book ref|sa1|35}}
}}
As punishment for the failure, [[Torol Sadeas|Highprince Sadeas]] demoted several officers and executed [[Lamaril]], the lighteyed officer directly in charge of the bridgemen. Sadeas declined to execute Kaladin directly, but instead decided to let the [[Stormfather]] judge him. Kaladin would be freed if he could survive being tied to the side of [[Bridge Four]]’s barrack during the highstorm. Prior to the highstorm, [[Rock]], [[Teft]], and [[Moash]] came to see Kaladin and promised they would remember him. Kaladin asked them to tell the men to come out after the storm and they will see that he had survived. Teft gave Kaladin a dun sphere for good luck and the men retreated into the barracks as the storm approached.{{book ref|sa1|34}} As the storm raged and slammed into Kaladin, [[Syl]] told him to grab the roof and then the ring that his rope was attached to. He did as she said knowing that if he let go, he’d be dangling in the air again. However, the rain numbed his fingers and caused him to slip, flapping in the air again. As he hit the roof, everything went black and silent. During the darkness, Kaladin met the Stormfather in the form of a large, inhuman face. Immediately after, Kaladin’s [[Surgebinding]] abilities manifested and he drew upon [[Stormlight]] from the glowing blue sphere before falling unconscious.{{book ref|sa1|35}}
 
=== Kholin's Bodyguard (1173-1174) ===
{{image|Feeling ProundProud by Marie Seeberger.jpg|side=right|width=300px|Kaladin training his new men in the chasms}}
 
==== Rebuilding the Army ====
The next highstorm, Kaladin had a dream in which the Stormfather visited him. The Stormfather said that Kaladin would soon betray Syl, thereby killing her. When he woke up, Syl told him that something was wrong, and that [[Odium|The One Who Hates]] was coming. Kaladin, trusting Syl's word, entered Dalinar's room and warned the of the impending danger. Dalinar trusted Kaladin's instincts, so he retrieved the king and they all fled from the palace. Hobber and Beld scouted ahead, while Moash and Elinor stayed by Elhokar. As they ran, they came to a dark hallway with the spheres drained and a large cut in the wall. Szeth appeared from the darkness shortly after. Kaladin, Dalinar, and Adolin fought Szeth, while Renarin and other Bridge Four members escorted the king out of the palace. Eventually, Adolin was defeated and Kaladin's arm was severed by Szeth's [[Honorblade]]. This left Dalinar to fend for himself. As Dalinar fought Szeth, Kaladin arrived and pushed both him and Szeth through the hole in wall, and they tumbled to the ground.{{book ref|sa2|32}} As they fell to the ground, Kaladin consumed Stormlight from Szeth's reserves, which allowed him to heal himself from the fall. Szeth was shocked at Kaladin's survival, and denied the return of the Knights Radiant. He fled after he saw Kaladin heal his arm, and Kaladin collapes from exhaustion.{{book ref|sa2|33}}
 
Kaladin soon woke up and reentered the palace, searching for any dead or injured. He found Dalinar and the others resting and tending to any wounded. Dalinar expressed his surprise at Kaladin's survival, and Kaladin lied, saying he lived due to Szeth's abilitesabilities. Kaladin left to search for his men, and found Beld's dead body, along with Hobber, who had lost his legs from Szeth's blade. Upon seeing he could barely defend against a Shardbearer, Kaladin visited Zahel and asked if he could train under him.{{book ref|sa2|33}}{{book ref|sa2|i|6}}
 
====Training Continues====
One night, Kaladin strolled along the Shattered Plains, looking for the place at which he met Wit, months before. Upon reaching the desired location, Kaladin stepped off the edge, plummeting into the chasm. After sucking in Stormlight to assist with the landing, he took off in a jog and practiced Lashing himself to the walls of the chasm. After some time, he was able to do so without stumbling, and was soon able to repeatadly Lash himself quicker and more accurately. He threw caution aside and Lashed himself upward, towards the sky, and experienced true freedom and triumph for the first time after Tien's death. Soon, he was hurtling past chasms and plataues at incredible speeds. Kaladin Lashed himself higher and higher, before reluctantly returning to the ground, fearing he would run out of Stormlight. He conversed with Syl for a moment, before he retured to the warcamps. But rather than returning to Dalinar's camp, he traveled to Sadeas', realizing he could kill Amaram right then and there. Syl pleaded for him not to and reminded Kaladin of the experience he just had. Intent on not tainting the memory, Kaladin returned to Dalinar's camp. Upon returning, he encountered Shen, who said he needed to leave, and gave Kaladin his real name: Rlain. He then departed.{{book ref|sa2|52}}
 
Adolin was guarded under Kaladin on the day he was supposed to meet with Shallan. As the pair made their way to the carriage, Kaladin realized the driver was none other than Wit. As the carriage moved along, Kaladin spoke with Wit, who revealed he knew about Kaladin's abilities. When they arrived at Sebarial's camp, Shallan hugged Wit, to everyone's surprise. Kaladin accompanied the couple to a menagerie in the Outer Market. On the way there, he rode in the carriage with Adolin and Shallan, as he was suspicious of her. Upon their arrival at the menagerie, Kaladin realized Wit was gone, replaced with one of Adolin's servants. Kaladin talked with Syl and walked with Adolin and Shallan as they observed the animals. Soon, Dalinar arrived, accompanied by Amaram, who was wearing a strange cloak. Dalinar then announced that the Knights RadintRadiant had been reestablished, with Amaram at their head.{{book ref|sa2|55}}
 
{{image|The Impossible Odds by Randy Vargas.jpg|side=left|height=350px|The duel}}
During Adolin's duel against [[Relis Ruthar]], [[Elit Ruthar]], [[Abrobadar]], and [[Jakamav]], Kaladin guarded Dalinar and Elhokar while they watched the duel. After seeing Renarin enter the arena and quickly fall to the ground, Kaladin proclaimed honor dead, and asked Dalinar to take care of his men if things went poorly, before jumping into the arena to help Adolin.{{book ref|sa2|56}}
 
As he entered the arena, Syl promised this would be different than when Kaladin defended Amaram. Relis ignored Kaladin at first, but quickly realized his opponents' skill. Kaladin regrouped with Adolin and told him to focus on breaking their opponents Shardplate. Adolin requested Kaladin watch out for Renarin, who was very vulnerable. Kaladin drew Relis' attention while Adolin fought Elit and Jakamav. Relis dueled Kaladin for a short time, but then returned to fight Adolin. Kaladin used a lashing-enhanced kick to knock Relis down, breaking his own legs in process, though he was able to heal them using Stormlight. Kaladin noticed that he cracked some of Relis' shards with his kick. Adolin's own armor was mostly cracked, though he managed to land a strong blow on Elit's chest plate, cracking it and slowing Elit greatly, giving Kaladin the chance to force Elit to yealdyield.{{book ref|sa2|57}}
 
The remaining three opponents gathered to battle Adolin, while Renarin sat alone in the sand. Kaladin demanded Elit give him his helm, who complied, and used it as a armored gauntlet, then continued to help Adolin. Relis and Jakamav both tried to attack Kaladin, but he was able to dodge their Shardblades or block them with the helm, until he ran out of Stormlight. At this point, Kaladin realized that he had been feeding it to the Plate in order to keep it from shattering. Kaladin eventually was backed against a wall, until Adolin appeared and grappled Jakamav to the ground. Kaladin noticed that Abrobadar had been defeated by Adolin as well. Relis, the last man standing, rushed toward Renarin, who was vulnerable. Kaladin followed, and yelled for Renarin to yield, however Renarin only dismissed his Blade, and did nothing more. Relis raised his Blade toward Renarin, but ended up swinging it at Kaladin, who then caught it in a [[lastclap]]. Relis heard the scream that came from Kaladin holding a Shardblade, and ran from the arena, forfeiting the duel. Jakamav demanded for Adolin to fight him as he was held down. Rather than actually fighting, Kaladin placed his knife in a crack in Jakamav's plate, and told him to yield. Jakamav yielded and Adolin was declared the victor. Adolin laughed joyously at the spoils he won and asked Kaladin to help him remove his drained armor.{{book ref|sa2|57}}
 
==== In the Chasms ====
Kaladin joined Dalinar, Adolin, and Shallan on a scouting expedition across the Shattered Plains. As they crossed the plateaus, Kaladin noticed Syl's absence, and his inability to consume Stormlight. Dalinar talked with Kaladin regarding Renarin's inclusion in Bridge Four and how it was affecting him. Then, Kaladin talked to Adolin about a potential attack from Szeth, and how they would defend against him. Eventually, they reached the final scouting plateau, one that has a dead chasmfiend on top. As Adolin, Shallan and Dalinar stood on the mechanical bridge, Kaladin carriedrealized a bit too late about the incoming danger. He ran towards the bridge withand Bridgeso Fourdid acrossAdolin aupon machanicalseeing onehis distress. While the prince was able to reach Dalinar and save him, a carpenter from Sadeas' camp pulled an emergency lever, which caused the bridge to collapse, sendingand sent Kaladin and Shallan to plummet into the chasms.{{book ref|sa2|68}} As they fall, Kaladin managed to suck in a small amount of Stormlight, saving his life. Shallan did the same, though neither recongnized the other as Radiant. They wandered the chasms for a while, and begin to argue. Soon, they heard a large scraping noise: a chasmfiend.{{book ref|sa2|69}} Shallan began to lure the chasmfiend toward them, so she could get a sketch of a live one, much to Kaladin's dismay. Eventually, they left and continued back towards the warcamps. They bantered for a bit, Kaladin assuming Shallan's life was easy and pampered. Shallan responded saying that [[Lin Davar|her father]] was abusive, and that her life was far from easy. Syl had failed to reapearreappear and had not responded to Kaladin's pleas.{{book ref|sa2|71}}
 
Soon, they heard a chasmfiend again, and they hid in a small fissure to escape it. The chasmfiend swiped at them, but was unable to hit them. Kaladin planned to fight it, but Shallan, desperate for a way to escape, gave him her Shardblade to fight with.{{book ref|sa2|71}} Kaladin jumped out of the fissure and they both distracted the chasmfiend, Shallan with Lightweavings and Kaladin with a Shardblade. The chasmfiend managed to bite Kaladin in the leg, severely weakening him, though as it came for another attack, Kaladin stabbed it in the roof of it's mouth with the Shardblade, finally killing it. As the highstorm approached, the pair grew gloomy at their imminent death. Kaladin realized they could use Shallan's Blade to cut a cubby out of the chasm wall, which would provide them protection from the storm. Shallan climbed upon the chasmfiend's back and started cutting handholds upward towards the water line. Finally, she finished, and started helping Kaladin climb up, as his leg was weakened. Kaladin barely reached the cubby as the stormwall hit.{{book ref|sa2|72}} Kaladin received a vision from the Stormfather, in which he was told he had betrayed Syl, killing her.{{book ref|sa2|74}} When the storm ended, the pair found their way back to the warcamps, with Bridge Four there to meet them. Dalinar soon came, and Kaladin saluted him, despite his leg. Dalinar tells everyone to meet the needs of Kaladin, as he was a hero for bringing back Shallan.{{book ref|sa2|75}}
 
=== The Third Ideal (1174) ===
After his return from the chasms, Kaladin stayed at the warcamps to heal, as Syl had disappeared. He went to the starting plateau to see Bridge Four off on the expedition to the center of the Shattered Plains. Dalinar noticed Kaladin, and asked Amaram, who was nearby, to come speak with him. Dalinar confronts Amaram about the rumors about him. Amaram confessed as Dalinar placed his Shardblade at Amaram's throat. Dalinar told him to take off his Radiant cloak, and lets him go, despite Kaladin's protest. Kaladin thanked Dalinar, and left to go rest.{{book ref|sa2|76}}
 
With the Weeping underway, Kaladin felt the darkness return. Moash visited him and went over the plan to assassinate Elhokar.{{book ref|sa2|77}} Kaladin walked through the empty camp, and tried to put his losses behind him. When he returned to his barracks, he found Elhokar there, and they conversed about Elhokar's confidence as king. Elhokar mentioned that Kaladin felt special, and that the shadows that haunted him vanished when he was near. He apologized for imprisoning Kaladin, then left.{{book ref|sa2|80}} Later, Kaladin walked throught the lighteyes' sparring grounds, and talked to Zahel. He asked about Wit, and tried practicing with a spear,; even though his weakened leg was weakened. Kaladin then came to the realization that Elhokar is Dalinar's Tien, before quickly making his way to the palace.{{book ref|sa2|81}}
 
When Kaladin returned to the palace, he found no guards, worrying him further. When he entered the king's room, he found Elhokar lying on a couch, unmoving. Kaladin realized quickly after that the king was drunk, not incapacitated. He said that assassins were coming and that they needed to leave. As they do, one of Graves' men appeared and stabbed Elhokar in the side, before Kaladin stabbed the man with his spear. As they fled, Moash and Graves appeared, both in Shardplate.{{book ref|sa2|82}} Kaladin argued with Moash about what was right, and Moash readied himself to fight.{{book ref|sa2|83}} Moash attacked Kaladin, and Kaladin fell to the ground. Graves and Moash attempted to make it look like Szeth attacked, and Kaladin heard an argument between Syl and the Stormfather. Kaladin stood, though with great difficulty, and placed himself in front of Elhokar. He then said the third ideal of the Windrunners, at Syl's direction.
 
==== Assault on the Royal Palace ====
When readying for the assault, Elhokar gave Kaladin the duty to save the Queen and the heir. While the other with the troops storm the palace, Kaladin, Shallan, Skar, and Drehy used their Radiant powers to engage and distract the Fused. They seized the Sunwalk and the eastern gallery, using Shallan's illusions to fake their death, and meet the others in the palace.{{book ref|sa3|83}} Kaladin joined Elhokar to lead a force, including Noro's squad, up the stairs to the royal chambers. They found the queen, who has lost her mind and joined the enemy. Kaladin searched the room and Syl found little [[Gavinor]] surrounded by red spren. Using his Sylblade Kaladin cut one of the spren, and scared ofoff the other spren. Elhokar and Kaladin then fled down the palace followed by the Queen's Guard. They were met at the bottom by a group of parshaman, led by [[Sah]], Kaladin's friend. Kaladin froze when he noticed he had friends in multiple of the fighting groups, the conflicting loyalties overwhelming him. He tried to stop the fighting, but his efforts were in vain. He was watching Elhokar starting to speak the First Ideal, when [[Moash]] came in and killed the king. Drehy, Skar, and Adolin enter just in time to save Kaladin and pull him to safety.{{book ref|sa3|84}} Kaladin was in shock and watched while Shallan activated the Oathgate and the group ended up accidentally in in Shadesmar.{{book ref|sa3|85}}
 
=== Trip through Shadesmar (1174) ===
{{image|Sad Man and His Honorspren by Marie Seeberger.jpg|side=right|width=350px|In [[Shadesmar]] with [[Syl]]}}
 
When thethey reached the [[Riino's lighthouse|lighthouse]] at the end of the peninsula, Kaladin tried to sneak up on it. As he attracted [[anticipationspren]], he was quickly spotted by the lighthouse keeper, [[Riino]]. Riino believed Kaladin was there to have his fortune told, while Kaladin wanted to go and get the others. When he understood what Riino was talking about, Kaladin was aghast at the idea of seeing the future, and said they were looking for passage on a ship. Outside the clouds changed as a highstorm is passing in the Physical. Kaladin is attracted by the globe on the table which was shining brightly and touched it. He had a vision of Dalinar with nine shadows and the danger he was in, then a flash of Thaylen City. Later, Kaladin sat to recover while the others arranged passage and supplies. They debated the destination, but had to take the ship sailed by [[Lightspren|Reachers]] to Celebrant.{{book ref|sa3|97}}
 
The next morning, Kaladin woke up on the ship. The captain, [[Ico]], took him to the hold to get the special device that could make water for the humans. He then talked with Syl, about the ship and why she was wearing a disguise. Shallan and Kaladin discussed spren and the weird ship.{{book ref|sa3|99}} When arriving in Celebrant, the group split up; Kaladin went with Adolin and Syl to change money and buy supplies. Kaladin got distracted by a stall selling paintings, including a painting from the [[Court of Gods]] seemingly depicting a figure with nine shadows. The group soon discovered that the city was under control of the Fused. They narrowly escaped when Syl surrendered herself to a ship of honorspren.{{book ref|sa3|102}}
 
The honorspren sailed south-west, letting the group move freely on deck except Syl who was kept captive. Kaladin was very angry over Syl's imprisonment, and wanted to fight her free. Eventually, Kal went to the high deck to use a spyglass. HeAfter confronteda conversation with [[Notum]], the captain of the ship, Kaladin started contemplating the Windrunners' Ideals. He felt himself afraid of drawing closer to the Fourth Ideal because of what it might demand of him. This contemplation seemed to cause the first step of manifestating living Shardplate in the form of pinpricks of light trailing soft luminescence in the air next to him. This made some mistspren gasp, whisper, and move away, presumably to fetch the captain. Kaladin was then also able to mentally communicate with Syl, who was still in the processhold. The captain confirmed to him that the lights were windspren, an uncommon sight in Shadesmar, as they live almost completely in the Physical Realm. In this conversation with the captain, he revealed that Dalinar had bonded the Stormfather, which impressed the honorspren very much. Shortly thereafter, they spotedspotted eight Fused in pursuit of the ship.{{book ref|sa3|108}} They were close to [[Longbrow's Straits]], here a land area, with Thaylen City on the other side. Using the bead of a room, Adolin, Shallan, Kaladin, and their spren snuck into the bead ocean while the honorspren and Azure held off the Fused. Kaladin flew them part of the distance, and the group had an exhausting hike across the land to get to the Thaylen City Oathgate, only to find it guarded.{{book ref|sa3|110}}{{book ref|sa3|112}} The group attacked the Oathgate in an attempt to get back to the Physical Realm.{{book ref|sa3|115}} Kaladin used some of the remaining stormlight to attack the Fused, he managed to draw four into an extended chase.{{book ref|sa3|116}} he managed to disarm one of them, and one of the others offered a challenge. Exactly then his stormlight ran out, and he dropped into the beads. Syl pulled him out of the beads, and during the whole fight encouraged him to speak the fourth ideal. Kaladin wasn't ready yet.{{book ref|sa3|117}}
 
{{image|Servant of Odium by Petar Penev.jpg|side=left|width=200px|Fighting [[Amaram]]}}
 
=== The War Continues ({{Rosharan date|1174}}-{{Rosharan date|1175}}) ===
{{image|KaladinDuel Stormblessedin the Sky by IrynaGerva KhymychPerez.jpg|side=right|width=200px300px|Facing off against [[Leshwi]]}}As the war raged on, Kaladin was spread increasingly thin, which was only amplified by the fact that many of the original crew had started picking up squires of their own. In addition to splitting his time between battlefronts in southern Alethkar and Azir, he oversaw the Windrunner training at Urithiru and organized patrols to watch the coalition fleets from the skies.{{book ref|sa3.5|3}} At some point, he was promoted to highmarshal.{{book ref|sa4|3}}
 
When Navani requested Windrunners to go on an expedition to [[Akinah]] to find the [[Oathgate]] there, Kaladin initially suggested sending Teft. Navani refused the suggestion due to the risk of sending a "key" to the Oathgate, in the form of a Shardblade, should it already be taken by the enemy.{{book ref|sa3.5|13}} Instead, Kaladin sent Lopen, [[Huio]], and [[Cord]] (who replaced Kaladin's original choice of Rock), telling them their mission was to see if the Oathgate was still functional and whether it has fallen into enemy hands.{{book ref|sa3.5|3}}
 
==== Evacuating Hearthstone ====
A few months into the war{{Rosharan date||1175}}, Kaladin flew to Hearthstone. It was a pre-arranged visit for him to meet and extract a rebel Herdazian [[Dieno|general]], who would be hidden by his parents. While Kaladin tried to sneak into the town as part of the line of refugees, somemultiple Fused had arrived. They were looking for someone with the WindrunnersWindrunner's description and they found him.{{book ref|sa4|1}} Kaladin fought with this new type of Fused who could turn into a light, move quickly and turn back into a Fused. The Fused almost killed the Windrunner by repeatedly severing his spinal cord, but Kaladin managed to escape. They continued to fight, while Syl and Kal recognized it was a dangerous foe. Kaladin noticed that after three teleports the fused needs a break to get more Voidlight. After loosing the Fused, Stormblessed returned to Hearthstone and was suddenly exhausted. When Syl said they had shown him, Kaladin replied he was almost killed twice. Syl then expressed a worry about Kaladin, who insisted he was fine. While approaching the town, Syl wondered why Kaladin had such trouble sleeping, as humans slept every day and even babies could do it. Kaladin had no reply and felt disconnected from others. At the town, Kal told the singer to fight him, or leave. Six fought him and one died, after which the rest retreated, and left with the others.{{book ref|sa4|2}}
 
Kaladin walked to where his mother was waiting and greeted his brother [[Oroden]], who called him "Gagadin". His mother inquired after [[Lyn]], and Syl replied she had broken up with Kal. His mother and Syl talk about him as he wouldn't talk about personal issues. He moved to the shed where his mother had hidden the Herdazian general. He found several guards but the general had sneaked off, so Kal asked the guards to pass the message with an invitation from Dalinar. Moving on, he was approached by his father who reprimanded him for not approaching covertly enough. The Windrunner cut the fight short and told his father to start packing. Knowing his parents would not leave the people of the town, he had brought an [[Fourth Bridge|airship]] to evacuate them all.{{book ref|sa4|2}}
Later Kaladin had to watch while Sigzil was fighting with Leshwi, who was clearly the more skilled. He found it very hard not to interfere and help his friend, despite knowing that breaking the rules would be bad for the bigger picture. In the end Leshwi defeated Sigzil but spared his life in return for the Fused Kaladin had spared. She then challenged the highmarshal. They fought and dashed through the air, and he noticed most of the fighting was over. They left the town, and the Windrunner realized he knew the terrain very well from his childhood. He used this knowledge to trick Leshwi and scored a hit on her. Shortly after, they managed to stab each other at the same time, draining each other's Light. They both pulled out at the same moment and called it a draw. They scanned the terrain and noticed the Fused from before near the manor go after some civilians. Leshwi then gestured Kaladin to go and save the civilians.{{book ref|sa4|6}}
 
Near the manor, Kaladin noticed the strange Fused with a captured [[Godeke]] entering the building. He entered as well, and they fought while a Singer soldier activated a device that blocked the Radiants' powers. The Fused taunted Kaladin that without powers he was nothing, but the Windrunner used his experience and killed the soldiers and the Fused. LIftLift had slipped in and was helping Godeke leave, and Kal asked her to bring the device to Navani. Kaladin moved onward to the cellar where Roshone had gone.{{book ref|sa4|7}} He ran troughthrough the flames into the tunnel to the cellar, where he found two prisoners already dead. He turned and found Moash, who held Roshone and slit the former city lord's throat. Moash asked whether Kal came to save one of his enemies. When Kaladin jumped to attack, Moash dismissed his Blade and surrendered. They then argued over whether Roshone and Elhokar deserved their fates. Then Moash started speaking in a fatalistic way, saying that everyone was going to die and no one could be saved. This hurt Kaladin and started to exaggerate his depression. The Windrunner froze when Moash outright suggested that Kaladin should kill himself. Then a light exploded in the room that created a vision of who Moash could have been: a Windrunner protecting people. This led Moash to flee, and the light faded to show [[Renarin]], who took Kaladin back to the airship.{{book ref|sa4|8}}
 
==== Retirement ====
Some days later, Kaladin used the Oathgate to travel to the Shattered Plains while he contemplated what role he wanted. He had come to meet the ''Fourth Bridge'' and the refugees from Hearthstone on it. He took his parents to Urithiru and gave them a tour of the quarters set aside for the people from Hearthstone. His parents and Syl exchanged joyful banter while they moved about. After looking through the communal spaces, Syl and Kal showed [[Lirin]] and [[Hesina]] the suite of rooms they had prepared for the family, including a fully-stocked surgery room. Despite the fact that it was stocked with the best and newest inventory, Lirin felt it was useless, as the Radiants had superseded the need for surgeons. Kaladin disagreed and explained that as they had very few Radiants who could heal, normal surgeons were still very much needed. At Syl's prodding, Kaladin revealed that he had retired, and his father immediately concluded that Kaladin would start working with him again as a surgeon.{{book ref|sa4|18}}
 
Before leaving with the envoy to the honorspren, Adolin came by the clinic to say goodbye to Kaladin. Adolin noticed a long line of mostly women waiting to be helped and told Kaladin that he was now Alethkar's most eligible bachelor. Syl explained how this new job was helping Kal. The highprince shared some advice from Zahel about war and suggested they spar when he came back.{{book ref|sa4|21}} Kaladin continued to work as a surgeon, which kept him busy and made him "not sad." When the girl who was reading for him left, Syl suddenly started to read the medical reference book for Kaladin, she had learned to read the week before. During a break on one of the balconies, he saw a group of Windrunners flew by and gave him a salute. On his return his next patients was Teft, who couldn't leave with the army. He has had enough of the war and his struggle with his addiction. They argued a bit, but Kaladin had to accept Teft who would not leave him alone.{{book ref|sa4|23}}
 
Kaladin and Teft went to track down a patient who had come through the surgery a while ago. He had been sent to the ardents who after a suicide attempt send him to the [[Devotary of Mercy]]. The bridgemen found the monastery and a dark corridor full of people in solitary confinement.They were shocked and questioned the treatment, which was defended by the ardent. Kaladin talked to the patient [[Noril]], and could relate to his depression. Against the ardents protests, they took Noril to a balcony to talk and exchanged experiences. Kaladin then talked to the ardent who said this wasn't in the book of treatments.They had only one treatment for all patients, and Kaladin realized different illnesses need different responses. He was going to try something new.{{book ref|sa4|25}}
}}
 
Dabbid went to ask for help from Rlain, as he believed Kaladin was dying, and [[Venli]] helped get [[Lift]] out of her prison to heal Kaladin.{{book ref|sa4|83}}{{book ref|sa4|85}} Lift healed both Kaladin and Teft, and they began to develop a plan to protect the Sibling's final node.{{citebook ref|sa4|85}}{{book ref|sa4|91}} When they learned that the final node was in danger, exhausted, Kaladin went to face the Pursuer once more with the remnants of Bridge Four, Lift, and Venli.{{citebook ref|sa4|100}}{{book ref|sa4|102}} Kaladin destroyed the Pursuer's reputation, deeming him "the Defeated One", and defeated him by humiliating him.{{citebook ref|sa4|104}} But, after feeling energized, he discovered Teft dead by the hand of Vyre and was rendered catatonic.{{citebook ref|sa4|105}}
 
=== The 4th Ideal ({{Rosharan date|1175}}) ===
{{image|Kaladin by Gerva Perez.jpg|side=left|width=200px}}After Teft was killed by Vyre, Kaladin became emotionally broken. He killed the Pursuer in a rage, while a Heavenly One took Lirin up to the top of Urithiru. Kaladin followed, using Navani's fabrial, whereupon the Heavenly One grew frightened and dropped Lirin.{{book ref|sa4|106}}
 
Kaladin stood atop Urithiru, watching Lirin fall, and realized why he came to the top of the tower. At Honor's Chasm, he chose life, and so this time, he made the opposite choice: he jumped, attempting suicide.{{book ref|sa4|106}} However, Dalinar, riding the storm at the time, demanded that the Stormfather give Kaladin more time to think. The Stormfather took Kaladin into the "place between time" and talked to him, albeit unsuccessfully. Dalinar, using his Bondsmith abilities, took Kaladin into a vision connected to Tien. The apparition of Tien convinced Kaladin to embrace the moment and accept that all people must eventually die, admitting that he chose to be used as cannon fodder to cheer up the other boys. Returning to the real world with newfound sense of peace, Kaladin kept falling, but found the strength to declare his Fourth Ideal.{{book ref|sa4|108}}
 
Rather than the Stormfather, it was Dalinar who accepted Kaladin's words.{{book ref|sa4|108}} Around Kaladin, windspren transformed into his [[Shardplate]].{{book ref|sa4|110}}
 
==== Teft's Funeral ====
Kaladin attended Teft's funeral after the Fused were fully exiled from Urithiru.{{book ref|sa4|116}} He left the gathering early to try to speak with Dalinar, who attempted to apologize for forcing him to retire from military duty. Kaladin stopped him, affirming that it was the right choice, and requested that he be allowed to continue furthering his pursuit in the burgeoning field of mental health. Dalinar accepted this request and also returned his Trailman's flute, which was thought to be lost until Lift found in the Breakaway market.{{book ref|sa4|116}}
 
After their conversation, Kaladin and Syl went to the Breakaway market to look through the merchant's bins where Lift found the flute. He found a carved wooden horse that Tien had given him just before they entered the army. He was shocked to see it in Urithiru, as he had lost it in Alethkar. Remembering Tien through it, Kaladin decided to buy the horse off the merchant.{{book ref|sa4|116}} Following this, he went to the tavern to attend a group therapy session, like he had promised Teft.{{book ref|sa4|116}}
 
== Relationships ==
 
=== Adolin Kholin ===
{{image|Kal Syl.jpg|side=left|width=180px}}
{{image|Shardplateconcept.jpg|side=right|width=180px|Bodyguarding Adolin}}
=== Sylphrena ===
Kaladin first sees Adolin saving a darkeyed prostitute who is being harassed by some lighteyed officers. Despite this, Kaladin, due to his past interactions with lighteyes, marks it up as an act.{{book ref|sa1|46}} Their relationship sours even more when they next meet face-to-face, with Kaladin seeing Adolin as spoiled and arrogant and Adolin disliking Kaladin's condescending attitude and willingness to order those clearly above him in rank. Their interactions manifest in glares and taunts with each only tolerating the other out of necessity.{{book ref|sa1|68}}
[[Sylphrena]], known as Syl, is the [[honorspren]] that Kaladin has [[Nahel bond|bonded]]. Syl is Kaladin's constant companion and perhaps his best friend. In addition to providing Kaladin with companionship and guidance, Kaladin's bond with Syl is what allows him access to his [[Surgebinder]] abilities and to become a member of the [[Knights Radiant]].{{book ref|sa1|57}} Syl is also a living weapon and is able to manifest herself as a [[Shardblade]].{{book ref|sa2|86}} Syl's existence, the Knights Radiant, and Kaladin are linked together. When Kaladin doesn't live up to [[Immortal Words|the oaths]] that he has made as a Knight Radiant, Syl slowly loses intelligence and is eventually "killed."{{book ref|sa2|74}} When Kaladin reaffirms his oaths, he is able to revive Syl,{{book ref|sa2|84}} although it is implied that there is a way for Kaladin to more permanently kill Syl.
 
This changes when Kaladin, at a suicidal disadvantage, aids Adolin in a battle against four other Shardbearers. After the duel, while the king offers a boon to Adolin, Kaladin unknowingly embarrasses Elhokar by demanding a Right of Challenge to face Amaram in the arena, resulting in his incarceration.{{book ref|sa2|57}} This only further convinces Kaladin that lighteyes can't be trusted. Upon being freed, however, he discovers that Adolin had demanded to be locked up in the same prison, and had refused to be released until Kaladin was pardoned. When questioned why, the prince only says that it wasn't right after Kaladin had saved his life. Adolin then offers Kaladin one of the newly won sets of Shards, though the former bridgeman refuses both, stating that the artifacts had killed too many of his friends for him to want anything to do with them. Confused, the prince instead gives the set to Moash at Kaladin's recommendation.{{book ref|sa2|66}} From there the two become good friends, although their friendship is stressed due to their mutual attraction to Shallan Davar.{{book ref|sa2|76}}{{book ref|sa2|77}}{{book ref|sa3|77}} After a while, Shallan and Adolin confess their love to each other and Kaladin gives up on her for good.{{book ref|sa3|121}}
Initially, Syl is attracted to Kaladin because of his urge to save others.{{cite}} In this initial stage, she behaves much like a normal [[windspren]], having no sentience.{{book ref|sa1|2}} As her bond with Kaladin grows, she gains intelligence, progressing from child-like naivety to understanding complex concepts.{{book ref|sa1|14}} She also begins to remember parts of her past; for example, she remembers her own name (and her nickname) when Kaladin asks her if she has a name.{{book ref|sa1|6}} She also gains the ability to manifest herself into different forms, initially as things like a ribbon of light, a leaf, and a young woman, and eventually into a Shardblade.{{book ref|sa1|2}}{{book ref|sa2|86}}
 
Throughout their relationship, Adolin notices Kaladin's numerous depressive spirals and helps to break him of them, subtly or not, by forcing Kaladin to spend time around friends and not be alone with his thoughts. Adolin's support of Kaladin is highlighted after Kaladin is relieved of duty as Highmarshal, resulting in Kaladin's depression worsening, and Adolin insists he accompany him to winehouses and various outings.{{book ref|sa4|12}}
Kaladin shares with Syl his regrets of not being able to save those closest to him, and when he is at first unable to swear his Fourth Ideal, Syl is very supportive of him.{{book ref|sa3|118}} Because she wants to understand Kaladin better, she goes to [[Dalinar]] and asks him to Connect her to Kaladin so she can feel what he feels;{{book ref|sa4|i|1}} he doesn't do exactly what she was expecting, but in remembering her [[Relador|former Knight]] Syl does begin to feel grief and other shades of sorrow that help her understand Kaladin's depression.{{book ref|sa4|63}}
 
=== TienBridge Four ===
==== Drehy ====
Kaladin's younger brother, due to the difference in nahn between his family and the rest of the town Kaladin had no real friends growing up and instead would spend time with Tien. As a result the two of them became extremely close with Tien being the only one who could cheer Kaladin up when he became depressed, especially during the Weeping. He is also very protective of his brother as shown when he effortlessly ignored his fathers pleas and threw away his chance at training in Kharbranth. In the end Tien's death scarred him to the point where he spent the whole next year practicing with the spear to escape his pain, to the point where it nearly killed him even. Years later, Kaladin still feels remorse because of his inability to help Tien. He forces himself to relive his grief every time someone close to him is killed. this causes him to develop a serious case of depression, to the point that he actually jumps off of the Radiant City, Urithiru.
Drehy was one of the first friends that Kaladin made on Bridge Four, and one of the first people to stand up for him.{{book ref|sa1|27}} He was also one of the first men that Kaladin trained in first-aid.{{book ref|sa1|62}}
 
While Kaladin does accept his sexuality, he isn't completely bereft of homophobia. He considers Drehy to be unmasculine, and considers Drehy's own beliefs in Vorin gender norms to be funny considering his sexuality.{{book ref|sa3|55}} His displays of this prejudice are rare, but when they do occur they clearly make Drehy uncomfortable, and he isn't afraid to speak up about it.{{book ref|sa3|55}}
 
==== Moash ====
Kaladin and Moash have a very complex relationship that changed in nature drastically over time. In the beginning, they were both members of Bridge Four, but they had a very tense and hostile relationship, with Moash constantly mocking him and challenging his authority as bridge leader. Kaladin often has to resort to forcibly dragging him out of the barracks in order to get him to do his duty.{{book ref|sa1|14}}{{book ref|sa1|27}}
 
Eventually, they become rather close, despite their occasionally disagreements in philosophy.
 
Their relationship began to turn towards hatred once again once Moash attempted to assassinate Elhokar,{{book ref|sa2|87}} and later became a servant of the Fused. It was only further soured by his successful assassination of Elhokar during the Siege of Kholinar.{{book ref|sa3|84}}
 
Moash himself has complex views on Kaladin, but all of these feelings can ultimately be boiled down to overwhelming obsession.{{book ref|sa4|i|4}}
 
==== Teft ====
Teft was the first bridgeman Kaladin approaches to ask for support in his plans for Bridge Four after refusing to commit suicide at Honor Chasm,{{book ref|sa1|11}}{{book ref|sa1|21}} and due to this they developed a very close relationship over time. Teft was also the first to suspect Kaladin's nature as a nascent Knights Radiant.{{book ref|sa1|38}}
 
Kaladin worries about Teft's firemoss addiction, and wants to help and support him, but respected his privacy enough to leave him alone until it became a serious problem.{{book ref|sa3|41}}
 
Teft's death during the occupation of Urithiru was enough to fully push Kaladin over the edge, leading him to become almost catatonic. Eventually, the despair from losing him led him to attempt suicide again, and actually go through with the attempt.{{book ref|sa4|105}}{{book ref|sa4|106}} Although Dalinar managed to convince him to survive while he was falling, leading to him swearing the Fourth Oath.{{book ref|sa4|108}} He still feels a deep grief over his death, and does his best to follow through with the promises he made with Teft, joining in group therapy sessions and working to fix the way that Alethkar deals with mental health.{{book ref|sa4|116}}
 
Teft felt a sense of pride at how Kaladin was able to keep fighting no matter what tried to drag him down.{{book ref|sa4|103}}
 
{{image|Shallan and Kaladin in the chasms.jpg|side=right|width=180px|Hiding with Shallan in the chasms}}
Kaladin and [[Shallan Davar|Shallan]] are among the first new [[Knights Radiant]] in centuries. They both reveal themselves independently during the [[Battle of Narak]], together serving as the catalyst for the refounding of the order.{{book ref|sa2|78}}{{book ref|sa2|86}} Kaladin and Shallan initially have a strained relationship. During their first meeting, Shallan tricks Kaladin out of his new boots.{{book ref|sa2|28}} During their later meetings, Kaladin suspects Shallan of being a spy or opportunist at worst, and a privileged, unempathetic lighteyes at best.{{book ref|sa2|36}}{{book ref|sa2|44}} This clash of personalities is reflected in their respective spren, as the [[Cryptic]]s (to which Shallan's spren [[Pattern]] belongs) and [[honorspren]] are involved in a complex spren conflict.
 
Later, when Kaladin and Shallan are both stranded in the chasms of the [[Shattered Plains]], they grow to respect and admire one another. During this time, they reveal some of their personal history and secrets to each other, including the fact that Shallan has a Shardblade.{{book ref|sa2|74}} Although unsure of their own natures as members of the Knights Radiant, this incident causes them to suspect each other of being more than meets the eye. As time passes, the two of them grow closer together, with Shallan admitting that Veil is attracted to him.{{book ref|sa3|121}} In the end, however, she chooses Adolin instead. When Syl asks how Kaladin feels about this, he claims that she lifted his burdens a bit and reminded him of Tien (possibly since they were both LighweaversLightweavers), but that he never actually loved her.{{book ref|sa3|121}}
 
{{image|Kal Syl.jpg|side=right|width=180px}}
=== Adolin Kholin ===
{{image|Shardplateconcept.jpg|side=right|width=180px|Bodyguarding Adolin}}
Kaladin first sees Adolin saving a darkeyed prostitute who is being harassed by some lighteyed officers. Despite this Kaladin, due to his past interactions with lighteyes, marks it up as an act.{{book ref|sa1|46}} Their relationship sours even more when they next meet face-to-face, with Kaladin seeing Adolin as spoiled and arrogant and Adolin disliking Kaladin's condescending attitude and willingness to order those clearly above him in rank. Their interactions manifest in glares and taunts with each only tolerating the other out of necessity.{{book ref|sa1|68}}
 
=== Sylphrena ===
This changes when Kaladin, at a suicidal disadvantage, aids Adolin in a battle against four other Shardbearers. After the duel, while the king offers a boon to Adolin, Kaladin unknowingly embarrasses Elhokar by demanding a Right of Challenge to face Amaram in the arena, resulting in his incarceration.{{book ref|sa2|57}} This only further convinces Kaladin that lighteyes can't be trusted. Upon being freed, however, he discovers that Adolin had demanded to be locked up in the same prison, and had refused to be released until Kaladin was pardoned. When questioned why, the prince only says that it wasn't right after Kaladin had saved his life. Adolin then offers Kaladin one of the newly won sets of Shards, though the former bridgeman refuses both, stating that the artifacts had killed too many of his friends for him to want anything to do with them. Confused, the prince instead gives the set to Moash at Kaladin's recommendation.{{book ref|sa2|66}} From there the two become good friends, although their friendship is stressed due to their mutual attraction to Shallan Davar.{{book ref|sa2|76}}{{book ref|sa2|77}}{{book ref|sa3|77}} After a while, Shallan and Adolin confess their love to each other and Kaladin gives up on her for good.{{book ref|sa3|121}}
[[Sylphrena]], known as Syl, is the [[honorspren]] that Kaladin has [[Nahel bond|bonded]]. Syl is Kaladin's constant companion and perhaps his best friend. In addition to providing Kaladin with companionship and guidance, Kaladin's bond with Syl is what allows him access to his [[Surgebinder]] abilities and to become a member of the [[Knights Radiant]].{{book ref|sa1|57}} Syl is also a living weapon and is able to manifest herself as a [[Shardblade]].{{book ref|sa2|86}} Syl's existence, the Knights Radiant, and Kaladin are linked together. When Kaladin doesn't live up to [[Immortal Words|the oaths]] that he has made as a Knight Radiant, Syl slowly loses intelligence and is eventually "killed."{{book ref|sa2|74}} When Kaladin reaffirms his oaths, he is able to revive Syl,{{book ref|sa2|84}} although it is implied that there is a way for Kaladin to more permanently kill Syl.
 
Initially, Syl is attracted to Kaladin because of his urge to save others.{{cite}} In this initial stage, she behaves much like a normal [[windspren]], having no sentience.{{book ref|sa1|2}} As her bond with Kaladin grows, she gains intelligence, progressing from child-like naivety to understanding complex concepts.{{book ref|sa1|14}} She also begins to remember parts of her past; for example, she remembers her own name (and her nickname) when Kaladin asks her if she has a name.{{book ref|sa1|6}} She also gains the ability to manifest herself into different forms, initially as things like a ribbon of light, a leaf, and a young woman, and eventually into a Shardblade.{{book ref|sa1|2}}{{book ref|sa2|86}}
Throughout their relationship, Adolin notices Kaladin's numerous depressive spirals and helps to break him of them, subtly or not, by forcing Kaladin to spend time around friends and not be alone with his thoughts. Adolin's support of Kaladin is highlighted after Kaladin is relieved of duty as Highmarshal, resulting in Kaladin's depression worsening, and Adolin insists he accompany him to winehouses and various outings.{{book ref|sa4|12}}
 
Kaladin shares with Syl his regrets of not being able to save those closest to him, and when he is at first unable to swear his Fourth Ideal, Syl is very supportive of him.{{book ref|sa3|118}} Because she wants to understand Kaladin better, she goes to [[Dalinar]] and asks him to Connect her to Kaladin so she can feel what he feels;{{book ref|sa4|i|1}} he doesn't do exactly what she was expecting, but in remembering her [[Relador|former Knight]] Syl does begin to feel grief and other shades of sorrow that help her understand Kaladin's depression.{{book ref|sa4|63}}
 
=== Family ===
==== Lirin ====
Kaladin and his father were originally very close, and he trained him in all of the minutia of surgery and medicine. Lirin was very proud of how quickly Kaladin learned, and wanted him to devote his life to becoming a surgeon. He believed that he could some day surpass him in skill.{{book ref|sa1|10}} Despite their rather positive relationship, the two often got into fights about the value of soldiers and of surgeons. These debates often resulted in Lirin getting angry at his son for his idolization of the military and his belief in Alethi jingoism. He attempted to instill in Kaladin his own sense of pacifism, and fundamentally disagreed with the idea that one can take lives in order to protect others.{{book ref|sa1|10}}{{book ref|sa1|20}}
 
Even in his time as a slave and soldier, he still looked at his father as a true man of honor, the most honorable man he has ever known. He respects how he healed even those that hated him, which would likely have come to helped shape his Third Ideal.{{book ref|sa1|53}}{{book ref|sa2|84}} He still holds tightly to many of his teachings.{{book ref|sa1|53}}
 
After they reunited, their relationship became immediately strained. Lirin was heartbroken by how his son, despite everything that he had taught him, had become a soldier and a killer.{{book ref|sa3|7}} He thinks of what had happened as being like the military system taking his son away from him.{{book ref|sa1|44}}
 
==== Tien ====
Kaladin's younger brother, due to the difference in nahn between his family and the rest of the town Kaladin had no real friends growing up and instead would spend time with Tien. As a result the two of them became extremely close with Tien being the only one who could cheer Kaladin up when he became depressed, especially during the Weeping. He is also very protective of his brother as shown when he effortlessly ignored his fathers pleas and threw away his chance at training in Kharbranth. In the end, Tien's death scarred him to the point where he spent the whole next year practicing with the spear to escape his pain, to the point where it nearly killed him even. Years later, Kaladin still feels remorse because of his inability to help Tien. He forces himself to relive his grief every time someone close to him is killed. This causes him to develop a serious case of depression, to the point that he actually jumps off of the Radiant City, Urithiru.
 
=== Wit ===
Wit and Kaladin's relationship is strange but positive; they've only met and had serious conversations a few times but each time Wit has taken the effort to give Kaladin some needed emotional support and reinforcement, thus far by telling him a story that goads Kaladin into some sort of growth (despite Wit's protests that the stories have no inherent meaning and anything Kaladin gets out of them is entirely up to Kaladin).{{book ref|sa1|57}}{{book ref|sa2|59}}{{book ref|sa4|80}} Wit generally spares Kaladin his barbs and mockery, and treats him more kindly than most. Kaladin seems to enjoy the encounters with him and even asked for a story in when they meet in his nightmare, something Wit says people almost never do.{{book ref|sa4|80}}
 
<!--
=== Bridge Four ===
==== Dabbid ====
==== Lopen ====
==== Renarin Kholin ====
==== Rlain ====
==== Rock ====
==== Scar ====
==== Sigzil ====
 
 
=== Dalinar Kholin ===
=== Elhokar Kholin ===
 
=== Family ===
==== Hesina ====
==== Oroden ====
 
=== Fused ===
==== Leshwi ====
==== Lezian ====
 
=== Gaz ===
=== Laral Roshone ===
=== Meridas Amaram ===
=== Szeth ===
=== Torol Sadeas ===
-->
 
== Development ==
Kaladin's precursor in the [[Stormlight Archive]] was '''Merin''', a character Brandon came up with in the year 2000. In the original draft for ''The Way of Kings'', ''[[The Way of Kings Prime]]'', Merin wins a [[Shardblade]] after defending [[Elhokar]] on the field of battle. Much like Kaladin, Merin is of low social rank (it's unclear if the concept of eye color denoting social status was already present). As such, there are people who don't wish to him to have the Shards; however, at the insistence of Dalenar (proto-[[Dalinar]]), Merin is made a Shardbearer and adopted into [[House Kholin]].{{wob ref|4650}}
 
However, Brandon was very dissatisfied with Merin's character, feeling as though there was nothing interesting to him after he accepted the Shardblade. As such, he set out to add more personality to him. The surgeon backstory came first, followed by the personal tragedy of losing a family member and the decision to have Merin deny the Shardblades, with all consequences thereof. Finally, Brandon decided to give the character depression to round him out. Overall, it took about eight years for Merin to evolve.{{wob ref|5344}} The [[Shattered Plains]] plot, originally of ''[[Dragonsteel Prime]]'', was moved to Roshar partially to assist in that, giving more context to Merin's slavery.{{wob ref|4650}}
 
Merin's name was up for change for a while at this point, as it sounded too much like [[wikipedia:Perrin Aybara|Perrin]]. Moreover, this new character felt too different to be still called Merin, and Brandon wanted this new protagonist to have a new, more mythic-sounding name; thus, Kaladin was born.{{wob ref|10099}}{{wob ref|10237}}
|I've been here before! What happened last time? I've learned! I won't be a fool again! I owe you nothing, Kholin.
|Kaladin yelling before helping Dalinar's army{{book ref|sa1|67}}
}}
{{quote
|Honor is dead. But I'll see what I can do.
|Kaladin to Dalinar before jumping into the arena{{book ref|sa2|56}}
}}
{{quote
|One future daughter-in-law, delivered safe and sound. Sorry about the damage to the packaging.
|Kaladin to Dalinar about Shallan after they fell into the chasms.{{book ref|sa2|75}}
}}
 
* Kaladin's physical appearance is modelled off someone with mixed Japanese and Pacific Islander heritage, although Kaladin could also be mistaken as someone who has mixed Japanese/Middle Eastern ancestry.{{wob ref|9796}}
* Kaladin is most likely a Hufflepuff.{{wob ref|11943}}
* Kaladin is referred to as "Child of [[Tanavast]]" and "The Son of Tanavast" by the Stormfather, while many other charactercharacters are called "Child of Honor". There is a reason for this.{{wob ref|12688}}{{book ref|sa3|10731}}
* During the events of ''Rhythm of War'', Kaladin was as close as it was humanly possible to be to the 4thfourth Ideal, without having sworn it. This, along with how much he exemplified Windrunner-hood, allowed him to resist the effects of the partially corrupted Sibling's influence. {{wob ref|14523}}
 
== Notes ==
[[Category: Viewpoint characters]]
[[Category: Bridgemen]]
[[es:Kaladin]]
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