Difference between revisions of "Investiture"

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Investiture transcends the three realms: [[Physical Realm|Physical]], [[Cognitive Realm|Cognitive]], and [[Spiritual Realm|Spiritual Realm]] that compose most of the [[cosmere]]. However, it is more Spiritual than anything.{{epigraph ref|mb3|57}}{{wob ref|5610}} In the Physical Realm, Investiture is known to exist in solid, (i.e. [[atium]] and [[lerasium]]), liquid (many [[Perpendicularity|perpendicularities]]), and gaseous material forms ([[Mist|Preservation's Mists]], [[Light]], [[BioChromatic Breath]]). For some reason, all solid Investiture is metallic, the result of one of the laws governing the cosmere.{{book ref|sa2.5|20}}{{wob ref|9291}} Most often these appear due to influence by a [[Vessel]], however some formations occur in a more natural way. Some solid Investiture, like atium, breaks the general rules regarding how Invested objects interact with Investiture.{{wob ref|8929}}
 
Large amounts of Investiture concentrated in a specific location tend to pierce a hole in the three realms (Spiritual, Cognitive, and Physical) and create a perpendicularity. This effect is similar to the gravity generated by large amounts of matter.{{wob ref|8920}} Like matter, Investiture causes time dilation in any amount, with the degree of time dilation being proportional to the amount of Investiture in a given area, but this is relatively mild even by [[perpendicularities]].{{book ref|sa4|i|1}}{{wob ref|13425}}{{wob ref|13453}}{{wob ref|16014}} But the amount of Investiture condensed into [[Shard]]s is able to cause a degree of time dilation that would be virtually impossible by anything else.{{wob ref|16014}}
 
When a Shard is "co-opting or corrupting another Shard's magic", the color red has a tendency to manifest.{{wob ref|8340}}{{book ref|sa3|117}}{{tes ref|30}}{{book ref|mb6|28}} All Investiture creates some type of emotional reaction in users.{{wob ref|13392}} Investiture has flavor to beings such as [[Nightblood]], and different Investitures would have different flavors.{{wob ref|15669}}{{book ref|sa4|42}} Raw Investiture responds to thoughts, emotions, and Intent, especially from heavily Invested beings.{{book ref|yumi|32}}{{book ref|tsm|21}}
;'''[[Odium]]''': Odium’s Investiture is typically associated with “burning” gold or violet-black colors,{{book ref|sa3|57}} though it is also often red, the color that signifies corrupted Investiture.{{wob ref|13074}}
 
;'''[[Preservation]]''': Preservation’s Investiture is typically associated with the color white.{{wobbook ref|3031mb3|19}}{{wobbook ref|13074mb7|19}}
 
;'''[[Ruin]]''': Ruin’s Investiture is typically associated with the color black.{{wobmsh ref|30316|1}}{{wobbook ref|13074mb3|81}}{{book ref|mb7|19}}
 
;'''[[Harmony]]''': Harmony’s Investiture is not typically associated with the colors of Preservation and Ruin.{{wob ref|14914}}
 
==== Other ====
;'''Returned''': Each [[Returned]] is gifted a single, powerful [[Breath]] called a Divinedivine Breath, a [[Splinter]] of [[Endowment]].{{wob ref|4486}} A Returned may give this Breath up to heal one person, albeit at the cost of their own life.{{book ref|wb|12}} This sacrifice can cure diseases, heal almost any wound, and regrow lost body parts.{{book ref|wb|12}} The Divinedivine Breath is one of the most powerful healing abilities in the cosmere, perhaps ''the'' most powerful available to non-Shards.{{wob ref|9623}}
 
;'''Hoid''': [[Hoid]] has access to some sort of healing factor that is capable of repairing both his body and soul.{{wob ref|5606}} He's able to regenerate any damaged body parts at will, including his head. He's also able to repress his healing factor in some way, preventing instantaneous healing, an ability that he makes use of in some of his disguises.{{book ref|sa3|epilogue}} This healing factor makes it very difficult to kill Hoid, although he is still at least somewhat vulnerable.{{wob ref|4780}}{{book ref|sa3|epilogue}} The name of the manifestation of Investiture responsible for Hoid's healing is unknown, but it is ancient, likely originating from some Pre-[[Shattering]] source.{{wob ref|8498}} It is uncertain whether or not this healing factor is at all related to Hoid's apparent agelessness, which is known to originate from a remnant of a weapon built to kill [[Adonalsium]].{{wob ref|10439}}
== Investiture of Natural Phenomena ==
It is possible for a natural force to become Invested. On [[Roshar]], [[Zahel]] states that the [[highstorm]]s are Invested.{{book ref|sa2|i|6}} The [[Stormfather]] also states that during a highstorm, [[Honor]]’s power is concentrated in the storm as it moves across the land, temporarily joining all three [[Realms]].{{book ref|sa3|64}}
 
== Known Investiture ==
{| class='infobox' width=100%
! Investiture !! [[Shardworld|World]] !! [[Shard]]
|-
| [[Mist]] || [[Scadrial]] || [[Preservation]]
|-
| Black [[Mist]] || [[Scadrial]] || [[Ruin]]
|-
| [[BioChromatic Breath]] || [[Nalthis]] || [[Endowment]]
|-
| [[Dor]] || [[Sel]] || [[Devotion]], [[Dominion]]
|-
| [[Stormlight]] || [[Roshar]] || [[Honor]]
|-
| [[Voidlight]] || [[Roshar]] || [[Odium]]
|-
| [[Lifelight]] || [[Roshar]] || [[Cultivation]]
|-
| [[Warlight]] || [[Roshar]] || [[Odium]], [[Honor]]
|-
| [[Towerlight]] || [[Roshar]] || [[Cultivation]], [[Honor]]
|-
| [[Hion]] || [[Komashi]] || [[Virtuosity]]
|-
| Heat || [[Canticle]] || ''Unknown''
|}
 
== Notes ==
Editors, Keepers
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