Difference between revisions of "Feruchemy"

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A larger piece of metal will be able to store more of an attribute, but the scaling is not linear; there are certain thresholds of size where the amount of attribute that can be stored increases.{{wob ref|234}} If a metalmind is broken, the stored attribute will be split among the pieces.{{wob ref|4087}} This is because the power inside the metal acts like a gas acts inside a jar.{{wob ref|13238}} It is possible to store and tap using molten metal (setting aside the conventional hazards of touching molten metal) which would have some effect on the stored Investiture.{{wob ref|6217}} If the molten metal is mixed to form an alloy, however, the Investiture will become inaccessible, even if the alloy in question is Feruchemically viable. If the alloy is Feruchemically viable, a Feruchemist will not be able to store as much of an attribute as they could in an identically-sized metalmind: while the original Investiture is inaccessible, it does still take up "space" in the metalmind.{{wob ref|3969}}
 
Ordinarily, a Feruchemist's stores are keyed to their [[Identity]] and are inaccessible to another Feruchemist. However, other Feruchemists can sense the presence of the original Feruchemist's stores.,{{book ref|mb1|epilogue}} but only if they have the ability to use that attribute themselves.{{book ref|mb6|17}}
 
In order to get the most storage out of a metalmind of an alloy, the metal has to be alloyed in a specific combination of metals. If the metal does not have the right mixture, it is considered impure. This is likened to how Allomancers require these 'pure' metals as well. If a metalmind is not pure, it will not hold as much charge as one that is alloyed correctly with the same size.{{wob ref|13244}}