Difference between revisions of "Feruchemy"

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It was not called 'hemalurgy' in Final Empire Prime. It was renamed to 'hemalurgy' for the first draft of Mistborn: The Final Empire, and then renamed to 'feruchemy' in a later draft of Mistborn: The Final Empire.
(Undo revision 188521 by Gamera (talk) The wob citation explains how it was called this previously.)
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(It was not called 'hemalurgy' in Final Empire Prime. It was renamed to 'hemalurgy' for the first draft of Mistborn: The Final Empire, and then renamed to 'feruchemy' in a later draft of Mistborn: The Final Empire.)
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The earliest inspiration for Feruchemy dates to when Brandon was a teenager and had insomnia. He would lie awake at night and be really tired during the day, so he wished that he could store up his sleepiness so that he could be sleepy when he wanted to be sleepy.{{wob ref|8974}}
 
An early version of Feruchemy, then referred to as "Hemalurgy," appeared in [[Final Empire Prime|''Final Empire'' Prime]]. During the development of ''[[Mistborn: The Final Empire]]'', Brandon realized that Feruchemy would work very well as the magic system for Sazed and the Keepers, so he imported it into that novel and added the restriction of storing attributes in metal.{{wob ref|2377}}{{wob ref|7815}}
 
The attributes stored in brass (warmth) and electrum (determination) were originally supposed to be reversed. By the time Brandon realized his mistake, brass storing warmth had already been canonized in released books. Brandon decided not to retcon this, citing the fact that Feruchemy operates on different principles than Allomancy.{{wob ref|5508}} Brandon also notes that the organization of the metals in the Feruchemical chart is of human invention.{{wob ref|1090}} Isaac Stewart also confirmed that the Feruchemical symbols for chromium and nicrosil were mistakenly swapped on the Feruchemical table (i.e. the symbols are in the correct position on the table itself, but the wrong metals were assigned to them). This may be corrected in the future.{{wob ref|11030}}
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