Difference between revisions of "Cosmere"

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{{image|Arcanum Unbounded.jpg|The cover of ''[[Arcanum Unbounded]]'', featuring [[Khriss]]|side=right|width=300px}}
{{spoilersupdate|mb7|tress|tsm}}
{{update|mb7|tress}}
{{quote
|You’ve stumbled into something far, far bigger than you, your politics, or your little planet ... Your questions are dangerous. Once you step behind the curtain and see the actors as the people they are, it becomes harder to pretend the play is real.
|[[Khriss]] to [[Kelsier]]{{msh ref|3|2}}
}}
The '''cosmere''' is a fictional shared universe where severalmany of [[Brandon Sanderson]]'s books take place. As a result, books set in the cosmere share a single cosmology and underlying rules of magic, and some characters from one world will make appearances on other worlds. Despite the connections, Brandon has remained clear that one does not need any knowledge of the broader cosmere to read, understand, or enjoy books that take place in the cosmere.{{url ref|name=WhatIsCosmere|url=https://brandonsanderson.com/what-is-the-cosmere|text=What Is The Cosmere?|site=[[Brandon]]'s website}}
 
CurrentThe seriescore insequence of the cosmere arewill theconsist [[Elantrisof trilogy|''Elantris'' trilogy]],the [[MistbornDragonsteel (series)|''Mistborn''Dragonsteel series]], ''the [[WarbreakerElantris trilogy]]'', (andat least four eras of the [[NightbloodMistborn (bookseries)|itsMistborn eventual sequelseries]]), ''and [[The Stormlight Archive]]'',.{{wob andref|13784}} ''[[WhiteThe Sand]]''.story Itof the cosmere does not include any books that reference [[Earth]], as Earth is not in the cosmere.{{ref|name=WhatIsCosmere}} For a complete list of books in the cosmere, see [[#Bibliography of the Cosmere|the bibliography section below]].
 
The shared "creation myth" of the cosmere revolves around [[Adonalsium]], the power of creation, which was broken into sixteen pieces called [[Shard]]s in an event known as the [[Shattering of Adonalsium]]. The Shards are effectively gods, and magic is derived from their power.{{msh ref|3|2}}
 
When someone in the cosmere dies, their body remains in the Physical Realm and a [[Cognitive Shadow]] forms in the Cognitive Realm.{{msh ref|1|1}}{{book ref|mb6|28}} For most people, this Cognitive Shadow quickly moves on to the [[Beyond]] and their [[Investiture]] returns to the Spiritual Realm.{{msh ref|1|1}}{{book ref|mb6|28}} The more Investiture someone held in life, the longer they can linger before being drawn to the Beyond,{{msh ref|1|1}} but only [[Sliver]]s—those who once held a significant portion of a [[Shard]]'s power—can resist the Beyond forever, though they can still choose to go if they so desire.{{msh ref|6|8}} Before the person passes to the Beyond, however, they can still be restored via Investiture healing{{book ref|mb6|28}}{{book ref|sa2.5|8}} or be infused with enough Investiture to become a more permanent Cognitive Shadow, usually as a result of a Shard's action.{{msh ref|1|1}}{{book ref|sa4|15}} Those killed by [[Nightblood]]{{wob ref|10440}} or [[anti-Investiture]]{{book ref|sa4|97}}{{wob ref|14623}} or consumed by [[Yelig-nar]],{{wob ref|15139}} however, cannot be resurrected in any way, as nothing remains of their soul.
 
Time travel to the past, in any of the Realms, is impossible.{{book ref|yumi|32}}{{wob ref|13651}}
 
==== The Physical Realm ====
In the [[Physical Realm]], the cosmere is a star cluster of about 50 to 100 stars.{{wob ref|9284}} The Physical Realm is composed of fundamental particles known as [[axi]] and follows ordinary laws of physics, except when the other Realms are involved.{{wob ref|11359}}{{book ref|sa4|97}}{{wob ref|6360}} Currently, there are tensixteen known planetary systems in the cosmere, which contain a total of twelvenineteen notable planets. The cosmere is also home to other celestial objects, including several dwarf planets, gas giants, and constellations.{{article ref|Physical Realm}} At least one person has tried to leave the physical bounds of the cosmere, with unknown results.{{wob ref|13336}}{{wob ref|13558}}
 
==== The Cognitive Realm ====
Investiture has a property that associates it with one of the sixteen [[Shard]]s of [[Adonalsium]]; at the [[Shattering of Adonalsium]], all Investiture was divided evenly between the Shards.{{wob ref|8605}}{{wob ref|9385}}{{wob ref|5313}} Even though, as a result of the Shattering, all Investiture is associated with a Shard, Investiture also remains linked to Adonalsium in some way and the Shattering meant "everything and nothing at the same time" to Investiture.{{wob ref|9385}}
 
When one form of Investiture attempts to co-opt or corrupt another form of Investiture, it will often produce a red effect.{{wob ref|8340}} Examples of this include the red smoke given off by [[Shai]]'s [[soulstamp]]s when she uses them to temporarily tweak [[Gaotona]]'s soul,{{tes ref|30}}{{wob ref|13830}} the red haze of [[Trell (Trellism)|Trell]] invading [[Scadrial]],{{book ref|mb6|28}}{{wob ref|13074}}{{wob ref|8345}} and the red coloring of some of the spren Enlightened by [[Sja-anat]].{{book ref|sa3|78}}{{book ref|sa3|89}}{{book ref|sa3|115}} Similarly, when some entity possesses or has a strong influence over a person, the person's eyes will often grow red, as seen with the bodies on Scadrial controlled by Trell's Faceless Immortals[[Autonomy]],{{book ref|mb6|epilogue}}{{book ref|mb7|55}} the soldiers possessed via [[Nergaoul|the Thrill]] at the [[Battle of Thaylen Field]],{{book ref|sa3|115}}{{book ref|sa3|117}} and many of Odium's servants, whose souls are corrupted by his power.{{book ref|sa4|38}}{{book ref|sa4|42}}
 
{{sidequote
|-
| [[Ruin]]
| [[RayseAti]]
|-
| [[Odium]]
|-
| [[Whimsy]]
| ''Unknown''
|-
| [[Virtuosity]]
| ''Unknown''
|}
Shards can also create '''avatars''', beings with access to a portion of the Shard's power who can act autonomously from their Shard, but remain part of the Shard and ultimately cannot act against the Shard's instructions. Avatars stand in contrast to [[Splinter]]s, who are pieces of a Shard's power that have or could develop free will.{{wob ref|14744}} Avatars often seem to be used when a Shard wants to influence events on a planet other than the one they are primarily Invested in; for example, [[Autonomy]], who is Invested in [[Taldain]],{{au ref|Taldain}} has avatars on [[First of the Sun]] and [[Obrodai]].{{wob ref|13220}}{{epigraph ref|sa3|50}}
 
Since the Shattering, the Shards have been the primary source of magic in the cosmere.{{wob ref|4097}} The interactions between their Investiture and a planet give rise to Invested Arts that are far more powerful than those formed by people accessing background Investiture.{{wob ref|5269}}{{wob ref|15703}}{{wob ref|4097}}
 
Each Shard also has its own '''pure tone''' and '''rhythm''', that can often influence and be heard emanating from their Investiture and can become part of the worlds they Invest in.{{book ref|sa4|69}}{{book ref|sa4|67}}{{wob ref|14482}} For example, the [[Lights]] of [[Roshar]] pulse softly to their Shard's tone and [[rhythm]] and will follow a source—vocal or instrumental—generating their Shard's tone{{book ref|sa4|69}} and both the [[Well of Ascension]] on [[Scadrial]] and the pulses a [[Seeker]] can pick up from someone using [[Allomancy]] are related to Preservation's tone and rhythm.{{wob ref|14482}}{{wob ref|14586}} Harmonizing the tones and rhythms of two different Shards is part of the creation of hybrid Investiture, like [[Warlight]] and [[Towerlight]].{{book ref|sa4|76}}{{book ref|sa4|110}} Shards also have an opposite tone, which sounds identical to most people but is unpleasant to those attuned to that Shard's Investiture, and can only be created by Intent. This opposite tone can physically repel its Shard's Investiture and can help create anti-Investiture associated with its Shard.{{book ref|sa4|97}}
|[[Khriss]] to [[Kelsier]]{{msh ref|3|2}}
}}
While the cosmere has a wide array of planets, twelvemany are currently knownof thatthem are relevantuninhabited, tonot thesignificantly broaderInvested, cosmere.or Threeotherwise ofnot thesegenerally planets—Ashyn,relevant Braize, and Roshar—are into the samebroader planetary systemcosmere.{{auwob ref|Roshar4846}}{{wob Cosmereref|15593}} planetsPlanets in the cosmere have something akin to souls,{{wob ref|4056}} likely referring to their presence in the Cognitive and/or Spiritual Realms.
{{image|Cosmere constellation map.jpg|A star chart of the cosmere in the Physical Realm|side=right|width=350px}}
 
'''[[Nalthis]]''' is a world of color. Color is needed to fuel its magic system, [[Awakening]], and those with large amounts of [[Breath]] will enhance the colors around them and can see perfect shades of colors.{{book ref|wb|prologue}} When someone dies, [[Endowment]], the resident Shard, occasionally sends their [[Cognitive Shadow]] back as a [[Returned]] to prevent a tragedy they forsee after their death.{{book ref|wb|57}}{{wob ref|5943}}
 
The [[Rosharan system]] consists of three planets of note. '''[[Ashyn]]''' was nearly destroyed in an apocalypse long ago, though a few cities remain floating in the atmosphere.{{wob ref|8243}}{{au Anyoneref|Roshar}} withCertain abacteria diseaseon therethe alsoplanet gainsare aable to grant magical powerpowers, including the ability to keep the floating cities aloft.{{wob ref|12271}}{{wob ref|1862}} '''[[Roshar]]''' is a planet with a [[highstorm|powerful storm]] that frequently blows across the continent and where [[spren]] can cross into the Physical Realm.{{au ref|Roshar}} '''[[Braize]]''' is the prison of the [[Fused]] where the [[Herald]]s are tortured between [[Desolation]]s.{{book ref|sa3|38}}
 
'''[[Scadrial]]''' is the most technologically advanced planet and the most similar to [[Yolen]].{{au ref|Scadrial}}{{wob ref|6732}} Its [[Metallic Arts|three magic systems]] all use metal to store and access [[Investiture]].{{book ref|mb6|part=ars}}
 
'''[[Sel]]''', also known as '''Seol''', is a large planet with three great domains.{{au ref|Sel}} It has many magic systems, which are tied to the user's location and are accessed by creating shapes in the proper form, rather like programming.{{wob ref|1768}}
 
The planet '''[[Taldain]]''' is tidally locked between two stars, a blue-white supergiant and a white dwarf. The side of the planet facing the former, [[Dayside]], is a vast desert where Investiture arrives from the light of the star. [[Darkside]] faces the white dwarf, andleaving isit in perpetual twilight, and; many things there fluoresce in ultraviolet light. Its [[Shard]], [[Autonomy]], keeps the planet isolated from the rest of the cosmere.{{au ref|Taldain}}
 
{| class="infobox sortable" style="width:100%;"
|-
!colspan=5 style="background:#CCCCFF;" |Primary Worlds of the Cosmere
|-
! style="width:1514%;" |Planetary System
! style="width:1213%;" |Planet
! style="width:29%;" |Shards
! style="width:40%;" |Books
! rowspan=3 |[[Rosharan system|Rosharan System]]
| [[Ashyn]]
| ''None''
| ''[[The Silence Divine]]'' (unpublished)
| {{au ref|Roshar}}{{wob ref|8869}}
| [[Braize]]
| [[Odium]]
| ''[[The Stormlight Archive]]''
| {{au ref|Roshar}}{{wob ref|5984}}
|-
| [[Roshar]]
| [[Cultivation]], [[Honor]]
| ''[[The Stormlight Archive]]''
| {{au ref|Roshar}}{{wob ref|5984}}
|-
| [[Scadrial]]
| [[Preservation]], [[Ruin]] ([[Final Ascension|combined]] as [[Harmony]])
| [[Mistborn (series)|''Mistborn'' series]]
| {{au ref|Scadrial}}{{wob ref|5984}}
|-
 
=== Other Notable Worlds ===
'''[[Canticle]]''' is an extremely small planet with a dense, Invested core.{{book ref|tsm|19}} The light of the system's host star is also Invested; when that light reaches the surface of Canticle, it is quickly pulled down to the planet's core, superheating everything in its path.{{book ref|tsm|39}}{{book ref|tsm|45}} As a result, people living on the planet must keep moving constantly in order to stay ahead of the sunrise.{{book ref|tsm|1}}
The [[Drominad system]] is home to several planets, all of which have water as a dominant feature. Three of them are inhabited by humans, the most of any planetary system in the cosmere. The innermost planet, '''[[First of the Sun]]''' has a [[perpendicularity]], though the region around it in the Physical Realm is incredibly dangerous.{{au ref|Drominad}}
 
The [[Drominad system]] is home to several planets, all of which have water as a dominant feature. Three of them are inhabited by humans, the most of any planetary system in the cosmere at the time Khriss wrote her essay on the system. The innermost planet, '''[[First of the Sun]]''' has a [[perpendicularity]], though the region around it in the Physical Realm is incredibly dangerous.{{au ref|Drominad}}{{book ref|sotd}}
 
'''[[Dhatri]]''' is the homeworld of the [[aether]]s, though they have since spread around the cosmere;{{wob ref|15136}}{{wob ref|15428}}{{wob ref|16254}} the world has been made inhospitable due to an entity known as the [[dark aether]].{{book ref|mb7|47}}
 
'''[[Lumar]]''' is a backwater planet that is home to the [[aether spores]], a compressed form of [[aether]] that grows dangerously fast when touched by water, which are produced by a variant strain of the aethers on the twelve moons that hang close to the surface of the planet.{{wob ref|15428}}{{book ref|tress|28}}{{book ref|tress|31}}
 
'''[[Threnody]]''' is a planet with two principal parts: the [[Fallen World]], which is under the control of an unknown entity called the [[Evil]] that is so dangerous that everyone left, and the [[Forests of Hell]], which is home to dangerous [[Cognitive Shadow]]s known as [[Shade]]s. Perpendicularities on Threnody are unstable and have a morbid origin.{{au ref|Threnody}}
 
The [[UTol system]] is located near where the Shard [[Virtuosity]] Splintered herself and home to two habitable planets.{{book ref|yumi|1}}{{book ref|yumi|part=anotherepilogue}} The eponymous planet of '''[[UTol]]''' is a water-dominated planet inhabited by [[Sho Del]] that seems to be well-known in the cosmere by the space age.{{book ref|yumi|30}}{{book ref|yumi|part=anotherepilogue}} Its sister planet '''[[Komashi]]''' is home to humans and [[Splinter]]s of Virtuosity known as [[hijo]];{{book ref|yumi|17}} before the destruction of the [[father machine]], it was notable for an eternal [[shroud]] of black Investiture covering the planet.{{book ref|yumi|1}}
 
'''[[Yolen]]''' is the original planet of humans and the location of the [[Shattering]].{{wob ref|5702}}{{wob ref|11602}} It has few inhabitants in the modern era and has been hidden from most of the people of the cosmere.{{wob ref|6545}}{{msh ref|3|2}}
 
Little is known about '''[[Bjendal]]''', '''[[Mythos]]''', '''[[Obrodai]]''' and, '''[[Vax]]'''. Additionally, therethe ishomeworld of the homeSleepless, or at least one planet ofwith theno [[aether]]s,humans.{{book ref|mb7sa3.5|epilogue18}}{{wob ref|415873}}{{wob ref|861814342}}{{wob ref|145209671}} which could possibly be Bjendal, Obrodai, or Vax.
 
{| class="infobox sortable" style="width:100%;"
|-
!colspan=5 style="background:#CCCCFF;" |Other Worlds of the Cosmere
|-
! style="width:1514%;" |Planetary System
! style="width:1213%;" |Planet
! style="width:29%;" |Shards
! style="width:40%;" |Books
| ''None (Referenced in ''[[The Lost Metal]]'')''
| {{book ref|mb7|39}}
|-
! rowspan=1 |''Unknown''
| [[Canticle]]
| None
| ''[[The Sunlit Man]]''
| {{book ref|tsm|16}}{{wob ref|15602}}
|-
! rowspan=1 |''Unknown''
| [[Dhatri]]
| ''Unknown''
| ''None (Referenced in ''[[The Lost Metal]]'')''
| {{book ref|mb7|epilogue|4}}
|-
! rowspan=1 |[[Drominad system|Drominad System]]
! rowspan=1 |''Unknown''
| [[Lumar]]
| ''None''
| ''[[Tress of the Emerald Sea]]''
| {{wob ref|15428}}
| ''[[Shadows for Silence in the Forests of Hell]]''
| {{au ref|Threnody}}{{wob ref|5603}}
|-
! rowspan=2 |[[UTol system]]
| [[Komashi]]
| rowspan=2 | [[Virtuosity]]
| rowspan=2 | ''[[Yumi and the Nightmare Painter]]''
| rowspan=2 | {{book ref|yumi|part=anotherepilogue}}
|-
| [[UTol]]
|-
! rowspan=1 |''Unknown''
! rowspan=1 |''Unknown''
| [[Yolen]]
| None
| ''Unknown''
| [[Dragonsteel (series)|''Dragonsteel'' series]] (unpublished)
| {{wob ref|5984}}{{wob ref|14885}}
|}
 
At some point, the [[Dawnshard]]s were used to create the cosmere.{{book ref|sa3.5|19}}
 
The first humans lived on [[Yolen]] and were created by Adonalsium.{{wob ref|5702}}{{msh ref|3|2}} At some point, a poorly-understood and parasitic ecosystem hostile to humans, known as [[fainlife]], began to develop on Yolen. It began to spread and overtake the landscape, though the other inhabitants eventually learned how to keep it in check.{{wob ref|7825}} Plants and land overtaken by fainlife retain their shape, but turn bone-white and spill red liquid when crushed or snapped.{{wob ref|9518}} Yolen was also home to the [[Sho Del]], the fainlife equivalent of humans, and [[dragon (cosmere)|dragons]].{{wob ref|9676}} Information about fainlife remains accessible enough in the modern cosmere that [[Khriss]] was able to mention it to cosmere-aware people without need for explanation.{{au ref|Scadrial}} Prior to the Shattering, Yolen's technology was likelyBronze pre-industrialAge.{{wob ref|9882}}{{wob ref|16320}}
 
Most of the other planets in the cosmere existed and were named prior to the Shattering,{{wob ref|7262}} though [[#Worldhoppers|worldhopping]] was much less common at the time.{{wob ref|13219}} During this time, Adonalsium created the entire [[Rosharan system]] and grew thea supercontinent on the planet [[Roshar]]; as awell result,as the continent is shaped likeall the two-dimensionallifeforms projectionon of a [[wikipedia:Julia set|Julia set]]it.{{wob ref|9283}}{{wob ref|3953}}
 
[[Investiture]] still existed prior to the Shattering, though its form was different.{{wob ref|1118}} During this time, there was a plot to destroy Adonalsium, but it failed.{{wob ref|2648}} [[Hoid]], the dragon [[Frost]], and the original Vessels all lived before the Shattering.{{wob ref|11070}}
|[[Khriss]] on the original [[Vessel]]s{{msh ref|3|2}}
}}
Eventually, around ten-thousand years before the [[True Desolation]],{{book ref|sa4|i|1}}{{book ref|tsm|11}}{{wob ref|1355}}{{wob ref|9683}}{{wob ref|2728}} a group of people that opposed Adonalsium came together and plotted its destruction.{{wob ref|4078}}{{wob ref|2539}} This group included people of all three sapient species on [[Yolen]]: humans, [[dragon (cosmere)|dragons]], and [[Sho Del]].{{wob ref|9676}} To achieve their goal, they created a weapon{{wob ref|5602}} that utilized the [[Dawnshard]]s.{{book ref|sa3.5|19}} In an event known as the [[Shattering of Adonalsium]], the weapon was used to "undo" Adonalsium,{{book ref|sa3.5|19}} splitting it into the sixteen [[Shard]]s;{{msh ref|3|2}} the weapon was expended in the process,{{wob ref|2246}} though remnants of it exist in the Physical Realm and are responsible for Hoid's immortality.{{wob ref|10439}} As part of the Shattering, sixteen of the people who had opposed Adonalsium took up the new Shards and became the first Vessels.{{msh ref|3|2}} There was some sort of force that caused Adonalsium to shatter into the Shards that it did,{{wob ref|9956}} and the distribution of the Shards to the Vessels was not random.{{wob ref|5490}} The Shattering occurred on Yolen, though there is some "weirdness" with regard to Yolen and location,{{wob ref|11602}} and occurred all at once.{{wob ref|1292}} As a result of the Shattering, all Investiture in the cosmere became aligned with one of the sixteen Shards.{{wob ref|8605}}
 
Hoid was loosely involved in the plot to Shatter Adonalsium and was present at the Shattering.{{wob ref|10868}}{{wob ref|6470}} He also had the opportunity to take a Shard, but turned it down.{{epigraph ref|sa3|38}}{{wob ref|3337}} He and [[Frost]] both knew the original Vessels personally.{{epigraph ref|sa1|23}}{{book ref|sa2|epilogue}}
 
After the Shattering, the new Vessels made some sort of agreement to not interfere with each other,{{epigraph ref|sa3|39}} though the exact agreement was somewhat ambiguous and the Vessels who suggested it did not make sure to get a formal oath from the others.{{wob ref|10835}}{{wob ref|13144}} Regardless, the Shards then went their separate ways. Most settled on a planet, though at[[Virtuosity]] leastchose oneto didinstead nottravel around the cosmere before eventually Splintering herself near the [[UTol system]].{{wob ref|444115530}}{{book ref|yumi|1}} Some chose to go off on their own,{{au ref|Taldain}}{{au ref|Threnody}} while others stayed together with other Shards.{{au ref|Sel}}{{au ref|Scadrial}}{{au ref|Roshar}} Around this time, [[Ruin]] and [[Preservation]] created the planet [[Scadrial]], using the non-fain parts of Yolen as a guide.{{au ref|Scadrial}}{{msh ref|3|2}} Honor and Cultivation settled on Roshar shortly after the Shattering.{{book ref|sa4|i|1}}{{book ref|tsm|11}}{{wob ref|1355}}{{wob ref|9683}}{{wob ref|2728}}
 
=== Odium's Quest ===
|[[Hoid]] on [[Odium]] in [[Letters#The First Letter|his letter]] to [[Frost]]{{epigraph ref|sa1|22}}{{epigraph ref|sa1|23}}
}}
Soon after the Shattering, or possibly even beforehand, the Vessel of Odium, Rayse, decided he wanted to become the strongest being in the cosmere.{{wob ref|6685}} However, Odium is, by its nature, selfish and Rayse did not want the intent of an additional Shard to make him into something else, so he instead decided to destroy the other Shards so that there would be no one left to challenge him.{{wob ref|6685}}{{wob ref|4130}}{{epigraph ref|sa1|22}}{{book ref|mb7|20}} To do so, he developed a way to [[Splinter]] a Shard's power, which also results in the death of its Vessel.{{epigraph ref|sa1|22}}
 
{{sidequote
|size=300px
}}
Odium's first target was [[Ambition]], as he feared that it would be a threat to him. However, while searching for Ambition, over 7700 years before the [[True Desolation]],{{book ref|sa4|14}}{{book ref|sa4|76}} he encountered the Shards [[Devotion]] and [[Dominion]] on [[Sel]] and attacked them,{{wob ref|1550}} likely because he could argue they had violated the Vessel's pact to not interfere with each other.{{epigraph ref|sa3|37}}{{epigraph ref|sa3|39}}{{wob ref|8358}} In the ensuing battle, Odium successfully splintered Devotion and Dominion and killed their Vessels, Aona and Skai.{{au ref|Sel}} In order to ensure that no one could take up their Shards, he then somehow moved most of their Investiture from the Spiritual Realm into the Cognitive Realm, which made the [[Expanse of the Densities|Selish Cognitive Realm]] incredibly dangerous and the Selish Invested Arts location-dependent.{{wob ref|9616}}{{au ref|Sel}}{{wob ref|4129}}
 
Sometime after he splintered Devotion and Dominion, Odium finally found Ambition, who had settled in the [[Threnodite system]]. Odium attacked and mortally wounded Ambition, though the Shard fled and was ultimately Splintered elsewhere,{{au ref|Threnody}} in a battle with Odium and [[Mercy]].{{epigraph ref|sa4|27}} These clashes resulted in a wound in the Spiritual Realm and left ripped-off chunks of Ambition's power in the Threnodite system, which twisted the people and planet of [[Threnody]].{{au ref|Threnody}}{{epigraph ref|sa4|27}}
 
{{image|Odium - XV the Devil.jpg|[[Odium]] and the [[Fused]]|side=right|width=200px}}
Sometime after [[Honor]] and [[Cultivation]] arrived on [[Roshar]], Odium traveled to the [[Rosharan system]].{{wob ref|9934}} Odium never intended to Invest himself in a planet,{{wob ref|227}} but, at some point, he became Invested in the Rosharan system to the point where he would now have to leave some of his power behind or forcibly tear it out in order to leave.{{wob ref|9852}} At some point while he was in the system, Honor and Cultivation used their power to trap him in the system.{{book ref|sa3|38}} At some point before this, humanity destroyed Ashyn via unrestrained Surgebinding enhanced by a Dawnshard, leaving it largely uninhabitable outside of a few patches of land, and fled the planet to Roshar with Odium around seven millennia before the True Desolation.{{book ref|sa3|111}}{{book ref|sa3|113}}{{au ref|roshar}}
 
As a result of being trapped in the system, Odium has since been waging a war to free himself from whatever binds him to the system so that he can continue his quest. To that end, he Splintered off pieces of his power to create the [[Fused]],{{book ref|sa3|38}} the [[Unmade]],{{wob ref|9207}} and [[voidspren]],{{au ref|Roshar}} and also Invested in the Rosharan system enough to create and grant access to Invested Art known as [[Voidbinding]].{{wob ref|1540}} When the Fused first appeared, Honor created the [[Herald]]s, who could seal the Fused on [[Braize]], though the Fused tortured the Heralds into allowing them to return to [[Roshar]]. Every time a Herald broke, a [[Desolation]] would begin and the Heralds and [[Knights Radiant]] would fight the Fused until they could be sealed on Braize again. This situation continued for millennia and the Shards remained at a stalemate, especially after nine of the Heralds abandoned the [[Oathpact]], leaving it to [[Talenel]] alone, who was better able to withstand the torture on Braize.{{book ref|sa3|38}} As a result of his past clashes with Shards, Odium has "scars that do not heal," which makes him more careful about future engagements.{{book ref|sa3|16}}
 
Many of the other Shards are aware of Odium's actions, though most do not seem to consider him a problem, as long as he remains bound to the Rosharan system.{{epigraph ref|sa4|30}} [[Endowment]] is currently indifferent to him and thinks he was justified in Splintering the Shards he did;{{epigraph ref|sa3|37}}{{epigraph ref|sa3|40}} she also believes she could "deal" with him if he becomes an issue.{{epigraph ref|sa3|41}} One of [[Autonomy]]'s avatars, [[Patji (being)|Patji]], also expressed indifference,{{wob ref|12761}}{{epigraph ref|sa3|46}} though he did indicate that a different avatar might be more receptive.{{epigraph ref|sa3|47}} There is also a [[Survival Shard|Shard who just wants to survive]] that is aware of Odium's goals and is "smart enough" to stay away,{{wob ref|326}} though they have realized over time that may not be the best course of action.{{wob ref|12684}}{{wob ref|13231}} [[Harmony]], who only became aware of the threat around the time of the [[True Desolation]], is deeply concerned about Odium,{{epigraph ref|sa4|31}} but is unable to do much because of the conflicting nature of his powers.{{epigraph ref|sa3|55}} In a letter to [[Hoid]], however, he did suggest that [[Valor]] might share some of his concern.{{epigraph ref|sa4|25}}
=== The Ascension of Harmony ===
{{image|Harmony by Kelley Harris.jpg|[[Sazed]] as [[Harmony]]|side=left|width=200px}}
ForEarly muchin the history of [[Scadrial|Scadrian]], history[[Preservation]]'s Vessel, [[Leras]], sacrificed most of his consciousness to imprison [[Ruin]]'s mind was trapped in the [[Well of Ascension]], which preventedpreventing him from destroying the planet.{{epigraph Afterref|mb3|55}}{{epigraph theref|mb3|60}} death ofIn the [[Lord Ruler]]process, however,Preservation healso wasstole successfullya ablepiece toof manipulate [[Vin]] into taking up the WellRuin's power and thencrafted releasingthe it,[[Pits whichof allowed himHathsin]] to behide free.it;{{mshepigraph ref|2mb3|378}} Afterthe [[Marsh]]concentration removedof herInvestiture [[Hemalurgy|Hemalurgic]]there spikeformed a perpendicularity, Vinwhich Ascendedcame andto becamesupport thean Vesselextensive system of [[Preservation]].{{bookinterplanetary ref|mb3|73}}trade During theuntil [[Battle of HathsinKelsier]], Ruinshattered hadall Marshof killthe [[Elend Ventureatium]], whichgeodes inspiredin Vinthe toPits sacrificein herself and kill Ruin's Vessel, [[Ati]]{{date|1022|FE}}.{{bookmsh ref|mb32|1}}{{wob ref|811514}}
 
After the death of the [[Lord Ruler]], Ruin was successfully able to manipulate [[Vin]] into taking up the Well's power and then releasing it, which allowed him to be free.{{msh ref|2|3}} Once free, Ruin was unable to immediately Splinter Preservation, but brought his power to bear against what remained of Leras, slowly killing the Vessel.{{msh ref|3|2}} The [[Ire]], aware of Leras's impending death, sought to use [[Ire's orb|a device]] to [[Connection|Connect]] one of their members to Preservation and Ascend in {{date|1025|fe}}.{{msh ref|5|2}} The device, however, was stolen by Kelsier, who used it after Leras finally died, taking up the portion of Preservation's power that Leras had still been holding and preventing Ruin from Splintering Preservation.{{msh ref|6|4}}
[[Leras]], when he held Preservation's power, had foreseen all this and planned for both Ruin and Preservation to be left without a Vessel so that [[Sazed]] could take up both Shards and their intents could moderate each other.{{book ref|mb3|82}} As a result of one person holding both Shards, Ruin and Preservation's power began to intermingle, and Sazed became known as [[Harmony]].{{wob ref|4115}} It is considered a single Shard, much like a king of two countries is still just one king.{{wob ref|6486}}
 
Kelsier continued to hold that power until Vin, Leras's chosen successor,{{epigraph ref|mb3|epilogue}} had her link to Ruin—a [[Hemalurgy|Hemalurgically]] charged [[Vin's earring|earring]]—removed, whereupon she began absorbing the [[mist]]s and Kelsier released the portion of Preservation's power he held, allowing Vin to Ascend and become the Vessel of [[Preservation]].{{msh ref|6|7}}{{book ref|mb3|73}} During the [[Battle of Hathsin]], Vin then sacrificed herself in order to kill Ruin's Vessel, [[Ati]].{{msh ref|6|8}}{{book ref|mb3|81}}
Odium is aware of Harmony, is scared of him,{{wob ref|1025}} and is making plans regarding him.{{wob ref|7319}}
 
[[Leras]], when he held Preservation's power, had foreseen all this and planned for both Ruin and Preservation to be left without a Vessel so that [[Sazed]] could take up both Shards and their intents could moderate each other.{{book ref|mb3|82}} As a result of one person holding both Shards, Ruin and Preservation's power began to intermingle, and Sazed became known as [[Harmony]].{{wob ref|4115}} It is considered a single Shard, much like a king of two countries is still just one king.{{wob ref|6486}} This consolidation of two Shards with one Vessel caused some of the other Shards—notably Odium and [[Autonomy]]—to feel threatened or even scared and to begin making plans for dealing with Harmony.{{book ref|mb7|20}}{{wob ref|1025}}{{wob ref|7319}}
 
=== Splintering of Honor and the True Desolation ===
Some timeSometime after the [[Recreance]],{{wob ref|8144}} [[Odium]] finally managed to [[Splinter]] [[Honor]],{{wob ref|9810}} even though [[Cultivation]] was assisting Honor in some way.{{wob ref|2729}} Honor, however, had prepared for this eventuality by, among other things, giving the [[Stormfather]] the power to create new [[honorspren]] and recording a [[Dalinar's visions|series of visions]] for the Stormfather to show to potential [[Order of Bondsmiths|Bondsmiths]].{{book ref|sa3|28}}
 
Approximately 4,500 Rosharan years (4,950 standard years) after the [[Last Desolation]], [[Odium]] and his servants developed the [[Everstorm]] and guided the [[listeners]] to summoning it,{{book ref|sa4|73}}{{book ref|sa4|86}} thus allowingallow the [[Fused]] to circumvent the Oathpact and return to [[Roshar]] without [[Talenel]] breaking.{{book ref|sa3|38}}{{wob ref|14869}}{{book ref|sa4|73}} As Odium's isforces nowgrew wagingcloser to enacting their plan, Hoid began reaching out to the dragon [[True DesolationFrost]] againstand several of the peopleShards, ofasking Rosharthem to help in keeping the cosmere safe from Odium. Aside from Harmony, whilewho [[Dalinarhad Kholin]]not andpreviously been aware of the newlythreat re-foundedOdium [[Knightsposed, Radiant]]they attemptall rejected Hoid's request as they considered Odium's binding to stopthe [[Rosharan system]] himsufficient.{{bookarticle ref|sa2|89Letters}} AtAfter the [[Battleyears of Thaylen Field]]preparation, Odium's agreedservants tosuccessfully aguided contestthe of champions[[listeners]] to decidesummoning the fateEverstorm,{{book of Roshar.ref|sa4|73}}{{book ref|sa3sa4|11786}}
beginning the [[True Desolation]].
 
With the advent of the Everstorm on {{Rosharan date|1173|10|10|3}}, [[Dalinar Kholin]] founded a [[coalition of monarchs]] to oppose Odium's forces and the [[Knights Radiant]] were re-established.{{book ref|sa3|96}}{{book ref|sa2|89}} Acting on the advice Honor had left in his series of visions, they pushed Odium to agree to a contest of champions so that he could be forced to leave Roshar in peace for some period of time.{{book ref|sa1|75}}{{book ref|sa3|16}} Odium eventually agreed to such a contest during the [[Battle of Thaylen Field]],{{book ref|sa3|117}} but withdrew before the terms for the contest could be set.{{book ref|sa3|122}}{{book ref|sa4|50}}
About a year later, Odium returned to set the terms for the contest. Ultimately he and Dalinar agreed that, no matter the outcome of the contest, Odium would remain bound to the [[Rosharan system]] and would cease hostilities against the [[coalition of monarchs]], with only the fate of [[Alethkar]], [[Herdaz]], and Dalinar's soul depending on the outcome of the contest.{{book ref|sa4|112}} The protections specified for [[Hoid]] in Dalinar's initial, written, proposed contract also appear to be in effect.{{book ref|sa4|epilogue}} The contest is set for the tenth hour of the [[Roshar#Calendar|tenth day of the month Palah]] at the top of [[Urithiru]].{{book ref|sa4|112}}
 
About a year later, in {{rosharan date|1175}}, Odium returned to set the terms for the contest. Ultimately he and Dalinar agreed that, no matter the outcome of the contest, Odium would remain bound to the [[Rosharan system]] and would cease hostilities against the [[coalition of monarchs]], with only the fate of [[Alethkar]], [[Herdaz]], and Dalinar's soul depending on the outcome of the contest.{{book ref|sa4|112}} The protections specified for [[Hoid]] in Dalinar's initial, written, proposed contract also appear to be in effect.{{book ref|sa4|epilogue}} The contest is set for the tenth hour of the [[Roshar#Calendar|tenth day of the month Palah]] at the top of [[Urithiru]].{{book ref|sa4|112}}
 
Shortly after Odium came to this agreement with Dalinar, [[Taravangian]] orchestrated an attack on Odium with [[Nightblood]], which killed Odium's Vessel, [[Rayse]].{{book ref|sa4|113}} Taravangian then Ascended as the new Vessel of Odium; he remains bound by the agreement Rayse made with Dalinar and plans to beat Dalinar.{{book ref|sa4|114}}
=== Trell and Scadrial ===
{{image|Trell by Connor Chamberlain.jpeg|[[Trell (Trellism)|Trell]]'s power manifesting on [[Scadrial]]|side=right|width=350px}}
Sometime after the [[Catacendre]], [[Kelsier]] founded the [[Ghostbloods]] for the purpose of protecting Scadrial.{{book ref|mb7|36}} As a result of the moves he was making, others began reaching out to the rest of the cosmere for power, though they were not fully aware what they were doing.{{wob ref|15983}} Their calls were answered by the Shard [[Autonomy]], who began to make good on the ancient religion of [[Trelagism]] that she had founded in the [[Classical Scadrial|classical era of Scadrial]] and to create a new avatar of herself on Scadrial, [[Trell (Trellism)|Trell]]. She backed the [[Set]] and the [[kandra]] [[Paalm]] in their efforts to break Scadrial from Harmony's influence and bring it under her control, while also preparing to destroy the planet if necessary to prevent it from becoming a threat.{{book ref|mb7|19}}{{book ref|mb7|20}}
Around three hundred years after the [[Catacendre]], the [[kandra]] [[Paalm]] used a [[Hemalurgy|Hemalurgic spike]] made of an [[trellium|unknown metal]] to hide herself from Harmony. After Bleeder's death, [[Marasi Colms]] connected this metal to the entity [[Miles Dagouter]] named just before he died, [[Trell (Trellism)|Trell]].{{book ref|mb5|epilogue}} When [[Waxillium Ladrian]] died, Harmony showed him a red haze of "dread and destruction" surrounding [[Scadrial]], held back by a thin strip of light.{{book ref|mb6|28}} Harmony does not fully understand this, but it is another Shard manifesting its power on Scadrial,{{wob ref|8345}}{{wob ref|6261}} known as [[Autonomy]].{{book ref|mb7|20}}
 
As Autonomy's plans neared completion in {{date|348|FA}}, she trapped Harmony in a shroud that sharply limited his ability to see the future and prepared the leader of the Set, [[Telsin Ladrian]] to become the avatar Trell.{{book ref|mb7|19}}{{book ref|mb7|55}} Both of her plans for Scadrial were ultimately stopped, as [[Waxillium Ladrian]] and [[Wayne]] killed Telsin and prematurely detonated the bomb planned to destroy Elendel while [[Marasi Colms]], with help from the Ghostbloods, drained and collapsed the perpendicularity Autonomy had created for her [[men of gold and red]] to travel through, preventing them from destroying the planet.{{book ref|mb7|69}}{{book ref|mb7|71}}{{book ref|mb7|64}} Autonomy then withdrew from Scadrial,{{book ref|mb7|74}} saying that they had proven themselves for the moment, but that they plan to return.{{book ref|mb7|epilogue|1}}
 
=== The Space Age ===
Eventually, mankind discovered a method for faster-than-light travel in the physical realm.{{cite}} This led to growing communication between planets, and the formation of the [[Silverlight Codes of Interplanetary Conduct]].{{book ref|tsm|43}} Waystations were also constructed throughout the cosmere.{{book ref|yumi|part=anotherepilogue}}
 
This greater communication led to growing conflicts between planets, and the birth of a growing arms race that consumed most developed planets.{{book ref|tsm|44}} Although during this era, many civilizations remained planetbound.{{book ref|tsm|44}} Some parties decided to bring technology to less developed planets, such as the [[Ones Above]] bringing their technology to the people of the [[First of the Sun]].{{book ref|sixth}}
 
== Worldhoppers ==
Some people who are aware of the broader cosmere have learned how to travel between planets and are known as worldhoppers. Since space in the Cognitive Realm is linked to how people think about that region, most of outer space is extremely compressed in the Cognitive Realm.{{wob ref|1392}} Therefore, if one could shift from the Physical to the Cognitive Realm, they could quickly travel between planets. The most common method for transfer to the Cognitive Realm is by going through a [[perpendicularity]], though it is also possible with the [[Surgebinding#Transportation|Surge of Transportation]].{{wob ref|1525}} Travel is also possible through the Physical Realm, though it takes a long time without faster-than-light travel,{{wob ref|12901}} which all planets could develop, though [[Scadrial]] is expected to take the lead on.{{wob ref|15788}}{{wob ref|3453}}{{wob ref|3912}} It may also be possible to worldhop using the Spiritual Realm.{{wob ref|9307}}{{wob ref|13110}}
 
Planets are not equally easy to access through the Cognitive Realm and planets may rapidly become less accessible due to local events. While Nalthis is generally easy and safe to reach, and even has customs for travelers to go through,{{wob ref|9501}} it seems to be more of an outlier in this regard—travel to Sel is incredibly dangerous due to the power of Devotion and Dominion being stuck in the Cognitive Realm,{{au ref|Sel}}{{wob ref|9501}} a well-established mercantile system running through [[Ruin's Perpendicularity]] on Scadrial is upended overnight when Kelsier destroys the [[atium]] in the [[Pits of Hathsin]],{{msh ref|2|1}} Roshar fluctuates between being welcoming and being dangerous, depending on the stage of the conflict between Honor and Odium,{{wob ref|9501}}{{book ref|sa3|108}}{{book ref|mb7|39}} Taldain is inaccessible as [[Autonomy]] has closed it off from the rest of the cosmere,{{au ref|Taldain}} and travel to [[Bjendal]] is disrupted by unknown events.{{book ref|mb7|39}}
 
As a result of these difficulties, people look for other methods of travel.{{book ref|mb7|39}}{{book ref|mb7|epilogue|4}} While it may be possible to worldhop using the Spiritual Realm,{{wob ref|9307}}{{wob ref|13110}} the primary other method available is faster-than-light travel through space in the Physical Realm.{{book ref|sotd}}{{wob ref|15030}}{{wob ref|3295}} There are multiple ways to create ships that are capable of such travel;{{wob ref|15788}}{{wob ref|3453}} the Surge of Transportation and [[Allomancy]] both provide viable bases for developing ships that can do so,{{wob ref|15788}}{{wob ref|12307}} though the exact mechanics are unknown.
 
In total, the number of people traveling between planets probably numbers somewhere in the thousands.,{{wob ref|9501}} though this may increase after the development of faster-than-light travel through the Physical Realm.{{book ref|sotd}} Some of these people are involved in the broader events of the cosmere, but many just want to immigrate to another planet.{{wob ref|12724}} There is no universal language that all worldhoppers speak,{{wob ref|1136}} though some can use [[Connection]] to speak local languages.{{wob ref|1021}} These worldhoppers drive a thriving interplanetary trade system{{msh ref|2|1}}{{book ref|mb7|39}} that includes the trade of mundane objects from different worlds,{{book ref|sa4|29}}{{book ref|sa4|75}}{{wob ref|8650}}{{wob ref|10807}} rare items like paintings from the [[Court of the Gods]],{{book ref|sa3|102}} and at least one courier service.{{book ref|mb7|epilogue|6}}{{wob ref|12907}} The most important commodity, however, is Investiture, though it is difficult to transport off of its home world as it is strongly Connected to that world and its Shard.{{book ref|sa4|13}} Planets are not equally easy to access through the Cognitive Realm—Nalthis is easier to get to than most and even has customs for travelers to go through; Sel is incredibly dangerous due to the power of Devotion and Dominion being stuck in the Cognitive Realm; Roshar can be welcoming or dangerous, depending on the era; Scadrial was relatively easy to access and had a stable mercantile system before [[Kelsier]] destroyed the [[Pits of Hathsin]] and rendered [[Ruin's Perpendicularity]] unusable for transferring between the Physical and Cognitive Realms;{{wob ref|9501}}{{msh ref|2|1}} and Taldain is inaccessible as [[Autonomy]] has closed it off from the rest of the cosmere,{{au ref|Taldain}} though some of its sand has made it off-world.{{book ref|sa4|84}}{{book ref|sa3|67}}
 
=== Hoid ===
==== Silverlight ====
{{image|Nazh Khriss.jpg|[[Khriss]] and her employee [[Nazh]]|side=right|width=200px}}
[[Silverlight]] is a fully-functional city in the [[Cognitive Realm]] where many worldhoppers have settled down.{{wob ref|2555}}{{wob ref|3310}}{{wob ref|190}} Its population, however, also includes many people who are born in the city and spend their entire lives there,{{wob ref|2520}} including a notable group of [[Southern Scadrian]]s.{{wob ref|12733}}{{book ref|mb7|epilogue|1}} The city is home to multiple universities,{{au ref|Sel}} whose scholars possess a great deal of knowledge about the nature of the cosmere and will conduct expeditions to investigate unusual workings of Investiture to further that knowledge.{{au ref|Roshar}}{{au ref|Threnody}}{{au ref|Drominad}} At least one of those universities was founded by the researcher [[Khriss]],{{wob ref|8342}} the most knowledgeable person in the cosmere and author of the [[Ars Arcanum|Ars Arcana]].{{wob ref|5623}}{{wob ref|6873}} As a result of these efforts and playing host to interactions between societies from across the cosmere, Silverlight enjoys scientific learning and progress that is without parallel in the rest of the cosmere.{{au ref|Scadrial}} The city is also home to at least [[Silverlight Mercantile|one mercantile enterprise]], whowhose services include an interplanetary postal service that makes use of unknown Invested entities that read [[Connection]] to find the location of message recipients.{{book ref|mb7|epilogue|6}}
 
==== The Ire ====
|Khriss on the Ire{{au ref|Sel}}
}}
The [[Ire]] is a group of worldhopping [[Elantrian]]s. They existed prior to the [[Reod]] and were off-worldable whento weather it occurred, whichthough maythey havewere playedoff-world awhen roleit in allowing them to weather itoccurred.{{wob ref|10476}} Their objectives are unclear, though they did attempt to Ascend one of their members as the Vessel of Preservation after Leras died.{{msh ref|5|2}} At that time, they were at least associated with a group whose forces were keeping the [[Shade]]s of [[Threnody]] contained in the [[Threnodite system]].{{msh ref|5|2}} They have some method of storing and transporting Investiture, which they use to sustain themselves and trade with others, such as the [[honorspren]] of [[Lasting Integrity]].{{msh ref|5|3}}{{wob ref|1542}}{{wob ref|200}}{{book ref|sa4|87}}
 
==== The Ghostbloods ====
The [[Ghostbloods]] is a cosmere-wide secret society ledcreated by [[Kelsier]] for the purpose of protecting Scadrial from other forces in the cosmere.{{book ref|sa4mb7|11547}}{{book ref|mb7|epilogue|1}}{{wob ref|15051}} NotTo allthat ofend, theirthey membersseek areto worldhoppers,push buttechnological some,progress suchforward asand [[Mraize]]build andalliances [[Iyatil]],with other areplanets.{{wobbook ref|1394}}{{wob refmb7|epilogue|127334}} They have also recruited atseveral least one [[Sleepless]] and [[seon]],worldhoppers{{book ref|sa4mb7|6439}}{{book ref|sa4mb7|115}} though they are also worried about the Sleepless trying to take over their organization.{{wob refepilogue|126571}} They would alsoand actively recruit from the Seventeenth Shard's field agents, andthough arethe nottwo collaboratingorganizations withdo thenot Seventeenthwork Shardtogether.{{wob ref|11599}}{{wob ref|1757}} TheThey fullhave scopealso ofrecruited theirat goalsleast isone unclear[[Sleepless]],{{book ref|sa4|64}} though they wereare createdalso worried about the Sleepless trying to protecttake [[Scadrial]]over their organization.{{bookwob ref|mb7|3612657}} TheyThe areGhostbloods alsoon Roshar are working on finding a way to transport [[Stormlight]] from Roshar, where it is easily accessible, to places where Investiture is harder to obtain.,{{book ref|sa4|13}} though members operating beyond Scadrial are somewhat removed from Kelsier's direct control.{{book ref|mb7|epilogue|1}}{{wob ref|15014}}
 
=== Other Notable Worldhoppers ===
{{for|:Category:Worldhoppers|a complete list of worldhoppers|Category:Worldhoppers}}
Most, if not all, of the [[Five Scholars]] of Nalthis were worldhoppers and are well-regarded by the cosmere-aware scholarly community as pioneers of the study of Investiture and Realmatic Theory.{{wob ref|1548}} After learning from one of the Scholars, [[Vasher]], [[Vivenna]] became a worldhopper as well.{{wob ref|8511}} [[Felt]] was involved in trade through the Pits of Hathsin and has been involved in several different worldhopping groups over the years.{{wob ref|11812}} The [[dragon (cosmere)|dragon]] [[Frost]] is extremely knowledgeable about the cosmere, but is not actually a worldhopper, as he has not left [[Yolen]].{{wob ref|3679}} The [[Sleepless]] are present on several planets across the cosmere, though most have chosen to settle on Roshar and only the Rosharan ones are capable of imitating humans.{{wob ref|12657}}{{wob ref|14312}} Additionally, there are several [[kandra]] from [[Scadrial]] who have become worldhoppers,{{wob ref|5990}} though onlythey [[MeLaan]]were isreleased off-worldfrom astheir ancontract agent ofwith Harmony sometime after Autonomy's initial incursion on Scadrial.{{wob ref|5990}}{{book ref|mb7|epilogue|6}}{{wobbook ref|15992tress|42}}
 
== Development ==
|size=300px
}}
The cosmere sequence has a clear story that Brandon wants to tell and is fairly firmly outlined as 35 novels, plus a variety of novellas and other works, with the [[Dragonsteel (series)|''Dragonsteel'' series]], [[Mistborn (series)|''Mistborn'' series]], and ''[[The Stormlight Archive]]'' forming the core of that story.{{wob ref|7744}}{{wob ref|13550}} ''Dragonsteel'' will tell [[Hoid]]'s backstory and the story of the [[Shattering of Adonalsium]];{{wob ref|13550}} ''Mistborn'' will have four series, following [[Scadrial]] from the [[Final Empire]] to the development of faster-than-light travel and the interaction between the various planets;{{wob ref|9005}}{{wob ref|5343}} ''The Stormlight Archive'' will be split into two arcs of five books each and is the story of the clash between the people of [[Roshar]] and [[Odium]].{{wob ref|3380}} Generally, knowledge of the cosmere as a whole will not be necessary until ''Dragonsteel'' and the final ''Mistborn'' trilogy, which are the beginning and the conclusion respectively of the cosmere sequence{{wob ref|6868}}
 
Brandon does not feel that the cosmere is restrictive to his writing.{{wob ref|6496}} Though cosmere novels are intensive, as they require more thorough planning and continuity maintenance, Brandon also has an internal wiki and people like [[Peter Ahlstrom|Peter]] and Karen Ahlstrom who help him keep the cosmere on track.{{wob ref|9015}}{{wob ref|9610}} When Brandon feels like he needs a break from the more stringent requirements of the cosmere, he'll turn to work on a less intensive novel or novella, which are almost always non-cosmere.{{wob ref|9015}} If there is a concept he really wants to write but doesn't fit in the limitations of the cosmere, he moves it into a non-cosmere book. For example, ''[[The Rithmatist]]'' started as a cosmere novel, and its magics take many elements from cosmere magics, but Brandon decided that he did not want a version of Earth in the cosmere, and so moved it to its own universe.{{wob ref|10860}}
! rowspan=1 |2010
| ''[[The Way of Kings]]''
| ''[[The Stormlight Archive]]'' #1
| [[Roshar]]
| Novel
! rowspan=3 |2014
| ''[[Words of Radiance]]''
| ''[[The Stormlight Archive]]'' #2
| [[Roshar]]
| Novel
|-
| ''[[Edgedancer (novella)|Edgedancer]]''
| ''[[The Stormlight Archive]]'' #2.5
| [[Roshar]]
| Novella
| ''[[Arcanum Unbounded]]''
| Anthology
| *
| *
|-
! rowspan=1 |2017
| ''[[Oathbringer]]''
| ''[[The Stormlight Archive]]'' #3
| [[Roshar]]
| Novel
! rowspan=2 |2020
| ''[[Dawnshard (novella)|Dawnshard]]''
| ''[[The Stormlight Archive]]'' #3.5
| [[Roshar]]
| Novella
|-
| ''[[Rhythm of War]]''
| ''[[The Stormlight Archive]]'' #4
| [[Roshar]]
| Novel
| Novel
|-
| ''[[White Sand|White Sand Omnibusomnibus]]''
| Anthology
| [[Taldain]]
| Graphic Novel
|-
! rowspan=13 |2023
| ''[[Tress of the Emerald Sea]]''
| Standalone Novel
| [[Lumar]]
| Novel
|-
| ''[[Yumi and the Nightmare Painter]]''
| Standalone Novel
| [[Komashi]]
| Novel
|-
| ''[[The Sunlit Man]]''
| Standalone Novel
| [[Canticle]]
| Novel
|}
{{for|Unpublished works|a complete list of possible future stories Brandon has mentioned}}
The following are confirmed upcoming cosmere stories:
* ''[[Wind and Truth]]'', the fifth and last book of the first arc of [[The Stormlight Archive]],{{wob ref|9442}} scheduled for release on December 6, 2024.{{tor ref|brandon-sandersons-fifth-stormlight-archive-book-gets-publishing-date|Brandon Sanderson's Fifth Stormlight Archive Book Gets Publishing Date|date=2023-12-18}}
* [[Secret Project Three]], a standalone novel to be released in July 2023.{{wob ref|15424}}
* ''[[Isles of the Emberdark]]'', a novel set in the far future Cosmere announced as a Secret Project alongside the Backerkit campaign for the ''[[Words of Radiance]]'' leatherbound. It is scheduled to be released in 2025.{{url ref|url=https://www.backerkit.com/c/projects/dragonsteel/words-of-radiance-leatherbound#story_section_4475|text=''Words of Radiance'' Leatherbound § Shipping & Payment|site=BackerKit|date=2024-03-05}}
* [[Secret Project Four]], a standalone novel to be released in October 2023.{{wob ref|15424}}
* [[Mistborn (series)#Era 3|Era 3 ''Mistborn'' trilogy]], the next ''Mistborn'' series, set to take place when Scadrial has achieved a technology level similar to that of the 1980s.{{wob ref|13585}} Planned to be written in the break between books 5 and 6 of ''The Stormlight Archive''.{{wob ref|11548}} Brandon hopes to write all three books before the first one is released, like he did with Era 1.{{wob ref|14683}}
* ''Horneater'',{{wob ref|14971}} the working title of a Stormlight novella following [[Lunamor]], possibly to be written for the ''Words of Radiance'' leatherbound Kickstarter in 2023.{{wob ref|15362}}{{wob ref|15744}}
* ''[[KnightsElantris ofsequel|''Elantris'' Wind2]] and Truth]][[Elantris finale|''Elantris'' 3]], the lastsequels to ''[[Elantris (book)|Elantris]]''. ofExpected theto firstbe arcwritten ofafter ''[[The Stormlight Archive]] book 5 and ''Mistborn'' Era 2 are done.{{wob ref|944213545}} Writing"In begana inperfect lateworld," 2021Brandon orwould earlywrite 2022,{{wobthem ref|15373}}around butthe hassame beentime delayedhe bywrites other''Mistborn'' projectsEra 3, andbut thethey bookmay is expected to become releasedlater inthan 2024that.{{wob ref|1574414683}}
* ''Horneater'',{{wob ref|14971}} the working title of a Stormlight novella following [[Lunamor]],. It is currently possiblyplanned to be written for thebetween ''WordsWind ofand RadianceTruth'' leatherboundand Kickstarter''[[Stormlight in 20236]]''.{{wob ref|15362}}{{wob ref|1574416080}}
* [[Mistborn (series)#Era 3|Era 3 ''Mistborn'' trilogy]], the next ''Mistborn'' series, set to take place when Scadrial has achieved a technology level similar to that of the 1980s.{{wob ref|13585}} Planned to be written in the break between books 5 and 6 of ''The Stormlight Archive''.{{wob ref|11548}} Brandon hopes to write all three books before the first one is released, like he did with Era 1.{{wob ref|14683}}
* [[ElantrisThe sequel|''Elantris''second 2]]arc andof [[ElantrisThe finale|''Elantris''Stormlight 3Archive]], thewhich sequelswill toconsist ''[[Elantrisof (book)|Elantris]]''.books Expectedsix tothrough beten writtenof afterthe ''Theseries Stormlightoverall. Archive''In-world, book 5six andwill ''Mistborn''pick Eraup 2about area decade after book donefive ends.{{wob ref|135459442}} "InPlanned ato perfectbe world,"written Brandon would write them around the same time he writesafter ''Mistborn'' Era 3, butand theypossibly mayalso comethe later''Elantris'' thansequels thatare done.{{wob ref|14683}}
* ''[[Nightblood (book)|Nightblood]]'', the sequel to ''[[Warbreaker]]''. Likely won't be written until ''The Stormlight Archive'' book 5, the ''Elantris'' sequels, and ''Mistborn'' Era 3 are written.{{wob ref|12276}}
* The second arc of ''[[The Stormlight Archive]]'', which will consist of books six through ten of the series overall. In-world, book six will pick up about a decade after book five ends.{{wob ref|9442}} Planned to be written after ''Mistborn'' Era 3 and possibly also the ''Elantris'' sequels are done.{{wob ref|14683}}
* The [[Dragonsteel (series)|''Dragonsteel'' series]], the origin story of [[Hoid]] and the [[Shattering]] of [[Adonalsium]]. Brandon is loosely working on it, but the series will not be written until ''The Stormlight Archive'' is finished.{{wob ref|12490}}{{wob ref|12313}}
* ''[[Nightblood (book)|Nightblood]]'', the sequel to ''[[Warbreaker]]''. Likely won't be written until ''The Stormlight Archive'' book 5, the ''Elantris'' sequels, and ''Mistborn'' Era 3 are written.{{wob ref|12276}}
* The [[Dragonsteel (series)|''Dragonsteel'' series]], the origin story of [[Hoid]] and the [[Shattering]] of [[Adonalsium]]. Brandon is loosely working on it, but the series will not be written until ''The Stormlight Archive'' is finished.{{wob ref|12490}}{{wob ref|12313}}
* [[Mistborn (series)#Era 4|Era 4 ''Mistborn'' trilogy]], the science fiction trilogy, with [[Hoid]] as a main character.{{wob ref|10012}} Chronologically, this will be the last series in the cosmere sequence, and has much to do with the worlds coming together.{{wob ref|6868}}
 
=== Chronological Order ===
Brandon has been somewhat evasive about the order of cosmere stories, so that the timelinestimeline remains flexible for future books that he writes.{{wob ref|10273}} He has estimated that there are roughly 6000 years between the Shattering and the breaking of the [[Oathpact]], with the latter event still predating ''White Sand''.{{wob ref|3842}}{{wob ref|1355}} Although this figure is non-canonical and subject to change, Brandon has also stated that the books have mostly been released chronologically, which allows a rough timeline to be constructed:{{wob ref|10502}}
* [[Dragonsteel (series)|''Dragonsteel'' series]]{{wob ref|10502}}
* ''[[White Sand]]''{{wob ref|10502}}
* [[Elantris trilogy|''Elantris'' trilogy]] and ''[[The Hope of Elantris]]''{{wob ref|10273}}
* ''[[Warbreaker]]'' and ''[[Nightblood (book)|Nightblood]]''{{wob ref|10273}}{{wob ref|5657}}
* ''[[Shadows for Silence in the Forests of Hell]]''{{wob ref|10273}}
* ''[[Arcanum Unbounded]]'' planetary system essays{{wob ref|1491}}
* ''[[The Stormlight Archive]]'' (books 1 through 5){{wob ref|10273}}{{wob ref|549}}
* [[Mistborn Era 2|''Mistborn'' Era 2]]{{wob ref|549}}
* ''[[The Stormlight Archive]]'' (books 6 through 10){{wob ref|549}}
* [[Mistborn Era 3|''Mistborn'' Era 3]]{{wob ref|14582}}
* ''[[Sixth of the Dusk]]''{{wob ref|10273}}{{wob ref|15579}}{{wob ref|16524}}
* ''[[MistbornThe EraSunlit 4|''MistbornMan]]''{{wob Eraref|15579}}{{wob 4]]ref|16342}}{{wob ref|1027316524}}
* ''[[Yumi and the Nightmare Painter]]''{{wob ref|16524}}
* [[Mistborn Era 4|''Mistborn'' Era 4]]{{wob ref|10273}}{{wob ref|9442}}
 
== Further Reading ==
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