Difference between revisions of "Awakening"

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(added external link; corrected capitalization of main terms)
 
The amount of Breath required to Awaken something is related to the complexity of the Command used to awaken it, to its resemblance to the human form and also to the materials in its construction.
 
==Color as fuel==
Awakening object has the additional cost of draining the color of nearby objects. There must be a source of color to Awaken - an effective way to stop Awakening is to leave only grey or white objects around an Awakener. Contrary to popular belief in Idris, black is a very powerful source for fueling Awakening.
 
 
==Commands==
The Commands used in Awakening are crucial to its success or failure. Generally they are simple, concrete ideas expressed in phrases of two words or less, usually consisting of a specific verb and a general subject (Eg., "Grab things"). While more complex Commands can be used, the more complex the Command the more difficult the visualization of the Command becomes.