Difference between revisions of "Rosharan subastral"

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|books=[[The Stormlight Archive]]
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{{exemplary|date=2022-05-22}}
 
{{for|Cognitive Realm|the Cognitive Realm in general|pre=This article is about the Cognitive Realm region specific to [[Roshar]]}}
 
{{quote
|You and the others, refer to Shadesmar as the world of the spren, and the Physical Realm as '''your''' world. Or the '''real''' world. That is not true. We are not two worlds, but one. And we are not two peoples, but one. Humans. Spren. Two halves. Neither complete.
|[[Pattern]] musing about Shadesmar{{book ref|sa4|75}}
}}
 
'''Shadesmar''' is the Rosharan subastral in the [[Cognitive Realm]].{{wob ref|4445}} It encompasses the entirety of the [[Rosharan system]]{{wob ref|14144}}{{wob ref|2262}} and is the kingdom and birthplace, of [[spren]].{{book ref|sa3|89}}
 
Shadesmar is the colloquial name{{wob ref|7199}} of the Rosharan subastral{{wob ref|5814}} and also the Rosharan translation of "Cognitive Realm".{{wob ref|3010}} Although other worlds have their own words for "Cognitive Realm", when these get magically translated to another language, it results in the name "Shadesmar", even if not in reference to the Rosharan subastral.{{wob ref|10305}} Shadesmar, as coined and used by Rosharans, is also used in [[Silverlight]] as the [[cosmere]] standard.{{wob ref|10305}}
 
=== Locations ===
{{for|/Gallery|more images}}
The Rosharan subastral is part of a single infinite plane{{wob ref|8594}} that connects to the other subastrals in the [[cosmere]] by regions that are locally known as ''Expanses''.{{map ref|Shadesmar}} Moving far enough in the direction of an Expanse, will take you to another world in the cosmere.{{wob ref|1392}}{{wob ref|1540}} The four Expanses at the edge of the Rosharan subastral are;
It is possible{{wob ref|13234}} to cross between diametrical points on [[Roshar]] by utilizing the Cognitive Realm, however, it would be difficult.{{wob ref|12721}}
 
==== Notable Locations ====
True [[spren]] live in a number of cities and other settlements in Shadesmar. Some of these cities are inhabited and ruled by a single type of spren,{{book ref|sa2|3}}{{book ref|sa3|102}}{{book ref|sa3|108}} however, not all [[Spren#True_Spren|Radiant spren]] have their own kingdom.{{book ref|sa2.5|2}} [[Cryptic]]s are known to rule one of the greater cities in Shadesmar,{{book ref|sa2|3}} and the [[honorspren]] have control of multiple locations.{{book ref|sa3|102}}{{book ref|sa3|108}} [[Cultivationspren]], however, rule no cities in the realm.{{book ref|sa2.5|2}} A clan of [[Horneater]]s live permanently in Shadesmar, presumably nearby to [[Cultivation's Perpendicularity]].{{book ref|sa4|75}}
 
{{columns|count=1|
*[[Nameless]] - a small trading village in the Sea of Souls
}}
 
== Geography and Ecology ==
=== Environment ===
It is possible to gain impressions from beads of what object they represent{{book ref|sa2|prologue}}{{wob ref|6642}} - this is more easily done by those who are [[Investiture#Investiture_of_Humans|Invested]],{{book ref|sa3|89}}{{book ref|sa3|93}} however, there is still an element of natural talent with some people being better suited to the task than others.{{book ref|sa4|26}} [[Investiture]] is not needed to get impressions or visualize the souls of the beads,{{book ref|sa3|108}} although the beads are attracted to Investiture and will swarm someone who holds it if they are able to sense it.{{book ref|sa2|prologue}} Impressions will match the magnitude of the object, with larger, older, and/or grander objects threatening to overwhelm the person holding the bead.{{book ref|sa3|89}} As well as this, the weight of each bead is related, but not equal, to the physical object it represents, with souls for larger objects being deceptively heavier than they appear.{{book ref|sa2|7}}
 
Investiture, such as [[Stormlight]], can be detected by the beads if contained in a gemstone, or held by a [[Knights Radiant|Radiant]]. The degree that the beads can sense Investiture from a Knights Radiant is dependent on the Order, with some being less "detectable" than others.{{book ref|sa3|89}} Because of the reaction of the Shademar ocean beads, it can be dangerous for [[Surgebinder]]s to use their powers while in the Realm, lest they draw the beads - and dangerous spren - to themselves and their companions.{{book ref|sa3|89}} Despite these issues, traveling Shadesmar without sufficient Stormlight is unwise as it is the currency of the realm and can be used by the spren to heal if required.{{book ref|sa4|36}}{{book ref|sa3|97}} It is unclear if the Shadesmar beads can be infused with Stormlight.{{wob ref|10295}}{{wob ref|10290}}
 
If fed Stormlight by a [[Order of Lightweavers|Lightweaver]] or [[Elsecaller]], the beads can be used to build objects based on visualization the soul of a specific bead.{{wob ref|14422}} The beads will fit together with the source bead to form a lattice like structure until the object has formed.{{book ref|sa3|89}}{{book ref|sa2|prologue}} These objects can be load bearing,{{book ref|sa3|89}} even when they would not be in the Physical Realm, and the entire object does not need to be created.{{book ref|sa2|prologue}} Some creations can move on their own, though not very well.{{book ref|sa2|prologue}} Creations of larger or more solid objects, may be more difficult to relocate without first collapsing the structure, while smaller ones can be moved around more easily. Stormlight can be reclaimed from these creations, although not all is returned to the user.{{book ref|sa3|89}}
 
Like with water, it is possible to drown if pulled under the beads, as they will swarm beings if they make contact and will attempt to force their way into a person's mouth and throat,{{book ref|sa2|prologue}} causing them to suffocate.{{book ref|sa1|70}} It is not possible to swim through the beads as they provide no buoyancy, and instead people will sink into what feels like a viscous liquid.{{book ref|sa2|prologue}} There is an underwater current that moves the beads,{{book ref|sa3|93}}{{book ref|sa3|99}} that is stronger than what would normally be found in Physical Realm oceans.{{book ref|sa4|26}}
}}
 
The Highstorm appears as ripples and vibrant colors in the sky, with shimmering clouds that are an ethereal luminescence.{{book ref|sa3|97}} There is a pulse to the Highstorm, that may be similar in nature to the beat heard by true spren during other weather events.{{book ref|sa3|97}} Spheres do not get infused with Stormlight whlie in the Cogntivie Realm.{{book ref|sa4|29}}
 
The three realms blend together within the Highstorm, and an Invested person can briefly see into the Spiritual Realm if they are able to access the storm via Shadesmar. However, it does not appear possible to access the Physical Realm using this method.{{book ref|sa3|97}} The Stormfather is able to sense someone accessing the realms through the Highstorm in the Cognitive Realm, however, this is not a common occurrence.{{book ref|sa3|107}} This connection is not two ways, however, and the person in the storm cannot sense the Stormfather.{{book ref|sa3|97}}
When the perpendicularity is summoned, Shadesmar is visible to the summoner{{epigraph ref|sa3|5}} and certain individuals in their proximity,{{book ref|sa4|3}} although not everyone who is a passive witness can see through to the other realm.{{book ref|sa4|6}}{{book ref|sa4|5}} The rhythms and tones of Roshar, can be heard when the perpendicularity is opened.{{book ref|sa4|3}}{{book ref|sa4|6}}
 
The perpendicularity forms during each Highstorm,{{book ref|sa3|64}} however does not appear to be the storm itself.{{wob ref|1525}}{{book ref|sa3|119}} This allows for the renewal of gemstones, due to the perpendicularity exposing gems and spheres to the [[Spiritual Realm]].{{book ref|sa3|64}} When moving freely of its own accord, Honor’s Perpendicularity is considered to be unpredictable and dangerous and will appear randomly at different points across the Cognitive Realm.{{book ref|sa3|93}} Due to its wild nature, guides advice against travelers trying to locate it.{{book ref|sa3|93}}
 
When moving freely of its own accord, Honor’s Perpendicularity is considered to be unpredictable and dangerous and will appear randomly at different points across the Cognitive Realm.{{book ref|sa3|93}} Due to its wild nature, guides advise against travelers trying to locate it.{{book ref|sa3|93}}
 
It is potentially possible to open Honor’s Perpendicularity at Urithiru, however, it requires strong magical abilities, and may not be possible if a [[Bondsmith]] is below the Fourth Ideal. There is both a measure of strength and a measure of skill required.{{book ref|sa4|101}}
[[File:Jasnah_by_Audrey_Hotte.png|thumb|left|280px|[[Jasnah]] returning from Shadesmar by {{a|Audrey Hotte}}]]
 
=== A Scholar's Interest and Journey (1167-Present) ===
==== Jasnah’s Holiday ====
[[Jasnah]] first became aware of Shadesmar as a real place in 1167 when she was pulled through by [[Ivory]] when he attempted to kill her.{{book ref|sa2|prologue}} After bonding Ivory and becoming an Elsecaller, Jasnah began to research Shadesmar, along with [[Urithiru]] and the [[Voidbringers]].{{book ref|sa2|1}}
 
Her experience of being trapped in the Cognitive Realm left Jasnah with a heightened sense of paranoia, leading to her having an increased level of preparedness in the case that she might have to escape into Shadesmar at a future point.{{book ref|sa4|47}}{{book ref|sa4|99}}
 
=== Traveler from Another World (1173-Present) ===
=== Azure’s Treasure Hunt ===
[[Azure]] first traveled to Shadesmar in 1173, in pursuit of [[Nightblood]] and [[Vasher]], and crossed into the Physical Realm using [[Cultivation's Perpendicularity]].{{book ref|sa3|93}} After being unintentionally brought back during the battle at [[Kholinar Palace]],{{book ref|sa3|87}} she travelled with [[Adolin]] and his companions, before parting ways when they jumped off ''[[Honor's Path]]'' in an attempt to escape the [[Fused]].{{book ref|sa3|110}} Azure had already made a bargain with the honorspren prior to the appearance of [[Odium]]’s forces, where they would allow her to travel with them and enter Lasting Integrity. Once there, the spren would exchange information about Nightblood, who had passed through their fortress, for information on [[Vivenna's Blade|Azure's Blade]].{{book ref|sa3|108}}
 
Azure was one of the last humans to enter Lasting Integrity before it implemented its isolationist policy. She moved on approximately five months after her arrival.{{book ref|sa4|75}}{{book ref|sa4|78}}
 
=== UhThe oh, Big Bad AlertInvasion ===
The [[Everstorm]] started building and approaching the planet Roshar’s subastral many generations before it was transferred to the Physical Realm.{{book ref|sa4|86}} Initially broken off from the storm that surrounds [[Braize]], Odium gradually moved it until it reached the edge of the local Shadesmar{{book ref|sa4|86}}{{book ref|sa4|89}}{{book ref|sa4|57}} where it remained brewing for a long period of time,{{book ref|sa4|i|2}} somewhere in the southern banks.{{book ref|sa4|73}} Because of its remote location in Shadesmar, Odium’s forces had to contend with traveling far out to sea in the Physical Realm to be able to reach the storm so they could draw through Voidspren to begin the process of transferring the storm to the Physical Realm.{{book ref|sa4|73}}
 
Travel and trade further decreased into 1175 with fewer ships willing to travel, lest they encounter Odium’s forces. They were further disincentivized to travel due to strange occurrences in [[Shinovar]], as well as a general preference against encountering traveling honorspren.{{book ref|sa4|22}}
 
=== TheA BradyHero's BunchJourney AdventureThrough the Unknown (1174) ===
{{quote
|Azure looked up at the sky. “Damnation,” she said softly. “I hate this place.”
}}
 
Following their escape from the [[Kholinar Palace]] through the corrupted [[Oathgate]], [[Kaladin]], [[Shallan]], [[Adolin]], [[Azure]], along with the [[spren]] of the [[Knights Radiant|Radiant]]’s and [[Maya|Adolin’s Shardblade]], found themselves trapped in Shadesmar.{{book ref|sa3|87}} Unable to return through the Oathgate, and to escape [[Ashertmarn]], the group made their way to the [[Windrunner River]],{{book ref|sa3|89}}{{map ref|Alethkar}}{{map ref|Sea of Lost Lights}} before making their way up the peninsula and away from [[Kholinar]].{{book ref|sa3|89}}
 
Eventually, the travelers came upon [[Wind's Pleasure]];{{book ref|sa3|95}} while Kaladin went to investigate the building and find out more about the occupants, Shallan and the others were contacted by [[Sja-anat]]. When the group had first transitioned to Shadesmar, Sja-anat had falsely reported back to [[Odium]] that the group had been transported to an unknown point, far from the Kholinar Oathgate. Odium ordered Sja-anat to search for the Radiants, however, once she located them she used the opportunity to warn them about Odium’s hunt and that they should avoid his forces.{{book ref|sa3|97}}
Following the Battle of Thaylen Field, at least some of the Oathgates agreed to allow for passage between realms again.{{book ref|sa4|22}}
 
=== Urithiru Emissary Delegation (1175) ===
=== Electric Boogaloo: The Brady Bunch Adventures ===
{{quote
|I’ve come by order of the Bondsmith, my father, to visit your lands and deliver a message on his behalf. I bring with me Knights Radiant of four different orders, all of whom work in concert against the rising Everstorm. Proof that men and spren once again need their bonds of old
Held as the honorspren’s captive, Adolin prepared for his trial with the help of the [[inkspren]] emissary, [[Blended]]. After [[Kalak]], the High Judge, returned to the fortress from patrolling, the trial began and lasted for three days. On the first day, three witnesses - [[Amuna]], Blended, and Notum - gave testimony against Adolin. Notum, having clearly been coerced into testifying, broke from his script half way through his statement, to stand with Adolin and promote the bond between humans and spren. The second day of the trial Adolin was free to give his own testimony to the judge and audience, however, this quickly went sour and the day ended in chaos. The third day of trial was held by the honorspren [[Sekeir]], due to Kalak’s absence, and Maya was brought forth as the final witness. Due to her inability to speak, Sekeir used this as an opportunity to promote his own agenda under the guise he was speaking on her behalf. Drawing strength from Adolin, Maya addressed the crowd herself, proclaiming that the deadeyes had willingly chosen to give up their bonds during the Recreance. Shocked, the honorspren left the room and the trial was dismissed. Following the trial, Blended returned to the inkspren to spread the news about the role of spren in the Recreance and Maya’s growing consciousness.{{book ref|sa4|94}}
 
=== GuessOutside Who’s Back, Back AgainInfluences ===
{{quote
|Iyatil has reported to Master Thaidakar, and he has accepted—after some initial anger—that we will not be able to control the Oathgates.
|[[Mraize]] about the ]]Ghostblood[[Ghostbloods]]'s plan{{book ref|sa4|13}}
}}
 
 
=== Food and Drink ===
True spren do not require food or water to survive,{{book ref|sa3|93}} however, they are able to consume [[Stormlight]]{{book ref|sa4|36}} or human emotions.{{book ref|sa3|99}} The weather patterns of Shadesmar also nourishes spren, the way food would nourish human.{{book ref|sa3|101}}{{book ref|sa3|110}} Lesser spren feed on Stor
 
Human rations are available for purchase in Shadesmar cities and are sometimes carried by spren sailors, even when they do not currently have human passengers.{{book ref|sa3|99}} Rations are most easily found in port cities which see a steady trade of the goods to help accommodate for humans that live in the area.{{book ref|sa3|93}} Tinned food is commonly found in Shadesmar, and may originate from [[Scadrial]] due to their canning processes.{{book ref|sa3|97}}{{book ref|sa3|102}}{{wob ref|8650}}{{wob ref|10807}} Water can be created using a [[hydrator]]; these devices are carried on ships in the case that humans are granted passage by the captain.{{book ref|sa3|99}}
 
==== Surgebinding ====
All [[Knights Radiant|Radiant]]s have an attachment to Shadesmar, by virtue of the [[Nahel Bond]],{{book ref|sa3|33}} and on occasion, they can see a glimpse of the realm.{{book ref|sa2|41}}{{book ref|sa1|45}} Orders that have the Surges of Transformation or Transportation have greater access.{{book ref|sa3|33}}{{book ref|sa4|11}}{{book ref|sa1|70}} Due to this higher affinity, it is particularly dangerous for [[Order_of_ElsecallersOrder of Elsecallers|Elsecallers]], [[Order_of_LightweaversOrder of Lightweavers|Lightweavers]], and [[Order_of_WillshapersOrder of Willshapers|Willshapers]] to visit Shadesmar without sufficient Stormlight as it risks their minds or body becoming trapped.{{book ref|sa1|70}}{{book ref|sa2|epilogue}} All three orders are capable of mentally peeking into Shadesmar,{{book ref|sa3|33}}{{book ref|sa4|11}}{{book ref|sa1|70}} although there is a level of talent involved in this process.{{book ref|sa4|20}} This ability is a "quiet" use of [[Investiture]] and will not draw the attention of [[secretspren]].{{book ref|sa1|45}}
 
During times where the realms are closer, or combined, it is easier to access Shadesmar and an overlay effect can occur with the [[Physical Realm]]. [[Soulcast]]ing also becomes much easier to perform.{{book ref|sa3|120}} When in Shadesmar, Soulcasting can be performed on any physical material that is in the Cognitive Realm, however, if performed on the beads then only the object in the Physical Realm is affected. Items that fully exists in Shadesmar, however, can be changed into other substances as would normally occur.{{book ref|sa3|93}}{{book ref|sa4|26}} Soulcasting items that are in the Cognitive Realm is easier than changing the souls of the beads.{{book ref|sa4|93}}
* Although Brandon plans to use Shadesmar more widely in the cosmere, there may shift to being ‘Cognitive Realm’ as Brandon reaches Era 4 so that a more scientific term is being used.{{wob ref|10305}}
* There is a specific reason that the Rosharan subastral is full of spheres.{{wob ref|2742}}
* The idea of Shadesmar can be tied back to Brandon’s love of Tel’aran’rhiod from the Wheel of Time and some ideas from ancient GreenGreek philosophy.{{wob ref|12616}}
 
== Notes ==
<references />
{{complete|[[User:Chaos2651|Chaos2651]] ([[User talk:Chaos2651|talk]]) 06:01, 12 March 2022 (UTC)}}
{{complete}}
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{{cosmere}}
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