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{{Magic
In [[Realmatic Theory]], the '''Cognitive Realm''' is the realm between the [[Spiritual Realm|Spiritual]] and the [[Physical Realm|Physical]]. It is described as the world of the mind.{{msh ref|2|1}} As even non-living things can have a Cognitive aspect in the [[cosmere]], it is possible to communicate with--or at least listen to--non-living things while in the Cognitive Realm.▼
|related=[[Realmatic Theory]]
|universe=[[Cosmere]]
Space on the Cognitive Realm is heavily distorted such that areas that have little to no Cognitive presence are diminished significantly. This means that the vast empty space between planets in the Physical Realm do not exist in the Cognitive Realm. Different worlds sit right next to each other in this Realm, with oceans (which are solid on this Realm) acting as the borders between worlds. This allows someone on the Cognitive Realm to travel from one world to another just by walking.▼
|books=[[The Stormlight Archive]], [[Mistborn Era 1]]
}}{{spoilers|book=sa3}}
{{quote
| All things have three components: the soul, the body, and the mind. That place you saw, Shadesmar, is what we call the Cognitive Realm—the place of the mind.
| [[Jasnah]] explaining [[Shadesmar]] to [[Shallan]]{{book ref|sa1|1}}
}}
▲In [[Realmatic Theory]], the '''Cognitive Realm''' is the realm between the [[Spiritual Realm|Spiritual]] and the [[Physical Realm|Physical]]. It is described as the world of the mind.{{msh ref|2|1}} As even non-living things can have a Cognitive aspect in the [[cosmere]],
Some beings like [[Soulcaster]]s and [[Shard]]s can have their consciousness or even their whole body appear on the Cognitive Realm using their Invested ability. It is also possible to use [[Perpendicularity|Perpendicularities]] to move to and from the Cognitive Realm.
== Appearance ==
▲Space on the Cognitive Realm is heavily distorted such that areas that have little to no Cognitive presence are diminished significantly. This means that the vast empty space between planets in the Physical Realm do not exist in the Cognitive Realm. Different worlds sit right next to each other in this Realm, with oceans
The few regions in the Cognitive Realm revealed so far has shown major differences in composition and appearance, but there are shared characteristics. It is not known how common these characteristics are on other regions yet unseen. The Cognitive Realm looks different on every planet, with its traits partially influenced by perception.{{wob ref|11688}} If the landscape in the Physical Realm changes (such as a body of water getting filled in with dirt), the area's Cognitive counterpart will change to reflect this, but there will be a delay before the Cognitive Realm changes.{{wob ref|12569}}
;Fluid-Solid reversal: Bodies of water in the Physical Realm appear as solid in the Cognitive, whereas land on the Physical Realm appear as some sort of fluid, the composition of which differs for each region.▼
▲;Fluid-Solid
;A tiny sun: There appears to be a sun in the Cognitive Realm's sky, but it has consistently been described as being smaller than what each character seeing it is familiar with. The sun disappears in the space between worlds.▼
▲;A tiny sun: There appears to be a sun in the Cognitive Realm's sky, but it has consistently been described as being smaller than what each character seeing it is familiar with. The sun disappears in the space between worlds. Shadows in the Cognitive Realm have been witnessed as drawing towards light sources instead of away from them, though the exact reason for this is unknown.
;Investiture-based illumination: All [[Invest]]ed Physical objects glow in the Cognitive Realm. Since life itself appears to be a form of Investiture, living things on the Physical Realm glow in the Cognitive. Certain objects might also glow even though they are not Invested, as in the case of metal in [[Scadrial]], though why this is so has not yet been revealed.
;Plants on Cognitive land: Some areas in the Cognitive land (which is water on the Physical Realm) appear to have plants or plant-shaped objects on them, the type of which differ in each region.{{wob ref|1546}}
== Inhabitants ==
While everything in the cosmere has a Cognitive aspect, most sentient beings only perceive the [[Physical Realm]]. However, there are several ways to move one's consciousness, and even one's existence, away from the Physical Realm and thereby experience the Cognitive Realm. [[Worldhoppers]] do this in order to easily traverse the space between worlds via the Cognitive land. Furthermore, the souls of the dead appear in the Cognitive Realm before passing on to
There are beings that are considered native to the Cognitive Realm.
One such city is [[Silverlight]]
== Subastrals ==
Parts of the Cognitive Realm that are reflections of planets are called subastrals.{{msh ref|2|1}}
=== Roshar ===
Shadesmar is the natural habitat of the [[spren]], and is where their true form can be seen. There are spren cities around Shadesmar, presumably on the obsidian lands, on which trees made of crystal also grow.
There are cities of spren in Shadesmar. Some spren travel the seas using ships pulled by giant flying spren called Mandras. One of the cities is named Celebrant and it is in the Sea of Lost Lights.
=== Scadrial ===
The Scadrian
Worldhoppers have been known to travel by boat across the misty fluid of the Scadrian Cognitive Realm,{{wob ref|1542}} but [[Cognitive shadow]]s, [[Shard]]s, and the souls of the dead appear capable of walking on the fluid. It is not known whether such beings can also walk of the Cognitive seas of other worlds.
It is possible to take the Cognitive aspect of
=== Sel ===
On the Rosharan Shadesmar map, the Selish subastral is called the [[Expanse of the Densities]]. The Shards of [[Dominion]] and [[Devotion]] were [[Splinter]]ed and trapped in the Cognitive Realm by [[Odium]]. While the power of most other Shards resides in the [[Spiritual Realm]],{{au ref|selish}}
It is unknown if the area of Cognitive land where the [[Ire]] are positioned during the events of [[Mistborn: Secret History]] is in Sel, though the Ire appear to be [[Elantrian]]s who are native to Sel. The area around the Ire building has tall jagged rock formations that look like trees.{{msh ref|5|2}}
=== Other Regions ===
There is apparently a world that appears in the Cognitive Realm as an
It has been implied that there are regions in the Cognitive Realm that don't have the fluid-solid
== Notes ==
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