Difference between revisions of "Metallic Arts"

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The three '''Metallic Arts''' are [[Allomancy]], [[Feruchemy]], and [[Hemalurgy]], which symbolize the three Realms of Existence: Cognitive, Spiritual and Physical. They are the three prime manifestations of [[Investiture]] on [[Scadrial]]. All three utilize specific metals to have specific abilities (namely, metal is not the source of their power, but metal is their [[focus]]). There are eight basic metals, each with an alloy, for a total of sixteen metals. In addition, there are are further two pure ''God Metals'', and one known alloy of these.
 
The Metallic Arts can be analyzed in terms of the Scadrian [[Shard]]s, [[Ruin]] and [[Preservation]]. [[Allomancy]] is of Preservation and is End-Positive. Instead of Allomancy drawing power from the user, metal acts as a catalyst, and draws power from Preservation itself. [[Hemalurgy]] is of Ruin, and is End-Negative. By taking abilities from one person and giving them to another--in reduced amounts--power is actually lost. Finally, [[Feruchemy]] is the power of balance, and is both of Ruin and Preservation. It is End-Neutral, as there is neither a gain or loss in energy, simply storing the power for later use.
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