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|type=Magical Entity
|universe=[[Cosmere]]
|books=[[Mistborn (series)|Mistborn]],{{msh ref|1|1}} [[Warbreaker]], [[The Stormlight Archive]], [[Shadows for Silence in the Forests of Hell]], [[Yumi and the Nightmare Painter]], [[The Sunlit Man]]
}}
{{
{{update|sa4|yumi}}
|[[Zahel]]’s description of a Cognitive Shadow{{book ref|sa4|15}}
}}
'''Cognitive Shadow''', also known as a '''Type Two Invested entity''',{{book ref|sa4|15}} is a term used to refer to a spirit that has not yet moved into the afterlife.{{wob ref|8836}} While the manifestations of this kind of entity can vary depending on the [[Shardworld|world]] it occurs on, Cognitive Shadows can occur on any planet in the [[cosmere]].
== Mechanics ==
Cognitive Shadows can be created by a variety of processes. Some of them are created when a person has sufficient attachment to something in the [[Physical Realm]]. When a [[Vessel]] that has held onto a [[Shard]] for a long time dies it becomes a Cognitive Shadow that can continue to act.{{wob ref|1391}}
The Cognitive aspect of a recently deceased person can become a Cognitive Shadow by finding a source of Investiture to anchor themselves to the [[Cognitive Realm]] before passing on to the [[Beyond]]. The Investiture replaces the parts of the soul that connects it to the Three Realms, providing an anchor for it in the Cognitive Realm.{{msh ref|1|1}}{{book ref|sa4|15}}{{wob ref|857}} Some [[Vessel]]s can prepare a Cognitive Shadow at or just prior to their death or [[Splinter|Splintering]], allowing a portion of their power to continue to function with a small amount of direction; the [[Stormfather]] is an example of this.{{wob ref|8439}}
A Cognitive Shadow can be permanently killed by the use of a [[raysium]] dagger touching a gem of anti-Light of the type of [[Investiture]] associated with the Cognitive Shadow.{{book ref|sa4|102}}{{book ref|sa4|97}} For instance, a raysium dagger with an [[anti-Voidlight]] gem can permanently kill a [[Fused]], and a similar dagger with [[anti-Stormlight]] can permanently kill a Herald.{{epigraph ref|sa4|91}} Additionally, Cognitive Shadows can be killed by negating their Connection to all three Realms, a process which destroys the anchor against the pull of the Beyond. The experience is described as having your soul ripped apart.{{book ref|sa4|116}}{{epigraph ref|sa4|92}}▼
It is theoretically possible for a Cognitive Shadow to form a [[Nahel bond]] with a human.{{wob ref|3239}} They are not able to burn [[God Metal]]s.{{book ref|mb7|epilogue|4}} They may be able to create objects from nothing, if they view it as an extension of themselves and are [[Connection|Connected]] to them.{{book ref|yumi|29}}{{wob ref|16341}}
Cognitive Shadows look different in the Cognitive Realm, where how they became a Cognitive Shadow will influence how they look.{{wob ref|14504}} Shards could create a physical body for Cognitive Shadows.{{wob ref|15841}}
=== Destruction ===
▲A Cognitive Shadow can be permanently killed by the use of a [[raysium]] dagger touching a gem of anti-Light of the type of [[Investiture]] associated with the Cognitive Shadow.{{book ref|sa4|102}}{{book ref|sa4|97}} For instance, a raysium dagger with an [[anti-Voidlight]] gem can permanently kill a [[Fused]],
Additionally, Cognitive Shadows can be killed by negating their Connection to all three Realms, a process which destroys the anchor against the pull of the Beyond.{{epigraph ref|sa4|92}} The experience is described as having your soul ripped apart.{{book ref|sa4|116}}
A Cognitive Shadow can also willingly choose to pass into the Beyond.{{msh ref|1|1}}
=== Cognitive Influence ===
Cognitive Shadows are influenced by how people view them over time, although this takes centuries due to their own strong sense of self.{{wob ref|16076}} But Cognitive Shadows with less sense of self, or less controlled by another source, are more easily malleable by Cognitive influence.{{book ref|yumi|3}}{{wob ref|15524}} Cognitive Shadows that are normally invisible to people in the Physical Realm can still be seen and heard by people who exist partly in the Cognitive Realm.{{book ref|Yumi|17}}
=== Roshar ===
;[[Fused]]
When the [[
;[[Herald]]s
;[[Stormfather]]
Prior to Odium's splintering of Honor, the Stormfather was just the [[spren]] of the [[highstorm]] and one of the three [[Bondsmith]] spren. After Honor's death, the Cognitive Shadow of its Vessel, [[Tanavast]], merged with the Stormfather, though it does not appear that the Stormfather has Tanavast's memories.{{wob ref|4268}}
=== Scadrial ===
}}
After his death, Kelsier found the [[Well of Ascension]] in the Cognitive Realm and, with [[Leras]]' help, merged with it. As a result, he became infused with [[Preservation]]'s power and became a [[Cognitive Shadow]], though, since the Well was created as a prison, he was unable to leave.{{msh ref|1|1}} After [[Vin]] released [[Ruin]] from the Well he was able to travel the Scadrian Cognitive Realm and influence the [[Physical Realm]], though he was unable to actually leave the Cognitve Realm because his "ties to the Physical Realm [had] been severed" by his death.{{msh ref|2|1}} With the help of a device made by the [[Ire]], he was able to hold the [[Shard]] of Preservation after [[Leras]] died, though, according to [[Ruin]], he made for a weaker [[Vessel]] than a normal person.{{msh ref|6|4}} Some time after the [[Catacendre]], [[Kelsier]] found a way to recreate his physical body using [[Hemalurgy]] and return to the Physical Realm.{{book ref|mb6|epilogue}} Upon death, he lost his ability to use [[Allomancy]] and has not recovered
=== Nalthis ===
;[[Yoki-hijo]]
The
;Body Swapping
[[Hijo]] are able to form a Spiritual Connection between two individuals and have them swap bodies with each other.{{book ref|yumi|34}}{{book ref|yumi|39}}{{book ref|yumi|40}} Those linked will swap bodies every day, where one is in control of the other's body while the other is a Cognitive Shadow.{{book ref|yumi|8}}{{book ref|yumi|11}} This Connection can be forcibly severed, causing the two to no longer swap bodies.{{book ref|yumi|34}}
== Trivia ==
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