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The '''Sea of Lost Lights''' is a large sea in eastern [[Shadesmar]], the [[subastral]] of [[Roshar]].{{map ref|Shadesmar}} The reasons behind its name is unknown. ▼
| The sea of beads rolling against itself began to sound soothing. Even rhythmic.
| [[Adolin]] watching the Sea of Lost Lights{{book ref|sa3|93}}
}}
▲The '''Sea of Lost Lights''' is a large sea in eastern [[Shadesmar]], the [[subastral]] of [[Roshar]].{{map ref|Shadesmar}} The
== Geography ==
The Sea of Lost Lights lies in the region of Shadesmar corresponding to the [[Physical Realm|Physical]] nations of [[Alethkar]], [[Jah Keved]], and [[Herdaz]], as well as the [[Frostlands]]
<br style="clear:right;"></br>
{| class="wikitable" style="float:right; margin-left:10px; margin-right:10px;"
{{row| Topographical Features | pre=! colspan=3 style="background:#CCCCFF; font-weight:bold; text-align:center" {{!}} }}
{{row| Name | Type of Landform | Relative Physical Realm Location{{map ref|Sea of Lost Lights}}{{map ref|Alethkar}} | pre=! style="font-weight: bold;" {{!}} }}
|-
|Sea
|Northern [[Alethkar]] and [[Jah Keved]]
|-
|Sea
|[[Sunmaker Mountains]]
|-
|Sea
|South [[Alethkar]]/ western [[Frostlands]]
|-
|Sea
|Southern [[Frostlands]]
|-
|Waterway
|Eastern border of [[Alethkar]]/[[Eastern Crownlands]]
|-
|Waterway
|[[Eastern Crownlands]]
|-
|Waterway
|[[Unclaimed Hills]]
|-
|Waterway
|Border of [[Sebarial princedom|Sebarial Princedom]] and [[Eastern Crownlands]]
|-
|Waterway
|Border of [[Sebarial princedom|Sebarial Princedom]] and [[Eastern Crownlands]]
|-
|[[Nor Channel]]
|Waterway
|Border of [[Bethab princedom|Bethab]] and [[Sebarial princedom|Sebarial Princedom]]s
|}
=== Topographical Features ===
Like all "seas" in Shadesmar, the Sea of Lost Lights isn't
The Sea of Lost Lights has numerous peninsulas, corresponding to Physical rivers, and several small islands, equivalent to lakes.{{map ref|Sea of Lost Lights}} The land is made from a material akin to dark glass or obsidian.{{book ref|sa3|89}} Channels are occasionally cut through the peninsulas to make sea travel easier.{{book ref|sa3|108}} Many of these channels are cut through the peninsulas that represent the [[Deathbend River]].{{map ref|Alethkar}}
=== Notable locations ===▼
===
There is a variety of plant life in Shadesmar, which, like in the Physical Realm, appears to differ based on region. In the northern section of the Sea of Lost Lights, fernlike plants and mushroom-like trees can be found growing along the peninsula shorelines that reflect rivers in Alethkar.{{book ref|sa3|95}}{{book ref|sa3|97}}Further south, a jungle made of black trees with multicolored leaves, red trees that end in minerals, and moss, can be found on the island representing the [[Longbrow's Straits]].{{book ref|sa3|110}} Along the southern edge of the Sea of Lost Lights, there are crystal trees with spikey limbs and no leaves.{{book ref|sa2|9}}
▲*[[Sea of Oracles]]
▲*[[Salavashi Trench]]
▲*[[Glasswater Deep]]
▲*[[Luminous Shallows]]
A fairly sizeable population of non-sapient [[spren]] that live within the ocean of beads.{{book ref|sa3|89}}{{book ref|sa3|95}}{{book ref|sa3|97}}
▲*[[Celebrant]]
True spren live in a number of cities and other settlements within Shadesmar. The Sea of Lost Lights includes the following settlements;
*[[Candlemore]]▼
▲*[[Emberdark]]
{{columns|count=3|
* [[Celebrant]]
▲* [[Candlemore]]
* [[Emberdark]]
▲*[[Smolderbrand Channel]]
* [[
* [[
* [[
}}
▲*[[South Hallen Channel]]
▲*[[Nor Channel]]
==History==
At some point in recent past, [[honorspren]] attempted to conquer all of Shadesmar, including the Sea of Lost Lights. The attempt left them with a poor reputation among other sapient [[spren]].{{book ref|sa3|47}} For this reason, they are rare in places like [[Celebrant]], although their warships still sail there.{{book ref|sa3|102}}
At the beginning of the [[True Desolation]], many cities in the Sea of Lost Lights were taken over by the [[Fused]], although they ruled rather lightly, save for occasionally setting things on fire.{{book ref|sa3|102}}
After being transported to Shadesmar through the corrupted [[Kholinar]] [[Oathgate]], [[Shallan]], [[Kaladin]], and their spren, as well as [[Adolin]] and [[Azure]], got trapped in the Sea of Lost Lights.{{book ref|sa3|89}} They traveled to [[Riino's lighthouse]], where they managed to find passage to [[Celebrant]] on a ship crewed by [[Reacher]]s and pulled by [[mandra]].{{book ref|sa3|99}} There, they were chased by the Fused and ended up taking refuge on the honorspren ship ''[[Honor's Path]]''.{{book ref|sa3|102}} When the Fused were seen chasing the ship, the humans and their spren escaped, before traveling over the island that represented [[Longbrow's Straits]] to reach [[Thaylen City]].{{book ref|sa3|110}}{{book ref|sa3|112}}
At some point around 1175 the Ghostbloods created a shipping route through the Sea of Lost Lights with the intent to move Investiture through the area.{{book ref|sa4|13}}
== Notes ==
<references />
{{complete|[[User:LadyLameness|LadyLameness]] ([[User talk:LadyLameness|talk]]) 02:59, 4 April 2022 (UTC)}}
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