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|publisher=Tor
 
|publisher=Tor
 
|setting=[[Nalthis]], [[Cosmere]]
 
|setting=[[Nalthis]], [[Cosmere]]
|ISBN=0-7653-2030-4
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|ISBN=0-7653-1177-1
 
|page-count=592
 
|page-count=592
|word-count=[[/Statistical_analysis|196,014]]
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|word-count=196,014
 
}}
 
}}
{{for|Vasher|Warbreaker the character| Warbreaker}}
 
 
'''''Warbreaker''''' is a [[cosmere]] novel by [[Brandon Sanderson]], which is available for purchase in bookstores or for free download from his website.{{bws ref|warbreaker-introduction|Warbreaker Introduction|date=January 2008}}
 
'''''Warbreaker''''' is a [[cosmere]] novel by [[Brandon Sanderson]], which is available for purchase in bookstores or for free download from his website.{{bws ref|warbreaker-introduction|Warbreaker Introduction|date=January 2008}}
   
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At the same time, the novel tells the story of one of the [[Returned]] members of the royal court, [[Lightsong]], and his search for the truth behind the Hallandren religion, as well as that of his own identity. The fourth story that the book follows is that of [[Vasher]], a mysterious character with a talking sword named [[Nightblood]] and an impressive mastery of [[BioChromatic Breath]]s.
 
At the same time, the novel tells the story of one of the [[Returned]] members of the royal court, [[Lightsong]], and his search for the truth behind the Hallandren religion, as well as that of his own identity. The fourth story that the book follows is that of [[Vasher]], a mysterious character with a talking sword named [[Nightblood]] and an impressive mastery of [[BioChromatic Breath]]s.
   
The book is set in the [[cosmere]] on the [[Cosmere#Planets|planet]] of [[Nalthis]], home to the [[Shard]] [[Endowment]]. It is told from Vasher's, Siri's, Vivenna's, and Lightsong's points of view.
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The book is set in the [[cosmere]] on the [[Shardworld]] of [[Nalthis]], home to the [[Shard]] [[Endowment]]. It is told from Vasher's, Siri's, Vivenna's, and Lightsong's points of view.
   
== Main Characters ==
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== Characters ==
 
{{for|:Category: Nalthians|a full list of characters}}
 
{{for|:Category: Nalthians|a full list of characters}}
 
;[[Siri]]: Siri is the main character of the book. She is the youngest princess of the small country Idris, and is known for being rebellious and colorful, rather than attempting to detract attention from herself as the Idrian doctrine of [[Austrism]] requires. On the day of Vivenna's twenty-second birthday, when Vivenna is required to be sent to Hallandren, their father decides to send Siri in her place. Siri's ability to adapt and love for bright colors allows her to learn to enjoy Hallandren in a way that Vivenna would never have been able to. This, in turn, allows her to befriend the God King and Lightsong, as well as help defeat a plot to cause a war between Hallandren and Idris.
 
;[[Siri]]: Siri is the main character of the book. She is the youngest princess of the small country Idris, and is known for being rebellious and colorful, rather than attempting to detract attention from herself as the Idrian doctrine of [[Austrism]] requires. On the day of Vivenna's twenty-second birthday, when Vivenna is required to be sent to Hallandren, their father decides to send Siri in her place. Siri's ability to adapt and love for bright colors allows her to learn to enjoy Hallandren in a way that Vivenna would never have been able to. This, in turn, allows her to befriend the God King and Lightsong, as well as help defeat a plot to cause a war between Hallandren and Idris.
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;[[Vivenna]]: Vivenna is Siri's sister, and the eldest child of the king of Idris. She is the perfect daughter: responsible, caring, and completely devoted to Austre. There is a contract with Hallandren that requires her to be sent to marry the God King and bear him a child(which will be still-born and become the next God King) on her twenty-second birthday. However, when the time comes for her to go, the king is unable to relinquish her, and takes advantage of the loose wording of the contract(it states only that "the Princess must be sent on Vivenna's twenty-second birthday") to send Siri in her place. Due to this, Vivenna goes through a brief depression, in which she feels like her only reason for living has been taken by Siri. She soon decides to go rescue Siri, however, and falls in with the mercenaries [[Denth]] and [[Tonk Fah]], whom she hires to help rescue her sister.
 
;[[Vivenna]]: Vivenna is Siri's sister, and the eldest child of the king of Idris. She is the perfect daughter: responsible, caring, and completely devoted to Austre. There is a contract with Hallandren that requires her to be sent to marry the God King and bear him a child(which will be still-born and become the next God King) on her twenty-second birthday. However, when the time comes for her to go, the king is unable to relinquish her, and takes advantage of the loose wording of the contract(it states only that "the Princess must be sent on Vivenna's twenty-second birthday") to send Siri in her place. Due to this, Vivenna goes through a brief depression, in which she feels like her only reason for living has been taken by Siri. She soon decides to go rescue Siri, however, and falls in with the mercenaries [[Denth]] and [[Tonk Fah]], whom she hires to help rescue her sister.
   
;[[Lightsong]]: Lightsong is the Returned god of bravery in the Hallandren court of gods. He has no memory of his life before being Returned, and his only connection to his past life is through [[Llarimar]], his high priest, who is forbidden from speaking of it. Because he is skeptical of the idea that he is a god and he wishes to stop the people of Hallandren from putting their faith in him, he acts outwardly foolish. This, however, does not seem to have an effect on how people view him, as they claim he must have died incredibly bravely to be returned. He is good friends with the goddess [[Blushweaver]], and eventually they end up working together.
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;[[Lightsong]]: Lightsong is the Returned god of bravery in the Hallandren court of gods. He has no memory of his life before being Returned, and his only connection to his past life is through [[Llarimar]], his high priest, who is forbidden from speaking of it. Because he is skeptical of the idea the he is a god and he wishes to stop the people of Hallandren from putting their faith in him, he acts outwardly foolish. This, however, does not seem to have an affect on how people view him, as they claim he must have died incredibly bravely to be returned. He is good friends with the goddess [[Blushweaver]], and eventually they end up working together.
   
 
;[[Vasher]]: Vasher's past and motivations are largely shrouded in mystery until the end of the book, when he reveals that he is one of the [[Five Scholars]] of Nalthis. He is presented as the villain until the middle of the book, when it is revealed that he is working against a war between Idris and Hallandren. He is quiet and unwilling to talk about his past, but there is something about him which makes Vivenna trust him. He is in possession of the sword [[Nightblood]], as well as large amounts of BioChromatic Breath.
 
;[[Vasher]]: Vasher's past and motivations are largely shrouded in mystery until the end of the book, when he reveals that he is one of the [[Five Scholars]] of Nalthis. He is presented as the villain until the middle of the book, when it is revealed that he is working against a war between Idris and Hallandren. He is quiet and unwilling to talk about his past, but there is something about him which makes Vivenna trust him. He is in possession of the sword [[Nightblood]], as well as large amounts of BioChromatic Breath.
   
 
== Setting ==
 
== Setting ==
Warbreaker is set in the [[cosmere]] on the planet of [[Nalthis]].
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Warbreaker is set in the [[cosmere]] on the [[Shardworld]] of [[Nalthis]].
   
 
=== Magic System ===
 
=== Magic System ===
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There are several manifestations of BioChromatic magic:
 
There are several manifestations of BioChromatic magic:
 
;[[Heightening]]: A person that holds multiple Breaths gains certain innate abilities, such as perfect pitch, the ability to sense life, and a resistance to disease. The various amounts of Breath required to obtain these abilities are referred to as Heightenings.
 
;[[Heightening]]: A person that holds multiple Breaths gains certain innate abilities, such as perfect pitch, the ability to sense life, and a resistance to disease. The various amounts of Breath required to obtain these abilities are referred to as Heightenings.
;[[Awakening]]: The use of Breaths to bring inanimate objects to life, draining color from nearby objects. The actions of the Awakened object are dependent on the [[Awakening#Awakening Commands|Command]] used at the time of Awakening. Breaths used to Awaken an object can usually be recovered by the Awakener, returning the object to normal.
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;[[Awakening]]: The use of Breaths to bring inanimate objects to life, draining color from nearby objects. The actions of the Awakened object are dependent on the [[Command]] used at the time of Awakening. Breaths used to Awaken an object can usually be recovered by the Awakener, returning the object to normal.
 
;[[Lifeless]]: Corpses (usually human) that have been Awakened. A technique discovered during the [[Manywar]] allowed for the creation of Lifeless with only a single Breath. Since then, Lifeless have been used extensively as laborers and soldiers.
 
;[[Lifeless]]: Corpses (usually human) that have been Awakened. A technique discovered during the [[Manywar]] allowed for the creation of Lifeless with only a single Breath. Since then, Lifeless have been used extensively as laborers and soldiers.
 
;[[Returned]]: Individuals that return to life after dying, but without any memories of their previous life. Returned have a single [[divine Breath]], which grants them all the innate powers of the Fifth Heightening, as well as other unique powers such as the ability to change their form. A Returned must consume one of their held Breaths every week. If they are forced to consume or give away their divine Breath, they will die. In [[Hallandren]], Returned are worshipped as gods.
 
;[[Returned]]: Individuals that return to life after dying, but without any memories of their previous life. Returned have a single [[divine Breath]], which grants them all the innate powers of the Fifth Heightening, as well as other unique powers such as the ability to change their form. A Returned must consume one of their held Breaths every week. If they are forced to consume or give away their divine Breath, they will die. In [[Hallandren]], Returned are worshipped as gods.
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== Development ==
 
== Development ==
   
''Warbreaker'' was partially inspired by Brandon wanting to explore what a story with actual living gods would be like, as this was one of the premises of ''[[Elantris (book)|Elantris]]'', but, in that story, the [[Elantrian|gods]] had lost their powers. To distinguish ''Warbreaker'' from ''Elantris'', he made the [[Returned]] lack any real power—instead focusing their role in the story on politics, prophecy, and providing wisdom—and also made the Returned forget their past life.{{wob ref|6034}} ''Warbreaker'' was also inspired by some scenes Brandon had been imagining from the beginning, like [[Vasher]] finally drawing [[Nightblood]] in [[Summary:Warbreaker#Chapter 56|Chapter 56]] and [[Lightsong]] healing [[Susebron]] in [[Summary:Warbreaker#Chapter 57|Chapter 57]].{{wob ref|7464}}{{wob ref|7468}}
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''Warbreaker'' was partially inspired by Brandon wanting to explore what a story with actual living gods would be like, as this was one of the premises of ''[[Elantris]]'', but, in that story, the [[Elantrian|gods]] had lost their powers. To distinguish ''Warbreaker'' from ''Elantris'', he made the [[Returned]] lack any real power—instead focusing their role in the story on politics, prophecy, and providing wisdom—and also made the Returned forget their past life.{{wob ref|6034}} ''Warbreaker'' was also inspired by some scenes Brandon had been imagining from the beginning, like [[Vasher]] finally drawing [[Nightblood]] in [[Summary:Warbreaker#Chapter 56|Chapter 56]] and [[Lightsong]] healing [[Susebron]] in [[Summary:Warbreaker#Chapter 57|Chapter 57]].{{wob ref|7464}}{{wob ref|7468}}
   
 
''Warbreaker'' was also released for free online as it was written, allowing readers to see the rough drafts and deleted scenes years before it was published. Brandon did this despite discouragement from his teams and agent at Tor.{{bws ref|warbreaker-introduction|Warbreaker Introduction|date=January 2008}}
 
''Warbreaker'' was also released for free online as it was written, allowing readers to see the rough drafts and deleted scenes years before it was published. Brandon did this despite discouragement from his teams and agent at Tor.{{bws ref|warbreaker-introduction|Warbreaker Introduction|date=January 2008}}
   
 
== Publication History ==
 
== Publication History ==
  +
*WARBREAKER (Tor, Summer 2009)
Rights:{{url ref|url=https://www.awfulagent.com/jabclients/brandon-sanderson/|text=Brandon's Awful Agent page|site=JABberwocky}}
 
{{columns|
 
*United States rights to Tor
 
 
*Audio rights (unabridged) to Recorded Books
 
*Audio rights (unabridged) to Recorded Books
 
*Audio rights (dramatic abridgment) to Graphic Audio
 
*Audio rights (dramatic abridgment) to Graphic Audio
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*UK rights to Gollancz
 
*UK rights to Gollancz
 
*French rights to Calmann-Levy
 
*French rights to Calmann-Levy
*Bulgarian rights to Studio of A
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*Bulgarian rights to Bard<ref name=aa>[http://awfulagent.com/jabclients/sanderson Awful Agent page]</ref>
*Iranian rights to Houpaa
 
}}
 
 
== Cover Gallery ==
 
{{for|/Covers|a cover gallery of Warbreaker}}
 
 
== Interior Art ==
 
{{for|/Interior art|a gallery of the book's interior art}}
 
 
== Trivia ==
 
* Warbreaker was inspired by [[Dadradah]], one of the religions that [[Sazed]] preached about, which focused on worshipping art.{{wob ref|5429}}
 
 
* Brandon's editor told him that his next story after Elantris and Mistborn had to have some color to it, since those stories were both dark, so he replied that he would then write about a color based magic system.{{wob ref|997}}
 
   
 
== Awards ==
 
== Awards ==
{{columns|
 
 
*Chosen by Library Journal as one of the 5 best SF&F novels of 2009
 
*Chosen by Library Journal as one of the 5 best SF&F novels of 2009
 
*Chosen by Barnes & Noble as one of the 5 best SF&F novels of 2009
 
*Chosen by Barnes & Noble as one of the 5 best SF&F novels of 2009
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*Nominated for 2009 Romantic Times Award, Best Epic Fantasy
 
*Nominated for 2009 Romantic Times Award, Best Epic Fantasy
 
*An ALA Top Five Fantasy of 2009
 
*An ALA Top Five Fantasy of 2009
  +
*24 on NY Times hardcover list<ref name=aa />
*24 on NY Times hardcover list{{url ref|url=https://www.awfulagent.com/jabclients/brandon-sanderson/#awards|text=Brandon's Awful Agent awards list|site=JABberwocky}}
 
  +
}}
 
 
== Trivia ==
 
* Warbreaker was inspired by [[Dadradah]], one of the religions that [[Sazed]] preached about, which focused on worshipping art.{{wob ref|5429}}
  +
 
* Brandon's editor told him that his next story after Elantris and Mistborn had to have some color to it, since those stories were both dark, so he replied that he would then write about a color based magic system.{{wob ref|997}}
  +
 
== Cover Gallery ==
 
{{for|/Covers|a cover gallery of Warbreaker}}
   
== Statistical Analysis ==
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== Statistics ==
 
{{for|/Statistical analysis|a full statistical analysis}}
 
{{for|/Statistical analysis|a full statistical analysis}}
 
''Warbreaker'' consists of one prologue, fifty-eight chapters, and one epilogue, reaching a total 196,014 word count. There are six different unique point-of-view characters in a total of 110 POVs.
 
''Warbreaker'' consists of one prologue, fifty-eight chapters, and one epilogue, reaching a total 196,014 word count. There are six different unique point-of-view characters in a total of 110 POVs.

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