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[[File:Shadesmar (TWoK).jpg|thumb|right|text-top|300px|x200x|alt=Shadesmar|Map of Shadesmar, the Cognitive Realm]]
 
[[File:Shadesmar (TWoK).jpg|thumb|right|text-top|300px|x200x|alt=Shadesmar|Map of Shadesmar, the Cognitive Realm]]
   
'''Shadesmar''' is a [[Roshar]]an{{qa ref|1108|16|Is Shadesmar a Roshar specific term?|date=Mar 13th, 2014}} word for the [[Cognitive Realm]]{{qa ref|428|10|Shadesmar is the Cognitive Realm|date=Jul, 2009}} that [[Brandon Sanderson]] sometimes uses in non-Rosharan contexts.
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'''Shadesmar''' is a [[Roshar]]an{{17s ref|post|66703|Shadesmar is just a rough translation of "Cognitive Realm" in the language of whoever first found out about it|date=05 October 2013}} word for the [[Cognitive Realm]].{{qa ref|428|10|Shadesmar is the Cognitive Realm|date=Jul, 2009}} While it is a [[Roshar]]-specific word{{qa ref|1086|17|Is there a difference between Shadesmar and the Cognitive Realm?|date=Mar 4th, 2014}}, Sanderson sometimes uses the word in other contexts as well, such that even non-Rosharan characters in his stories use it.{{qa ref|1108|16|Is Shadesmar a Roshar specific term?|date=Mar 13th, 2014}}
   
 
This article is about the Rosharan region of the Cognitive Realm.
 
This article is about the Rosharan region of the Cognitive Realm.
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Geographically, Roshar in the Cognitive Realm appears like an inversion of the continent in the Physical Realm, with its inland seas corresponding exactly to the shape of the land of Roshar. The "seas" are made of tiny dark glass beads that represent objects that exist in the Physical Realm. When asked if this is the general rule, Sanderson said "there are places in Shadesmar that are different, and some are the same."{{qa ref|1108|17|ground/water inversion|date=Mar 13th, 2014}}
 
Geographically, Roshar in the Cognitive Realm appears like an inversion of the continent in the Physical Realm, with its inland seas corresponding exactly to the shape of the land of Roshar. The "seas" are made of tiny dark glass beads that represent objects that exist in the Physical Realm. When asked if this is the general rule, Sanderson said "there are places in Shadesmar that are different, and some are the same."{{qa ref|1108|17|ground/water inversion|date=Mar 13th, 2014}}
 
Living things manifest on Roshar's Cognitive Realm as flames. A flame vanishes when the person represented by it dies.
 
   
 
{{quote
 
{{quote
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| [[Jasnah Kholin]]'s first visit to Shadesmar{{book ref|sa2|prologue}}
 
| [[Jasnah Kholin]]'s first visit to Shadesmar{{book ref|sa2|prologue}}
 
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The sky on Roshar's Shadesmar is black, with strange cloud formations and a small, cold sun. The land, which corresponds to bodies of water on the Physical Realm, appear to be made of obsidian. Trees made of crystal grow on this land.{{book ref|WoR|7}}
 
   
 
=== The Shadesmar Map ===
 
=== The Shadesmar Map ===
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== Uses ==
 
 
The [[ardent]]s in Roshar are aware of Shadesmar{{book ref|sa1|i|8}}, and have used fabrials that allow them to [[Soulcast]] objects through it. There are also people whose bond with certain types of [[spren]] grants them access to Shadesmar. One type of such a spren, called a [[Cryptic]], is described by Shallan as
== Spren ==
 
:''Main article:'' [[Spren]]
 
 
'''Spren''' are [[Splinter]]s that reside mainly on the Cognitive Realm of Roshar. Each spren represents an idea or concept, and are described as ideas that gained life.
 
 
There is great variety among spren, both in appearance and in cognitive levels. Some spren are intelligent enough to build their own civilizations and live on cities in Shadesmar, while others are more like animals.{{book ref|WoR|1}} Most of these spren appear and behave differently when they transition to the Physical Realm.
 
 
== Access and Use ==
 
The [[ardent]]s in Roshar are aware of Shadesmar{{book ref|sa1|i|8}}, and have used fabrials that allow them to [[Soulcast]] objects through it. There are also people whose bond with certain types of [[spren]] grants them access to Shadesmar. One type of such a spren, called a [[Cryptic]], is described by [[Shallan]] as
 
   
 
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For a member of the Order of [[Lightweavers]] to be granted entrance to Shadesmar, the person must have spoken enough truths about themselves to their bonded Cryptic. In Shallan's case, the Cryptic she calls [[Pattern]] no longer required truths for her to enter Shadesmar{{book ref|WoR|7}} after she confessed her darkest secret.{{book ref|WoK|70}} Pattern helps Shallan Soulcast by acting as a translator between her and the objects represented by the glass beads.
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For a member of the Order of [[Lightweavers]] to be granted entrance to Shadesmar, the person must have spoken enough truths about themselves to their bonded Cryptic. In Shallan's case, the Cryptic she calls [[Pattern]] no longer required truths for her to enter Shadesmar after she confessed her darkest secret. [[Inkspren]], on the other hand, do not seem to require truths from the [[Elsecallers]] that they are bonded to.
 
Another type of spren that give access to Shadesmar are [[Inkspren]]. These do not seem to require truths from the [[Elsecaller]]s that they are bonded to. Aside from Soulcasting, Elsecallers can also use the glass beads on Shadesmar to form various structures that can be used there. For example, [[Jasnah]] can create a raft out of Shadesmar beads that she could stand safely on.{{book ref|WoK|70}}
 
   
 
[[Stormlight]] (or an alternative source of [[Investiture]]) is needed{{book ref|WoK|70}} in order to control objects in Shadesmar, as well as for [[Soulcasting]]. Traveling there without sufficient Stormlight is considered to be perilous.
 
[[Stormlight]] (or an alternative source of [[Investiture]]) is needed{{book ref|WoK|70}} in order to control objects in Shadesmar, as well as for [[Soulcasting]]. Traveling there without sufficient Stormlight is considered to be perilous.

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