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'''Investiture''' is a term describing the energy that infuses the [[Cosmere]] and on which all [[Cosmere]] Magic systems are based.
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'''Investiture''' is a term describing the energy that infuses the [[Cosmere]] and on which all [[Cosmere]] magic systems are based.
   
 
== Terminology ==
 
== Terminology ==
The term '''Investiture'''{{qa ref|977|5}} has only seen in-world use by the [[Seventeenth Shard]] and [[spren]]. Most who refer to investiture use magic-specific terminology; Feruchemists refer to the process of investing a [[Metalmind]] as 'charging', and [[Windrunner]]s refer to the process by which they create [[Lashing]]s as 'infusing'.{{qa ref|691|18}}
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The term '''Investiture'''{{qa ref|977|5}} has only seen in-world use by the [[Seventeenth Shard]] and [[spren]]. Most who refer to investiture use magic-specific terminology; Feruchemists refer to the process of investing [[metalmind]]s as 'charging', and [[Windrunner]]s refer to the process by which they create [[Lashing]]s as 'infusing'.{{qa ref|691|18}}
   
 
== The Nature of Investiture ==
 
== The Nature of Investiture ==
Investiture transcends the three realms Physical, Cognitive, and Spiritual that consist of most of the Cosmere. In the Physical Realm Investiture is known to exist in solid, (ie Atium and Lerasium), liquid (Shardpools), and gaseous physical forms (Preservation's Mists, Stormlight, BioChromatic Breath). Most often these appear due to influence by a [[Shard]] holder, however some formations occur in a more natural way. Investiture works in a similar fashion to energy in that it follows its own laws of thermodynamics. It is not possible to destroy Investiture it can only be redistributed.{{qa ref|1116|3}}
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Investiture transcends the three realms Physical, Cognitive, and Spiritual that consist of most of the Cosmere. In the Physical Realm Investiture is known to exist in solid, (ie Atium and Lerasium), liquid (Shardpools), and gaseous physical forms (Preservation's Mists, Stormlight, BioChromatic Breath). Most often these appear due to influence by a [[Shard]] Holder however some formations form in a more Natural way. Investiture Works in a Similar fashion to energy in that it Follows its own laws of thermodinamics. At this time there is no known way to destroy Investiture it can only be redistributed.
   
 
== Accessing Investiture ==
 
== Accessing Investiture ==
Lots of ways to access Investiture exist. Most often Access to investiture is a function of a [[Shard]]s Influence with the planet that they are located on. Investiture can be directly given by a Shard to fuel magic (Preservation's Mists). Some shards will innately imbue people living on a planet With Investiture (i.e. Scadrian potential for Allomancy and Feruchemy, the initial BioChromatic Breath). Some Methods require an external force to influece a persons Spirit web or SDNA before use of investiture is possible. Things like a Nahel Bond, Hemalurgy, and Forgery alters a persons SDNA without direct influence by a shard. Some Systems of magic like Classic [[Allomancy]] required snapping of a person through extreme mental or physical trauma. Some systems of magic are accessible through a mechanical means like Rosharan [[Fabrial]]s though this may not truely be mechanical in nature due to the use of [[Spren]] in their construction.
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Lots of ways to access Investiture exist. Most often Access to investiture is a function of a [[Shard]]s Influence with the planet that they are located on. Investiture can be directly given by a Shard to fuel magic (Preservation's Mists). Some shards will innately imbue people living on a planet With Investiture (i.e. Scadrian potential for Allomancy and Feruchemy, the initial BioChromatic Breath). Some Methods require an external force to influece a persons Spirit web or SDNA before use of investiture is possible. Things like a Nahel Bond, Hemalurgy, and Forgery alters a persons SDNA without direct influence by a shard. Some Systems of magic like Classic [[Allomancy]] required snapping of a person through extreme mental or physical trauma. Some systems of magic are accessible through a mechanical means like Rosharan [[Fabrials]] though this may not truely be mechanical in nature due to the use of [[Spren]] in their construction.
   
 
== Intent of use ==
 
== Intent of use ==
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'''Other Spren Bonds''': Certain spren bond with native life on Roshar enhancing them and granting ability to the animals. Confirmed animals to have these bonds are Chasm Fiends, chulls, and Sky eels.
 
'''Other Spren Bonds''': Certain spren bond with native life on Roshar enhancing them and granting ability to the animals. Confirmed animals to have these bonds are Chasm Fiends, chulls, and Sky eels.
   
'''Honorblades''': Do not bond with humans in the way that Shard blades do.{{qa ref|1086|26}}
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'''Honorblades''': Do not bond with humans in the way that Shard blades do.{{cite}}
   
 
==== Sel Bonds ====
 
==== Sel Bonds ====
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==== Nalthis Bonds ====
 
==== Nalthis Bonds ====
'''Sentient Awakened Entities in an Inorganic Host''': Only known entity of this kind is [[Nightblood]]. [[Nightblood]] is a sentient sword made using 1000 breath and the command to destroy evil. It makes a bond with anyone with whom, it wishes to communicate, and it is able to read and speak with minds directly. {{qa ref|1037|8}} Distance appears to be a factor, but this may be a limitation of the mind of [[Nightblood]] and not its ability. [[Nightblood]], while idle, reaches out to other people ether repulsing them with great nausea, even inducing vomiting if they attempt to draw the blade, or creating a desire to use the blade. Anyone who is able to wield [[Nightblood]] and survive, Bonds with the blade to a greater degree and is no longer repelled by or abnormally drawn to use it.{{wob ref|7404}} Those unable to control [[Nightblood]] are controlled by it, in effect [[Nightblood]] wields them killing everyone around and absorbing all of the [[Investiture]] from the victim including the spark of life(i.e. the soul).This bond may grant additional powers on Roshar.{{qa ref|1076|34}}
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'''Sentient Awakened Entities in an Inorganic Host''': Only known entity of this kind is [[Nightblood]]. [[Nightblood]] is a sentient sword made using 1000 breath and the command to destroy evil. It makes a bond with anyone with whom, it wishes to communicate, and it is able to read and speak with minds directly. {{qa ref|1037|8}} Distance appears to be a factor, but this may be a limitation of the mind of [[Nightblood]] and not its ability. [[Nightblood]], while idle, reaches out to other people ether repulsing them with great nausea, even inducing vomiting if they attempt to draw the blade, or creating a desire to use the blade. Anyone who is able to wield [[Nightblood]] and survive, Bonds with the blade to a greater degree and is no longer repelled by or abnormally drawn to use it.{{annotation ref|wb|chapter=45}} Those unable to control [[Nightblood]] are controlled by it, in effect [[Nightblood]] wields them killing everyone around and absorbing all of the [[Investiture]] from the victim including the spark of life(i.e. the soul).This bond may grant additional powers on Roshar.{{qa ref|1076|34}}
   
 
==== Scadrial Bonds ====
 
==== Scadrial Bonds ====
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{{qa ref|979|51|Can an infused Hemalurgy spike be affected by Allomancy?|date=Apr 15th, 2013}}
 
{{qa ref|979|51|Can an infused Hemalurgy spike be affected by Allomancy?|date=Apr 15th, 2013}}
 
{{qa ref|1034|28| it is really, really hard to invest things that have already been invested.|date= Sep 24th, 2013}}
 
{{qa ref|1034|28| it is really, really hard to invest things that have already been invested.|date= Sep 24th, 2013}}
{{qa ref|1116|3|Investiture can not be created or destroyed. It follows it's own version of the laws of Thermodynamics.|date= Mar 12th, 2015}}
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{{qa ref|1076|27|Do all the humans have innate Investiture?|date= Mar 6th, 2014}}
{{qa ref|1086|26|You can't bond an Honorblade|date= Mar 4th, 2014}}
 
 
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