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{{media
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{{book
|image=Mistborn Adventure Game.jpg
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|image=Mistborn_Adventure_Game.jpg
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|released=December 16, 2011<ref>[http://www.crafty-games.com/content/mistborn-adventure-game-releases-journey-final-empire Crafty's press release]</ref>
|released=August 1, 2012
 
|setting=[[Cosmere]], [[Scadrial]]
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|series=[[Mistborn series]]
 
|publisher=Crafty Games
 
|publisher=Crafty Games
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|ISBN=978-0-9826843-8-2
 
}}
 
}}
'''The Mistborn Adventure Game''' is a pen-and-paper RPG set on [[Scadrial]].{{bws ref|brandon-sanderson-newsletter-for-november-2011|Brandon's newsletter - November 2011|date=2011-11}} It was created by [[Crafty Games]]. They have also released a number of supplementary rule books.
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'''The Mistborn Adventure Game''' is a pen-and-paper RPG set on [[Scadrial]] at the same time as the events of the [[Mistborn trilogy]].{{ref|bws|brandon-sanderson-newsletter-for-november-2011|Brandon's newsletter - November 2011}}
   
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The book is split into a number of central rule books, and some supplemental sections which expand the game to cover new areas. This summary discusses the rule books; the supplementary material are discussed on separate pages.
== Gameplay Focus ==
 
Compared to many other role playing games such as Dungeons and Dragons, the Mistborn Adventure Game has a light focus on rules and a strong focus on storytelling and player character development, using a semi-theatrical approach. Items are called "Props," and there are separate combat rules for dealing with enemies that have names and enemies without names, termed "Extras" (and are much easier to plow through). One striking gameplay mechanic is the rule that player characters will gain experience and strength more quickly if they suffer serious setbacks (and survive), even if they may also be temporarily or even permanently crippled by the experience. This both encourages pushing the limits of a character and aids richer storytelling as characters grow and develop through their adventures.
 
   
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It contains a number of new stories and artwork from Scadrial, including art from both [[Ben McSweeney]] and [[Isaac Stewart]].
As would be expected, all flavors of Scadrian play prominent roles in character creation and gameplay.
 
   
== Rule Books ==
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== Include ==
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* Book 1 - Rulebook describing the major rules and how to play.
; [[Mistborn Adventure Game (rule book)|Mistborn Adventure Game]]: The core rulebook. Includes the short story ''[[The Eleventh Metal]]'' and provides a structure for applying Allomancy, Feruchemy, Hemalurgy, and "Mimicry," which is what the game calls the kandra racial abilities.
 
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* Book 2, The Treatise Metallurgic - Provide extensive descriptions of the [[Metallic Arts]].
; [[Terris: Wrought of Copper]]: A supplement about the [[Terris]] people and the [[Terris Dominance]] during the Final Empire. Introduces Terris-unique Traits and the first rules for Networks. Also includes the campaign "Justice, like Ash".
 
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* Book 3, Always Another Secret - Explain how to Narrate the game.
; [[Alloy of Law (rule book)|Alloy of Law]]: A supplement that updates the world and rules to the era depicted in [[Mistborn Era 2]]. Introduces the first rules for Twinborn and Compounding. Includes the short story ''[[Allomancer Jak and the Pits of Eltania]]''.
 
;[[Skaa: Tin & Ash]]: A supplement about the [[skaa]] during the Final Empire. Introduces skaa-unique Traits and adds several new Networks. Also includes the campaign "Beasts of Burden".
 
;[[Alloy of Law: Masks of the Past]]: A supplement to address additions to the world in ''[[Shadows of Self]]'' and ''[[The Bands of Mourning]]''.
 
;[[Noble: The Golden Mandate]]: A supplement about the [[Noble]]s during the Final Empire. Planned to include rules for Noble crews.{{ref|name=rpgnet}}{{ref|name=rwog}}
 
   
=== Future plans ===
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== Supplementary Material ==
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* ''[[The Eleventh Metal]]''
;Thieves in the Ninth House: The first planned campaign adventure. Set during Era 1.{{cite}}
 
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* ''[[A House of Ashes]]''
;unnamed Kandra supplement: A potential supplement about the [[kandra]].{{ref|name=rpgnet}}
 
;unnamed Era 2 campaign book: A campaign adventure set during Era 2 dealing with the negative ecological effects of industrialization as a "big bad".{{ref|name=rpgnet}}
 
 
== Supplementary Fiction ==
 
; ''[[The Eleventh Metal]]'': A short story about [[Kelsier]]'s training with [[Gemmel]]
 
; ''[[A House of Ashes]]'': A set of short stories based just before the [[Final Ascension]], not written by Brandon
 
; ''[[Allomancer Jak and the Pits of Eltania]]'': A serialised western adventure story in the [[Roughs]]
 
   
 
== Notes ==
 
== Notes ==
<references>
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<references />
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{{good}}
 
{{url ref
 
|name=rpgnet
 
|url=https://gmshoe.wordpress.com/2014/10/30/qa-alex-flagg-mistborn/|text= #RPGNet Interview with Alex Flagg of Crafty Games
 
|site=GMShoe's blog
 
|date=2014-10-30
 
}}
 
 
{{url ref
 
|name=rwog
 
|url=https://realwomenofgaming.com/2018/02/06/crafty-games/|text= Interview with Patrick Kapera of Crafty Games
 
|site=RealWomenofGaming blog
 
|date=2018-02-06
 
}}
 
 
</references>
 
{{meta/partial}}
 
 
{{Mistborn|rpg}}
 
{{Mistborn|rpg}}
{{Books}}
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{{books}}
[[Category: Mistborn|#mag]]
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[[Category: Media]]
[[category: meta]]
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[[category: Mistborn Adventure Game| ]]
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[[Category: Mistborn| mbag]]

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