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When Rysn arrived at [[Urithiru]] Nikli told the master-servant who greeted them that she preferred using her own chair but Rysn corrected it, saying that the porters knew the city better than she did, and had Nikli bring the chair in case she needed it later.{{book ref|sa3.5|2}}
 
When Rysn arrived at [[Urithiru]] Nikli told the master-servant who greeted them that she preferred using her own chair but Rysn corrected it, saying that the porters knew the city better than she did, and had Nikli bring the chair in case she needed it later.{{book ref|sa3.5|2}}
   
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At some point between their trip to Urithiru and departing on the journey to Aimia Nikli hired an assistant, [[Plamry]],{{book ref|sa3.5|10}} to help it perform its duties. Nikli and Plamry carried Rysn and her baggage aboard the ''[[Wandersail (1174 ship)|Wandersail]]'' and carried her around the ship as she required it. Sometime before they departed, Nikli poisoned [[Screech]], the ''Wandersail'''s [[skyeel]] mascot, in an attempt to frighten the crew so they would abort their mission.{{book ref|sa3.5|19}} After Nikli put Rysn in her new chair on the quarterdeck, it told her that it thought that the captain and the crew did not trust her. Nikli tried to suggest that they delay the trip so they could find a more suitable crew, but Rysn brushed its concerns aside, saying that they were good men chosen by [[Vstim]] and they had been training with the ship since it was built. When Rysn found out that Screech had died she told the crew that anyone who wanted could stay behind without penalty, placating the crew and foiling Nikli's plot. After Rysn found out why [[Drlwan]] resented her so much she had a philosophical discussion with Nikli about how sometimes you had to accept an imperfect solution for an imperfect world. [[Kstled]] returned to them and reported that although the ship's cook, [[Nlan]], was among the sailors who accepted her offer, [[Cord]] would be able to take her place.{{book ref|sa3.5|4}} This put another kink into Nikli's plans,{{book ref|sa3.5|19}} and they set sail.{{book ref|sa3.5|4}}
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At some point between their trip to Urithiru and departing on the journey to Aimia Nikli hired an assistant, [[Plamry]],{{book ref|sa3.5|10}} to help it perform its duties. Nikli and Plamry carried Rysn and her baggage aboard the ''[[Wandersail (1174 ship)|Wandersail]]'' and carried her around the ship as she required it. Sometime before they departed, Nikli poisoned [[Screech]], the Wandersail's [[skyeel]] mascot, in an attempt to frighten the crew so they would abort their mission.{{book ref|sa3.5|19}} After Nikli put Rysn in her new chair on the quarterdeck, it told her that it thought that the captain and the crew did not trust her. Nikli tried to suggest that they delay the trip so they could find a more suitable crew, but Rysn brushed its concerns aside, saying that they were good men chosen by [[Vstim]] and they had been training with the ship since it was built. When Rysn found out that Screech had died she told the crew that anyone who wanted could stay behind without penalty, placating the crew and foiling Nikli's plot. After Rysn found out why [[Drlwan]] resented her so much she had a philosophical discussion with Nikli about how sometimes you had to accept an imperfect solution for an imperfect world. [[Kstled]] returned to them and reported that although the ship's cook, [[Nlan]], was among the sailors who accepted her offer, [[Cord]] would be able to take her place.{{book ref|sa3.5|4}} This put another kink into Nikli's plans,{{book ref|sa3.5|19}} and they set sail.{{book ref|sa3.5|4}}
   
 
Nikli decided to try and play off the Thaylen sailors' immense superstition by causing supposedly random events of misfortune to happen to the crew. The first attempt of this was to put worms in the ship's stores of grain; however, Rysn was able to avert disaster by trading it with a group of [[Hexi]] nomads. Nikli then went to a secluded corner of the ship in order to report to the other Sleepless, and pleaded to be allowed one final chance to turn away the voyage before having to kill them all.{{book ref|sa3.5|6}} This took the form of a group of hordelings imitating a [[santhid]]'s corpse. Rysn, though, was again able to prevent the sailors' aborting the mission by suggesting that they go ashore and burn the santhid's corpse to give it a proper send-off; however, Nikli sent its hordelings swimming away before they could do so.
 
Nikli decided to try and play off the Thaylen sailors' immense superstition by causing supposedly random events of misfortune to happen to the crew. The first attempt of this was to put worms in the ship's stores of grain; however, Rysn was able to avert disaster by trading it with a group of [[Hexi]] nomads. Nikli then went to a secluded corner of the ship in order to report to the other Sleepless, and pleaded to be allowed one final chance to turn away the voyage before having to kill them all.{{book ref|sa3.5|6}} This took the form of a group of hordelings imitating a [[santhid]]'s corpse. Rysn, though, was again able to prevent the sailors' aborting the mission by suggesting that they go ashore and burn the santhid's corpse to give it a proper send-off; however, Nikli sent its hordelings swimming away before they could do so.

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