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|books=[[The Stormlight Archive]], [[Mistborn (series)|Mistborn]]
 
|books=[[The Stormlight Archive]], [[Mistborn (series)|Mistborn]]
 
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{{update|sa4}}
 
The '''Ire''' is a group of exceptionally [[cosmere]]-aware [[Elantrian]] [[worldhopper]]s from [[Sel]] who have constructed a fortress in the [[Cognitive Realm]] between worlds.{{msh ref|5|1}}{{wob ref|13199}} [[Aon#Ire|Aon Ire]], presumably their namesake, means ''age'' or ''time''.{{book ref|elantris|part=ars}}
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The '''Ire''' is a group of exceptionally [[cosmere]]-aware [[Elantrian]] [[worldhopper]]s from [[Sel]] who have constructed a fortress in the [[Cognitive Realm]] between worlds.{{msh ref|5|1}}{{wob ref|13199}} [[Aon#Ire|Aon Ire]], presumably their namesake, means age or time.{{book ref|elantris|part=ars}}
   
 
==Members==
 
==Members==
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The Elantrian members of the Ire are not able to use [[AonDor]] in their fortress due to the location-dependent nature of Selish magic.{{wob ref|3407}}{{wob ref|1473}} However, the fortress has a thick, brightly glowing conduit that leads into the distance; [[Kelsier]] is able to sense that this conduit connects to a source of power on their planet, presumably the [[Dor]].{{msh ref|5|2}} The conduit seems to provide the power that the Ire need to fuel their Elantrian physiology,{{book ref|Elantris|19}} as they appear to absorb the glowing light directly from the walls of the fortress.{{msh ref|5|2}} [[Preservation]] describes them as those that "died, but did not", and classifies them differently than Cognitive Shadows like Kelsier.{{msh ref|3|3}} Their residence in the Cognitive Realm also affects the way that they age.{{wob ref|718}} All of the members are worldhoppers, and based on the number of guards in the fortress, they seem to be able to bring other people into the Cognitive Realm.{{msh ref|5|2}} A female member of the Ire has the ability to place wards on magical objects to conceal them from detection by a [[Shard]].{{msh ref|5|3}}{{msh ref|6|3}}
 
The Elantrian members of the Ire are not able to use [[AonDor]] in their fortress due to the location-dependent nature of Selish magic.{{wob ref|3407}}{{wob ref|1473}} However, the fortress has a thick, brightly glowing conduit that leads into the distance; [[Kelsier]] is able to sense that this conduit connects to a source of power on their planet, presumably the [[Dor]].{{msh ref|5|2}} The conduit seems to provide the power that the Ire need to fuel their Elantrian physiology,{{book ref|Elantris|19}} as they appear to absorb the glowing light directly from the walls of the fortress.{{msh ref|5|2}} [[Preservation]] describes them as those that "died, but did not", and classifies them differently than Cognitive Shadows like Kelsier.{{msh ref|3|3}} Their residence in the Cognitive Realm also affects the way that they age.{{wob ref|718}} All of the members are worldhoppers, and based on the number of guards in the fortress, they seem to be able to bring other people into the Cognitive Realm.{{msh ref|5|2}} A female member of the Ire has the ability to place wards on magical objects to conceal them from detection by a [[Shard]].{{msh ref|5|3}}{{msh ref|6|3}}
   
As a group, the Ire are highly [[cosmere]]-aware and use terms like [[Fortune]], [[Connection]], [[Realmatic Theory]], [[Cognitive Shadow]], and [[Adonalsium]].{{msh ref|5|2}} They were aware that there was something happening to [[Devotion's Perpendicularity]] before the [[Reod]] occurred;{{wob ref|5783}} they were not on Sel during the Reod, but it affected them in some way.{{wob ref|10476}} They have some knowledge of manifestations of [[Investiture]] on other [[Cosmere#Planets|planets]] in the cosmere, although they do not always know all the details.{{wob ref|134}} Their outposts on other planets and subastrals may contribute to this knowledge.{{wob ref|13199}}{{wob ref|13060}} [[Ruin]],{{msh ref|6|1}} [[Preservation]],{{msh ref|3|3}} and [[Harmony]]{{wob ref|13199}} were all aware of their fortress. Cosmere scholars [[Khriss]] and [[Nazh]] indicate that the Ire's knowledge far surpasses their own.{{msh ref|3|2}} The Ire communicate with other cosmere scholars and worldhoppers in [[Silverlight]], although they are fairly isolationist. Khriss believes that they may be hiding secrets about Sel and have denied her repeated requests for collaboration.{{au ref|sel}}
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As a group, the Ire are highly [[cosmere]]-aware and use terms like [[Fortune]], [[Connection]], [[Realmatic Theory]], [[Cognitive Shadow]], and [[Adonalsium]].{{msh ref|5|2}} They were aware that there was something happening to [[Devotion's Perpendicularity]] before the [[Reod]] occurred;{{wob ref|5783}} they were not on Sel during the Reod, but it affected them in some way.{{wob ref|10476}} They have some knowledge of manifestations of [[Investiture]] on other [[Shardworld]]s, although they do not always know all the details.{{wob ref|134}} Their outposts on other planets and subastrals may contribute to this knowledge.{{wob ref|13199}}{{wob ref|13060}} [[Ruin]],{{msh ref|6|1}} Preservation,{{msh ref|3|3}} and [[Harmony]]{{wob ref|13199}} were all aware of their fortress. Cosmere scholars [[Khriss]] and [[Nazh]] indicate that the Ire's knowledge far surpasses their own.{{msh ref|3|2}} The Ire communicate with other cosmere scholars and worldhoppers in [[Silverlight]], although they are fairly isolationist. Khriss believes that they may be hiding secrets about Sel and have denied her repeated requests for collaboration.{{au ref|sel}}
   
 
==Equipment==
 
==Equipment==
 
===Fortress===
 
===Fortress===
The Ire's fortress is located in the Cognitive Realm at the very edge of the subastral of Scadrial, near the space between planets.{{wob ref|6987}}{{wob ref|5671}} The corresponding location in the [[Physical Realm]] is somewhere in the ocean beyond the [[Farmost Dominance]] in the northwest of the [[Final Empire]].{{msh ref|3|2}} It is made of white stones—actually the souls of stones—that glow with a faint, constant blue light.{{msh ref|5|2}} The conduit that connects the fortress to the Dor provides the power needed for the fortress to have permanence in the Cognitive Realm, as the power can be seen coursing through the entire building.{{msh ref|5|2}} It is beautiful and somehow inviting; it is the Ire's most well-constructed facility,{{wob ref|13199}} and is nearly as large as a city.{{msh ref|5|2}}{{msh ref|3|3}} It has numerous windows, with some being narrow, like an arrow slit. The interior of the fortress has stone corridors and multiple large chambers. It also has living quarters for its residents, including bedrooms. Guards keep watch from the roof of the fortress looking for [[Cognitive Shadow]]s, particularly those from [[Threnody]].{{msh ref|5|2}} Horses are also kept in the fortress.{{msh ref|5|3}}
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The Ire's fortress is located in the Cognitive Realm at the very edge of the subastral of Scadrial, near the space between planets.{{wob ref|6987}}{{wob ref|5671}} The corresponding location in the [[Physical Realm]] is somewhere in the ocean beyond the [[Farmost Dominance]] in the northwest of the [[Final Empire]].{{msh ref|3|2}} It is made of white stones—actually the souls of stones—that glow with a faint, constant blue light.{{msh ref|5|2}} The conduit that connects the fortress to the Dor provides the power needed for the fortress to have permanence in the Cognitive Realm, as the power can be seen coursing through the entire building.{{msh ref|5|2}} It is beautiful and somehow inviting; it is the Ire's most well-constructed facility,{{wob ref|13199}} and is nearly as large a city.{{msh ref|5|2}}{{msh ref|3|3}} It has numerous windows, with some being narrow, like an arrow slit. The interior of the fortress has stone corridors and multiple large chambers. It also has living quarters for its residents, including bedrooms. Guards keep watch from the roof of the fortress looking for [[Cognitive Shadow]]s, particularly those from [[Threnody]].{{msh ref|5|2}} Horses are also kept in the fortress.{{msh ref|5|3}}
   
 
===Magical Artifacts===
 
===Magical Artifacts===
 
The Ire are in possession of several extremely powerful magical artifacts. They have a device the size of a desk clock that consists of a large yellow gemstone set in a lattice of golden metal.{{msh ref|5|2}} The device, which shares several characteristics with [[Rosharan]] [[Fabrial#Warning fabrials|warning fabrials]], is able to detect the presence of Threnodite [[shade]]s within a day's march of the fortress.{{msh ref|5|2}}
 
The Ire are in possession of several extremely powerful magical artifacts. They have a device the size of a desk clock that consists of a large yellow gemstone set in a lattice of golden metal.{{msh ref|5|2}} The device, which shares several characteristics with [[Rosharan]] [[Fabrial#Warning fabrials|warning fabrials]], is able to detect the presence of Threnodite [[shade]]s within a day's march of the fortress.{{msh ref|5|2}}
   
The group also designed (and likely created) a [[Ire's orb|magical orb]] filled with purified [[Dor]] that could grant Connection.{{msh ref|5|2}}{{msh ref|5|3}}{{msh ref|6|4}}{{wob ref|16169}} Despite their extensive planning, the Ire may not have been fully prepared for the effects of using the orb.{{wob ref|11820}}
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The group also designed (and likely created) a [[Ire's orb|magical orb]] that was filled with a pure, brightly glowing liquid that could grant Connection.{{msh ref|5|2}}{{msh ref|5|3}}{{msh ref|6|4}} The orb was technically created using a known magic system,{{wob ref|4550}} although it was used in a novel way.{{wob ref|1561}}{{wob ref|9513}} Despite their extensive planning, the Ire may not have been fully prepared for the effects of using the orb.{{wob ref|11820}}
   
 
They also drink a glowing liquid that has a similar appearance to the substance in the orb.{{msh ref|5|2}} Drinking the liquid restores the luminous aura that emanates from the members of the Ire.{{msh ref|5|3}} The specific nature of the liquid is unknown, but it has some relation to a glowing substance made of Investiture{{wob ref|1542}} that [[Hoid]] is seen applying to his oar when he is rowing through the Cognitive Realm.{{msh ref|2|1}}{{wob ref|200}}
 
They also drink a glowing liquid that has a similar appearance to the substance in the orb.{{msh ref|5|2}} Drinking the liquid restores the luminous aura that emanates from the members of the Ire.{{msh ref|5|3}} The specific nature of the liquid is unknown, but it has some relation to a glowing substance made of Investiture{{wob ref|1542}} that [[Hoid]] is seen applying to his oar when he is rowing through the Cognitive Realm.{{msh ref|2|1}}{{wob ref|200}}
   
 
A member of the organization named [[Riino]] is also in possession of an orb of glowing light. This orb is very similar to the Connection orb, although the light may be more "milky".{{book ref|sa3|97}} Riino calls himself a "fortune seer" and says he can see the future,{{book ref|sa3|97}} implying that his orb may contain distilled [[Fortune]]. [[Kaladin]] is able to briefly experience visions when he touches the globe, and Riino tells him that this only happens for [[Investiture|Invested]] people.{{book ref|sa3|97}}
 
A member of the organization named [[Riino]] is also in possession of an orb of glowing light. This orb is very similar to the Connection orb, although the light may be more "milky".{{book ref|sa3|97}} Riino calls himself a "fortune seer" and says he can see the future,{{book ref|sa3|97}} implying that his orb may contain distilled [[Fortune]]. [[Kaladin]] is able to briefly experience visions when he touches the globe, and Riino tells him that this only happens for [[Investiture|Invested]] people.{{book ref|sa3|97}}
 
When [[Shallan]] infiltrates the [[honorspren]]'s vault in [[Lasting Integrity]], she finds a large construction, similar to a vat or a jar, used for storing Stormlight though the honorspren don't know exactly how it works; they do know similar devices could be purchased from a group of traveling merchants known as the "Eyree," however.{{book ref|sa4|87}}
 
   
 
==History==
 
==History==
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===Riino in Shadesmar===
 
===Riino in Shadesmar===
Some time after joining the Ire, Riino was seen in [[Shadesmar]] on [[Roshar]] working as a lighthouse keeper.{{book ref|sa3|97}} He was there for a specific purpose, although it was not related to the overall mission of the Ire.{{wob ref|13060}} He was in possession of a magical orb that allowed him to see the future; he called himself the "[[Aon#Rii|Rii]] Oracle." Kaladin met Riino and the orb seemed to transfix him; he touched it and experienced visions. Riino first assumed that Kaladin had [[BioChromatic Breath]] since only Invested people could use the orb, but was then shocked when he realized that [[Surgebinding]] had returned on Roshar.{{book ref|sa3|97}}
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Some time after joining the Ire, Riino was seen in [[Shadesmar]] on [[Roshar]] working in [[Celebrant]] as a lighthouse keeper.{{book ref|sa3|97}} He was there for a specific purpose, although it was not related to the overall mission of the Ire.{{wob ref|13060}} He was in possession of a magical orb that allowed him to see the future; he called himself the "[[Aon#Rii|Rii]] Oracle." Kaladin met Riino and the orb seemed to transfix him; he touched it and experienced visions. Riino first assumed that Kaladin had [[BioChromatic Breath]] since only Invested people could use the orb, but was then shocked when he realized that [[Surgebinding]] had returned on Roshar.{{book ref|sa3|97}}
 
===Eyree in Lasting Integrity===
 
A group of traveling merchants, called the Eyree by Rosharans, sold the honorspren of [[Lasting Integrity]] Elantrian technology which can contain Stormlight.{{book ref|sa4|87}}
 
 
===Riina as the Sorceress===
 
Many years after Kelsier's disruption, one of the group's members, [[Riina]] came into the possession of a [[Sorceress's tower|spaceship]] and used it to travel to [[Lumar]].{{book ref|Tress|64}}{{book ref|Tress|60}} She gradually became known locally as a powerful ''Sorceress''; she took up that name, going on to curse those who tried to disrupt her presence.{{book ref|Tress|64}} The kingdom on the [[Emerald Sea]] attempted wars against her in vain.{{book ref|Tress|5}}{{book ref|Tress|9}} She was eventually forced to leave by [[Hoid]] and [[Tress]].{{book ref|Tress|64}} Whether the Ire sanctioned, or even was aware of, these actions is unknown.
 
   
== Notable Members ==
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== Members ==
 
{{for|:Category: Ire}}
 
{{for|:Category: Ire}}
 
* [[Alonoe]]
 
* [[Alonoe]]
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== Notes ==
 
== Notes ==
 
<references />
 
<references />
{{partial}}
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{{complete}}
 
{{cosmere}}
 
{{cosmere}}
 
[[Category: Culture]]
 
[[Category: Culture]]
 
[[Category: Ire| ]]
 
[[Category: Ire| ]]
[[es:Ire]]
 

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