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{{icon|duralumin|m|150px|right|thumb|The Allomantic symbol for duralumin}}
{{metal
 
 
'''Duralumin''' is the internal enhancement pushing metal. An Allomancer burning duralumin is able to greatly enhance other metals they are burning. Feruchemists can use duralumin to store [[Connection]], and when used as a Hemalurgic spike, duralumin steals Connection and [[Identity]].
|allomancy=Flare and expend one's own Allomantic metals
 
|type-a=Internal, Pushing, Enhancement
 
|misting=Duralumin Gnat
 
|feruchemy=Store [[Connection]]
 
|type-f=Spiritual
 
|ferring=Connector
 
|hemalurgy=Steal [[Connection]] and [[Identity]]
 
|type-h=Spiritual
 
}}
 
'''Duralumin''' is the internal enhancement pushing metal. An Allomancer burning duralumin is able to greatly enhance other metals they are burning by releasing all of the power of the metals at once instead of over time. Feruchemists can use duralumin to store [[Connection]], and when used as a Hemalurgic spike, duralumin steals Connection and [[Identity]].
 
 
Duralumin is the alloy paired with [[aluminum]] in the Metallic Arts.
 
   
 
== Alloy Composition ==
 
== Alloy Composition ==
The duralumin used in the Metallic Arts is ninety-six percent aluminum, four percent [[copper]].{{book ref|mb2|2}}
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The duralumin used in the Metallic Arts is ninety-six percent [[aluminum]], four percent [[copper]]. {{book ref|mb2|2}}
   
 
== Allomantic Use ==
 
== Allomantic Use ==
A duralumin [[Misting]] is known as a '''Duralumin Gnat'''. An Allomancer burning duralumin instantly uses up any metals being burned simultaneously, releasing an enormous burst of power from those metals.{{book ref|aol|part=ars}}{{book ref|mb7|71}} Due to this, the more metal they have on them upon burning duralumin, the greater the burst of power.{{book ref|mb7|71}} Duralumin itself is not completely consumed like metals it is burned in concert with, but it still continues to burn away at a steady rate.{{book ref|woa|5}}{{book ref|woa|8}} A Duralumin Gnat gains nothing from their powers.{{book ref|aol|part=ars}}
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A duralumin [[Misting]] is known as a '''Duralumin Gnat'''. An Allomancer burning duralumin instantly uses up any metals being burned simultaneously, releasing an enormous burst of power from those metals. Duralumin itself is not completely consumed like metals it is burned in concert with, but it still continues to burn away at a steady rate.{{book ref|woa|5}}{{book ref|woa|8}} A Duralumin Gnat gains nothing from their powers.{{book ref|aol|part=ars}}
   
The use of duralumin could seriously hurt a [[Allomancy#Types of Allomancers|Mistborn]]. While burning [[tin]], the Mistborn risks being shocked by the sensory overload and becoming temporarily numb, blind, and deaf. A [[Steel|Push]] or [[Iron|Pull]] could become so strong it can feel like the Mistborn is being torn apart.{{book ref|mb2|8}}{{book ref|mb2|11}} When using duralumin, Mistborn usually burn pewter along with tin/iron/steel to avoid injuries.
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The use of duralumin could seriously hurt a [[Mistborn]]. While burning [[tin]], the Mistborn could be shocked by the sensory overload as well as become temporarily numb, blind, and deaf. A [[Steel|Push]] or [[Iron|Pull]] could become so strong it can feel like the Mistborn is being torn apart.{{book ref|mb2|8}}{{book ref|mb2|11}} When using duralumin, mistborn usually burn pewter along with tin/iron/steel to avoid injuries.
   
 
Duralumin could be used to gain a burst of power from other [[Investiture]], such as [[Surgebinding]].{{wob ref|12135}} Burning duralumin whilst also compounding any other metal does not gain anything other than time, and is quite dangerous due to the swift effects of the duralumin.{{wob ref|5901}}
When combined with emotional Allomancy, duralumin allows Allomancers to "break into" and gain control of Hemalurgic constructs such as kandra and koloss, even if they would not normally have enough raw power to do so.{{book ref|mb2|40}}{{book ref|mb2|54}}
 
   
Duralumin could potentially be used to gain a burst of power from other forms of [[Investiture]] as well, such as [[Surgebinding]].{{wob ref|12135}} Burning duralumin while also [[Compounding]] any other metal does not gain anything other than time, and is quite dangerous due to the swift effects of the duralumin.{{wob ref|5901}}
 
   
 
== Feruchemical Use ==
 
== Feruchemical Use ==
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{{icon|duralumin|f|150px|right|thumb|The Feruchemical symbol for duralumin}}
A duralumin [[Ferring]] is known as a '''Connector'''. Duralumin is used to store Spiritual [[Connection]]. Filling a duraluminmind can be used to reduce other people's awareness of and friendship with the Connector, as these Spiritual Connections become stored away. Tapping it would strengthen Connections or allow the Connector to form relationships faster.{{book ref|aol|part=ars}}
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A duralumin [[Ferring]] is known as a '''Connector'''. Duralumin is used to store Spiritual [[Connection]]. For example, filling a duraluminmind can be used to reduce other people's awareness and friendship of the Connector, as these Spiritual Connections become stored away.{{book ref|aol|part=ars}}
   
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Tapping the metalmind will allow the Connector to form stronger Connections, possibly depending on what Connections was stored. It can allow Connectors to form trust relationships with others much faster, for example.
[[Southern Scadrian]]s use [[unsealed metalminds|unsealed]] duraluminminds to enable them to communicate with others on foreign lands.{{book ref|mb6|22}} They still retain their native accent when doing so,{{book ref|mb6|22}} though someone could develop a local accent by blanking their [[Identity]].{{wob ref|2558}} This ability can be used on other planets, though it does not grant the ability to travel between worlds.{{wob ref|1021}} Tapping a duraluminmind would also allow someone to overcome the location restriction on [[Sel]]ish Invested Arts; for example, an [[Elantrian]] could use [[Aon]]s at full power regardless of location, though there are also easier ways to achieve this.{{wob ref|12895}} It could also allow a person to become a squire to multiple Orders of [[Knights Radiant]], though there are, again, easier ways.{{wob ref|12917}}
 
   
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[[Southern Scadrian]]s use Spiritual Connection to enable them to communicate with others on foreign lands.{{book ref|mb6|22}}
A duraluminmind would be able to interpret [[rhythm]]s, albeit not very accurately.{{wob ref|753}}
 
   
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Duralumin Feruchemy can also change one's Spiritual Connection to a planet, which can help [[worldhopper]]s with magic systems. Connectors do not have the inherent ability to worldhop, however.{{wob ref|1021}} Tapping a duraluminmind on a [[Shardworld]] other than [[Sel]] would prevent a Connector from using Selish magic.{{wob ref|2560}}
=== Compounding ===
 
A duralumin [[Compounding|Compounder]] would be able to use duralumin to have a nearly infinite supply of Spiritual Connection. The Compounder would be able to put a [[Hemalurgic]] creature under complete control, similar to what [[brass|Soothers]] and [[zinc|Rioters]] can do.{{wob ref|10524}}
 
 
== Hemalurgic Use ==
 
When used as a Hemalurgic spike, duralumin steals [[Connection]] and [[Identity]].{{file ref| Hemalurgy table.jpg | Hemalurgy Table}}
 
   
 
== History ==
 
== History ==
During the [[Final Empire]], the [[Lord Ruler]] kept [[aluminum]] and its alloy duralumin from public knowledge to give the [[Inquisitors]] an advantage.{{wob ref|8037}} Aluminum and duralumin were also unknown to people due to the advanced technology (electrolysis) required to refine it. Without that technology, the Lord Ruler acquired small amounts of aluminum from ashmounts.
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During the [[Final Empire]], the [[Lord Ruler]] kept [[aluminum]] and it's alloy duralumin from public knowledge to give the [[Inquisitors]] an advantage.{{ref|name=a-mb3-74}} Another reason why aluminum and duralunin were unknown to people is that refining aluminum requires advanced technology of electrolysis. Without the ability, the Lord Ruler acquired small amounts of the metal from ashmounts.
   
[[Vin]], after being fed aluminum by the Inquisitors, figured there should be an alloy for it, too. Despite the risk to herself, she tested out various alloys of aluminum with [[Terion]]'s help, and eventually discovered an alloy that didn't cause sickness when burned -- duralumin. However, since she wasn't burning any other metal at the same time, the duralumin seemed to generate no effect.{{book ref|mb2|5}} Later, while sparring with [[Zane]], Vin was stunned to find out the effect of duralumin.{{book ref|mb2|8}}
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[[Vin]], having been fed aluminum by the Inquisitors, figured there should be an alloy for it, too.{{cite}} She tested out various alloys of aluminum despite the risk, and discovered only one alloy which doesn't cause sickness, but also generates no effect when burned. While sparring with [[Zane]], Vin was stunned to find out the effect of duralumin. She kept the secret to few and later this granted her a significant advantage.
   
 
== Hemalurgic Use ==
She carefully kept the secret of duralumin and used it to great advantage on several occasions later in combination with both physical{{book ref|mb2|11}}{{book ref|mb2|38}}{{book ref|mb2|43}}{{book ref|mb2|55}}{{book ref|mb2|57}} and mental{{book ref|mb2|20}}{{book ref|mb2|27}} Allomancy. [[TenSoon]] and Zane eventually found out about duralumin, however, allowing Zane to use it against her.{{book ref|mb2|47}}
 
 
When used as a Hemalurgic spike, duralumin steals Connection and [[Identity]].{{file ref| Hemalurgy table.jpg | Hemalurgy Table}}
 
Duralumin became Allomantically useless in practice over the centuries after the [[Catacendre]] due to the fading away of Mistborn, though the Southern Scadrians made Feruchemical use of it in their unsealed metalminds. Duralumin's great power has essentially faded into myth. It is primarily associated with the Ascendent Warrior, and only recognized as a thing of scripture.{{book ref|mb7|23}}{{book ref|mb7|25}}
 
 
However, knowledge of it was not lost even in the North; it eventually became commonplace with the development of the right metallurgical processes,{{book ref|mb6|3}}{{book ref|mb6|22}}{{book ref|mb7|23}} and once the [[Set]] began working with Hemalurgy, it became relevant again to specific people. The Set gave [[Dumad]] a spike for duralumin Allomancy, which he used effectively in combination with Steelpushing.{{book ref|mb7|23}}{{book ref|mb7|25}}
 
 
After Dumad's death, [[Wax]] used the spike on himself and used his newly duralumin-enhanced Steelpushing to reach the [[Pewternaut]] A16.{{book ref|mb7|66}}{{book ref|mb7|69}} [[Wayne]] then became Mistborn by burning [[lerasium]] and used duralumin with [[bendalloy]] in order to prematurely detonate the bomb on board the ship, which required precise timing that would have been impossible to achieve otherwise.{{book ref|mb7|71}}
 
   
 
== Trivia ==
 
== Trivia ==
* [[Wikipedia:Duralumin|Duralumin]] is a real alloy of aluminum, and is fairly common.{{wob ref|2589}}
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* [[Wikipedia:Duralumin|Duralumin]] is a real alloy of aluminum, and is fairly common.{{ref|name=a-mb2-5}}
* If Vin hadn't had duralumin in the fight at the [[Luthadel Assembly]] meeting, both she and [[Elend]] would have died.{{book ref|mb2|38}}{{wob ref|5390}}
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* If [[Vin]] hadn't had duralumin in the fight at the [[Luthadel Assembly]] meeting both [[Elend]] and she would have died.{{book ref|mb2|38}}{{ref|name=a-mb2-38}}
* An alternative ending to ''[[The Well of Ascension]]'' has a conversation about duralumin between Vin and [[Elend]].{{ref|name=mb2-alt-end}}
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* An alternative ending to ''[[The Well of Ascension]]'' has a conversation about duralumin between [[Vin]] and [[Elend]].{{ref|name=mb2-alt-end}}
* Brandon had [[Elend]] burn both duralumin and [[atium]] at the [[Battle of Hathsin]] because a lot of people had asked about the combination.{{wob ref|8062}}
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* Brandon wrote the [[Battle of Hathsin]]'s ending to include [[Elend]] burning both duralumin and [[atium]] because lots of people had asked about the combination.{{ref|name=a-mb3-81-3}}
   
 
== Notes ==
 
== Notes ==
 
<references>
 
<references>
   
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<!-- a-mb2-5 is about duralumin and ali real world history -->
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{{annotation ref|name=a-mb2-5
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|link=annotation-mistborn-2-chapter-five
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|mb2|5}}
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<!-- a-mb2-38 Vin's fight needed duralumin -->
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{{annotation ref|name=a-mb2-38
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|link=annotation-mistborn-2-chapter-thirty-eight
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|mb2|38}}
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<!-- a-mb3-74 about TLR keeping ali and duralumin for power play purposes -->
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{{annotation ref|name=a-mb3-74
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|link=annotation-mistborn-3-chapter-seventy-four
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|mb3|74}}
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<!-- a-mb3-81-3 about Elend burning both atium and duralumin -->
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{{annotation ref|name=a-mb3-81-3
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|link=annotation-mistborn-3-chapter-eighty-one-part-3
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|mb3|81-3}}
 
<!-- mb2 alternate ending has discussion between Vin and Elend about duralumin -->
 
<!-- mb2 alternate ending has discussion between Vin and Elend about duralumin -->
 
{{bws ref|name=mb2-alt-end|mistborn-2-alternate-ending|Mistborn 2 Alternate Ending|date=?}}
 
{{bws ref|name=mb2-alt-end|mistborn-2-alternate-ending|Mistborn 2 Alternate Ending|date=?}}
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</references>
 
</references>
 
{{partial}}
 
{{partial}}
 
{{Mistborn|metals}}
 
{{Mistborn|metals}}
[[es:duraluminio]]
 

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