Difference between revisions of "Zinkall"

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{{item
{{magic system
|image=Zinkallin Device.jpg
|system=Zinkall
|type={{cat tag|Weapons}}
|image=Zinkallin.jpg
|world=Taldain
|universe=[[Cosmere]]
|books=[[White Sand]]
}}
A '''zinkall''', plural '''zinkallin''', is a ranged weapon used by [[Dayside|Daysiders]] on [[Taldain]].
 
==Characteristics==
A '''zinkall''' is a ranged weapon used by [[Dayside|Daysiders]] on [[Taldain]]. According to [[Kenton]]'s comments when discussing guns, it might operate by air pressure. A zinkall looks like a set of thin pipes (going by the appearance, they might be reeds) mounted at forearm, near the wrist. Each tube contains an small arrow that can be launched by the wielder of the zinkall by a trigger above the pipes. The exact range of a zinkall is unknown.
A zinkall looks like a set of thin reed-like pipes held together with rope. It is mounted on the forearm, near the wrist. There are usually four or five tubes, although some zinkallin may have many more.{{book ref|ws|2|review=yes}} Each tube contains a small arrow, loaded in the front, that can be launched by the wielder of the zinkall by releasing compressed air, pushing the arrow out of the tube at high speed.{{book ref|ws|part=ars}} The arrows can be carved from sandling carapace, making them [[terken]], and they usually have fletching on the back of their shafts.{{book ref|ws|4|review=yes}} A zinkall can be used in very close quarters,{{book ref|ws|4|review=yes}} and the arrows can be fired in rapid succession.{{book ref|ws|8|review=yes}} They appear to be quite accurate, although proficiency may take some practice.{{book ref|ws|12|review=yes}} The exact range of a zinkall is unknown, but they are typically used at short-range to wound an opponent, before engaging them with a sword.{{book ref|ws|part=ars}}
 
Zinkallin are common weapons on Dayside, being the preferred weapon for duels, battles, and self-defense.{{book ref|ws|part=ars}} They are seen used by [[Kerzta|Kerztian]] warrior-priests, [[Lossand]]in [[trackt]]s, and members of [[Sharezan]]'s gang.{{book ref|ws|4|review=yes}} Most users wield a single zinkall, presumably to allow the use of a melee weapon in their other hand.{{book ref|ws|part=ars}} Extra arrows can be carried in a small quiver attached to a belt or sling.{{book ref|ws|11|review=yes}} In some nations of [[Darkside]], they have been made obsolete by the discovery of gunpowder, as they lack the strength of guns.{{book ref|ws|4|review=yes}}{{book ref|ws|part=ars}}
While not widespread, zinkalls are used by both [[Kerzta|Kerztian]] warrior-priests and [[Lossand]]in Tracts.{{book ref|ws1|4}}
 
== Notes History==
Zinkallin are seen many times during the events that led to [[Kenton]] becoming [[Lord Mastrell]]. They were used by the Kerztians in their attack on the [[Diem]],{{book ref|ws|2|review=yes}} by both [[Lokmlen]] and [[Ais]] during their fight in the market,{{book ref|ws|4|review=yes}} and by several assassins who tried to kill Kenton.{{book ref|ws|8|review=yes}}{{book ref|ws|11|review=yes}}
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[[Khrissalla]] found the weapons interesting and noted that they operated on the same basic principles as a pistol.{{book ref|ws|4|review=yes}}
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[[Tain]] gave Ais a defective zinkall before luring her into a trap.{{book ref|ws|17|review=yes}}
 
== Notes ==
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{{White Sand}}
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