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=== Other abilities ===
; Spren and
Each Bondsmith shares a [[Nahel bond]] with one of three unique spren: the [[Stormfather]], the [[Nightwatcher]]{{book ref|sa3|111}}, and
; Repairing inanimate objects:▼
In a somewhat unique expression of their power, a Bondsmith may use their control over both their Surges as well as their unique affinity for Connection to repair inanimate objects. During this process they may feel and hear the Cognitive aspects of certain damaged objects around them. With some combination of physical effort, Tension and Adhesion, they can fix them. It has been suggested that this ability may have restrictions to Progression-based healing - it is easier for users of Progression to heal those who are recently wounded, and it gets harder as the "soul" becomes accustomed to the wound.{{book ref|sa3|59}} While this ability may seem niche, it does allow a Bondsmith to assist very directly in the repair of cities damaged in battle, allowing the Bondsmith to restore historical works of art and buildings to their former state.▼
; Synergy with other Radiants:
Another power unique to the Bondsmiths is their ability to work jointly with other Radiants to create effects that neither could manage independently. A Bondsmith has a unique interaction with the Radiants of each order,{{wob ref|11296}} and it may even be that the specifics of these joint abilities vary between each Bondsmith spren. When a joint power may be used, both Radiants feel a tugging or leaping sensation towards one another.{{book ref|sa3|8}} These joint powers only appear to be active when the Radiants are physically together, although there may be some way around this requirement.{{book ref|sa3|27}} It is uncertain where this power comes from, although it may be the Resonance of the Bondsmiths. Only one such specific synergy is known; the Stormfather's Bondsmith may work in tandem with a Lightweaver to create a three-dimensional projection of Roshar as it appeared to the Stormfather the last time a highstorm passed over the continent.{{book ref|sa3|8}} This map behaves like any other illusion that is created by a Lightweaver, its appearance may be altered{{book ref|sa3|122}} and it may collapse if the Radiant is distracted{{book ref|sa3|122}} or if the illusion is touched.{{book ref|sa3|8}}
▲; Repairing inanimate objects:
▲In a somewhat unique expression of their power, a Bondsmith may use their control over both their Surges as well as their unique affinity for Connection to repair inanimate objects. During this process they may feel and hear the Cognitive aspects of certain damaged objects around them. With some combination of physical effort, Tension and Adhesion, they can fix them. It has been suggested that this ability may have restrictions to Progression-based healing - it is easier for users of Progression to heal those who are recently wounded, and it gets harder as the "soul" becomes accustomed to the wound.{{book ref|sa3|59}} While this ability may seem niche, it does allow a Bondsmith to assist very directly in the repair of cities damaged in battle, allowing the Bondsmith to restore historical works of art and buildings to their former state.
== History ==
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