Difference between revisions of "User:Chaos2651/Cosmere"

m
A few more citations
m
m (A few more citations)
The '''cosmere''' is a fictional universe where Brandon Sanderson's adult epic fantasies (including [[Elantris (book)|Elantris]], [[Mistborn (series)|Mistborn]], [[Warbreaker]], [[The Stormlight Archive]]) are all set. It does not contain Earth.{{tweet ref|22409638968295424}}
 
Brandon has said that it is not important to know about the cosmere to enjoy his books, and that they can be enjoyed separately.{{citeqa ref|1044|6|The first, most important thing to say to the person who's being sent there is to enjoy the story you're in.|date=Mar 24th, 2014}} Elements of the cosmere slowly be added into the books, such as in the [[Dragonsteel]] books, and the final Mistborn books.
 
The underlying mythology of the cosmere, so far, revolves around [[Adonalsium]], the power of creation, which was broken into sixteen pieces called [[Shard]]s. The Shards are effectively gods, and almost all magic is derived from them.
The structure and physics of the cosmere are the same as our own, but the main story of the cosmere occurs on a compact dwarf galaxy, meaning it has many fewer stars and systems than our universe.{{17s ref|post|42426}} Time flows the same on the cosmere (except under special magical effects, such as [[Allomancy|Allomantic]] [[cadmium]] and [[bendalloy]]).{{ref|name=yalive}}
 
There are ten primary worlds in the cosmere, called [[Shardworld]]s, as the Shards of Adonalsium play major roles there.{{qa ref|718|8}} There are also minor worlds, where Shards have little influence, but may have lesser powers, like [[Splinter]]s on them.{{cite}} Magic on these planets are called [[Investiture]], or manifestations of Investiture,{{cite}} and all magic we've seen has been derived from the Shard's (or Adonalsium's) power.{{citeqa ref|979|160|Are there any magic systems in the cosmere that aren't shard based?|date=Apr 15th 2013}}
 
The physical universe of the cosmere only tells one part of the story. In fact, there are [[Realmatic Theory|three Realms]] of existence: the Physical Realm, the Cognitive Realm, and the Spiritual Realm that all coexist simultaneously.{{cite}} Investiture works through all three of these Realms.{{cite}} There is also something beyond the Three Realms, where people "pass on," but Brandon does not wish to reveal anything about it.{{cite}}
It turned out that, though the power of a Shard required a mind to control it, the specific [[intent]] of the Shard would slowly warp the mind of those that hold it.{{book ref}} It is not known whether the Shardholders knew this would be the case. Eventually, the people who took up the Shards would simply be referred to as their Shard's name, and referred to as Shards.
 
At some point, some Shards traveled to other worlds. The Shards were now the primary source of magic in the cosmere,{{citeqa ref|979|160|Are there any magic systems in the cosmere that aren't shard based?|date=Apr 15th 2013}} and so they Invested some planets with their power,{{cite}} and in some cases, created humans and other species.
 
===Early Shardic History===
11,554

edits