Difference between revisions of "Taldain"

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Because the sun does not set on '''Dayside''', individuals living there have a variety of issues that needed to be resolved. In regards to keeping time, an hour on Dayside is 90 minutes long.{{book ref|ws|part=ars}} Because of its stationary nature many Daysiders find it easy to navigate by using the sun as a reference point.{{book ref|ws|3|review=yes}} Due to its ever present nature many Daysiders feel a spiritual bond with their sun, and some, such as the Kerztians, worship it.{{book ref|ws|3|review=yes}} Most Daysiders are afraid of the dark as well being unused to it.{{book ref|ws|16|review=yes}}
 
On Dayside there is a large circular continent that can be found, on this landmass there are a variety of countries. The largest and most powerful nations is [[Kerzta]] which is located on the western portion of the Dayside continent. Its people worship the [[Sand Lord]] and abide by the [[Ker'reen]] religion. [[Lossand]] is a country that is immediately next to it and stretches in a wedge from [[KraeDa]] in the center of the continent to the southern coast around the [[Ry'Do AliDoAli River]]. It is ruled by the Council of [[Taishin]], the heads of the eight Professions vital to their life and culture. Both of these nations have an enmity with one another due to Kerzta accepting Sand mastery, althought they have not been in direct conflict in centuries.
 
In addition to these countries are the Rim Kingdoms which are a series of smaller nations on the eastern and north-eastern coast of the Dayside continent. They consist of; [[Denka]], [[Seevis]], [[Nor'Tallon]] and [[Tallon]].
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