Difference between revisions of "Taldain"

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=== Darkside ===
'''Darkside''', also known as '''Starside''' in Elis,{{book ref|ws|prologue}} is illuminated by the Eye of [[Ridos]] with a spectrum composed primarily by UV light, with most visible light filtered out by the floraparticulate havingcloud.{{book adaptedref|ws|part=ars}} toThe utilizeresult thisis sectionthat the sky is perpetually in a state of twilight as if the electromagneticsun spectrumhad just set.{{wobau ref|4160Taldain}} This causes '''Darksiders''' to have illuminated teeth, eyes, and nails.{{wob ref|5781}} The plant and animal life also glowsglow under UV light.{{wob ref|4158}}{{au ref|Taldain}} Visitors to the region often describe it as looking somewhere between striking and garish.{{au ref|Taldain}} It also accounts for why Darksiders have dark skin when they don't live in a traditional climate where a high melanin content is common. Most of Darkside is covered in a lichen.{{book ref|ws|12|review=yes}} When visiting Dayside, Darksiders must wear dark lenses to protect their eyes. They can go without, however, if the angle of the sun is not directly above them or they force themselves to adapt.{{book ref|ws|151}}{{ref|reviewgroup=yesfn|text=This was explained in both the [[White_Sand_(prose)|prose]] version and original Graphic Novel Vol 3. For the Omnibus, Khrissalla is still shown without her darkened spectacles while in Lraezare, but the dialog about them has been cut.}}
 
The landmass of Darkside is of an unknown size and shape. There are many countries, though most have been subordinated to the [[Dynastic]] Empire. Elis is a landlocked country on Darkside.{{book ref|ws|prologue}} Nimmyn is a geographical location whose flora has been imported to Lraezare, but it is not known if it is a country or region.{{book ref|ws|5}}
Unlike what was once assumed, Darkside is invested by [[Autonomy]], though the effects of this aren't as noticeable.{{au ref|taldain}}{{wob ref|5876}}{{wob ref|1509}}
 
Unlike what was once assumed, Darkside is invested by [[Autonomy]], though the effects of this aren't as noticeable.{{au ref|taldain}}{{wob ref|5876}}{{wob ref|1509}} The particulate cloud around Ridos's Eye emits a pulse every week that invests [[Starmarks]] on Darkside, even if only some peple can access that investiture.{{book ref|ws|part=ars}}
 
==== Flora ====
On Darkside, the flora having adapted to utilize the UV section of the electromagnetic spectrum.{{wob ref|4160}} Lichen is a common growth across the entire Darkside continent,{{book ref|ws|11}} but flowers and crops also grow well.{{au ref|Taldain}} Grapes have been exported to Dayside for the making if wine, and some flowering plants have been imported for the [[Lraezare]] district of [[Kezare]] to help [[Lonsha]] expats feel more at-home.{{book ref|ws|4}}{{book ref|ws|15}}{{book ref|ws|part=ars}}
 
==== Fauna ====
Fauna on Darkside is "remarkable" are often referenced as proverbs, usually with reference to Starmarks.{{au ref|Taldain}} [[Wombear]]s are a saddle-able beast of burden on Darkside.{{book ref|ws|part=ars}} The diversity of animal life extends at least from invertibrates, like the [[venomleech]], to apex predators, like the [[devil-tiger]].{{book ref|ws|prologue}}{{book ref|ws|12}}
 
== History ==
At an unknown date the planet was created and purposefully placed in its current location in the [[Taldain System]].{{wob ref|3343}} Following the [[Shattering]], Autonomy settled into the system as the sole Shard present.{{wob ref|4021}}{{wob ref|6880}} At another stage in its early history the planet was settled by humans; due to how the genetics of the settlessettlers played out, Daysiders ended up with paler skin.{{wob ref|1900}}
 
Over time those on Dayside began to notice the influence of one of Autonomy's Avatars which became known as the [[Sand Lord]].{{wob ref|5876}} This entity eventually would form the basis of the [[Ker'reen]] religionand [[Los'seen]] religions and became the dominant object of worship for the people of [[Kerzta]]. Differing religious beliefs were formed in the [[Diem]], an important part of the government of [[Lossand]]. This difference of faith led to frequent war between Lossand and Kerzta. Permanent peacePeace was eventually gained when the high priest government of Kerzta was replaced by a merchant nobility.{{book ref|ws|2|review=yes3}}
 
After 200 years, there was a push again by the A'kar, the head priest of Ker'reen, to take control by democratic means. They made contact with a [[Elorin|recent convert]] to Ker'reen within the DiemsDiem's ranks and persuaded them to remain a member of the Diem and assist with a plan to wipe the organisationorganization out. It was hoped that by doing so the A'kar would win favourfavor with the public, under the pretencepretense that the destruction of the Diem was the SandlordsSandlord's whim.{{book ref|ws|2}}{{book ref|review=yesws|18}} Their efforts nearly succeeded but ultimately the remnants of the Diem managed to organiseorganize themselves and the [[Kenton|new Lord Mastrell]] succeeded in persuading the Lossand government to maintain the Diem. This allowed the Diem to grow more powerful than before,. asAs a result, support for the A'kar crumbled and they failed to take control of the KerztaKerztian government.{{book ref|ws|18|review=yesepilogue}}
 
At a later point, for reasons unknown, the planet became closed off to visitors.{{wob ref|1807}}{{au ref|taldain}}{{wob ref|4675}} Around this time the planet also stopped progressing technologically, this was a sudden shift as the world used to be one of the most advanced planets in the Cosmere.{{wob ref|1807}}{{wob ref|4675}} At a later date it became easy to visit Taldain again.{{wob ref|6205}}
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