Difference between revisions of "Sylphrena"

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(Corrected kills to nearly kills)
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Leaving [[Shadesmar]] made Syl lose most of her cognitive ability. She became mostly mindless, acting much like her cousins, [[windspren]].{{book ref|sa1|2}}{{wob ref|4071}} However, she didn't forget her desire to accompany Kaladin, and followed him closlyclosely throughout his time in Amaram's army, during his battle with [[Helaran Davar]], and, later, as he was a slave. Initially, she only played pranks on him, but in time his proximity began to return her mind and intelligence.{{book ref|sa1|2}}{{book ref|sa1|57}}
 
She did not speak to Kaladin until he found and kept the leaves of [[blackbane]], a strong poison. Kaladin was initially unwilling to respond, thinking he was going insane, but eventually gave in.{{book ref|sa1|2}}{{book ref|sa1|4}} From then on out, she would accompany him everywhere. During his first bridge run, she urged him to get up and move, and as he spiraled further down, beaten by the constant battles, she tried to keep up his spirits.{{book ref|sa1|6}} Eventually, however, she stated that she was unable to see him in that state any longer and departed.{{book ref|sa1|9}}
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