Difference between revisions of "Sylphrena"

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m (I shall use this quote later)
 
== History ==
=== Creation &and Early Life ===
{{quote
Sometime before the [[Day of Recreance]], [[Honor]] passed on the responsibility of creating [[honorspren]] to the [[Stormfather]], who only created a handful of spren at first, among whom was Sylphrena. Sylphrena formed a [[Nahel Bond]] with a human who died before the Recreance, saving her from the fate of her brothers and sisters, who were all destroyed and turned into [[deadeye]]s by the [[Knights Radiant]] abandoning their oaths. The loss of her human sent Syl into a deep slumber that lasted thousands of years, during which time the Stormfather only created ten other honorspren, who in turn created the next generation and so on, making Syl one of only eleven living spren created by the Stormfather. Sylphrena was found asleep by the other honorspren, who gave her the moniker of The Ancient Daughter. Some time after awaking, around 1770, she felt drawn to Kaladin because of the protective way he treated children while he was a squad leader in [[Amaram]]'s army and, though the other honorspren told her not to go, ran away to the [[Physical Realm]]. This escape caused the honorspren to put a sizeable bounty on bringing Syl back to their capital, [[Lasting Integrity]].{{book ref|sa3|102}}{{book ref|sa3|108}}
| Sylphrena is both old and young. Old of form, but young of mind.
| [[Notum]]{{book ref|sa3|108}}
}}
 
Sylphrena was born some time before the [[Day of Recreance]] -- one of the first [[honorspren]] to be createdd by [[Stormfather]] rather than [[Honor]].{{book ref|sa3|108}} Although she was too young to do so, she formed a [[Nahel Bond]] with an older Knight.{{book ref|sa3|95}} The man took part in only one battle before dying, which sent Syl into a state of deep slumber. This led to the Stormfather and other honorspren assuming she had passed away, but it also saved her from becoming a [[deadeye]] during the Recreance, as happened with so many of her siblings.{{book ref|sa3|108}}
=== Meeting Kaladin & Bridge Four ===
 
Over a thousand years later, she was found asleep and reawakened by the other honorspren. The Stormfather, not willing to let her come to any more harm, tasked [[Notum]] with keeping her safe in one of honorspren cities.{{book ref|sa3|108}}{{book ref|sa3|110}} However, she wasn't happy with doing staying put. Sometime around the year 1170, she felt drawn to [[Kaladin]], a soldier in [[Amaram]]'s army, and the way he treated children as a squad leader. Against the wishes of other honorspren, she ran away to bond with him. This led to her kinsmen posting a huge bounty on bringing her back to their capital, [[Lasting Integrity]].{{book ref|sa3|102}}{{book ref|sa3|108}}
 
=== Meeting Kaladin & Bridge Four ===
[[File:Honor is Dead by ThomasW.jpg|thumb|right|250px|<center><small>by {{a|ThomasW}}</small></center> Syl speaking with Kaladin for the first time]]
{{quote
| It seems that if you're worried about hurting people, you shouldn’t be afraid to help the bridgemen. What more could you do to them?
| Syl to [[Kaladin]]{{book ref|sa1|11}}
}}
 
Leaving [[Shadesmar]] made Syl lose most of her cognitive ability, and she became mostly mindless, acting much like her cousins, [[windspren]].{{book ref|sa1|2}}{{wob ref|4071}} However, she did not forget her desire to accompany Kaladin, and followed him closly throughout his time in Amaram's army, during his battle with [[Helaran Davar]], and, later, as he was a slave. Initially, she only played pranks on him, but eventually, his proximity began to return her mind and intelligence.{{book ref|sa1|2}}{{book ref|sa1|57}}
 
She did not speak to Kaladin until he found and kept the leaves of [[blackbane]], a strong poison. Kaladin was initally unwilling to respond, thinking he was going insane, but eventually gave in.{{book ref|sa1|2}}{{book ref|sa1|4}} From then on out, she would accompany him everywhere. During his first bridge run, she urged him to get up and move, and as he spiraled further down, beaten by the constant battles, she tried to keep up his spirits.{{book ref|sa1|6}} Eventually, however, she stated that she was unable to see him in this state any longer, and departed.{{book ref|sa1|9}}
 
Reminded of how Kaladin felt hope when he found blackbane, and unaware of its true nature, Syl left to look for more of the plant. By the time she returned, Kaladin was on the verge of suicide, and she found him standing on the edge of the [[Honor Chasm]]. When she finally managed, with significant difficulty, to bring him the leaf, Kaladin was initally amused that she'd thought a poison would make him feel better. In the ensuing conversation, she managed to convince him to give life another try.{{book ref|sa1|11}}
 
=== Bridge Four ===
[[File:Deathspren by Ashley Coad.png|thumb|left|250px|<center><small>by {{a|Ashley Coad}}</small></center> Keeping Kaladin safe from the [[deathspren]] ]]
 
{{quote
| Soon you'll hardly be a spren at all. You’ll be a little translucent philosopher. We’ll have to send you off to a monastery to spend your time in deep, important thoughts.
| [[Kaladin]] to Syl{{book ref|sa1|30}}
}}
 
Though Kaladin's initial attempts to sway over [[Bridge Four]] weren't very successful, Syl continued to support him. He also started using her as a spy -- initially, to keep an eye on [[Gaz]], though she eventually began looking after the other bridgemen as well.{{book ref|sa1|14}}{{book ref|sa1|21}} She continued to discuss various topics with Kaladin in hopes of understanding humans. It was during that time that she first noticed [[Dalinar]], and immediately believed him to be an honorable man, despite Kaladin's misgivings.{{book ref|sa1|21}}
 
Shortly afterwards, Syl and Kaladin discovered that [[Rock]], one of the other bridgemen, could see her.{{book ref|sa1|21}} From then on out, when Bridge Four was given chasm duty, she assisted both him and Kaladin in searching for valuable items.{{book ref|sa1|23}}{{book ref|sa1|27}} She also continued spying on [[Gaz]].{{book ref|sa1|30}}
 
After the catastrophe brought about by Bridge Four's side carry, Syl stayed with Kaladin when he was left out in the [[highstorm]] as a punishment, and tried to protect him, first by trying to hold back the storm, then by fighitng off the [[deathspren]] with a sword.{{book ref|sa1|35}}{{book ref|sa1|38}} Afterwards, she begins to remember a little of her past, and though they're only vague memories, they're enough for her to be happy at hearing the [[Immortal Words#First Ideal]] of the [[Knights Radiant]], and to react with hissing at the mention of [[Odium]].{{book ref|sa1|43}}{{book ref|sa1|46}}
 
As Bridge Four continued with the chasm duty, Syl eventually revealed herself to all of them at Kaladin's urging, and continued to assist them all.{{book ref|sa1|49}} As Kaladin began to notice his buddying [[Surgebinding]], she admitted that she was no ordinary windspren, and although she still didn't remember too much, she knew her and Kaladin's bond was responsible for what was happening to them both.{{book ref|sa1|57}} From then on out, she encouraged Kaladin to train his abilities.{{book ref|sa1|59}}
Leaving [[Shadesmar]] made Sylphrena lose most of her cognitive ability, becoming a mostly mindless spren and acting like most [[windspren]], which are considered a sort of cousin to honorspren.{{wob ref|4071}} During this time, Syl closely followed Kaladin from his time at Amaram's army, during his battle with [[Helaran Davar]] and during his eight months as a slave. Syl especially took note of the time when Kal found the leaves of [[blackbane]] and kept them. At first, she just played pranks on him, as a regular windspren would, like sticking things to his hand, however, proximity to Kaladin slowly returned her memory and intelligence. Kaladin started to notice her presence while he was enslaved, thinking of her as a common windspren, but finding it strange that she had followed him for so long. Right before Kal was sold to Sadeas' warcamp, Syl was able to talk to him, at first just calling his name, but later being able to carry a conversation. At the start, Kaladin was unwilling to talk to her and thought he was going insane, but eventually gave in.{{book ref|sa1|4}}{{book ref|sa1|43}}
 
Things came to a head during the [[Battle of the Tower]]. There, Syl manifested as a full-sized figure, and remembered her true nature. She encouraged Kaladin to say the [[Immortal Words]], and later accompanied him during the battle.{{book ref|sa1|67}} Afterwards, she pushed Kaladin further to trust Dalinar, leading to Bridge Four becoming the Kholin bodyguards.{{book ref|sa1|73}}
When Kal was sold as a slave to Sadeas' army he was sent to [[Bridge Four]] to be a bridgeman under [[Gaz]] due to his ''shash'' brand. He was then immediatelly sent to his first bridge run, without any preparation or equipment and forced to assault the [[Parshendi]] while carrying a bridge. When the run is over Kaladin tried to help the other bridgemen but was too tired and just collapsed unconscious, when the other bridgemen left, he was almost left behind, but Syl called his name and urged him to get up and move.{{book ref|sa1|6}} During his time in Bridge Four Sylphrena becomes increasingly more aware and intelligent and recovers some of her memory from her life in Shadesmar. Kaladin, however, got more and more depressed at his situation and eventually, Syl was unable to bear seeing Kal in this state and told him she would leave, but would come back soon. Sylphrena, reminded of how Kaladin had felt hope when he kept the blackbane, went to look for more of the plant. However, her absence made Kal get even more depressed and drove him to go take his life at the [[Honor Chasm]], where Syl finally came back, carrying a leave of blackbane and explained to him that she thought it would make him feel better. This innocent gesture ironically gives Kaladin the will to live again and he leaves the chasm resolved to become bridge leader and save all the other men of Bridge Four.{{expand}}
 
=== Death and Rebirth ===
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