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|world=Roshar
|related=[[Honor]], [[Cultivation]]
|prereq=Forming a [[Nahel Bond]] with a [[spren]] or possessing an [[Honorblade]]
|type=End-Positive
|universe=[[Cosmere]]
=== Stormlight ===
Surgebinding requires constant Stormlight as a fuel source, which the Surgebinder can draw by breathing in.{{book ref|sa2|59}} While it is possible to draw the Stormlight from any source infused with it, including directly from the [[highstorm]]s themselves, the common practice is to use [[spheres|gemstone]]s that have already been infused by the highstorms. It is possible to fuel Surgebinding with other magic, like [[Biochroma]].{{wob ref|3233}} Human bodies are imperfect containers for the Stormlight, so the Stormlight leaves the Surgebinder's body over time, giving the Surgebinder a glowing effect with luminescent white vapor rising from the skin. Breathing out accelerates this leaving, but Stormlight substitutes for oxygen so the Surgebinder does not need to breathe.{{book ref|sa1|prologue}} The more Stormlight the Surgebinder holds, the faster it leaks out of the body.{{book ref|sa2|2}} If holding a small amount of Stormlight, Surgebinders are able to breathe in and suppress the glowing effect.{{book ref|sa3|21}} While doing this, they are able to talk without puffing out Stormlight.{{book ref|sa3|25}}
In addition to being fuel for Surgebinding, Stormlight also increases the physical capabilities of the Surgebinder's body far beyond regular human levels. The Surgebinder gains superhuman strength, speed, endurance, stamina, and healing of both body and soul. They can survive falls hundreds of feet, and stand up right away, the damage immediately being healed by Stormlight. Almost any kind of injury can be healed, including bad eyesight, scar tissues, severed limbs, or Spiritual damage done by a Shardblade.{{book ref|sa2|33}} This healing is based upon the Cognitive identity of the Surgebinder, as such if a soldier sees the scars on his body, for example, as a part of his self, Stormlight does not heal those scars.{{wob ref|6640}}
While inside the body, the Stormlight produces an intense adrenaline-like effect, urging the Surgebinder to action and motion, which may result in recklessness if the Surgebinder is not careful. It gives great energy, but when the Surgebinder runs out of Stormlight, they are left exhausted and feeling deflated similar to a pewter drag by a Pewterarm.{{book ref|sa1|66}}
{{quote
|"How?" [[Shallan]] asked. "You'll fly the entire distance?"<br />"Fall," [[Kaladin]] said. "But yes"
|{{book ref|sa2|89}}
}}
{{anchor|Reverse Lashing}}
* '''Reverse Lashing''': Using this ability, a Windrunner creates a bubble around a surface that imitates its spiritual link to the ground beneath it. In effect, this makes the infused object pull other objects towards itself. It is much harder for Reverse Lashing to affect objects touching the ground, where their link to the planet is the strongest; objects falling or in flight are the easiest to influence. Other objects can be affected, but the Stormlight and skill required are much more substantial. This ability is believed to be a specialized version of Basic Lashing.{{book ref|sa2|part=ars}} Reverse Lashing requires constant skin contact for it to work, though it consumes comparatively little Stormlight.{{book ref|sa1|prologue}} A Reverse Lashing can be powerful enough to bend the path of bullets.{{wob ref|3523}} Objects infused with a Reverse Lashing do not glow with Stormlight, becoming darker instead along with other things in their vicinity, possibly by pulling light into the object.{{book ref|sa1|prologue}}
=== Division ===
{{anchor|Decay}}<!-- let it stay Decay until we know the correct name -->
* '''Decay''': Using the Surge of Division, the Surgebinder can touch an object and cause it to burn, turn to dust, or decay in other ways. The Surgebinder can exercise significant control, such as to burn a pattern into a piece of wood. It can also be used on humans.{{book ref|sa3|107}} This splits the molecular bonds of the object the Surge is used on, but not the atoms themselves.{{wob ref|3308}} It is likely to have the ability to ignite objects.{{book ref|
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{{anchor|Slicking}}<!-- let it stay Slicking until we know the correct name -->
* '''Slicking''': This ability allows the Surgebinder to make their body frictionless. The Surgebinder can choose which parts of the body are affected and which parts are not; for example, the bottom of the feet can be infused so that the Surgebinder glides over any surface without losing momentum until the ability is suspended.{{book ref|sa2|i|9}} Wind friction can also be affected. However,
=== Progression ===
{{anchor|Growth}}
* '''Growth''': This ability accelerates organic growth to tremendous speeds. The Surgebinder can infuse the seeds
{{anchor|Regrowth}}
{{anchor|Lightweaving}}
* '''Lightweaving''': This ability creates visual and auditory illusions. The illusion is based upon not just what the Surgebinder imagines, but also desires to create, requiring both a mental picturing of and a Spiritual connection to the intended creation.{{book ref|sa2|part=ars}} Once the creation is shaped, the Surgebinder breathes out a cloud of [[Stormlight]] to form the illusion.{{book ref|sa2|7}} The illusion can be created anywhere, but requires a constant source of Stormlight, so the Surgebinder — or a being the Surgebinder is Spiritually linked to — needs to keep in proximity to it. Because the illusion automatically feeds off the Surgebinder, the glowing effect common to the Surgebinders as the Stormlight leaks out of their bodies does not happen, as excess Stormlight is instead fed to the illusion. Unless the Surgebinder intentionally dissolves the apparition, it will stay active until they runs out of Stormlight or leaves its proximity. It's possible for the Surgebinder to attach the illusion to themself, as well as a being they are Spiritually linked to such as the [[spren]] that forms the [[Nahel bond]], so that the illusion automatically follows their movements. This way, an illusion of a disguise can mimic facial expressions or adapt to the clothing or the accessories they are wearing.{{book ref|sa2|60}} Experienced practitioners of this art can also attach the illusion to an object that is infused with Stormlight, such as a [[sphere]].{{book ref|sa3|51}} The illusory image has no substance to it, and if an object physically passes through the illusion, the image fuzzes to Stormlight until the object withdraws.{{book ref|sa2|42}} Light itself does not pass through the illusion; if the Surgebinder wants to see through it, they must put in viewing holes. The amount of Stormlight the illusion requires depends on the complexity of it.{{book ref|sa2|54}} Lightweaving can manipulate all forms of electromagnetic radiation, including lasers.{{wob ref|11554}}
** Interactions with Yolish Lightweaving: Rosharan Lightweaving is much more restrictive than the earlier
▲** Interactions with Yolish Lightweaving: Rosharan Lightweaving is much more restrictive than the earlier Yolish [[Lightweaving|variant]],{{book ref|sa2|45}} as it requires a spren and Stormlight to function.{{wob ref|8909}} Yolish Lightweaving, however, seems to function imperfectly in the current day,{{wob ref|9346}} and its users may need help from Rosharan Lightweavers to fully craft an illusion.{{book ref|sa3|82}} A Yolish Lightweaver is able to guide a Rosharan Lightweaver's power.{{wob ref|9346}} Gaining Rosharan Lightweaving allows for some supplemental ability with Yolish Lightweaving,{{wob ref|8473}} and could allow Yolish Lightweavers to overcome their difficulties, although further impacts or [[resonance]]s between the two are unknown.{{wob ref|8664}}{{wob ref|8473}}
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{{for|Soulcasting}}
{{icon|transformation|s|link=|75px|right}}
The Surge of Transformation can be manipulated to change an object into one of the ten essences.{{book ref|sa2|part=ars}} The two orders of Knights Radiant with access to this Surge are the Elsecallers and the Lightweavers.
{{anchor|Soulcasting}}
* '''Soulcasting''': This ability transforms any material into one of the Surgebinder's choice. To [[Soulcast]], the Surgebinder shifts their perception to see into the [[Cognitive Realm]], and communicates with the Cognitive aspect of the object they want to transform. Not every object is inclined to change, depending on how the object is seen by the sentient species and how it sees itself, so the Surgebinder may need to negotiate with it. Once the object is convinced into changing, the Surgebinder infuses it with [[Stormlight]], and the transformation process takes place instantaneously.{{book ref|sa2|7}} It is technically possible for the Surgebinder to transform anything into anything else, but transforming something into the pure form of an Essence is the easiest to accomplish, while transforming the object into something unfamiliar is a lot harder.{{book ref|sa1|72
** Surge Fabrial: A
** Savantism: Long-term use of Soulcasting, whether via Surgebinding or a fabrial, can lead to the user becoming a [[savant]], transforming slowly into the essence they frequently transform other objects into.{{wob ref|1557}} The effects of savanthood are much less pronounced for Surgebinders compared to fabrial users, and can take a different path in their manifestation, due to the [[Nahel bond]].{{wob ref|8742}} This process is different from simply having transformed a portion of oneself accidentally
=== Transportation ===
{{anchor|Elsecalling}}
* '''Elsecalling''': This ability allows the Surgebinder to travel
** Surge Fabrial:
=== Cohesion ===
{{icon|cohesion|s|link=|75px|right}}
Also called the Surge of Strong Axial Interconnection,{{book ref|sa2|part=ars}} the Surge of Cohesion can be manipulated to alter objects at a molecular level.{{wob ref|6061}} This allows the user to alter the shape of solid objects
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=== Tension ===
{{icon|tension|s|link=|75px|right}}
Also called the Surge of Soft Axial Interconnection, the Surge of Tension can be manipulated to alter the stiffness of an object
For Bondsmiths, the use of this surge is different from the [[Stonewards]]
<div style='clear: both'></div>
*[[Renarin Kholin]] (bonded to [[Glys]])
*[[Lift]] (bonded to [[Wyndle]])
*[[Stump]] (bonded to an unknown [[Truthwatcher]] [[spren]])
*[[Lopen]] (bonded to [[Rua]])
*[[Drehy]] (bonded to an unknown [[honorspren]])
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