Difference between revisions of "Surgebinding"

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{{anchor|Soulcasting}}
* '''Soulcasting''': This ability transforms any material into one of the Surgebinder's choice. To Soulcast, the Surgebinder shifts their perception to see into the [[Cognitive Realm]], and communicates with the Cognitive aspect of the object they want to transform. Not every object is inclined to change, depending on how the object is seen by the sentient species and how it sees itself, so the Surgebinder may need to negotiate with it. Once the object is convinced into changing, the Surgebinder infuses it with Stormlight, and the transformation process takes place instantaneously.{{book ref|sa2|7}} It is technically possible for the Surgebinder to transform anything into anything else, but transforming something into the pure form of an [[Ten Essences|Essence]] is the easiest to accomplish, while transforming the object into something unfamiliar is a lot harder.{{book ref|sa1|72}} Soulcasting requires the corresponding gemstone for the Essence the Surgebinder is trying to transform into, so Soulcasting something into blood, for example, requires an infused garnet.{{wob ref|2784}} Draining the Stormlight from the gemstone can sometimes shatter the gemstone; the larger the gemstone the less likely it is for that to happen.{{book ref|sa1|15}} The object's mass is conserved through the Soulcasting process.{{book ref|sa1|5}} It may not be possible to create gemstones with Soulcasting.{{book ref|sa1|33}}
 
=== Transportation ===
 
{{anchor|Elsecalling}}
* '''Elsecalling''': This ability allows the Surgebinder to travel in between Realms. Doing this creates a miniature [[perpendicularity]].{{wob ref|1525}} A circular wall of Stormlight can be seen briefly at the target location before the Surgebinder arrives.{{book ref|sa2|epilogue}} The Surgebinder can also bring other beings and objects with them while Elsecalling.{{epigraph ref|sa2|53}} This allows many Surgebinders with Transportation the ability to [[worldhop]].{{wob ref|655}} It is much harder to leave the [[Cognitive Realm]] than it is to enter it and the Surgebinder needs to find a point where the Physical and Cognitive Realm touch to leave.{{wob ref|5758}}{{book ref|sa3|33}}
 
=== Cohesion ===
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