Difference between revisions of "Surgebinding"

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|world=Roshar
|related=[[Honor]], [[Cultivation]]
|prereq=Forming a [[Nahel Bond]] with a [[spren]] or possessing an [[Honorblade]]
|prereq=One's actions
|type=End-Positive
|universe=[[Cosmere]]
 
=== Stormlight ===
Surgebinding requires constant Stormlight as a fuel source, which the Surgebinder can draw by breathing in.{{book ref|sa2|59}} While it is possible to draw the Stormlight from any source infused with it, including directly from the [[highstorm]]s themselves, the common practice is to use [[spheres|gemstone]]s that have already been infused by the highstorms. It is possible to fuel Surgebinding with other magic, like [[Biochroma]].{{wob ref|3233}} Human bodies are imperfect containers for the Stormlight, so the Stormlight leaves the Surgebinder's body over time, giving the Surgebinder a glowing effect with luminescent white vapor rising from the skin. Breathing out accelerates this leaving, but Stormlight substitutes for oxygen so the Surgebinder does not need to breathe.{{book ref|sa1|prologue}} The more Stormlight the Surgebinder holds, the faster it leaks out of the body.{{book ref|sa2|2}} If holding a small amount of Stormlight, Surgebinders are able to breathe in and suppress the glowing effect.{{book ref|sa3|21}} While doing this, they are able to talk without puffing out Stormlight.{{book ref|sa3|25}}
 
In addition to being fuel for Surgebinding, Stormlight also increases the physical capabilities of the Surgebinder's body far beyond regular human levels. The Surgebinder gains superhuman strength, speed, endurance, stamina, and healing of both body and soul. They can survive falls hundreds of feet, and stand up right away, the damage immediately being healed by Stormlight. Almost any kind of injury can be healed, including bad eyesight, scar tissues, severed limbs, or Spiritual damage done by a Shardblade.{{book ref|sa2|33}} This healing is based upon the Cognitive identity of the Surgebinder, as such if a soldier sees the scars on his body, for example, as a part of his self, Stormlight does not heal those scars.{{wob ref|6640}}
 
While inside the body, the Stormlight produces an intense adrenaline-like effect, urging the Surgebinder to action and motion, which may result in recklessness if the Surgebinder is not careful. It gives great energy, but when the Surgebinder runs out of Stormlight, they are left exhausted and feeling deflated similar to a pewter drag by a Pewterarm.{{book ref|sa1|66}}
=== Adhesion ===
{{icon|adhesion|s|link=|75px|right}}
 
The Surge of Adhesion can be manipulated to bind things together.{{book ref|sa2|part=ars}} The two orders of Knights Radiant with access to this Surge are the Bondsmiths and the Windrunners.
 
{{anchor|Full Lashing}}
* '''Full Lashing''': This ability creates an extremely powerful temporary bond between two objects. To use this ability, the Surgebinder infuses a surface with Stormlight, after which any object or person that comes in contact with the surface will be bound to it. Full Lashing does not necessarily require skin contact; surfaces can be infused by "spraying" the Stormlight onto them.{{book ref|sa1|prologue}} Most objects would break apart themselves before the bond holding them would.{{book ref|sa2|part=ars}} The duration of this bond is determined by the amount of Stormlight infused. The bond ends when the Stormlight runs out. A Full Lashing can be powerful enough to bend the path of bullets.{{wob ref|3523}} Someone wearing [[Shardplate]] is immune to Lashings, but any objects that they are touching can be affected.{{book ref|twok|i|9}} The bond also attracts [[bindspren]].{{book ref|sa2|12}}
 
* '''Spiritual Adhesion''': Using the Surge of Adhesion to manipulate spiritual, rather than purely physical forces, a [[Bondsmith]] can touch another person and forge a spiritual [[Connection]] between them. This allows the Bondsmith to temporarily speak whatever languages thisthe other person's cannative speaktongue.{{book ref|sa3|65}} Whether the Bondsmith must remain physically close to this other person for the ability to be continually used is unknown. TheIt abilitylasts lastfor longer than a few hours, but notshorter than a few days.{{wob ref|9340}} TheThis ability has other Connection implications, but it is unable to pick up other people's abilities.{{wob ref|11424}}
 
=== Gravitation ===
The Surge of Gravitation can be manipulated to change the direction and strength of an object's gravitational attraction.{{book ref|sa2|part=ars}} The two orders of Knights Radiant with access to this Surge are the Windrunners and the Skybreakers.
{{anchor|Basic Lashing}}
* '''Basic Lashing''': This ability alters an object's or being's spiritual gravitational bond to the planet below, instead temporarily linking it to a different object or direction. It allows the Surgebinder to run up walls, or send objects or people flying off into the air. Lashings only affects gravitational pull and not mass, so different things with different masses will still fall at the same speed.{{wob ref|5907}} Lashings can only send something in a particular direction and can not be locked into following an object.{{wob ref|3848}} Lashing can also affect liquids.{{wob ref|5140}} Surgebinders can rotate themselves in the air using wind resistance,{{wob ref|8250}} and can also lessen the force of the wind while flying.{{book ref|sa3|60}} Taking sharp turns while Lashing can cause the Surgebinder to black out.{{wob ref|10357}}{{book ref|sa3|116}} When Lashing multiple objects or beings at a time, it is possible to create a sort of channel around the group, which will keep them close together.{{book ref|sa3|60}} Basic Lashing requires skin contact if the Surgebinder is trying to infuse an external object or being.{{book ref|sa2|85}} Basic Lashing continually consumes the [[Stormlight]] with which the object is infused until the object runs out of Stormlight or the Surgebinder dismisses their Lashing; soas such, the length of a Basic Lashing is dependent on the amount of Stormlight used.{{book ref|sa2|41}} Advanced users of Basic Lashing can employ partial Lashings — a half -Lashing upward, for example, would make the Surgebinder effectively weightless, while a quarter -Lashing would halve the person's weight.{{book ref|sa1|part=ars}} It is also possible to use multiple Basic Lashings simultaneously so that the infused object or being will be pulled toward different directions at once or pulled toward a single direction but stronger than gravity normally would.{{book ref|sa2|52}}
 
{{quote
|"How?" [[Shallan]] asked. "You'll fly the entire distance?"<br />"Fall," [[Kaladin]] said. "But yes"
|{{book ref|sa2|89}}
}}
 
{{anchor|Reverse Lashing}}
* '''Reverse Lashing''': Using this ability, a Windrunner creates a bubble around a surface that imitates its spiritual link to the ground beneath it. In effect, this makes the infused object pull other objects towards itself. It is much harder for Reverse Lashing to affect objects touching the ground, where their link to the planet is the strongest.; Objectsobjects falling or in flight are the easiest to influence. Other objects can be affected, but the Stormlight and skill required are much more substantial. This ability is believed to be a specialized version of Basic Lashing.{{book ref|sa2|part=ars}} Reverse Lashing requires constant skin contact for it to work, though it consumes comparatively little Stormlight.{{book ref|sa1|prologue}} A Reverse Lashing can be powerful enough to bend the path of bullets.{{wob ref|3523}} Objects infused with a Reverse Lashing do not glow with Stormlight, becoming darker instead along with other things in their vicinity, possibly by pulling light into the object.{{book ref|sa1|prologue}}
 
=== Division ===
 
{{anchor|Decay}}<!-- let it stay Decay until we know the correct name -->
* '''Decay''': Using the Surge of Division, the Surgebinder can touch an object and cause it to burn, turn to dust, or decay in other ways. The Surgebinder can exercise significant control, such as to burn a pattern into a piece of wood. It can also be used on humans.{{book ref|sa3|107}} This splits the molecular bonds of the object the Surge is used on, but not the atoms themselves.{{wob ref|3308}} It is likely to have the ability to ignite objects.{{book ref|sasa1|part=prelude}} Decay can be used to create types of sculptures, such as adding color when burning objects or grayscaling them.{{wob ref|12226}}
 
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=== Abrasion ===
{{icon|abrasion|s|link=|75px|right}}
 
The Surge of Abrasion can be manipulated to alter the frictional force between two surfaces.{{book ref|sa2|part=ars}} The two orders of Knights Radiant with access to this Surge are the Dustbringers and the Edgedancers.
 
{{anchor|Slicking}}<!-- let it stay Slicking until we know the correct name -->
* '''Slicking''': This ability allows the Surgebinder to make their body frictionless. The Surgebinder can choose which parts of the body are affected and which parts are not.; Forfor example, the bottom of the feet can be infused so that the Surgebinder glides over any surface without losing momentum until the ability is suspended.{{book ref|sa2|i|9}} Wind friction can also be affected. However, thisslicking would notdoesn't reduce the force of direct collisions.{{book ref|sa2.5|1}} ItPeople wasexperienced describedin asits havinguse someoften resemblancemove toas icethough skating.{{bookthey ref|sa3|120}}were Slickingice-skating can also be used to have sounds slide off ofon the Surgebinderground.{{book ref|sa3|117120}} Slicking can also usebe thisused to escape any grasp, or grip the slickestflattest walls.{{book ref|sa3|120}}{{book ref|sa3|117}} SlickingIt can also be applied to objects, andmaking madeit so that only the Surgebinder can grip the object without it slipping.{{book ref|sa3|120}}
 
=== Progression ===
 
{{anchor|Growth}}
* '''Growth''': This ability accelerates organic growth to tremendous speeds. The Surgebinder can infuse the seeds toof a plant with Stormlight through skin contact, and in seconds, it will become fully developed. It is unknown if this ability only works on plants.{{book ref|sa2|i|9}}
 
{{anchor|Regrowth}}
 
{{anchor|Lightweaving}}
* '''Lightweaving''': This ability creates visual and auditory illusions. The illusion is based upon not just what the Surgebinder imagines, but also desires to create, requiring both a mental picturing of and a Spiritual connection to the intended creation.{{book ref|sa2|part=ars}} Once the creation is shaped, the Surgebinder breathes out a cloud of [[Stormlight]] to form the illusion.{{book ref|sa2|7}} The illusion can be created anywhere, but requires a constant source of Stormlight, so the Surgebinder &mdash; or a being the Surgebinder is Spiritually linked to &mdash; needs to keep in proximity to it. Because the illusion automatically feeds off of the Surgebinder, the glowing effect common to the Surgebinders as the Stormlight leaks out of their bodies does not happen, andas insteadexcess Stormlight is instead fed to the illusion. Unless the Surgebinder intentionally dissolves the illusionapparition, it will stay active until the Surgebinderthey runs out of Stormlight or leaves theits proximity of the illusion. It is's possible for the Surgebinder to attach the illusion to themself, as well as a being they are Spiritually linked to such as the [[spren]] that forms the [[Nahel bond]], so that the illusion automatically follows thetheir movements of the being to which it is attached. This way, an illusion of a disguise, for example, that the Surgebinder attached to themselves wouldcan mimic the facial expressions of the Surgebinder andor adapt to the clothing or the accessories they are wearing.{{book ref|sa2|60}} Experienced practitioners of this art can also attach the illusion to an object that is infused with Stormlight, forsuch exampleas a [[sphere]].{{book ref|sa3|51}} The illusory image has no substance to it, and if an object physically passes through the illusion, the image temporarily fuzzes to Stormlight until it is reestablished once the object withdraws.{{book ref|sa2|42}} Light itself does not pass through the illusion; if the Surgebinder wants to be able to see thethrough outside while hiding inside the illusionit, they must put holesin to seeviewing on the imageholes. The amount of Stormlight the illusion requires depends on the complexity of it.{{book ref|sa2|54}} Lightweaving can manipulate all forms of electromagnetic radiation, including lasers.{{wob ref|11554}}
** Interactions with Yolish Lightweaving: Rosharan Lightweaving is much more restrictive than the earlier Yolish [[Lightweaving|Yolish variant]],{{book ref|sa2|45}} as it requires a spren orand Stormlight to function.{{wob ref|8909}} Yolish Lightweaving, does not alwayshowever, seemseems to function perfectlyimperfectly onin Rosharthe current day,{{wob ref|9346}} and Yolishits Lightweaversusers may need help from Rosharan Lightweavers to fully craft an illusion.{{book ref|sa3|82}} A Yolish Lightweaver is able to guide a Rosharan Lightweaver's power.{{wob ref|9346}} Gaining Rosharan Lightweaving allows for some supplemental ability with Yolish Lightweaving,{{wob ref|8473}} and could allow Yolish Lightweavers to overcome the issue of crafting illusions ontheir Roshardifficulties, although further impacts or [[resonance]]s between the two are unknown.{{wob ref|8664}} Rosharan Lightweaving has a compounding effect with Yolish Lightweaving, and likely allows Yolish Lightweavers to circumvent the problems they can experience with Yolish Lightweaving.{{wob ref|8473}}
 
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=== Transformation ===
{{for|Soulcasting}}
{{icon|transformation|s|link=|75px|right}}
 
The Surge of Transformation can be manipulated to change an object into one of the ten essences.{{book ref|sa2|part=ars}} The two orders of Knights Radiant with access to this Surge are the Elsecallers and the Lightweavers.
 
{{anchor|Soulcasting}}
* '''Soulcasting''': This ability transforms any material into one of the Surgebinder's choice. To [[Soulcast]], the Surgebinder shifts their perception to see into the [[Cognitive Realm]], and communicates with the Cognitive aspect of the object they want to transform. Not every object is inclined to change, depending on how the object is seen by the sentient species and how it sees itself, so the Surgebinder may need to negotiate with it. Once the object is convinced into changing, the Surgebinder infuses it with [[Stormlight]], and the transformation process takes place instantaneously.{{book ref|sa2|7}} It is technically possible for the Surgebinder to transform anything into anything else, but transforming something into the pure form of an Essence is the easiest to accomplish, while transforming the object into something unfamiliar is a lot harder.{{book ref|sa1|72}} A major limitation of Soulcasting is the knowledge of the end material - while a Surgebinder could Soulcast matter into radioactive particles such as plutonium, modern-day [[Roshar]]ans are unaware of its existence and nature.{{wob ref|3811}} It is possible to transfer a Soulcasting from one material to another, like a disease, without the Soulcaster directly Soulcasting them.{{book ref|sa3|119}} It is unknown if objects can transfer a Soulcasting into a different material than what they turned into or if they can only transfer a Soulcasting to the same type of object they are. Soulcasting requires the corresponding gemstone for the Essence the Surgebinder is trying to transform into, so Soulcasting something into blood, for example, requires an infused garnet.{{wob ref|2784}} Draining the Stormlight from the gemstone can sometimes shatter the gemstone; the larger the gemstone the less likely it is for that to happen.{{book ref|sa1|15}} The object's mass is conserved through the Soulcasting process.{{book ref|sa1|5}} It may not be possible to create gemstones with Soulcasting.{{book ref|sa1|33}} Moreover, when Soulcasting, both Surgebinders and [[fabrial]] users are limited by the types of gems available to them.{{wob ref|2784}} While the chemical composition of the gemstone is important, its color is paramount, with every color of a gemstone corresponding to one of the Ten Essences.{{book ref|sa3|part=ars}} A gemstone that has been bleached of color - for example, by [[Awakening]] - would either work very poorly, or not work at all.{{wob ref|4080}} By contrast, within a [[highstorm]], a Surgebinder can create almost anything.{{wob ref|12723}} The target of Soulcasting can be both an inanimate item and a person, although a person will present greater difficulty, due to the innate [[Investiture]] they hold.{{book ref|sa1|36}}{{wob ref|2675}} Both highly-Invested people, like Knights Radiant or [[Mistborn]], and natural Investiture blockers, like [[aluminium]] or [[Shardplate]], will resist Soulcasting.{{wob ref|2675}}{{wob ref|9599}} Likewise, Soulcasting cannot create materials that are naturally Invested, such as [[god metals]].{{wob ref|2661}} Aluminium, however, can be created via Soulcasting.{{wob ref|8306}} Soulcasting can be done in the Cognitive Realm of Roshar to create objects out of the beads there.{{book ref|sa3|89}} Finding the soul of an object in the [[Physical Realm]], the Surgebinder can form the object out of surrounding beads, such as a door or a shield. The object will have density and can hold people’s weight. Once a Surgebinder releases control of the beads, they will disperse into individual beads again. It is also possible to Soulcast a bead into its physical object while in the Cognitive Realm.{{book ref|sa3|117}}{{book ref|sa3|108}} Beads turned into their physical forms will eventually turn back into beads.{{book ref|sa3|117}}
** Surge Fabrial: A Surgesoulcaster Fabrial[[fabrial]] is able to mimic the Radiant ability of Soulcasting.{{book ref|sa1|72}} A Soulcaster fabrial consists of two rings and a bracelet connected by chains which hold a group of three gemstones across the back of the hand. Most are only able to effect small, singular changes, such as turning stone into water, while about one in ten can affect any change.{{book ref|sa1|5}} They can be activated by tapping one of the three gemstones when holding the hand against what is to be changed.{{book ref|sa1|42}} When Soulcasting, the fabrial draws Stormlight from the corresponding gemstone. What Essences the Soulcaster can use is referred to as the Soulcaster's modes.{{book ref|sa3|i|4}} This being said, Soulcasters capable of using all three modes are rare, and a vast majority can only utilize one.{{book ref|sa1|5}} Soulcasters with access to the same Essence can work together to Soulcast objects of greater size.{{book ref|sa2|35}}
** Savantism: Long-term use of Soulcasting, whether via Surgebinding or a fabrial, can lead to the user becoming a [[savant]], transforming slowly into the essence they frequently transform other objects into.{{wob ref|1557}} The effects of savanthood are much less pronounced for Surgebinders compared to fabrial users, and can take a different path in their manifestation, due to the [[Nahel bond]].{{wob ref|8742}} This process is different from simply having transformed a portion of oneself accidentally.{{book ref|sa3|i|4}} Some Soulcaster [[ardent]]s on the [[Shattered Plains]] developed crystalline eyes and stone-like skin with cracks.{{book ref|sa2|35}} Another ardent in [[Kholinar]] appears as if there are vines growing under her skin and poking out from her eyes.{{book ref|sa3|81}} [[Kaza]] slowly became smoke in places, to the point where she had a hole in her cheek leaking smoke. Her hair, ears and fingers had also started to transform. The personality of the Soulcaster might also be affected, as Kaza felt drawn to become smoke with the objects she transforms, and began to lose normal human emotional responses.{{book ref|sa3|i|4}}
 
=== Transportation ===
 
{{anchor|Elsecalling}}
* '''Elsecalling''': This ability allows the Surgebinder to travel in between the [[RealmsCognitive Realm|Cognitive]]. Doingand [[Physical Realm]]s thisby createscreating a miniature [[perpendicularity]].{{wob ref|1525}} A circular wall of [[Stormlight]] can be seen briefly at the target location before the Surgebinder arrives.{{book ref|sa2|epilogue}} The Surgebinder can also bring other beings and objects with them while transporting themselves.{{epigraph ref|sa2|53}} This allows many Surgebinders with Transportation the ability to [[worldhop]].{{wob ref|655}} ItHowever, isit's much harder to leave the [[Cognitive Realm]] than it is to enter it., Theas the Surgebinder needs to find a point where the [[Physicaltwo Realm|Physical]] and Cognitive RealmRealms touch to leave.{{wob ref|5758}}{{book ref|sa3|33}}
** Surge Fabrial: A Surge [[FabrialOathgates]] isare able to mimic the Radiant ability of Transportation. These fabrials are called [[Oathgate]]s and andThey allow the user to transport anything on top of thetheir platform and in thetheir control chamber between Oathgates in an instant. However, as far as is known, they function in pairs - an Oathgate in [[Urithiru]] only connects to one Oathgate outside, and the Oathgate outside only connects to one Oathgate in Urithiru. They can only be activated by [[Honorblade]]s or living [[Shardblade]]s, as wielded by the Knights Radiant.{{book ref|sa2|86}} Transportation of more than one person through them requires use of more Stormlight.{{book ref|sa2|87}}
 
=== Cohesion ===
{{icon|cohesion|s|link=|75px|right}}
Also called the Surge of Strong Axial Interconnection,{{book ref|sa2|part=ars}} the Surge of Cohesion can be manipulated to alter objects at a molecular level.{{wob ref|6061}} This allows the user to alter the shape of solid objects. The two orders of Knights Radiant with access to this surge are the Willshapers and the Stonewards. This ability can be used to reshape solid objects like stone, but not human flesh., with Surgebinders are able to grab matter and stretch it, altering the object. The power is described as thethough wholeit worldwas beingsoft clay for them. Cohesion is highly resisted by [[Investiture]], and even a small amount of [[Stormlight]] in an object would prevent it from working.{{wob ref|9422}} The two orders of Knights Radiant with access to this Surge are the Willshapers and the Stonewards.
 
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=== Tension ===
{{icon|tension|s|link=|75px|right}}
Also called the Surge of Soft Axial Interconnection, the Surge of Tension can be manipulated to alter the stiffness of an object,;{{book ref|sa2|part=ars}} suchfor asexample, taking something flexible and making it rigid.{{wob ref|7843}} Much like Cohesion, Tension is highly resisted by [[Investiture]].{{wob ref|9422}} The two orders of Knights Radiant with access to this Surge are the Stonewards and the Bondsmiths.
 
For Bondsmiths, the use of this surge is different from the [[Stonewards]]. While [[Stonewards]] use this ability to shape stone in battle, Bondsmiths use it to repair inanimate objects as a complement to the Surge of [[Adhesion]]. {{book ref|sa3|59}} Tension is highly resisted by [[Investiture]] and even a small amount of [[Stormlight]] in an object would prevent it from working.{{wob ref|9422}}
 
For Bondsmiths, the use of this surge is different from the [[Stonewards]]., Whileas [[Stonewards]]they usecan thiscouple abilityit towith shapetheir stoneaffinity infor battle, Bondsmiths use it[[Connection]] to repair inanimate objects as a complement to the Surge of [[Adhesion]]. {{book ref|sa3|59}} Tension is highly resisted by [[Investiture]] and even a small amount of [[Stormlight]] in an object would prevent it from working.{{wob ref|9422}}
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*[[Renarin Kholin]] (bonded to [[Glys]])
*[[Lift]] (bonded to [[Wyndle]])
*[[Stump]] (bonded to an unknown [[Truthwatcher]] [[spren]])
*[[Lopen]] (bonded to [[Rua]])
*[[Drehy]] (bonded to an unknown [[honorspren]])
== Knights Radiant ==
{{for|Knights Radiant}}
Knights Radiant are an organization of Surgebinders with the Nahel bond who live by the [[Immortal Words]]. They compriseare comprised of ten different orders., with Eacheach order consistconsisting of Surgebinders who have access to the same two Surges.
 
== Notes ==
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