Difference between revisions of "Summary:Lux"

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;Summary
Two years pass, and Zeff has taught Jax and Paige stealth, acrobatics, observation, and firearms. Paige is revealed to be a much better shot than Jax, and her confidence grows as a result of her success. Zeff starts having Jax and Paige train in close quarters combat with older Reckoners. Jax does horribly against the older kids, and Zeff often has him outnumbered or otherwise disadvantaged. He let Jax and Paige fight side by side together, though they sometimes had to fight up to seven enemies at once. Over the course of several nights, Jax and Paige invent what they called a coiler, which reverses the effects of motivators. They test it out on a water magnet motivator, and the water is forced away from the device instead of being drawn towards it. Jax uses this to fix a motivator made from the DNA of an Epic called Slingshot, who had teleportation powers. Before, teleporting an object would cause the object's molecules to disassemble because of the instability. With the coilers however, Jax is able to teleport andan object, then reverse the motivator and teleport it back, without the object disintegrating.
 
Jax and Paige get word that Prof is visiting the Coop, but Zeff says that he is too embarrassed to show them to Prof and locks them in the kitchen. At Paige's suggestion, Jax escapes the kitchen through the ventilation duct and gets one of their motivators. The motivator, Sonic Snare, allows Jax to hear conversations in other areas of the Coop. He overhears Zeff talking about him to Prof. Zeff speaks highly of Jax, praising his determination and skill. Later, Zeff figures out that they had spied on the meeting, but is impressed rather than angry.
 
=== Chapter 10 ===
;Characters