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{{update|sa4|mb7|yumi}}
|[[Khriss]]{{book ref|mb7|part=ars}}
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The '''spiritweb''' is the network of [[Connection]]s and [[Investiture]] which make up the soul of a creature, place, or object. Residing in the [[Spiritual Realm]],
== Mechanics ==
=== Spiritual DNA ===
A person’s spiritweb, closely related to Spiritual DNA,{{wob ref|115}} makes up their presence in the Spiritual Realm. Measuring and quantifying a spiritweb is possible, if difficult, to do.{{wob ref|13361}} Spiritual DNA can be passed from parent to child like regular DNA,{{wob ref|5514}} yet does not function exactly the same as identical twins can have different Spiritual DNA.{{wob ref|3037}}{{wob ref|7761}}{{wob ref|16270}} Some ways of utilizing Investiture are written into Spiritual DNA. Spiritwebs can be manufactured, though the process of how is unknown.{{wob ref|15234}}
=== Damaging and Healing ===
A person's spiritweb can be damaged either through physical or emotional trauma. This creates "cracks" in the soul. It is easier for Shards to [[Invest]] in people who are damaged in this way, as Investiture can enter the soul through these "cracks". This is why [[Allomancer]]s need to undergo [[Snapping]] in order to awaken their powers, and is implied to be the reason why [[Surgebinder]]s tend to have psychological problems.{{wob ref|5469}}{{book ref|sa2|68}}{{book ref|sa4|110}} Spiritwebs can be damaged with weapons like hemalurgic spikes and Shardblades. Those wounds can then be healed with a graft of Investiture. The healing process does leave a permanent wound on a person's spiritweb.{{wob ref|126}} Investing an object or person for a long period of time will warp and change their spiritweb.{{wob ref|2690}} In humans, this process leads to [[Savant]]ism.{{wob ref|7267}}
==== Healing the Physical ====
All forms of Investiture which one can use are related to the spiritweb. Some manifestations of Investiture are built into a person's Spiritual DNA, such as [[Allomancy]] and [[Feruchemy]]. Other abilities, such as [[Hemalurgy]] and [[Surgebinding]], involve manipulating Spiritual DNA. A few types of Investiture even work by manipulating or overwriting the spiritweb directly, such as [[Forgery]].
===
The ability to give [[Breath]], which is a part of a person's Spiritual aspect, is built into a [[Nalthis|Nalthian]]'s Spiritual DNA.{{
==== AonDor ====
[[AonDor]] requires some innate Spiritual DNA, but the [[Shaod]] that turns someone into an [[Elantrian]]
==== Forgery ====
[[Forgery]] works by overlaying an object’s or person’s history and spiritweb with an alternative one. This may indicate that it is possible to remove the effects of a [[soulstamp]], though it is currently unknown.{{wob ref|837}}
===
People from the planet [[Canticle]] are able to exchange portions of their spirtweb similar to breath. Unlike breath, heat can only be exchanged with people of Canticle (including by invitation).{{book ref|tsm|Thirty-Nine}} It is unclear how this would interact with Allomancy, as the strength of Allomantic power is generally proportional to the amount of [[Preservation|Preservation's]] investiture an Allomancer contains.{{Cite}}
▲The ability to give [[Breath]], which is a part of a person's Spiritual aspect, is built into a [[Nalthis|Nalthian]]'s Spiritual DNA.{{cite}} The ability to [[Awakening|Awaken]] is not limited to Nalthians, as shown by [[Hoid]]'s use of it.{{book ref|sa3|epilogue}}
=== The Metallic Arts ===
==== Allomancy ====
Multiple forms of Allomancy relate to the spiritweb. Allomantic [[zinc]] and [[brass]] will work only on creatures with a sufficient level of sapience and work better on creatures whose spiritweb has been damaged, as with Hemalurgic constructs.{{
==== Feruchemy ====
=== Surgebinding ===
A [[Surgebinder]]'s [[Nahel bond]]
====
A [[
▲A [[Surgebinder]]'s [[Nahel bond]] with a [[spren]] works in a similar way, a spren becoming spiritually attached to a certain point on a person's spiritweb, merging together as the [[Surgebinder]] progresses in their [[Immortal Words|Oaths]].{{wob ref|184}}{{cite|WOB on merging more as oaths progress}}
==== Soulcasting ====
Although it does not directly alter the spiritweb, [[Soulcasting]] can alter a spiritweb if the Cognitive aspect stays altered for long enough.{{
==== Regrowth ====
[[Regrowth]] allows for healing both the Physical form of a living thing and its spiritweb, as does a sufficient amount of Stormlight. This likely functions by restoring one’s physical form to the state of their Spiritual Ideal.{{wob ref|9441}} Regrowth can even go so far as to reattach the soul of one recently deceased
=== Shardblades ===
A [[Shardblade]] can be stolen with Hemalurgy,{{wob ref|1153}}{{wob ref|4548}} because it is Connected to a person's spiritweb. When a Shardblade cuts through living matter, its edge fuzzes, leaving the physical body uninjured
=== Fabrials ===
There are fabrials, that are capable of accurately [[Aura fabrial|reading a person's spiritweb]]. However, these devices tend to go haywire if the person being read is heavily Invested, such as a [[Returned]], [[Elantrian]], or [[yoki-hijo]].{{book ref|yumi|32}}
▲=== Bondsmith ===
▲A [[bondsmith]] that is bonded to the [[Stormfather]] is able to read a persons spiritweb; the persons spiritweb apears to the bondsmith as faintly glowing lines of varrying thickness. it is unknown whether or not others can see this or not.
== Notes ==
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