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|universe=[[Cosmere]]
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{{update|sa4|mb7|yumi}}
|[[Khriss]]{{book ref|mb7|part=ars}}
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The '''spiritweb''' is the network of [[Connection]]s and [[Investiture]] which make up the soul of a creature, place, or object. Residing in the [[Spiritual Realm]],
== Mechanics ==
=== Spiritual DNA ===
A person’s spiritweb, closely related to Spiritual DNA,{{wob ref|115}} makes up their presence in the Spiritual Realm. Measuring and quantifying a spiritweb is possible, if difficult, to do.{{wob ref|13361}} Spiritual DNA can be passed from parent to child like regular DNA,{{wob ref|5514}} yet does not function exactly the same as identical twins can have different Spiritual DNA.{{wob ref|3037}}{{wob ref|7761}}{{wob ref|16270}} Some ways of utilizing Investiture are written into Spiritual DNA. Spiritwebs can be manufactured, though the process of how is unknown.{{wob ref|15234}}
=== Damaging and Healing ===
A person's spiritweb can be damaged either through physical or emotional trauma. This creates "cracks" in the soul. It is easier for Shards to [[Invest]] in people who are damaged in this way, as Investiture can enter the soul through these "cracks". This is why [[Allomancer]]s need to undergo [[Snapping]] in order to awaken their powers, and is implied to be the reason why [[Surgebinder]]s tend to have psychological problems.{{wob ref|5469}}{{book ref|sa2|68}}{{book ref|sa4|110}} Spiritwebs can be damaged with weapons like hemalurgic spikes and Shardblades. Those wounds can then be healed with a graft of Investiture. The healing process does leave a permanent wound on a person's spiritweb.{{wob ref|126}} Investing an object or person for a long period of time will warp and change their spiritweb.{{wob ref|2690}} In humans, this process leads to [[Savant]]ism.{{wob ref|7267}}
==== Healing the Physical ====
=== The Dor ===
==== AonDor ====
[[AonDor]] requires some innate Spiritual DNA, but the [[Shaod]] that turns someone into an [[Elantrian]]
==== Forgery ====
=== Awakening ===
The ability to give [[Breath]], which is a part of a person's Spiritual aspect, is built into a [[Nalthis|Nalthian]]'s Spiritual DNA.{{
=== The Metallic Arts ===
==== Allomancy ====
Multiple forms of Allomancy relate to the spiritweb. Allomantic [[zinc]] and [[brass]] will work only on creatures with a sufficient level of sapience and work better on creatures whose spiritweb has been damaged, as with Hemalurgic constructs.{{
==== Feruchemy ====
=== Surgebinding ===
==== Nahel Bond ====
A [[Surgebinder]]'s [[Nahel bond]] with a [[spren]] works in a similar way, a spren becoming spiritually attached to a certain point on a person's spiritweb, merging together as the [[Surgebinder]] progresses in their [[Immortal Words|Oaths]].{{wob ref|184}}{{cite|WOB on merging more as oaths progress}}
==== Soulcasting ====
Although it does not directly alter the spiritweb, [[Soulcasting]] can alter a spiritweb if the Cognitive aspect stays altered for long enough.{{
==== Regrowth ====
[[Regrowth]] allows for healing both the Physical form of a living thing and its spiritweb, as does a sufficient amount of Stormlight. This likely functions by restoring one’s physical form to the state of their Spiritual Ideal.{{wob ref|9441}} Regrowth can even go so far as to reattach the soul of one recently deceased
=== Shardblades ===
=== Bondsmith ===
A [[
== Notes ==
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