Difference between revisions of "Shardblade"

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While there are a few differences between the various types of Shardblades, they all share a few common traits. All are larger but lighter than any normal sword,{{book ref|sa2|44}} often at or approaching six feet in length,{{book ref|sa1|prologue}} while simultaneously extremely light.{{book ref|sa1|18}}{{wob ref|7134}} All Shardblades that are bound to a specific owner can be summoned{{book ref|sa1|prologue}} and dismissed at will.{{book ref|sa2|8}} When summoned, they appear in one's hand,{{book ref|sa1|prologue}} coalescing out of mist, with the shape the mist takes depending on the type of spren from which it was formed. For example, [[Mayalaran]] manifests as small vines before appearing as a Blade.{{book ref|sa2|50}} Additionally, water condenses along the length of the Blade when it appears.{{book ref|sa1|13}} They can appear inside liquid, shoving it out of the way, but cannot be summoned inside of a solid object.{{wob ref|14108}} When a Blade is dismissed{{book ref|sa2|5}} it also vanishes into mist.{{book ref|sa1|13}} They are composed of an unknown [[God Metal]],{{wob ref|109}} the same type as appears on the keyhole of an [[Oathgate]].{{book ref|sa2|84}} The tensile strength of Shardblades is very high; while they can bend a small amount, Shardblades appear to be unbreakable.{{book ref|sa2|26}} Shardblades are said to have a sort of magnetism to them, anyone who sees one is drawn to it.{{book ref|sa3|7}}
 
Shardblades can cut through non-living objects, such as wood or stone, as if they are passing through water.{{book ref|sa1|prologue}} Even though they can cut through nearly any material, there is still a slight bit of resistance even when cutting through inanimate objects.{{book ref|sa2|44}} When cutting through an object, Shardblades leave behind distinctive perfectly clean cuts.{{book ref|sa3|50}} However, when swung at a person or other living object, the edge of the Shardblade will fuzz, leaving the physical body unharmed, and cutting the being's soul. It is still possible to Soulcast a person killed by a Shardblade.{{book ref|sa4|104}}{{book ref|sa4|114}} The wielder of the Blade feels a small tug of resistance as the Blade passes through living material.{{book ref|sa1|13}} If the Blade cuts the core of a person's limb, the person feels a flash of incredible pain and then the limb turns gray and becomes limp and numb.{{book ref|sa2|32}} If an internal organ is pierced by a Shardblade, it may be killed or cease to function.{{book ref|sa1|13}} If the Blade strikes the spine or head, the eyes of the person blacken and burn out with a dark smoke rising from them.{{book ref|sa1|prologue}} When a person is killed this way by a Shardblade, death is not instantaneous; it often takes a few moments for the person to be completely dead.{{book ref|edgedancer|8}} Once a person or other living thing has been killed, its remains can be cut like any other inanimate object.{{book ref|sa2|72}} This applies to plants as well; it takes two swings of a Shardblade to sever a plant, one to kill the soul and another to cut it. Non-living portions of a living thing, such as hair or nails can be cut with a Shardblade before the creature itself is killed.{{book ref|sa1|13}} Parts of a body that have been damaged by a Shardblade are typically referred to as Blade-dead.{{book ref|sa2|56}} Blood continues to flow through them, and they do not rot.{{wob ref|12881}}
 
Shardblades cannot be blocked by any typical weapons or armor, but they can be halted by a few things. One Shardblade can block another Shardblade,{{book ref|sa1|prologue}} and when the two collide they may produce sparks.{{book ref|sa1|68}} Shardplate can also stop a Shardblade, although two blows to a section of Shardplate is typically enough to shatter it.{{book ref|sa1|prologue}} The [[half-shard]]s of [[Jah Keved]] were also designed by more modern artifabrians to be resistant to Shardblades.{{book ref|sa1|22}} These are shields with an [[Augmenter]] attached,{{book ref|sa1|part=ars}} allowing them to withstand two blows from a Shardblade before breaking.{{book ref|sa1|i|9}} Other highly [[Investiture|Invested]] objects, such as a fully charged [[metalmind]], would be enough to block, or at least resist, a blow from a Shardblade.{{wob ref|3670}} A heavily Invested person can theoretically resist a blow from a Shardblade.{{wob ref|683}} The final known way to block a Shardblade is with [[aluminum]],{{wob ref|1437}} which is a rare material on Roshar as it can only be obtained through [[Soulcasting]].{{book ref|sa2|48}} It is worth noting that the aluminum only nullifies the supernatural sharpness of the Blade, so a thin sheet of aluminum foil would be sheared through easily by a Blade.{{wob ref|1442}}
 
== Types ==
There were three main types of Shardblades used on Roshar during the [[Era of Solitude]]. They were the Honorblades of the Heralds, the Shardblades of the typical Radiants, and the dead Shardblades of the Radiants who abandoned their oaths at the [[Recreance]].
=== Honorblades ===
The first non-Skybreaker Radiant confirmed to have created a Shardblade following the Recreance was [[Shallan Davar]], a young [[Veden]] girl.{{book ref|sa2|88}} She and her first spren, a [[Cryptic]] known as [[Testament]], reached the point in their bond where Shallan gained a Shardblade. However, Shallan's mother, who was possibly connected with the [[Ghostbloods]] or [[Skybreaker]]s, recognized her potential as a Radiant. She attempted to murder Shallan, but was instead killed in defense by Shallan wielding her Shardblade. This experience was so traumatizing to Shallan that she was unable to recall the exact circumstances of how she gained her Blade for many years, so knowledge of how Shardblades were created remained hidden.
 
In the year 1168, [[Szeth|Szeth-son-Neturo]], a [[Truthless]] of [[Shinovar]] was sent by the [[Parshendi]] to kill [[Gavilar Kholin]], king of the kingdom of [[Alethkar]].{{book ref|sa1|prologue}} Wielding the Honorblade of the Herald Jezrien,{{book ref|sa2|87}} which he had received from his people,{{book ref|sa1|i|6}} Szeth assassinated many other rulers on the orders of King [[Taravangian]] of [[Kharbranth]].{{book ref|sa1|71}} The use of this Honorblade destabilized the political structures of most of the influential kingdoms of Roshar, particularly [[Azir]]{{book ref|sa2|i|9}} and the nation of [[Jah Keved]], where a succession war occurred.{{book ref|sa2|i|14}}
 
In the final few days of year 1173, a former slave known as [[Kaladin Stormblessed]], who had bonded a [[honorspren]] named [[Sylphrena]],{{book ref|sa1|57}} swore the third [[Immortal Words|Ideal]] of the [[Windrunners]].{{book ref|sa2|84}} This allowed Syl the ability to become a Shardblade, returning the knowledge of the origins of Shardblades to mankind. Kaladin then used his Shardblade to fight Szeth, and reclaim Jezrien's Honorblade.{{book ref|sa2|86}} By this same time, [[Jasnah Kholin]] had also managed to progress to a point in her bond where her spren, [[Ivory]], could become a Blade.{{book ref|sa2|epilogue}} A few days later, in 1174, the [[Order of Edgedancers|Edgedancer]] [[Lift]] swore the third Ideal of her order, allowing her spren [[Wyndle]] to take the form of a Shardblade.{{book ref|edgedancer|19}}
When someone bonds a Shardblade, most commonly they maintain that bond up until the point of their death or it is lost in a duel or some other way.{{book ref|sa1|52}} It is worth noting though that to win a Blade fairly requires a true contest, in most cases.{{book ref|sa3|36}} Doing something like taking one from a child who cannot defend themselves may be frowned on or cause for rebellion, although there is oftentimes no way to force the Blade to be returned. The only circumstance that a person would willingly give up their Blade is when they become to weak or ill to be able to use it themselves, and even then it is uncommon and done with reluctance. In Vorin kingdoms, upon a Shardbearer's natural death, a Blade is most commonly passed on down their family line.{{book ref|sa2|14}} While passing the Blade from father to son is the most common, every person who owns a Blade has the right of bestowal, the ability to chose their successor themselves.{{book ref|sa3|10}} Most Shardblades have a detailed history and lore of their own{{book ref|sa3|11}} as well of drawings done of them{{book ref|sa2|44}} Royal records done by scholars{{book ref|sa2|44}} track the lineage of Blades down through the generations as they are passed down families{{book ref|sa2|i|7}} or change hands between brightlords and kings.{{book ref|sa3|11}} Oftentimes they also are given a name, such as Firestorm or Sunraiser, although some Shardbearers prefer not to name their Blades.{{book ref|sa2|14}}
 
=== Greatshell Hunts ===
{{image|Dalinar_the_Blackthorn.jpg|width=300px|side=right|Dalinar, wielding Oathbringer, fights a chasmfiend}}
 
Shardblades are often used in [[greatshell]] hunts, enormous Vorin sporting events.{{book ref|sa1|12}} Typically the Shardblades are used in the very final stages of the hunt, after the beast has been wounded by volleys of arrows and shots from a [[grandbow]]. In the case of the [[chasmfiend]]s of the [[Shattered Plains]], the Shardblades are used on the beasts's legs.{{book ref|sa1|13}} Shardbearers ride around beneath the greatshell, cutting through one leg at a time until the remaining legs cannot support the chasmfiend's weight and it collapses. The creature is then killed with the Blades and its gemheart is harvested. Some consider the Blades to be so effective that the greatshell hunts are unsportsmanlike.{{book ref|sa1|12}} It is unknown what role Shardblades play in other greatshell hunts.
 
=== Dueling ===
 
=== Training Shardbearers ===
A Shardbearer is typically trained in a specific way among the Alethi. Lighteyed boys of appropriate rank around the age of ten are chosen by an ardent swordmaster for training.{{book ref|sa2|16}} These boys typically already have at least some training with the sword. The swordmasters train in training grounds run by the ardentia. The swordmaster's job is teaches them the ten [[Stances|Shardblade Stances]], which are used in both dueling and regular combat.{{book ref|sa2|44}} They train with Blades in two ways. If the trainee has no Blade of his own, they can make use of wooden practice swords that approximate the balance and weight of a real Blade. They may also borrow one of the King's Blades.{{book ref|sa2|16}} Either way, when training with real Blades a guard is used to blunt the cutting edge.{{book ref|sa2|18}} The origin of these guards is unknown, but they are believed to come from long ago. As the Blades of the original Radiants could naturally dull themselves to prevent injury, it seems likely that they were developed at some point following the Recreance.{{book ref|sa3|15}} The guards are made of metal and conform to the edge of any Blade.{{book ref|sa2|18}} The guards themselves are useless and fragile on their own, but they are perfect for training. A swordmaster also coaches their student on how to control the Blade with their mind, commanding it to remain in place so it can be loaned to others.{{book ref|sa2|35}}
 
=== King's Blades ===
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As swords and arrows are practically useless against a Shardbearer, heavy weapons such as war hammers and axes are often used in an attempt to shatter the plate.{{book ref|sa1|56}} The most common tactic is to simply drown a Shardbearer in enemies.{{book ref|sa2|85}} Enemy forces attempt to attack from all directions, hoping that the Shardbearer may grow distracted or disoriented.{{book ref|sa1|56}} Despite the fact that most regular soldiers are afraid to face a Shardbearer, when they attack in large groups the weight of the army can force even the reluctant forward,{{book ref|sa1|56}} and there is always the chance that someone will get in a lucky blow.{{book ref|sa2|85}} Shardbearers are vulnerable if they can be separated from the soldiers supporting them, so if an army can separate a Shardbearer from their honor guard and limit their mobility, they have a decent chance of killing him.{{book ref|sa1|28}} One tactic to reduce a Shardblade's effectiveness is to get in close to the Shardbearer, staying within the Shardbearer's reach{{book ref|sa3|11}} and taking advantage of the Blade's long, non-lethal hilt.{{book ref|sa1|56}}{{book ref|sa2|89}} Fortifications may be constructed with this principle in mind, keeps built with narrow corridors to prevent a bulky Shardbearer from maneuvering.{{book ref|sa3|66}} There are also soldiers trained specifically to deal with Shardbearers. They utilize ropes and hooks to try to unbalance or trip the shardbearer, though this isn't always successful as shardplates are heavy. As the Shardblades cut through corpses instead of knocking them away like a normal weapon would, Shardbearers often become surrounded in corpses, which can lead to unstable footing and decreased mobility.{{book ref|sa1|56}} In extended battle, Shardbearers are rarely the last fighting, their enemy focuses on bringing them down first so that their Blades can be turned on their own men once they have fallen.{{book ref|sa1|67}} This means when a Shardbearer is killed, recovering their Blade and Plate are a higher priority than even retrieving the highlord's body.{{book ref|sa2|82}}
 
One common vulnerability a Shardbearer has is their own arrogance. In fact, oftentimes Shardbearers allow their combat skills to dull or never bother becoming terribly skilled in the first place, as they become used to being near-invincible and fantastically stronger than any of their opponents.{{book ref|sa1|i|9}} This can be the undoing of a Shardbearer who faces a more practiced opponent or a Surgebinder. One specific move to counter a Shardblade that makes use of this weakness is called a lastclap.{{book ref|sa2|44}} Oftentimes Shardbearers do not swing at their full strength as they typically do not need to do so when fighting in large battles, as they have a Blade that can cut through any material.{{book ref|sa1|58}} This means that when they are swinging downward at an enemy with an overhead blow, the person they are swinging at can sometimes catch the Blade between their palms.{{book ref|sa2|32}} Some see this as a dumb move, only useful as a last resort, because it relies fully on an enemy's lack of care.{{book ref|sa2|44}}
{| class='infobox sortable' align=center width=100%
|- class=title
! Spren Name !! Radiant Name !! Order !! class=unsortable| Typical Form !! class=unsortable| Notes !! class=unsortable| References
|-
| [[Ivory]]
{| class='infobox sortable' align=center width=100%
|- class=title
! Shardbearer !! Blade Name !! Previous Holder !! class=unsortable| Appearance !! class=unsortable| Notes !! class=unsortable| References
|-
| [[Adolin Kholin]]
{| class='infobox sortable' align=center width=100%
|- class=title
! Shardbearer !! Blade Name !! Previous Holder !! Next Holder !! class=unsortable| Appearance !! class=unsortable| Notes !! class=unsortable| References
|-
| [[Abrobadar]]
Shardblades also seem to have a unique interaction with the Innate Investiture. When a Shardblade cuts a living being, it seems to sever the [[spiritweb]] of the being it is used on. It is uncertain how a Shardblade would behave if it was used on a post-[[Reod]] [[Elantrian]], as they are simultaneously living and dead, so it is possible that it would cut the Elantrian's flesh or merely leave the limb dead, depending on when the Elantrian is struck by the Blade.{{wob ref|1363}} Shardblades of all types also seem to be bonded directly to a person's spiritweb. [[Hemalurgy]] could be used to steal a Shardblade from someone, although it is unknown how Hemalurgic decay would impact this.{{wob ref|1153}} As heavily Invested objects,{{wob ref|5799}} Shardblades would be mostly immune to [[Allomantic]] Pushes and Pulls.{{wob ref|2801}} Influencing a Blade with Allomancy would require more power than even [[Rashek]] or [[Waxillium Ladrian]] with the [[Bands of Mourning]] wielded.{{wob ref|5258}} Additionally, Shardblades are theoretically capable of cutting or interfering with the lines produced by burning [[iron]] or [[steel]], as they are manifested in the Spiritual Realm.{{wob ref|2796}} People from off-world are able to use Shardblades.{{wob ref|1180}}
 
[[Forgery]] could be used to gain a Shardblade, with some restrictions.{{wob ref|7235}} The Investiture is not powerful enough to temporarily create a new Shardblade, and if it somehow could it would be terribly inefficient.{{wob ref|4859}} Instead, if a person had once held a Shardblade and gave it up, a Forger could rewrite their past to make it that they had never given up the Blade, and they would then be able to summon that same Shardblade.{{wob ref|7235}} This would have the effect of tricking a Blade into believing that it is bound to two people at once and could be summoned by both of them. It is theoretically possible for the [[seon]]s and [[skaze]] of Sel to take the form of a Shardblade, but something would need to pull them more fully into the Physical Realm, like the Nahel bond does for the spren.{{wob ref|6197}}
 
While there are only three known ways to heal from a Shardblade wound on [[Roshar]], it seems likely that other magic systems would also allow for that same healing. On [[Scadrial]], [[Gold#Feruchemical Use|goldminds]] of [[Feruchemy]] could be used to heal Shardblade damage.{{wob ref|4111}} The [[BioChromatic Breath|Divine Breath]], the Breath of the [[Returned]] of [[Nalthis]], able to heal any typical wound or illness,{{wob ref|6724}} is also a possible solution for repairing the damage. On [[Sel]], the [[Aon]] [[Aon#Ien|Ien]], used for healing,{{book ref|elantris|19}} could potentially heal a Shardblade wound as well.
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