Difference between revisions of "Shard"

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The types of magics that exist on a world depends on which Shards are present. If Endowment were to move to Scadrial, additional combinations of magics may form<ref>{{17s|614|May 2010 Q&A, Question 25}}</ref>. However, Shards did not ''create'' magic systems. Ruin and Preservation did not create the Metallic Arts.<ref>[[Brandonology#HoA Thread|Hero of Ages Spoiler Thread]], Q: Is Hemalurgy dead?</ref> Rather, magic is a natural function of the world, a Shard’s intent, [[Realmatic]] interactions, and sometimes genetics.<ref>[[Brandonology#HoA Thread|Hero of Ages Spoiler thread]], Q: Allomancy is fueled by Preservation's body? How exactly does that work?</ref>
 
Magic systems have a [[focus]]. Metals are the focus for the Metallic Arts, Aons are the focus for AonDor, and the Commands are the focus for Awakening.<ref>[[User:Chaos2651|Chaos]]’s meeting with Brandon insists it is so.</ref> The focus seems to be related to Shards themselves, as Ruin and Preservation could not perceive metal. It is not known what determines a focus for a given Shard, or if all Shards are blind to their focus in some way.
 
==Theories and Speculation==
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