Difference between revisions of "Perpendicularity"

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(Updating information on the known perpendicularities)
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{{Magic
{{spoilers|book=sa3}}
|image=Unity by Marie Seeberger.jpg
|related=[[Realmatic Theory]], [[Shard]]s, [[Investiture]]
|universe=[[Cosmere]]
|books=[[Elantris (book)|Elantris]], [[Mistborn (series)|Mistborn]], [[The Stormlight Archive]], [[Sixth of the Dusk]]
}}
{{update|sa4}}
{{quote
|At these points, Physical matter, Cognitive thought, and Spiritual essence become one--and a being can slide between Realms.
|From [[Khriss]]'s essay on the [[Drominad Systemsystem]]{{au ref|drominad}}
}}
A '''Perpendicularityperpendicularity''' is a stable junction between the [[Physical realmRealm|Physical]], [[Cognitive Realm|Cognitive]], and [[CognitiveSpiritual Realm]]s. They are used by [[worldhoppers]] such as [[Hoid]] to go from planet to planet. They are formed through the concentration of [[Investiture]] in the Physical and Cognitive Realms. Because of this, they are most commonly found at places where a Shard's power is focused, often in the form of a pool of liquid. A Shard can control where their perpendicularity manifests.{{wob ref|11322}}
 
== Mechanics ==
Perpendicularities are formed at locations with a large concentration of Investiture. The concentration of Investiture brings the three realms closer together and allows travel between them.{{au ref|drominad}} The proximity of the realms also makes [[Soulcasting]] easier.{{book ref|sa3|120}} They occur naturally when a [[Shard]] spends lots of time on a world.{{wob ref|3504}} Generally, leaving a planet would cause the Shard's perpendicularity to disappear. As a result, their presence is often used to indicate the presence of a Shard. Special circumstances, however, can prevent the perpendicularity from disappearing, and there is at least one Shard that fits these circumstances.{{wob ref|2570}}{{wob ref|4740}} [[Aluminum]] can be used to take liquid from a perpendicularity, and it will stay Invested.{{wob ref|9233}} They can be used to see into the Spiritual Realm.{{wob ref|10945}} [[Nightblood]] is able to collapse a perpendicularity.{{wob ref|12915}} Some perpendicularities are more Invested than others.{{wob ref|5914}} The enormous concentration of Investiture in a perpendicularity makes it possible to become a Cognitive Shadow by entering one.{{wob ref|8324}}
 
== Known Perpendicularities ==
; Scadrial
* '''Ruin''':The the pool below the [[Pits of Hathsin]] was the main[[Ruin]]'s perpendicularity before; it was destroyedthe bymain [[Kelsier]].path Theused otherby knowninter-world perpendicularity,traders thebefore [[Well of Ascension]],it was extremelydestroyed dangerous duringby [[RuinKelsier]]'s imprisonment.{{msh ref|2|1}}
* '''Preservation''': [[Preservation]]'s perpendicularity was the [[Well of Ascension]]. It served as [[Ruin]]'s prison, making it extremely dangerous.{{msh ref|2|1}}
* '''Harmony''': Whether [[Harmony]] has a perpendicularity, and whether it's one or two perpendicularities, has not been revealed.{{wob ref|11311}}{{wob ref|5628}} An article in ''[[The House Record]]'' mentions a woman coming across a perfectly blue pool somewhere in the mountains in the Southern [[Roughs]], and a sudden appearance of a strange figure by the pool. It's possible, though not confirmed, that this could be Harmony's perpendicularity.
 
; Sel
* '''Devotion''': [[Devotion's Perpendicularity|The Pool]] isnear currently[[Elantris the(city)|Elantris]] onlyis known[[Devotion]]'s perpendicularity on Sel.
* '''Dominion''': There is a second perpendicularity on Sel,{{wob ref|13093}} presumably of [[Dominion]].
 
; Threnody
:Perpendicularities on* Threnody aredoes not have a stable perpendicularity, but rather a number of unstable, unpredictable, andones haveof a morbid origin.{{au ref|threnodite}} They may possibly have something to do with the creation of [[Shade]]s, although the fact that the Shard of [[Ambition]] has died near the system has far greater influence on their creation.{{wob ref|12922}} It is more of a circumstance than a location.{{wob ref|14992}}
 
; First of the Sun
:* First of the Sun is notable for beinghaving a minorperpendicularity, shardworldpresumably with[[Patji's Eye]], without a perpendicularityShard in residence.{{au ref|drominad}} It is, presumablyHowever, [[Patji's Eye(being)|Patji]] is an avatar of [[Autonomy]],{{wob ref|9385}} which is likely the cause of the perpendicularity.
 
; Roshar
* '''Cultivation''': [[Cultivation's Perpendicularity]] is located in the [[Horneater Peaks]], under the surface of one of the [[Horneater Oceans]]. For [[worldhopper]]s of Roshar, it's the main method of travelling between Roshar and its subastral, [[Shadesmar]].{{book ref|sa3|93}} Most recently, it has been besieged by the [[Fused]].{{book ref|sa3|102}}
: Honor's Perpendicularity moves with the [[highstorm]] which is what recharges stormlight. A pool in the [[Horneater Peaks]] is confirmed to be Cultivation's Perpendicularity, by [[Vivenna|Azure]] when she [[Shallan]], [[Adolin]], and [[Kaladin]] get trapped in [[Shadesmar]]. Azure also mentions an unstable perpendicularity that is very dangerous (Possibly Honor's). [[Dalinar]] brings Honor's Perpendicularity to him when he denies Odium and unites the realms, even recharging nearby spheres.
* '''Honor''': [[Honor's Perpendicularity]] is well-known among worldhoppers and [[spren]] to be unstable and dangerous.{{book ref|sa3|93}} The exact pattern of its appearance is uncertain, although [[Dalinar]] manages to open it upon swearing the Third Ideal of the [[Bondsmiths]]. The perpendicularity closes on its own within a few minutes.{{book ref|sa3|119}}
* The [[Surge]] of [[Transportation]] temporarily creates a miniature perpendicularity, allowing an [[Elsecaller]] or [[Willshaper]] to travel into Shadesmar from anywhere.{{wob ref|1525}} However, returning back to the [[Physical Realm]] presents a far greater challenge, and can only be performed in some places.{{book ref|sa2|epilogue}} It is unclear if this allows travel to the Spiritual Realm.
 
;Nalthis
* '''Endowment''': The location of [[Endowment]]'s perpendicularity is unspecified. It is, however, located somewhere in the jungles of [[Hallandren]]. The [[Tears of Edgli]] owe their existence and their unusual properties as dye material to soaking up the [[Investiture]] flowing up from the perpendicularity.{{wob ref|9833}} There are enough cosmere-aware people on Nalthis for there to be customs at this perpendicularity.{{wob ref|9501}}
 
;Yolen
* There is something similar to a perpendicularity on Yolen, despite the lack of a Shard.{{wob ref|14885}}
 
== Notes ==
{{partial}}
{{Cosmere}}
 
[[Category:Perpendicularities]]
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