Difference between revisions of "Perpendicularity"

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Undo revision 132284 by Niser Resin (talk) Oathbringer throws in what happens after people go through Devotion's Perpendicularity (even then, it is likely the plasma storm that would kill people and not the perpendicularity itself). We also do not know that only Preservation is able to make their perpendicularity bestow power - this might be possible by any Shard.
(Undo revision 132284 by Niser Resin (talk) Oathbringer throws in what happens after people go through Devotion's Perpendicularity (even then, it is likely the plasma storm that would kill people and not the perpendicularity itself). We also do not know that only Preservation is able to make their perpendicularity bestow power - this might be possible by any Shard.)
Tag: Undo
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{{Magic
{{spoilers|book=sa3}}
|related=[[Realmatic Theory]], [[Shard]]s, [[Investiture]]
|universe=[[Cosmere]]
|books=[[Elantris]], [[Mistborn (series)|Mistborn]], [[The Stormlight Archive]], [[Sixth of the Dusk]]
}}
{{quote
|At these points, Physical matter, Cognitive thought, and Spiritual essence become one--and a being can slide between Realms.
|From [[Khriss]]'s essay on the [[Drominad Systemsystem]]{{au ref|drominad}}
}}
A '''perpendicularity''' is a stable junction between the [[Physical Realm|Physical]], [[Cognitive Realm|Cognitive]], and [[Spiritual Realm]]s. They are used by [[worldhoppers]] such as [[Hoid]] to go from planet to planet. They are formed through the concentration of [[Investiture]]. Because of this, they are most commonly found at places where a Shard's power is focused, often in the form of a pool of liquid. A Shard can control where their perpendicularity manifests.{{wob ref|11322}}
 
== Mechanics ==
Perpendicularities are formed at locations with a large concentration of Investiture. The concentration of Investiture brings the three realms closer together and allows travel between them.{{au ref|drominad}} The proximity of the realms also makes [[Soulcasting]] easier.{{book ref|sa3|120}} They occur naturally when a [[Shard]] spends lots of time on a world.{{wob ref|3504}} Generally, leaving a planet would cause the Shard's perpendicularity to disappear. As a result, their presence is often used to indicate the presence of a Shard. Special circumstances, however, can prevent the perpendicularity from disappearing, and there is at least one Shard that fits these circumstances.{{wob ref|2570}}{{wob ref|4740}} [[Aluminum]] can be used to take liquid from a perpendicularity, and it will stay Invested.{{wob ref|9233}} They can be used to see into the Spiritual Realm.{{wob ref|10945}} [[Nightblood]] is able to collapse a perpendicularity.{{wob ref|12915}}
 
== Known Perpendicularities ==
; Scadrial
* '''Ruin''':The the pool below the [[Pits of Hathsin]] was the main[[Ruin]]'s perpendicularity before; it was destroyedthe bymain [[Kelsier]].path Theused otherby knowninter-world perpendicularity,traders thebefore [[Well of Ascension]],it was extremelydestroyed dangerous duringby [[RuinKelsier]]'s imprisonment.{{msh ref|2|1}}
* '''Preservation''': [[Preservation]]'s perpendicularity was the [[Well of Ascension]]. It served as [[Ruin]]'s prison, making it extremely dangerous.{{msh ref|2|1}}
* '''Harmony''': Whether [[Harmony]] has a perpendicularity, and whether it's one or two perpendicularities, has not been revealed.{{wob ref|11311}}{{wob ref|5628}} An article in ''[[The House Record]]'' mentions a woman coming across a perfectly blue pool somewhere in the mountains in the Southern [[Roughs]], and a sudden appearance of a strange figure by the pool. It's possible, though not confirmed, that this could be Harmony's perpendicularity.
 
; Sel
* '''Devotion''': [[Devotion's Perpendicularity|The Pool]] isnear currently[[Elantris the(city)|Elantris]] onlyis known[[Devotion]]'s perpendicularity on Sel.
* '''Dominion''': There is a second perpendicularity on Sel,{{wob ref|13093}} presumably of [[Dominion]].
 
; Threnody
:Perpendicularities on* Threnody aredoes not have a stable perpendicularity, but rather a number of unstable, unpredictable, andones haveof a morbid origin.{{au ref|threnodite}} They may possibly have something to do with the creation of [[Shade]]s, although the fact that the Shard of [[Ambition]] has died near the system has far greater influence on their creation.{{wob ref|12922}}
 
; First of the Sun
:* First of the Sun is notable for beinghaving a minorperpendicularity, shardworldpresumably with[[Patji's Eye]], without a perpendicularityShard in residence.{{au ref|drominad}} It is, presumablyHowever, [[Patji's Eye(being)|Patji]] is an avatar of [[Autonomy]],{{wob ref|9385}} which is likely the cause of the perpendicularity.
 
; Roshar
* '''Cultivation''': [[Cultivation's Perpendicularity]] is located in the [[Horneater Peaks]], under the surface of one of the [[Horneater Oceans]]. For [[worldhopper]]s of Roshar, it's the main method of travelling between Roshar and its subastral, [[Shadesmar]].{{book ref|sa3|93}} Most recently, it has been besieged by the [[Fused]].{{book ref|sa3|102}}
: [[Honor's Perpendicularity]] moves with the [[highstorm]] which is what recharges stormlight. A pool in the [[Horneater Peaks]] is confirmed to be Cultivation's Perpendicularity by [[Vivenna|Azure]] when she, [[Shallan]], [[Adolin]], and [[Kaladin]] get trapped in [[Shadesmar]]. Azure also mentions an unstable perpendicularity that is very dangerous (Possibly Honor's). [[Dalinar]] brings Honor's Perpendicularity to him when he denies Odium and unites the Realms, charging nearby spheres with Investiture from the Spiritual Realm. [[Transportation]] temporarily creates a miniature perpendicularity.{{wob ref|1525}}
* '''Honor''': [[Honor's Perpendicularity]] is well-known among worldhoppers and [[spren]] to be unstable and dangerous.{{book ref|sa3|93}} The exact pattern of its appearance is uncertain, although [[Dalinar]] manages to open it upon swearing the Third Ideal of the [[Bondsmiths]]. The perpendicularity closes on its own within a few minutes.{{book ref|sa3|119}}
* The [[Surge]] of [[Transportation]] temporarily creates a miniature perpendicularity, allowing an [[Elsecaller]] or [[Willshaper]] to travel into Shadesmar from anywhere.{{wob ref|1525}} However, returning back to the [[Physical Realm]] presents a far greater challenge, and can only be performed in some places.{{book ref|sa2|epilogue}}
 
;Nalthis
* '''Endowment''': The location of [[Endowment]]'s perpendicularity is unspecified. It is, however, located somewhere in the jungles of [[Hallandren]]. The [[Tears of Edgli]] owe their existence and their unusual properties as dye material to soaking up the [[Investiture]] flowing up from the perpendicularity.{{wob ref|9833}}
 
== Notes ==
<references />
{{wob ref|date=2017-03-21|4740|Krakow signing}}
{{wob ref|date=2016-12-06|1525|Arcanum Unbounded Chicago isgning}}
{{wob ref|date=2016-11-29|2570|Arcanum Unbounded Fort Collins signing}}
{{wob ref|date=2015-06-24|3504|/r/books AMA}}
</references>
{{partial}}
{{Cosmere}}
Editors, Keepers, Synod
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