Difference between revisions of "Lumar"

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(→‎Culture and Society: more spelling)
 
== Culture and Society ==
The human civillizationcivilization on Lumar is pre-industrial; they do, however, possess some particular technologies to assist them in surviving the planet's unforgiving oceans. Ships use the seethe to sail between the inhabited islands, leading to well-developed trade. Silver is common, with every ship having plenty of it in its deck and railing to help kill the spores.{{book ref|tress|8}}
 
Salted masks are sometimes used as means of personal protection from the spores, although it is possible to travel semi-safely without them.{{book ref|tress|8}} As salt is a secondary way of dealing with spores, salt mining is an important industry on the planet.{{book ref|tress|1}} The people of Lumar have found ways to live on many of the islands; where farming is impossible, they grow food in compost vats, and even ferry soil from other lands.{{book ref|tress|1}} Lumarans have even attempted to fly to the moons, though it's unknown if they succeeded.{{wob ref|15462}}
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The primary religion on Lumar appears to be lunar worship, which is disseminated by groups of priests gathered into various moonschools. The priesthood appears to be comprised of travellingtraveling preachers, who visit various islands to teach people their moonschool's philosophy about life and the gods. Such sermons typically happen on '''moondays''', when the sun is eclipsed by one of the moons, at the highest point of the given island.{{book ref|tress|41}} Another day of celebration for this religion is that of [[Twelveday]].{{book ref|tress|39}}
 
Little is known about the details of moon worship. Each moon has its own name aside from the name of its aether, with [[Thanasmia]] being the deity of the Midnight Moon.{{book ref|tress|5}} Gods seem to be considered callous, with no regards to whom they kill and what fate they bestow upon people, though that interpretation may be personal to [[Crow]] rather than generally-accepted.{{book ref|tress|35}}
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Ships are plentiful on Lumar; typically, they have a crew of around thirty or more, with sixty being considered particularly large.{{book ref|tress|13}}{{book ref|tress|14}} A typical ship will have roughly the same proportion of male and female crew members; as very few people are willing to risk sailing the spores, a culture of gender equality has developed among the sailors.{{book ref|tress|13}} However, not all who sail the seas are there willingly -- on Verdant Sea, and possibly others, people who fall into debt can be presedpressed into ship labor by the king's collectors.{{book ref|tress|45}}
 
Piracy is a common and accepted part of sea travel on Lumar. Pirate ships chase down the merchant vessels and shoot only to disable, using water-filled cannonballs to activate the spores and trap the ships in them. A captured merchant ship then surrenders an agreed-upon sum of goods and money -- called a '''ransom price''' -- whereupon both ships part ways somewhat amicably. The king's marshals keep records of what ships prey on others and what was robbed and stolen; in the event that a pirate crew is captured, this avoiding of unnecessary killing ensures that they are imprisoned rather than executed.{{book ref|tress|17}}
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