Difference between revisions of "Kelsier"

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Kelsier was met by [[Preservation]] directly after his death. He then asked Preservation if Preservation was God, and after being told yes he promptly punched Preservation in the face.{{msh ref|1|1}} Then he finds the power at the [[Well of Ascension]] and becomes trapped there with [[Ati|Ruin]], allowing him to remain in the Cognitive Realm.{{msh ref|1|1}} While he is in the Well, Hoid passes by and Kelsier essentially challenges him to a fight that Kelsier ultimately loses.{{msh ref|2|1}} He feels Ruin's presence during his time in the Well.
 
Once he is freed from the Well along with Ruin, he initially travels around through the Cognitive version of Luthadel, seeking out his friends. He finds Vin and Ham near the steps of Keep Venture and also learned that Dockson had died in the Battle of Luthadel.{{msh ref|3|1}} He walks past Luthadel towards the lake of the same name, near which he finds [[Khrissalla|Khriss]] and [[Nazrilof|Nazh]].{{msh ref|3|2}} They question him on Preservation's appearance after learning he has spoken directly with the Shard, and then continue their discussion onto other topics. Khriss mentions the [[Ire]] which sets Kelsier onto his next quest of finding their base of operation.{{msh ref|3|3}}
 
During his journey to find the Ire, he runs into Ruin and has a discussion about Ruin's intent.{{msh ref|4|4}} After that, he left the area of the Cognitive Realm surrounding Scadrial and moved closer to finding the Ire. When he reaches their base, he moved past their guards and passed the wall into their chambers.{{msh ref|5|2}} He ultimately only took a glass orb from them after thwarting their plan to take over being the vessel of Preservation.{{msh ref|5|3}}
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