Difference between revisions of "Kandra"

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Especially skilled kandra are able to make their own adjustments to the shape of the creature they are taking. Although mimicking an existing unique individual or creature is most common, the most skilled kandra can use just a skull or set of bones to build a working structure to gain the ability to move around freely and communicate. Being without bones will make kandra unable to move fast, speak or form any proper shape, but doesn't affect their mental ability.{{book ref|mb3|2}}
 
By reforming their body inside the mechanism, they can crack simple locks.{{book ref|mb6|19}} Kandra are also known as unmatched actors. Before assuming the role of a certain person, a kandra will spend a significant amount of time observing the individual in order to learn their mannerisms, history, and relationships. As a result, it is almost impossible to tell a kandra apart from the actual individual they are impersonating. Wearing a body can influence how a kandra acts, such as wearing a dogs body may have them adopt dog mannerisms.{{book ref|mb7|11}}
 
In combat, kandra can form powerful muscles and heal most wounds immediately, utilizing their ability to shapeshift. By creating a special [[True Body]] for this purpose, they can gain many advantages such as metal bones, hidden weapons, etc. Breaking bones can slow them greatly. They can also turn off their nerves that cause pain.{{book ref|mb6|24}}
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