Difference between revisions of "Kaladin"

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Kaladin has the ability to manipulate the Surges of Adhesion and Gravitation through his Nahel bond with the honorspren Sylphrena.{{book ref|sa1|57}} By breathing in Stormlight, he gains superhuman strength, speed, agility, durability, stamina, and healing, as long as he has access to Stormlight.{{book ref|sa1|62}} While his honorspren is present with him, his movements are enhanced by her, which Kaladin describes as "being guided by the wind." This gives Kaladin a superior natural fighting talent, although it does not replace skill by itself.{{book ref|sa2|52}}
 
==== ;Adhesion ====:
After Kaladin swore the third Ideal of the Windrunners, Sylphrena gained the ability to become a [[Shardblade]]. Unlike the dead Blades left after the Recreance, Kaladin can summon her in the form of any weapon he chooses, as well as a shield, and transform it from one to another almost instantaneously.{{book ref|sa2|86}} Later, the fourth Ideal allows him to additionally summon [[windspren]] and manifset them in the [[Physical Realm]] as [[Shardplate]].{{book ref|sa4|110}} His Plate glows blue at the seams, and is emblazoned with the glyph of [[Bridge Four]] on the chest. The spren that can create it are always present nearby, though not always manifest; this allows Kaladin to summon it at a moment's notice.{{book ref|sa4|114}} He can also send it out to manifest on other people and protect them this way.{{book ref|sa4|111}}
 
==== Adhesion ====
Full Lashing is the first of the Three Lashings Kaladin mastered, and the first he used consciously. He was able to bond fist-sized rocks to a sheer chasm wall and create a ladder.{{book ref|sa1|59}} He used Full Lashing to disarm his opponents by yanking their weapons with his own and neutralize them by bonding them to surfaces, while sparring, although he stated he felt awkward due to lack of practice. His Full Lashing had no effect on himself at this time.{{book ref|sa2|12}} He later bound himself to the saddle of his horse, demonstrating that he can choose when his Full Lashing would bond him or ignore him.{{book ref|sa2|25}}
 
==== ;Gravitation ====:
Though he has never used it consciously, Kaladin performed Reverse Lashings during the bridge runs for the entirety of his time as a bridgeman. He instinctively managed to infuse the bridge he carried to attract the Parshendi arrows shot at him while approaching the target plateaus.{{book ref|sa1|6}} Later at the Battle of the Tower, he infused the shield he was carrying to draw an entire volley of arrows shot at Bridge Four.{{book ref|sa1|67}}
 
==== Resonance ====
As a Knight Radiant who has access to two Surges he also has a [[resonance]].{{wob ref|1296}} Windrunners, such as Kaladin, have an increased number of [[squire]]s, more than any other order, as their resonance.{{wob ref|915}}
 
=== Shardwielding ===
After Kaladin swore the third Ideal of the Windrunners, Sylphrena gained the ability to become a [[Shardblade]]. Unlike the dead Blades left after the Recreance, Kaladin can summon her in the form of any weapon he chooses, as well as a shield, and transform it from one to another almost instantaneously.{{book ref|sa2|86}} Later, the fourth Ideal allows him to additionally summon [[windspren]] and manifset them in the [[Physical Realm]] as [[Shardplate]].{{book ref|sa4|110}} His Plate glows blue at the seams, and is emblazoned with the glyph of [[Bridge Four]] on the chest. The spren that can create it are always present nearby, though not always manifest; this allows Kaladin to summon it at a moment's notice.{{book ref|sa4|114}} He can also send it out to manifest on other people and protect them this way.{{book ref|sa4|111}}
 
=== Combat Skills ===
Kaladin has had a varied social standing throughout his life. His birth to Lirin, a darkeyed surgeon of the second [[nahn]], set him at second nahn originally.{{book ref|sa1|6}} When he was branded a slave by Amaram, his rank changed to tenth nahn, like all slaves.{{book ref|sa1|51}}{{wob ref|13069}} When Dalinar rescued him and made him captain of the Kholin guard, his nahn was uncertain, since captain was a rank usually given only to lower-dahn lighteyes. During this time, he was treated as an oddity outside of the normal caste system by many.{{book ref|sa2|5}}
 
Once Kaladin began summoning Syl as a Shardblade, his eyes would temporarily change to blue, making him a lighteyes, before fading back to brown, making him darkeyed again. Dalinar decided that his status as a [[Shardbearer]] made him a lighteyes of the fourth dahn, regardless of his current eye color. Since fourth dahn is a landed title, Elhokar gave Kaladin a small piece of the [[Eastern Crownlands]] to rule over. This technically makes Kaladin a landed lord, despite him not actually having any control over his territory, as it was taken over by [[Voidbringers]] shortly before he obtained it.{{book ref|sa3|58}} Since then, he has continued in his role as captain of Bridge Four, which quickly came to constitute the refounded Order of Windrunners.
 
As Bridge Four grew into the refounded Order of Windrunners, Kaladin was promoted from captain to Highmarshal.{{cite}} Shortly before the Fused occupation of Urithiru, Kaladin stepped down, at Dalinar's request, and became a surgeon.{{book ref|sa4|18}}{{book ref|sa4|10}} His notoriety as Stormblessed{{book ref|sa4|102}} and the high social status of Radiants{{book ref|sa4|25}} made his effective status remain high, even if he was technically just a surgeon.
 
== History ==