Difference between revisions of "Kaladin"

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===Finding the Parshmen===
 
Upon his departure from Hearthstone, Kaladin pursued the Voidbringers. After two days, he arrived in the village of [[Hornhollow]]. There, the townspeople had gathered for a town meeting. Syl transformed herself into the shape of a Shardblade and he was welcomed by the crowd. A lighteyed man asked Kaladin if he'd rather rest and eat or attack the rogue parshmen. Kaladin ordered the man to take him to them.{{book ref|sa3|10}}
 
An ardent informs him that the parshmen, about fifty in number and presumably in warform, sought the grain out specifically. Two men were hurt during the attack, [[Khem]] and another man. Kaladin then seeks out the citylord who tells him that his scouts know which direction the parshmen went, towards Kholinar. The citylord offers to have his men escort Kaladin, but he departs alone, saying they would only slow him down.{{book ref|sa3|10}}
 
When Kaladin finally caught up to the [[Voidbringers]], he was surprised to find they not only were playing cards, but that they looked very different than what he expected. Rather than being red and black marbled like [[Rlain]], the parshmen's skin was marbled white and red. They were not wearing warform, nor did they have red eyes. Kaladin observed them for awhile and tells [[Syl]] they had been wrong. These parshmen weren't the destroyers they had been told about. One of their number noticed him, sounding the alarm. As they took up their cudgels, Kaladin hesitated. Though he knew he could easily defeat them, it didn't set right, so he surrendered instead.{{book ref|sa3|14}}
 
The parshmen bound Kaladin to a tree while they debated what to do with him. Against [[Khen]]'s wishes, they didn't kill him, but yet pulled him by a rope as they traveled. Kaladin talked up [[Sah]], his captor, explaining card game strategies to him. As they walked, Kaladin realized that the parshmen weren't monsters, they were just slaves, like him. Sah argued that Kaladin couldn't possibly understand what they had been through, but Kaladin felt he did understand a little. Continuing on, Syl panicked, worried that the parshmen could see her or at least the spren could. Syl explained that the spren leading the parshmen must be from him, a [[Voidspren]]. Syl stayed close to Kaladin, just in case he needed to summon her.{{book ref|sa3|17}}
 
Kaladin eventually spoke up, complimenting the parshmen and offering them assistance in their travels. Sah refuses and they continue their pace until they stop for a break. Sah's little girl brings Kaladin some water and she asks him why his people won't leave them alone. He struggles to figure out how to explain the war and her ancestors to a seven-year-old. She retreats as the parshmen make camp and Kaladin asks Syl to help cut his rope. Rather than summoning her as a blade, he dropped a rock alerting the parshmen to his freedom. He asked for his knife so he can build a fire and after a short conference, they allowed him to do just that.{{book ref|sa3|17}}
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