Difference between revisions of "Kaladin"

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(→‎Attributes and Abilities: another pass on this section)
Kaladin often refers to his powers as the Three Lashings. The Full Lashing is sticking objects together with Adhesion. It is the first of the Three Lashings Kaladin mastered, as it is the easiest to perform.{{book ref|sa1|part=ars}} He can use this Lashing to bond rocks to a sheer chasm wall and create a ladder,{{book ref|sa1|59}} and similarly to use brushes as portable handholds for climbing.{{book ref|sa4|55}} He also uses the Full Lashing to disarm his opponents by yanking their weapons with his own and neutralize them by bonding them to surfaces while sparring.{{book ref|sa2|12}} Full Lashings cannot affect a Radiant's skin, but they can affect hair and clothing.{{book ref|sa2|25}}{{book ref|sa4|55}}
 
Basic Lashings involve manipulating Gravitation to havemake an object or person fall in a different direction. After his encounter with the Assassin in White, Kaladin manages to duplicate the ability to perform Basic Lashings.{{book ref|sa2|41}} He has since learned how to perform multiple Lashings inon thea samesingle or different directionsobject, as well as partial Lashings. He is able to fly by Lashing himself into the air,{{book ref|sa2|86}} and has gotten quite good at instinctively dismissing and renewing Lashings in different directions to achieve complex maneuvers such as looping and banking.{{book ref|sa4|6}} He can also use this ability to transport people over long distances by Lashing both themselves and himself multiple times in a direction. He typically does this while over the [[highstorm]] so as to avoid running out of Light.{{book ref|sa3|60}}
 
The Reverse LashingsLashing is the most [[Intent]]-centered Lashing of the three, and as such is generally more difficult to use. It involves infusing an object and commanding it to attract a specific other object.{{book ref|sa4|49}} Kaladin unconsciously performedperformes this Lashing during the bridge runs for the entirety of his time as a bridgeman, infusing the bridge he carries to attract the Parshendi arrows being shot at him while approaching the target plateaus.{{book ref|sa1|6}} Later at the Battle of the Tower, he infuses the shield he is carrying to draw an entire volley of arrows shot at Bridge Four.{{book ref|sa1|67}} He also uses this Lashing to rip [[The Pursuer]]'s head from his body.{{book ref|sa4|106}}
 
In addition to the Lashings, Kaladin is able to use his Surges to create a pocket of calm within a highstorm. This manifests as a barrier of [[windspren]].{{book ref|sa3|31}} The place he pulls himself and those with him into isn't entirely the [[Physical Realm]].{{wob ref|3414}}
 
==== Resonance ====
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