Difference between revisions of "Iron"

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== Allomantic Use ==
An iron [[Misting]] is known as a '''Lurcher'''. Ironpulling is the art of burning iron to pull metals toward (in a straight line) the user's "center of self,"{{wob ref|13373}}{{book ref|mb4|part=ars}} which is likely tied to the Allomancer's [[Cognitive Realm|Cognitive]] and [[Spiritual Realm|Spiritual]] aspects. There are two general rules for ironpulling, which also apply to [[steel#Allomantic Use|steel]]pushing, its paired opposite. The first rule is that the strength of your pull is roughly proportional to your physical mass. This means that larger Allomancers can generally ironpull and steelpush more powerfully than a smaller counterpart. While proportional, the force exerted by an ironpull is much greater than the Lurcher's weight, allowing them to pull themselves through the air by pulling on a piece of metal that weighs more than they do (or is anchored to something that does).{{book ref|mb1|7}} The second rule is that metal that is at least partially inside a person's body cannot be affected by iron. Both of these rules can be overcome by a sufficiently strong Lurcher, however.
 
When burning iron, blue lines emerge from the Lurcher and connect themselves to pieces of nearby metals, with the size of the iron line indicating how big the metal is. The iron lines can typically only be seen by the Lurcher.{{book ref|mb1|7}} The iron lines manifest themselves on the [[Spiritual Realm]] and can be cut or interfered with.{{wob ref|2796}} It is also possible to use the iron lines to see via the trace metals in everyone's bodies and in the objects around them, or even [[Axi]] and electromagnetic bonds.{{wob ref|2944}}{{wob ref|15319}}{{book ref|mb3|prologue}}{{book ref|mb7|epilogue|4}} A Lurcher could identify specific metals, or even colors, with the iron lines.{{wob ref|2255}}{{book ref|mb3|34}}
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